Thank you for this simple and concise explanation and practice of groups and loops. I found your channel after viewing a few other tutorials that left me as confused as when I started. I can stop searching now because this series doesn't leave me with unanswered questions. Well done!
@jedemopro
4 жыл бұрын
Things are more and more interesting, because things are more and more complex. We follow your tutorials absolutely concentrated. Thanks for all, Chris.
@donross7820
4 жыл бұрын
Your tutorials are SO helpful! Thank you. One trick I have discovered is selecting the node needing looping and pressing W and then selecting Loop Through Objects. Nice time saver.
@treetoplake
4 жыл бұрын
In-between projects I'm enjoying your Animation Node tutorials .. thank you for taking so much time to share your knowledge!
@chrisprenn
4 жыл бұрын
THX ☺️
@donross7820
4 жыл бұрын
Another superb Animation Nodes tutorial! It works perfectly. Thank you SO much. l am slowly feeling empowered.
@premainteractive
4 жыл бұрын
And here is where things start to get tricky... O_O Thanks a lot!!!
@hyruleorchestra4339
4 жыл бұрын
You could have also used the offset vector node. It is set to be a list node by default but you can turn that off with that blue button inside of the node. Then it will also work for single objects.
@donross7820
4 жыл бұрын
Thanks for that trick!
@awesomecreativevideos4388
4 жыл бұрын
Wow that's very useful. Thanks for sharing.
@adrianward102
4 жыл бұрын
Thanks again Chris. Works fine. I used some complicated mesh objects and the vertex text was all over the place on the 'Z' axis. I set geometry to origin on all meshes and it now works fine.
@adrianward102
4 жыл бұрын
Here is my homework. adriansimages.blogspot.com/2020/03/more-nodes.html
@jmm1233
4 жыл бұрын
This giving me idea for creating a clock using the group and loop function nodes
@yavalang
4 жыл бұрын
Again, thank you for this excellent tutorial!
@cgpeace2658
4 жыл бұрын
14:50 maybe you figured later. But just in case, If you click 1-2 button that just near the start-end buttons, It'll allow you to put a single vector.
@xGamingConceptx
4 жыл бұрын
nice tutorials 👌
@chrisprenn
4 жыл бұрын
thank you!
@denysk.1178
4 жыл бұрын
Thanks, brilliant
@stillpointx2623
4 жыл бұрын
Can you do a video using the expression node that animates 3D math formulas or 3D parametric functions. Great videos!!!
@Tymon0000
4 жыл бұрын
cool
@chrisprenn
4 жыл бұрын
yes! ;)
@amicuscrypto1942
3 жыл бұрын
Hi Chris, using animation nodes is it possible to feed a large data set (csv file) into an animation loop in such a way that the data values modify an objects size/colour/position/etc within the animation? or would I need to use python to do that? thanks
@chrisprenn
3 жыл бұрын
I would say you need a bit of Python 😁
@brunoberger9490
4 жыл бұрын
Ooops, i guess there are many many many hours of nodes-moving needed to get kind of familiar with it but when is the time for that if not now. 😀
@warlord76i
4 жыл бұрын
I would have a question. How can i scale, on a chosen axe, the side of an object? I got to a point when i can see the polygon indices in the 3D viewer but thats it im stuck. I need to scale an object poligons separately.
@romeond
3 жыл бұрын
If I have some data numbers into loop from cvs file (like in the video of BTC index) - is it possible to look through all numbers and find maximum inside AN (not in the python script code)?
@chrisprenn
3 жыл бұрын
I did that in python - sooo much easier ;)
@acamamm
4 жыл бұрын
Hi Chris this is literally perfect timing! I've created a road collapse rigid body simulation and have been trying to bake out the animation to keyframes to get ready for particle and smoke sims. Theoretically I thought plugging the object list output from the rigid body subprogram into a loop and then into a Set keyframe node would bake out each object (998 total) one by one but it just doesn't seem to be working. Do you have any ideas on what I may be doing wrong? (The bake to keyframes sets keyframes but does not recognize the simulation so they just keep their initial locations)
@chrisprenn
4 жыл бұрын
the combo of physix sims and AN is rather tricky - not sure if possible without python coding (or at all) ... did you bake the sim to keyframes first!? Hope you can figure it out!
@acamamm
4 жыл бұрын
@@chrisprenn I've tried baking the sim to keyframes but I think Blender is struggling to understand that the simulation is running through AN. Every frame receives a new keyframe but the information of the meshes stays consistent (frame 1 (0,0,0) >> frame 2 (0,0,0). It's frustrating but I'll keep troubleshooting, thanks anyways!
@hyruleorchestra4339
4 жыл бұрын
Susan check out the tutorials of BlueFox Creations. You can combine AN with physics and also bake everything to keyframes but there are a lot of things to keep in mind.
@hariiiprasath
2 жыл бұрын
9:26 what does the order of objects in the object list depend on?
@chrisprenn
2 жыл бұрын
I wouldn't count on a specific order here...
@vfx_nov6248
4 жыл бұрын
спасибо, очень интересно
@1na_muse
4 жыл бұрын
Good that you are not using the cube i hate that guy!
@chrisprenn
4 жыл бұрын
:))
@000pdx
3 жыл бұрын
Parental advisory, this is one of the things that goes through my head when I make mistakes in this series ;) kzitem.info/news/bejne/0H2ZuIiAhGZkgoI Arnold Schwarzenneger from total recall sound byte. That and the 'how to save a life' song 'whee did I go wrong....' lol :)
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