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Hierarchy system or hierarchy in Object manager is one of the most basic steps of working with software and you should have a good understanding of it, which is also very simple.. Insert first a cube then a cylinder. Then we enter a sphere. Now we want to move the cube to the top of the list. To do this, After sorting, now we put the sphere under the cylinder and the cylinder under the cube. This means that whenever we select the object at the top of the Hierarchy, all the objects below it are selected and move. So we call the subset object child and the higher object parent. And finally there is the highest category of objects called root. And if we rotate the cube, the whole subsets also rotates, but the subset objects can be easily moved again separately.
Hierarchy system is very important for executing commands in software. For example, we create a cylinder and use the bend command to bend it. This command must be given to the object subset to execute. In this way ... all these commands will be explained in detail in future lessons. Do not worry . Example 2 ... Create a sphere and import the cloner command. To execute this command, we must put the sphere under of the command to execute it.
It is also important the hierarchy of commands in the object manager, in the deformer commands, the commands that are higher are executed sooner.
Негізгі бет 0012. Hierarchy system in cinema 4d
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