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🔗Steam: store.steampowered.com/app/24...
🔗Discord: / discord
🔗Ko-fi: ko-fi.com/hamzahkirmani
Hi guys, this is the 10th devlog about my upcoming Open World Farming indie game - Sky Harvest.
In this devlog I shared about the progress made in the last 365 days and future plans of the game.
Please tell me all the changes, features or suggestions you'd like to see in the game by commenting below.
👤 SOCIAL MEDIA
►Instagram: / skyharvestgame
►LinkedIn: / hamzahkirmani
►Website: WIP
►Email: hamzahkirmani@gmail.com
🎵 SONGS USED
►Stardew Valley OST: Spring (It’s A Big World Outside)
►Stardew Valley OST: Summer (Nature’s Crescendo)
►Zelda OST: Gerudo Valley
🎮 ASSETS USED
►Skybox Extended Shader: assetstore.unity.com/packages...
►Puppet Kid: assetstore.unity.com/packages...
►POLYGON Prototype: assetstore.unity.com/packages...
►Mixamo Animations: www.mixamo.com/
►ProBuilder: Inside Package Manager
🛠️ TOOLS USED
►Game Engine: Unity3D (www.unity3d.com/)
►Art: Photoshop (www.adobe.com/in/products/pho...)
►Video Recording: Geforce Experience (www.nvidia.com)
►Video Editing: Movavi 2023 (www.movavi.com/)
►Scripting IDE: Visual Studio
►Notes Making: Microsoft Word
⏰ TIMESTAMPS
00:00 Intro
00:25 How it began
00:45 Progress
01:09 Arranging Art Assets
01:25 Gameplay and More Progress
01:57 Steam Farming Fest!
02:18 Steam Wishlists
02:38 Game Future
03:11 Outro
Негізгі бет Ойындар 1 YEAR Making an Open World Game | Sky Harvest Devlog #10 🌱
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