***for project managers to ALLOW devs to take their time
@Sunray625
Ай бұрын
I want them to take AT LEAST 5 years to actually make a not rushed game
@Glory2Snowstar
Ай бұрын
May sound superficial, but I want more focus on differing marine biomes! Octo Expansion's deepsea denizens are the slickest cast of characters we've gotten yet, and I'd LOVE if we got Stages set in their homelands. Trenches, hydrothermal vents, brine pools! Or their land-based equivalents to 'em, at least. Mariana Trench would probably be a steep hiking trail, for example.
@triggerhappy4199
Ай бұрын
Agreed
@OriginalGameteer
Ай бұрын
I'm such a huge fan of the jock angelfish and I wish we got more of them
@triggerhappy4199
Ай бұрын
@@OriginalGameteer fr
@triggerhappy4199
Ай бұрын
@@OriginalGameteer fr
@LocalGooberGoobs
Ай бұрын
Duuuude imagine if there was a story mode that explored the mariana trench 🫢
@CDZRDragon
Ай бұрын
We don’t need Splatoon 4 now (my opinion) like Splatoon 3 is only 2 YEARS OLD that’s still very young and if they release Splatoon 4 suddenly out of nowhere it would feel rushed like Jesus Christ let Splatoon 3 be a little older and then release Splatoon 4
@PlatonicDIVA
Ай бұрын
@@CDZRDragon I dont think prochara is arguing for splatoon 4 right now, he just wants to air his grievances for splatoon 3, and hoping they will get changed in splatoon 4
@CDZRDragon
Ай бұрын
@@PlatonicDIVA well just saying that we don’t need Splatoon 4 now but Nintendo could just implement those features in Splatoon 3 in an update
@iLoveBread260
Ай бұрын
That's because reports have been saying that Nintendo will release the Switch 2 next year, which is very likely, so having a splatoon game at the launch year would make sense similar to Splatoon 2.
@ProChara
Ай бұрын
@@PlatonicDIVA Pretty much, I don't have as much to say on Splatoon 3 and miss doing speculative content, so I have a few ideas I want to do early.
@giganticmoon
Ай бұрын
@@CDZRDragonwe’re not getting the game now obviously give it four more years
Ай бұрын
One way they could make Splatfests more interesting in Splatoon 4 is by having some of the modifiers from challenges be active during the whole fest. (Ex. Splatfest where everyone has increased jump height or a Splatfest where your weapon for each match is random.)
@unconcernedsalad2
Ай бұрын
this ☝️
@ProChara
Ай бұрын
Honestly would really enjoy that.
@SuspiciousTemmie
Ай бұрын
That would be so fun
@OriginalGameteer
Ай бұрын
I feel like "every match random weapon" would be the fastest thing to convince me to not even touch a splatfest, a thing I've never done before in all three games I've never heard a more miserable condition lol
@SuspiciousTemmie
Ай бұрын
@@OriginalGameteer Yeah, there are definitely some better candidates for that, but it would still make Splatfests much more fun if they implemented the right challenge gimmicks
@EntropicalZSR
Ай бұрын
3 years from now “10 changes we NEED for splatoon 5!!!”
@lorettabes4553
Ай бұрын
It could very well happen! I'm predicting a spin-off for sure
@iLoveBread260
Ай бұрын
@@lorettabes4553 A 2D platformer would go hard for Splatoon
@dinosoar7251
26 күн бұрын
@@iLoveBread260 one of the first two games had a minigame like this
@iLoveBread260
26 күн бұрын
@@dinosoar7251 I'm talking about a full Splatoon spinoff that's a full 2D platformer adventure, I just hope Nintendo doesn't mess it up like they did with Chibi Robo Zip-Lash! and Hey Pikmin.
@potatojuiceultra
Ай бұрын
Here are some suggestions I'm seeing that I really DON'T want: - Major changes to the base gameplay: Splatoon is fun as, please don't fully rework the multiplayer mode. - Removing/replacing current ranked modes: The current ranked modes might be a little stale, but I think more interesting maps and small reworks would be better than just replacing them. - "Skill-based matchmaking": Obviously the matchmaking could be better, in Splatoon 3 its partly based on your letter rank which is kind of stupid. But I'm seeing people throw around the ideas of trying to measure players' skill in-game like how the medal system works. That would not work, player skill is basically impossible to quantify, you can't just "match with better players". - Full removal of rotations: The rotation system is flawed, it sucks when there are just no good maps on. But at the same time, my first few games of a rotation usually aren't as good while I adjust to the new maps. With rotations completely gone, I don't think I would play as well as I would be constantly adjusting to the new maps. - Fully custom kits: Firstly, it would be fine in PBs. But it would probably hurt weapon variety at a higher level, while simultaneously making it way more confusing for new players. I like Chara's suggestion of semi customizable ones where you can choose between a few subs and a few specials. - Ok this one is harder to explain, but I don't want the Grand Fest to determine what actual time period the game takes place in. It can still affect the game, but one of my favorite parts about the Splatoon universe is that it follows along with real time and I don't want to see them throw that away.
@sylphroid
Ай бұрын
Thing i want most for 4 that they can still add into 3 REDUCE THE CHUNK COSTS AND GRIND let us have a real freedom of fashion in splatoon especially since its a major aspect of it and having the chunk costs be so high makes no sense and only impedes creativity and experimentation
@sylphroid
Ай бұрын
Like to put it this way to change 3 mains it takes 135 chunks! To make a full pure that takes THREE HUNDRED FIFTEEN OF A CHUNK now granted a full pure isnt recommended but thats beside the point it should not take THAT MUCH to change gear which is in no way a method to become op im just saying
@addyraid6460
Ай бұрын
i find the process of gear guilding fun but thats cause i use gear seed checking which is obviously not an intended mechanic lol so ive been wanting a rework of the chunk system for splatoon 4 for a while. tbh just make it so once u get enough exp on gear to unlock a new slot, just pull up a menu to let u choose what u want. Another idea could be to make "chunks" a single currency or split it into a few types and just let u choose what abilities to turn the chunks into
@capgorski
Ай бұрын
It was so hard in Splatoon 1, I used gear hacks to change up my chunks. That aside, I completely agree with your point.
@jsCP94
Ай бұрын
Counterproposal: have a gear exchange system. I played the game enough to have a lot of one gear chunk but then not enough of another I need. I find it tedious using a drink ticket for an ability and trying to minax gear so it'll give me the highest chance of the chunk I want while still being good for the weapon I use.
@ProChara
Ай бұрын
Super agree though I considered this too small a change for the video. I think especially having to use more chunks to get multiple of the same ability is a very outdated system from when pures were favored. And 45 for a main is insane. Buying chunks is a huge want for me though.
@ApapaneNui
Ай бұрын
This is a change I want for Splatoon 4: *A Completely New Setting.* All three Splatoon games take place in a relatively small region, a post-humanity Japan. There's an entire planet we still haven't seen. Since we're done with the whole Octarian Menace/Squidbeak storyline, let's have an entirely new setting! Take us to another continent on the far side of the world! Give us completely different stages, new weapon kinds, new cultures, undiscovered lore, and so on. In a new setting, we can get that more fleshed-out single player campaign. We can have different ranked modes and rotations. Perhaps this new culture celebrates Splatfests differently than our friends in Inkopolis and Splatsville. As for Salmonids, I'd love to see a culture where Inklings and Octolings live alongside Salmonids in peace. What would such a culture look like? What would their game modes and weapons be? Maybe we could get a new online co-op mode to replace Salmon Run where Salmonids are playable alongside Inklings and Octolings. There's so many possibilities! Also, if you miss the classic stages and characters, bring them back in DLC campaigns and expansions!
@syrup5940
Ай бұрын
The closest we got was the character creation where the eiffel tower was upside down.
@Corgipon
28 күн бұрын
I agree! I would love to see a new setting based on European countries or even something tropical! It would be cool to see them go a Pokemon route and create regions based on more real-life countries.
@SuperSonic68
Ай бұрын
You know what I want? SOUND options. I tell ya, one of the things I hated most about Splatoon 2 was the fact that it seemed like every single match was backed by *shudder* Bottom Feeders. There was no way to pick which music tracks I didn't want to hear like in Smash Bros, nor a way to turn off the music if I want to play while listening to podcasts or something. The same issue is in Splatoon 3 and only by the grace of Squidchrist himself every music track is a banger so at least I'm not suffering. But still. My COFFEE MAKER has more sound options than this first-party Nintendo game.
@ProChara
Ай бұрын
Sound options was a big one but im still on a bit of cope that s3 can just add it 1 day. At least in recon mode let us turn off the music so I can do some different music on gameplay vods.
@MeloniestNeon
Ай бұрын
I was with you til' you dissed Bottom Feeders, now I want LESS sound options somehow just to spite you In all seriousness, even just a volume slider for sound effects or music would be amazing, like Nintendo's reasoning is (I think) that they "Don't want to give some players an advantage by having music turned off during competitive play" and like, wouldn't every comp player just... Mute music, then? Like it'd be the standard, and spectators could still be able to having music play regardless of the players' settings anyways, so there's 0 drawback.
@NotSnak
Ай бұрын
Theres some songs i really dont like in 3 so options like this would be very appreciated
@aTtsb
Ай бұрын
Nintendo has a dumb reasoning for not doing that. They say that no music gives players some sort of advantage due to being able to hear better.
@SaltyToad00
Ай бұрын
Absolutely this.
@Valimar11
Ай бұрын
The vast majority of the playerbase plays without VC and while theyre probably right not to add it natively, it's absolutely criminal that the only two communication options are This Way/come on and booyah/Nice. At the very least, there should be 2 more communication options, maybe also dependent on mode they could add specific comm options.
@king0fspades36
Ай бұрын
i like this idea, but what other communication options do you think would benefit the game? maybe like a 'Help!' one?
@diddly_dude
Ай бұрын
@@king0fspades36 maybe something like a "go to the objective!" one would help a lot
@king0fspades36
Ай бұрын
@@diddly_dude something like that would be helpful, but its way too long of a sentence for quick readability. maybe something like 'Focus!' instead?
@therealmothergoose.
Ай бұрын
@@king0fspades36 nah nah make it "Lock in!"
@king0fspades36
Ай бұрын
@@therealmothergoose. that would be so fucking funny i second this
@chaotic_vibz3173
Ай бұрын
As someone who enjoys some of the more slice-of-life aspects of games, id love to see something like that in splat4. Apartments, jobs that arent salmon run(tho i love the gamemode), maybe even an in-universe social media to connect with players in game. Ik theyre more quality of life things and wont exactly help the competitive side of splatoon, but i think it would be cool if the game had that as an option
@space_bacon1953
Ай бұрын
It's really funny that every player has a CQ cumber phone yet you have to go into the square to view posts. Why can't I open an app in the lobby to view posts? Hell, with Nintendo gutting Twitter support and implementing the posting service in their own servers it'd be really easy. Do mollusks not use social media?
@peterpeter5035
Ай бұрын
Cool things for slice of life: 1. Very customisable hair, you get to shape them with scissors. 2. Customisable weapons with stickers and colours etc. 3. Rent 4. Player’s own marketplace 5. More food 6. Changing body proportions 7. More clothing options, e.g. making glasses section separate from the hats
@chaotic_vibz3173
Ай бұрын
@@peterpeter5035 YES I would love more customizable options! It would really make everyone feel that much more unique
@rubinrobo2265
Ай бұрын
@@peterpeter5035making ranked be the actual reason for the character to play turf war and others instead of just „yeah its cool“.
@rubinrobo2265
Ай бұрын
this perfectly summarizes what I think about the game. it has an awesome aesthetic and is all around just great.. but the online mode just isn’t fun enough for me and the story mode is not worth the money.
@SaltyToad00
Ай бұрын
The only one we absolutely need is better online. And not just for Splatoon, every major Nintendo online game. Mario Kart, Smash, Mario Maker, Animal Crossing, etc.
@MeloniestNeon
Ай бұрын
Hopefully Switch 2 won't share the same NSO as Switch, a full rework of the code to make it run better would be great, and having actual servers would be perfect.
@SaltyToad00
Ай бұрын
@MeloniestNeon Nintendo did say they're keeping NSO for the next system, but what they probably mean by that is the retro games, so they don't have to start from scratch like they did with the 3DS, Wii U, and Switch.
@LG555
Ай бұрын
The problem I can see, is that Mario Kart, Smash and Animal Crossing aren't even considered online games. They are games with an online mode tacked on. The main way you are supposed to play them is with couch co-op.
@SaltyToad00
Ай бұрын
@LG555 Mario Kart and Smash have online tournaments for them constantly. They are definitely online games. Also, Smash used to be played at EVO before Sony bought them out.
@rexthewolf3149
Ай бұрын
@@SaltyToad00 Nintendo pulled smash out of EVO, the competitive community for smash imploded with drama a few years ago and as a result Nintendo temporarily pulled licenses. And without guaranteed support from Nintendo EVO didn’t risk it.
@newtrog.367
Ай бұрын
One thing id really like is the ability to spectate random matches going on at that moment. Sometimes I dont feel like battling, but I still want to get in on the fun, and being able to spectate your friends' matches or even random peoples matches would add a lot more to the social aspect of Splatoon
@chiptuni
Ай бұрын
I'm just wondering how many numbered splatoon games we will get before they use subtitles instead Like Splatoon: Goop Troop
@waltterikoponen8426
Ай бұрын
Some things I want: 1. Different looking ink tanks (like, the normal one and jr.'s baby bottle one from 2) with different looks and the ability to put stickers etc. 2. More hairstyles and small things like the tentacles' color (custom for plaza etc) and the "tip color" (you know what i mean? Like, in 1 it was like colorful and in 3 it's kinda "dried out" etc.) 3. The ordering system would be a bit better and more worth it. Like, if someone has a different main ability than normal, you could order it and get it anyway Or just make chunks cheaper and easier to farm (like, splatfest tee's ability doubler change?) 4. Better communication with in game friends like small miiverse posts/mk8 messages? (In the lobby/pool etc.)
@chibi2239
Ай бұрын
Personal changes I'd like: -Keep catalogs but get rid of the grind. Even if it means its only like 50 levels now. I like the incentive to play, but I hate going up to 100 just to get all the stuff I actually want. -yeah...let us play ranked during Splatfests OR make Splatfest Turf Wars have "challenges" applied to them. Imagine how fun each match would be where everyone has super jump height or it's all fogged up or something! -get rid of the gear system on clothing...and give us something like the Side Order Pallettes. Imagine being able to really customize yourself with way more space for abilities. Obviously tone it down from Side Order so it's not broken, but gives us more freedom with abilities. -Make Tableturf matter. I dropped that side mode THE MOMENT I got the emote...and that feels like a shame. They should do more with it. Its a good mode
@johndelanie3649
Ай бұрын
Splatfests are always miserable because I hate turf war but fests are the only ways to get sea snails, I guarantee if there were other ways to get them the numbers for fest participation would drop down significantly
@ShibuNub3305
Ай бұрын
IMO, you should be able to play tableturf on your phone. The game is totally simple enough to work as a mobile game and it’d be a nice addition to splatnet 4. Let people tableturf each other outside of Pool Rooms!
@soap-kid
Ай бұрын
personally i dont mind the catalogs going to 100, i just wish you were able to keep the catalog past the season and just chip away at it throughout other seasons
@MeloniestNeon
Ай бұрын
Being able to buy items from the catalog early would both A. Give gold a big use, and B. Let players who can't handle the grind still get the later items from the catalog.
@Linkathon
Ай бұрын
Tableturf was really hurt by not having online matchmaking. I’m still baffled they didn’t do that
@RaffleBox
Ай бұрын
it's a very vague take, but i want splatoon's sense of identity to be given a fresh coat of paint. Splat1 and Splat2 had very strong senses of identity, but Splat3 has just been a bit too all over the place, with the most unique areas and modes being hidden behind the paywall for Side Order (which also had its own issues in terms of identity when you compare the concept art to the final product)
@trappist-x
Ай бұрын
Kinda felt the same tbh. Don’t know if it’s just me but I was never able to put my finger on what S3 was ‘about’. Still a mega fun gameplay wise but somewhat lacking an encompassing theme
@BunannaMuffn
Ай бұрын
totally agree, splatoon 3 felt a little like they were losing sight of where they want to take the series and it’s distressing to see
@lorettabes4553
Ай бұрын
1. I think you three are feeling that because Splatoon 3 is the end of the story as we know it. Nintendo has said it, Splatoon 3 is the end of the agent saga. 2. Deep Cut definitely lacked story. And impact, compared to the others. 3. All the specials are mixed specials from the older games. 4. The biggest one: We don't have that many maps that show Splatsville! We got so many ports from splatoon 1 and 2, that Splatsville now feels like a backdrop more than a full place, the city of chaos is supposed to be.
@RaffleBox
Ай бұрын
@lorettabes4553 i didn't even consider that last one but you're so right! lemuria hub really set in stone how much of a "just passing through" kinda city splatsville feels like it is when we have so few maps that actually let us spend time in the area
@badopinionssquid1735
Ай бұрын
I mean We voted for Chaos, we were kinda signing up for this
@briankim1098
Ай бұрын
1. Dedicated Server 2. When the match ends because of an early DC, reward those who did something rather than have everyone get nothing. 3. Be less punishing for factors outside of our control (DC's) 4. Make the game more playable not by ridiculous level of grinding, but more rewarding. 5. Reintroduce de-ranking. 6. Ranked matches (even if there is no impact to your rank) in Splatfest. 7. Endless Salmon Run mode 8. NO MORE RANK DECAY
@Whodjathink
Ай бұрын
I only want Endless Salmon Run if it actually gives you the ability to purchase things like scales. Like if they made Power Eggs or the Golden Eggs to purchase scales or something, that'd be very nice. Heck just have us able to use Power Eggs please Nintendo they do nothing and my teams need incentives to actually kill lessers 😭
@TheRealKingDedede
Ай бұрын
On the quality of life/player customization side of Splatoon 4, here’s my wishlist: -Hybrid motion/stick controls where you can have full range of camera motion with the sticks and still have the full motion controls as well, I hate having to either sacrifice motion controls or only look up and down using motion controls -Custom color lock so that, on your screen, you can be your favorite color at all times if you want. Optional feature, of course. -Extra (purely cosmetic) slots for accessories like glasses and earrings, as well as a set of sort of costume slots for if you like the way a set of gear looks, but not the stats on it. Kinda like Terraria’s costume slots where you can equip the regular gear in it to have it display over what you’re wearing, but have it be purely cosmetic -I don’t wanna have to sit through a cutscene every time I feel like changing between being an inkling and octoling. It’s just tedious.
@dinosoar7251
26 күн бұрын
This, is actually really good.
@takarijbartleby
Ай бұрын
I would like to see un-ranked modes other than Turf War. Turf War is like the only mode that you can play open without worry of a ranking system. Clam Blitz, Splat Zones, and Rain Maker should be available for a more casual audience.
@jacktheomnithere2127
Ай бұрын
there might be a way. so there's the "Open" and "Series" versions of ranked battles, right? i just came up with a solution based on this separation. you enter the lobby, wanting to battle: Turf War, Splat Zones, Tower Control, Rain Maker and Clam Blitz are ALL there, as individual options. and, with the press of a button (shown somewhere on the screen), there'd be an option to go from a "Casual" mode - the thing i just pitched, and the default mode - and "Ranked", where Turf War is replaced by X Battle, which must be unlocked; and the other options remain. the only thing that'd change in both modes is the map rotation (little if any map overlap; depends on stage quantity). simply put, one option lets you play every mode without worrying about rank, while the other option is completely dedicated to ranked battles. and best part is, you get to shift between the two, at the press of a button (like switching from "normal" to "with friends" currently, but with a different button).
@colecube8251
14 күн бұрын
to be honest you lose so few points in open that it's basically unranked. of course you have to deal with teams in that mode unfortunately.
@ShahbazSaleem2485
Ай бұрын
I personally saw the scrapped Salmon Run modes being implemented in side order. The fish enemies are exactly like the fish salmons similar to how the sting ray boss in SR is just reskinned in Side order. Remembering some scrapped images of large golden eggs and what not, i can imagine those as the large spawning orbs in SO etc.
@Paraster
Ай бұрын
What I want: Open-world single player ( I'm no an opens world fanatic, but I would be fascinated by how they'd add that to Splatoon) New PvE mode with roguelite elements (i.e. Salmon Run + Side Order) An alternate mode with fully custom kits
@colecube8251
14 күн бұрын
I just want the level design to be incorporated into the world instead of floating blocks 😭😭
@ProdigyMaster100
Ай бұрын
This is just me, but I thought the King Salmonids were creative and I felt like there should be more of them, so in Splatoon 4, I just want 4 more of them, bringing the total count up to 7. Of course, you wouldn’t have a fight against all of them at the same time, but more variety would be nice
@Rubellite-jq2kg
Ай бұрын
Same, I was somewhat disappointed by triumvirate when it was first revealed since it just seemed like the three kings were just mashed together either due to lack of time or effort
@doodlespace9143
Ай бұрын
I totally agree that the story needs more focus in Splatoon and I think that maybe they could add less content if just to focus on such a good story. Octo expansion has a lot less content than Alterna but I think that let them focus on the story more. The Splatoon story is really interesting and I really hope that the next single player adds onto the story.
@LG555
Ай бұрын
I genuinely don't believe it will happen, since Nintendo isn't known for creating great stories in their games, and just use it as a device pushing you through the gameplay.
@doodlespace9143
Ай бұрын
@@LG555 Fair point
@watcherwhowatches6725
Ай бұрын
i wish we got more human focus than idol focus this time around, kind of defeats the entire purpose of alterna imo
@birdflox1337
Ай бұрын
I honestly just really hope they start taking the kind of approach to this franchise that The Legend Of Zelda got, where some smaller spinoff games made by smaller teams are released occasionally so that the main event can take all the time it needs to be truly great.
@Somefox5
Ай бұрын
More ideas I have: - Make salmon run rewards less grindy - PLEASEEEE bring squid beats back (and dont lock songs behind amiibos) - bring co-op back (maybe in the main story campaign) - Make S and especially S+ harder to get into, but give S rank its own X mode - Further separate matchmaking in S+ so that the players have to be within a certain range to their own S+_ rank (ex. S+3 can play up to S+6 or to S+0, but not S+7) - Separate ranked into casual (open), competitive (series), team (league), and X - Make it so challenges run for an entire day at LEAST
@dani8361
Ай бұрын
i think that inklings and octolings are a lot less expressive nowadays... i miss when your tentacles would wiggle when your special was ready and how the turflings mouths were colored in 2.. just little details that made them look way better
@tkayube
Ай бұрын
My main priority is the fact that I am a sore loser when it comes to Splatoon, and I'd really like more to be done to make losing matches less un-fun. I'm not really sure what would help with that though. The best idea I've come up with would be to have more side objectives that can be accomplished during multiplayer matches independently of whether you win or lose, similar to Wandercrust. Maybe a vote=to=surrender mechanic would also help alleviate those long stretches of fighting hopeless battles.
@Grixis08
Ай бұрын
If they are planning to release Splatoon 4 so soon into the new console's life then I hope it won't be rushed! Then again, the lack of content with the seasons and the long gap between 2&3 compared to the short gap between 2&1 might maybe mean they have a bigger project among their development team, suggesting a highly developed Splatoon 4?
@SaltyToad00
Ай бұрын
This is why I'm hoping the next console has backwards compatability, so we can play Splatoon 2 and 3 on the next-gen system while we wait for the sequel.
@lorettabes4553
Ай бұрын
@@SaltyToad00yessss I hope so too!
@ApapaneNui
Ай бұрын
I really hope you're right. However, I have a feeling they'll prioritize a new Animal Crossing before Splatoon, especially after the roaring success of New Horizons. Which I don't mind; I love Animal Crossing (New Horizons is my very first AC game, and I still enjoy it even today), so I can wait for a more fleshed-out and polished Splatoon 4.
@freezerburning
Ай бұрын
the gap between s2 and s3 makes a lot more sense when you remember that like half the devs of splatoon worked on animal crossing new horizons so a 2017-18 game, a 2020-21 game, and 2022-24 game. so s4 is probably coming out in 2025 or 2026, uuunless they're working on a new animal crossing right now, then it'd be like 2028. maybe 8/8/28 for s4 lmao
@birdflox1337
Ай бұрын
I really don't think they'll make another game in 1 or 2 years, that would just be ridiculous. I feel like people sometimes forget that it's kind of unlike Nintendo to create this many games this quickly in the first place. when the Switch 2 has backwards compatibility and likely a large amount of games that have been waiting for that big launch for years, they'll have no problem leaving Splatoon in the oven a little while longer.
@Solar_does_edits
Ай бұрын
In Splatoon 4 every weapon should start out with 2nd kits and as the updates come out every weapon gets a 3rd kit
@TreasureTrackerGreenToad
Ай бұрын
3:07 Let's go Rex appreciation
@silasadams3329
Ай бұрын
DOUBLE SPINNING EDGE
@Iinneus
Ай бұрын
THAT'S MY FUCKING BOOOOOYYYYYYY
@samohanka
Ай бұрын
@@IinneusWe want Splatoon to have a protagonist that makes us do this when they appear on screen.
@iLoveBread260
Ай бұрын
My biggest problem not only with Splatoon 3, but with all of Splatoon, is that you can only play 2 maps at a time, why not just have all the maps be randomely chosen much like Smash Ultimate with the random select option, or just shuffle all the maps and let the players vote for the map, and the map with most votes is most likely to get chosen.
@king0fspades36
Ай бұрын
this is small, but i would like the option to choose the color of your gear/clothes. some gear changes with your ink color, while some always stay the same color. i hate it when a hat looks good with a shirt design wise, but the colors clash because one of them keeps changing! i know its not important to everyone, but i adore Splatoon's inspiration from streetwear culture and the tons of different styles of clothes, making outfits is so fun! i think itd be so simple as to just use another button in the selection screen when on a clothing item that gives you maybe 3 pre-set colors, and then the option for the color to change with your ink
@smashantics4789
Ай бұрын
One thing Im hoping for beyond all else is more support for casuals Splatoon 3 is the most comp friendly entree in the series but I feel it doesn't do enough for non comp players like the old games did.
@aliteraldumpsterfire672
Ай бұрын
I would love the ability to pick which tracks play during matches. I’m big on nostalgia for splatoon 1 and was really hoping the jukebox meant we’d be able to like build a playlist of songs to be played
@FennekinFox326
Ай бұрын
Talking about Splatoon 4 already? I don't blame you.
@knehzoo
Ай бұрын
lol that is the oddest version of the Splatoon 4 logo I have seen.
@siriusapex1347
Ай бұрын
I'd also really appreciate them reducing the amount of visual clutter in this game. I can't tell you how many times I've lost fights simply because there's so many effects on the screen I don't even know where to aim, to say nothing of it being an accessibility issue. Also for the story mode, I'd very much like for OTH and the Squidbeak Splatoon to be absent. I want new characters to get the spotlight, which Deep Cut has yet to do solo. Not to mention it could be an opportunity for other bands to show up.
@johndelanie3649
Ай бұрын
11. Skill Based Matchmaking
@verrrrrmichelle
Ай бұрын
REAL
@diamonddevon6662
Ай бұрын
Yes! Splatoon 1 and Splatoon 2 Matchmaking was way better than 3 at least those two matches you up with players around your current lvl and let us see their lvl in the game
@audioexpedition
Ай бұрын
@@diamonddevon6662 Level is completely arbitrary and doesn't equate to skill.
@SaltyToad00
Ай бұрын
@@diamonddevon6662 Until you reached a certain point in X Rank, in which all player names and levels would be hidden.
@johndelanie3649
Ай бұрын
@@diamonddevon6662 Dude everytime I go into a match and see an enemy team full of silver crowns and like one orange crown on mine I just want to put the controller down, it's such an embarassment. Between that and the awful weapon comp algorithm they use it makes so many matches vastly one-sided.
@Squidninja_Real
Ай бұрын
My ideas - add game modes and other unique things be not limited to events - Don’t make the single player like octo expansion/ S3 hero mode, that style of gameplay is getting stale - make an offline multiplayer mode where you can play against bots (And still earn Cash) - small thing but make the shops usable when your offline - have inklings and octolings have the same amount of hair styles - make the Hub world more interactive, have mini games and NPC’s maybe have outskirts of the Lobby where you can use your weapon and maybe add a couple of side quests, essentially like plants vs Zombies garden warfare 2
@warmaniac989
Ай бұрын
The top 5 things that I want to have in splatoon 4 1. 2 stages plus 1 random one per rotation, or the option for the player to vote on map/modes 2. Lag, I mean, this is the most obvious one, it’s terrible at times 3. Slightly custom weapons or a version of the weapon upgrade system from Robocraft 1 4. A multiplayer version of single player. I mean why not have fun in your favorite campaigns? 5. Overcharged specials, what I mean is having another option mid match for a counter push without changing weapon/ character like in overwatch
@gsstandard6405
Ай бұрын
I would like to see these 2 changes: -Remapping controls in game, also the option to assign secondary weapon functions e.g. dodge rolling or roller/brush rolling to a button press - Medals brought to Salmon run so you can advance faster to HLM difficulties. Great video! :)
@Kykai3212
Ай бұрын
IF AND I MEAN IF TABLETURF GETS DELETED IN THE NEXT GAME, I WILL HATE IT.
@StickMaster500
Ай бұрын
Whoever wins the Grand Fest, it's going to change how the game plays and feels if the Grand Fest is going to affect what time era Splatoon 4 is going to take place in. Also, would love to see a more revamped version of Turf War where it almost acts like how it is in Splatfests, Normal where it's like how it is currently and Pro where it gets a knockout feature like how it is in Ranked. Plus, having map redesigns where a section of an area can be sealed in a dome in the same vein as The Bunker Games Shifty Station.
@Squidkid3333
Ай бұрын
What team are you picking? I’m having trouble choosing between present and past
@MatildatheMoonwolf
Ай бұрын
If I have to pick one that I haven’t seen others talk about, I would wish for 100% customisation for your and the enemy teams ink color in both private and solo q matches. I know there’s color lock options but I feel like it’s still not enough and I feel like giving the players the complete freedom on what color of the ink on both sides would look like would help a lot for people with color blindness. That and S3 has the least amount of soloq ink color options in the series due to the older games having some Splatfest colors becoming permanent color options after said splatfest is over.
@SuspiciousTemmie
Ай бұрын
Can I just say, I am LOVING the Sonic music in this video, I was jamming out to the music almost more than I was listening to Chara lol
@user-ep2nv3vg1j
6 күн бұрын
This isn’t something I’ve seen discussed at all, but I’d love to see the different brands come to life a bit more in Splatoon 4. Particularly when it comes to weapons. I think it could be really cool if different companies could have perceived rivalries and advertise the weapons that they’ll be releasing for the next season. Imagine an event where Inkline pays players to test out a version of a weapon that they’re manufacturing or Tentec sponsors Grizzco and for a day, Salmon Run has only Tentec weapons that are customized with Tentec’s colors and logo. Just some ideas I think would be really cool to incorporate.
@DESMal
Ай бұрын
7: instead of having kits, you have a weapon, and the devs give it, lets say 2 specials and 2 subs, you the player get to pick which combination of those you want to use, And they can just slap a brand sticker on each combination
@rusty_nail333
Ай бұрын
For the story mode, I would like a sort of young link idea, where a random inkling/octoling would’ve only heard stories of what the squidbeak splatoon has done, to then be throwing into the chaos in a new area with a new antagonist.
@akshatambekar1076
Ай бұрын
All I need is better Dualie Squelchers (I miss them)
@MeloniestNeon
Ай бұрын
Give them back their hitboxes and ink efficiency Nintendo PLEASE
@lazdahuman
Ай бұрын
They need an actual ink tank fr
@joejones6353
Ай бұрын
Yoooo fr, an ink tank and better fall-off. I should not hit a guy 6 times and he *still* isn't splatted.
@Neoxon619
Ай бұрын
My biggest hopes are flick stick support (see Fortnite & CoD), better considerations on the accessibility front, & a rework of the gear system. There's no reason why the Splattercolor Screen should have the same sound issues it has now for so long. Likewise, it’s ironic he was supposed to be a very casual-friendly shooter has probably one of the most casual-UNfriendly gear systems I’ve ever seen in a shooter in recent memory. As for updates lasting longer, that may not happen unless EPD 5's talent pool is expanded so much that the overlap between Splatoon & Animal Crossing's staff becomes negligible (it's currently at around 30-40%) or Nintendo spins Splatoon out into its own EPD division like what 3D Mario & Zelda have. The former might happen with the new EPD building, but that won't be ready until 2028.
@vandreira
Ай бұрын
I feel like they released splatoon 3 without taking in account the actual players, it all seems so rushed... The artbook is the biggest one so far but I feel like every concept they thought of wasn't pushed to its full potential. The little salmon we have for example: It only serves small purposes on hero mode, and then when you're done, you barely see it again. It's also unexplained why it's friendly to us. Also, I feel that the chaotic theme they wanted to go with wasn't clear. Deep Cut clearly has a theme (mixed cultures between the members, the news are called "anarchy splatcast", the type of music they make has a specific vibe...) and besides some small elements, we can't really see what aesthetic they wanted for this game. It honestly just feels like another splatoon 2 DLC/update.
@Djiimon
Ай бұрын
Since Salmon Run would not make sense in any future game, Mr. Grizz being past tense and all, Splatoon 4's PvE modes could be based around different Inklings and Octolings might have. One mode functions like Deep Rock Galactic, wherein teams of four go mining in dormant/flooded volcanos. Or maybe something like Evolve, where despite Mr. Grizz's plan being thwarted, chunks of Fuzzy Ooze still fell back to Earth and created "Fuzzy Beasts" that teams of four, pre-defined but partially customizable characters have to take down. Or even a cleanup/zombie mode wherein the a team of janitors have to balance cleaning up the "primordial ooze" left behind by Tartar with fighting off the "Oozers" (zombies) that spawn from them.
@qwerwert2739
Ай бұрын
Another thing Splatoon 4 desperately needs is more accessibility options. For an example, Squeezer and brushes should get a toggle or something that changes what holding down the fire button does. Like holding down fire normally causes a brush to start rolling, but pressing the toggle would cause holding down fire to make the brush rapidly swing instead. This also includes stuff like being able to adjust sound and music volume, more aiming settings, and plenty of other things. Nintendo in general is comically behind the rest of the industry when it comes to accessibility.
@pikman2193
Ай бұрын
It’s a small quality of life detail, but I would love it if I could star/pin/favourite certain weapons or gear so that they always stay at the front of the selection screen - would just be handy so I can visually remind myself for which weapons or gear I usually use, cos there’s so many now! Another small idea I have is being able to make your OWN music playlists so that you can listen to any kind of music you want whilst ur in a match. I like most of the game’s music, but I’d like to listen to what I want yk? This change should therefore enable one to listen to music from previous games too. One big final idea I have is - and I’m sure many may not like this idea - being able to MODIFY a weapon. By modify I mean alter certain attributes of a weapon to best suit one’s play style. For example, increasing the net damage on a weapon, increasing fire rate, or even increasing the rolling speed for rollers or brushes. Ofc this would be broken for some weapons, so modifying an attribute also has setbacks. For example, increasing the net damage on a weapon would forcefully decrease its fire rate and/or some other figure, to ensure it isn’t broken. Modifying a weapon will not drastically alter it, but rather enable one to tweak certain attributes towards a certain play style. Idk, it’s a complicated idea, and would probably bring a whole host of balancing issues, but I thought I’d just throw it out there 😉
@darkness4807
Ай бұрын
3:07 REX SPOTTED I’LL SHOW EM A THING OR THREE
@DRUKKAZ
Ай бұрын
Things I want it isn’t major but would make it better 1-2 new weapon classes (A fan that would let you launch into the air if you use while in the air) Splash wall rework + a new unique bomb (Curve it so it protects more angles and let us pick where it is placed) A new gimmick (Like let us glide or smt like in side order and pair it with taller maps) Only 2 idols so 2 teams for fest A new splatfest gimmick (Like let there be kinda of like shifty station so the maps have unique things in them) And finally let us have rooms that we can customise instead of lockers
@hansgonk7122
Ай бұрын
I would like to see a level editor like we got in Halo's forge mode. Splatoon whole motif is art and creativity and I think a mode where you get to make your maps would be fitting and fun. I also would like a variant of Ranked, like a casual version of it where you pick the rank mode you want to play instead of waiting for it. The drawback is that you get less EXP out of it, thus incentivizes people to play the chosen Ranked mode map. ALSO yeah I want the story mode to be a bit more in-depth. I don't want to do away with sunken scrolls BUT I would like the story to also be more seen and take its time. As well more open-ended level design. Or at least make the linear levels feel more immersive. They still ahve that "challenge mode" style of thing going on.
@itsMWMguys
Ай бұрын
I'd really want more communication options. This Way and Booyah is cool and all but we have the left and right directional buttons left unused. Maybe a "Watch Out!" or "Sorry!" or just give us a variety of options that we can customize and map on the directional buttons. Maybe have Booyah be a default and permanent button since it's a key gameplay component to specials and such.
@garrettbrothers6989
Ай бұрын
My biggest changes: - Rework the gear system. We've come a long way already (thanks to chunks), but I find myself unable to explore new archetypes as much as I would like because I don't have the gear for it. It's like Splatoon is punishing you for wanting to change things up. - Stop the FOMO! I didn't get to play on most Splatoon 2 shifty stations. Nor did I get to participate in most challenges. Why are some of the most awesome parts of Splatoon multiplayer locked away via limited availability? - More coms! We have a left and right button we don't use. Why can't those be things like ? I get the no voice chat decision, but only two preset coms is a little slim. - [s]Make it so you never fail to place a beakon when you try to place it unless there's REALLY no place to put it[/s]
@Fireball_Productions
Ай бұрын
I feel like for the rotation system they could just have all modes playable at all times, but the stages are still on rotation. All of the modes are fun in some capacity, and if your favorite mode doesn’t have a stage you like, you can choose another mode you like. It is very rare that you won’t have at least one rotation you like.
@FemmeEnby3
Ай бұрын
personally my biggest gripe about the game is that, from an aesthetic standpoint, the maps stick out like sore thumbs. sometimes i genuinely forget that the maps are actually what they are because they don't fit. Some of the maps from previous games, like the Reef or Blackbelly, actually felt like they belonged where they were, rather than this negative trend that S2 started with the maps being completely seperate from their surroundings. Crableg is the only map i would give a pass too, i guess to some extent Umami and flounder as well, but every other map needs a serious overhaul to feel like it's actually apart of the world. the same can be said for Salmon run maps. Like, imagine if you actually played inside the hydroplant or if Marooner's bay was an entire cove or smth, that'd be so cool
@glitchingeclipse9850
Ай бұрын
If we do get a new mode for salmon run that’s a harder mode like underground, I hope that they do actual unique changes to the bosses that make them harder rather than just a static hp/damage/speed increase
@JapanOctoWarrior
Ай бұрын
An idea that I thought was an ink colour customise option, allows players to pick they're main ink colour from blue, yellow, green, maybe also some special ones like red, black, white, gold, silver etc. however, in online matches and splatfests you can't have your main ink colour
@GXShade
Ай бұрын
I think the tik rate on Splatoon 2 and 3 lower than 1 is due to the Nintendo Switch networking stack. The Wii U had better networking stack if I recall correctly.
@dollscentedhunter2514
Ай бұрын
11, agent 4. I NEED them
@a5ymmetric15
27 күн бұрын
6:00 I really like this idea, like what if each weapon could choose from a set group of subs and specials based on its range or role. Kinda like the way gear abilities can complement certain weapons and play styles, but are still limited to certain pieces of gear. Like short range/slayer weapons would have options that allow them to entry and take space. While mid and long range weapons would have options more based on painting and utility? This would make it so certain weapons aren't chained down by a predetermined kit, while still having enough limitations to avoid breaking the game.
@Nihonguy
Ай бұрын
I would just more squid surge options, i honestly keep forgetting its in the game and its only usable in like 3 stages in cool ways and i dont even think they were intended, splatoon 3 stages were limited but it couldve made up for that with so neat vertical stuff with squid surge
@farbencut
Ай бұрын
NINTENDO WAIT I KNOW WHAT YOURE THINKING BUT NO, 3 YEAR UPDATE CYCLE DOESNT MEAN THE SAME AMOUNT OF CONTENT STRETCHED OUT OVER 3 YEARS INSTEAD OF 2
One thing I´d like is for the city the next game takes place in to be a bigger part of the game. I really like the urban setting of splatoon but I think the hubs don´t really use all the potential of the setting. Id love to have a bigger part of the city to explore that is filled with interesting shops, characters and areas kinda similiar to Persona 5 where you go all around Tokio. The new singeplayer could also be set there filling it with content. The singleplayer felt pretty disconnected from the rest of the game and I think it would be cool if it took place directly in the city. The level structure is ok but it has run its course imo and this would be a good opportunity for something fresh and of course apartments
@Lorddorl
Ай бұрын
The change I want is to be able to pick the salmon run difficulty I want to play at. There really isn't a reason why that can't be a thing in Splatoon 4 Also have a salmon run mode with guaranteed king salmonid spawns.
@strawberrymilk607
Ай бұрын
3 changes I'd like: 1. Make Salmon Run less grindy. It takes 5 shifts for the Salmometer to become full, and even then, it's not 100% guaranteed you'll be able to fight a King Salmonid unless your teammates also have a full meter. It's also disappointing how little silver and gold scales you get in EVP, compared to the significant increase in difficulty. 2. Add more communication options. Not voice chat, because that could open the door to toxicity. Just more phrases other than "This way" and "Booyah." Different modes could have their own phrases. Clam Blitz in particular would definitely benefit from improved communication between teammates, and Salmon Run as well. "Lure the boss!" or "Use special!" are 2 examples. 3. Balancing changes to Salmon Run-- reduce the number of flyfish/big shots/stingers that can be on field at a time. 3 of each at the same time is unfair, considering that they always spawn at shore, and have the ability to attack players from anywhere on the map. Nerf flyfish. They have 4 missiles per basket, are invincible to most attacks other than specials and splat bombs (which use up a lot of ink), most of the time their baskets are closed, and sometimes the baskets eject a bomb that should have fallen into the basket. Reduce knockback. Cohocks I can maybe understand, due to their big size, but Chum??? Why are Chum able to knock Inklings and Octolings into the water??
@Joshua_Wandering_Leaf
Ай бұрын
@@strawberrymilk607 100% Agree with you there! I'm struggling to enjoy salmon run these days on how broken & difficult it is.
@strawberrymilk607
Ай бұрын
@Joshua_Oranleafaurum For the sake of my sanity, I keep myself at low EVP (EVP 100-200). The grind to 999 seems impossible. Sometimes the weapon rotation sucks, the map sucks (Marooner's Bay being the prime example), or you get hit with bad luck (glowflies high tide on Wave 1, 2 or 3 flyfish spawning at the same time).
@Joshua_Wandering_Leaf
Ай бұрын
@@strawberrymilk607 Completely Agree! Salmon Run these days I just focus on getting bonuses. If king salmon appears that's grand if not I'm not gonna bother try make it appear. Marooners Bay just why did they bring you back! Gimme me Ruins of Ark Polaris! Flyfish, splat bombs are 80% pretty much useless & they don't go in the middle launch box most of the time.
@joshuacouture479
Ай бұрын
Just remove flyfish
@MeloniestNeon
Ай бұрын
Just give us the Reef and Urchin back, along with the S1 versions of Flounder, Hammerhead and Mahi, those are the only maps we need for it to be a peak Splatoon game.
@itsyaboi1427
Ай бұрын
I would love a fully different idols and splatfest systems. What if the "idol" hosted a gameshow that was what players took part in for the "Splatfests," and rather than standard Turf War Battles, it was something akin to Fall Guys, where you're playing special modes and minigames with/against others?
@Line_CRB
Ай бұрын
I really hope that we get custom kits in S4, it would add so much to both the competitive, and casual scene.
@SaltyToad00
Ай бұрын
But it would also ruin the game because people would just be running the most busted kits on weapons like Splash-o-matic and Splatershot. Chara said that himself in this video.
@arjunbaweja7755
Ай бұрын
Yeah I get it but it's not realistic unless it's like 3 subs and 3 supers you can CHOOSE from. That adds variety without being broken
@SaltyToad00
Ай бұрын
@arjunbaweja7755 Yeah, that sounds like the best way to balance it out so people don't just pick the meta Subs and Specials on top-tier Main weapons.
@angrypepe7615
Ай бұрын
@@SaltyToad00 Nah, shooters would be the least of your problems with custom kits. They'd be good sure, but shooters for the most part don't have any specific sub or special combo that's exceedingly broken. The real reason it's a terrible idea is that you would get broken ass main + sub combo's like burst bomb slosher, which was exceedingly broken in s1 and made Vslosher the best weapon in the game, despite having one of the worst specials in s1.
@TheodoreMalcomson
Ай бұрын
@SaltyToad00 But it would make it easier for the devs to determine what mains, subs, and specials are "broken" and get adjusted accordingly. Plus, if they go full out with the custom kits idea, they could make dozens of branded weapon skins for each weapon. So, if all the mains, subs, and specials are generally well-balanced, it wouldn't really matter.
@LouisDesitter
Ай бұрын
More stuff for Salmon Run always sounds good. If there is one thing I'd like them to add in it is, if they keep the King system working, give more ways to obtain scales. The fact that battling Kings is the only way you can obtain this unique currency creates a grind that few have the patience to endure, especially in a mode with one type of game, like you said. It takes an average of 40 minutes to draw one out, longer if you're unlucky, and there are multiple rewards (not even the real insane ones) that ask you to fight a hundred of them ! So you better not whiff the one chance you have ! And that's not even beginning to talk about the scale rarity system, that lock very cool rewards behind luck. Sure, your luck gets better as you improve in hazards, but it's still luck. You can still get 13 bronze scales at Max Hazard. Some people will never get the Cap of Legend, and it's not for a lack of trying, it's because the game's RNG left them no choice in the matter. So, if there is this scale system in Splatoon 4 (or if they still wanna fix it in Splatoon 3), here's a few ideas : 1) *A good day of work :* Instead of every reward on the point scale being gear after 1200 points, have some thresholds - say, every 2000 points until 10000 - be little pay slips that can contain scale bundles. It sure would make playing for more than thirty minutes feel more rewarding. 2) *Shoot that drone :* A surprise mechanic ! Now and again, a special enemy appears during a wave, and if people manage to shoot it down, there's a bonus reward involved, which could be multiple things, including scales. 3) *Big Run ? BIG REWARD :* Double scales, triple scales, that's pretty good. But how about golden egg totals being counted, and rewards being offered if you reach a certain point of playing ? Kinda like the Super Sea Snails of Splatfest. 4) *SCALE CONVERSION SYSTEM :* THE MOST IMPORTANT ONE ! Just put a system at the counter where scales of a certain value can be exchanged for scales of another value. I'm thinking, 100 bronze scales = 10 silver scales = 1 gold scale. That way, even if there's still a sluggish feeling about it, people can feel like they're getting constant progress towards the reward they really wanna obtain, and make the progress to the crazy rewards like the golden banner a little more possible, because *not every part of the game needs to be 2000 hours long.* But yeah, as a crazy Salmon King grinder, I would like the next game to have a much healthier take on it. That is all.
@CashAgent_Edits
Ай бұрын
I love the cats in the beginning
@ricardodiaz8971
Ай бұрын
Something they could do for rank in splatfest is like a stiwsted rank for example in rainmaker every team as a miny rainmakerthats faster but weaker and the timer id 30 seconds you have to take your rainmaker to the podiems and there is gonna be a single podiem in the midle of the map and the first team to make it wins For splatzones it could be a zone thats starts at 0 and you have to get the most points to win and the score gose over 100 up to 999 and so a team dosent get lock out the zone woul move every minute and would be un painted again when it moves For tower the tower is a canon that has infinit ink but you have to be in the canon until you get to a check point or get killd For clams it could be that the clam basket is a bit more farder back and thats the clam basket would pour out clams insted of the player grabing them around the map
@pabloflorez9028
Ай бұрын
To be honest I want a big change in tower control, personally my least favorite mode, I thing in all modes it needs to be the same size (a two block size, which is not in game because the medium is 2 and a half). Also the checkpoints need to be removed but in their place when the tower is changing elevation the floor below will rise like an elevator, this will also fix the up and down under tower glitch, when the floor elevates it will also become inkable assisting for attackers and defenders. The tower also needs to be bigger and have a bigger center price to hide from attackers, I don't think the main tower needs to bigger but the grates instead however as a trade off the tower will no longer run by having people on it but instead having people and the towing inked, similar to zones. And with those changes I think tower control will be so much better
@winniedzormo2456
25 күн бұрын
3 things i want 1:more nudibranch like Flow 2:male idol who are not a big ray 3:knowing what the hell is Tosh supposed to be !?
@playererror4044
Ай бұрын
Small thing id like is more Feminine clothing options, the current gear is fine but but but it's all very neutral minus some Amiibo gear
@_Vividdy
Ай бұрын
Like you mentioned with MK8, being able to choose your desired map from a selected few is a really interesting idea, they could easily incorporate into Splatoon. A rotation pops up, and there's a map you like vs. don't like, you should be able to set a preference for that rotation of which map you want to play on more. This could correlate with the other players you're matching with and THEIR preferred maps too. Lets say 6 out of the 8 players players have a preference for this map than the other. Boom, 9 times out 10, the players will get their preferred map during that rotation.
@ESCStroopwafel
Ай бұрын
I would actually really prefer it if sub- and special weapons were customizable. I absolutely hate it when a main weapon I like to use is stuck with kits that have subs or specials I really don't like using. I remember Splatoon 3's Tri-Slosher having a kit I absolutely hated because to me the Inkjet is too slow and I die the second I activate it, and while the Nouveau is better, I'm not a big fan of the Tacticooler either. If Nintendo could somehow balance subs and specials in a way that people have varying reasons to pick different subs for the way each player likes to play, it opens a lot of doors for more creativity, and doesn't hinder workload from the devs by having to explicitly design alternate kits
@parkthecar39
5 күн бұрын
We should have DEFINITELY had customizable inks tanks in splat three, you have no idea how much I’ve been wanting to use the backpack bottle ink tank in normal battles
@rubythewolf9759
Ай бұрын
I really want more options with private battles, custom rules, custom kits, private battle only modes (hide and seek, tag, etc). You don't even need to have a bunch of friends to play with sence they added rooms. Also more character customization, and stuff pants (socks, jackets, earing) that wouldn't affect abilities. Maybe more variety in the creatures you see in the background cities Better and new story mode 100% finished spatoon 3s in a day and just haven't enjoyed going back to replay levles.
@o_o1241
Ай бұрын
Never forget what they took from us (League Battle) and I still think it’s quite ridiculous how Anarchy Battle Series w/Friends is STILL blocked off after… almost two years 💀💀
@Calypso-zw2cn
Ай бұрын
6:02 My idea for kit customasation would be a point system: - giving each weapon 3(?) subs and specials but all of them have a number of points - strong subs or special optionswould have 3 points and weaker subs 1 or 2 points for example - and then have a point cap of 5 so you can't pick the strongest special and sub together (both 3 points) - that way you could give jet missiles but you can only pick toxic mist or beakon (as an example) and not burst bomb - of course you would have to change a lot of point costs when something gets changed through patches - and I don't know how you could visualize the weapons themselves because the normal kits wouldn't exist anymore P.S. sorry for the rant I just wanted to share my idea 😅
@galaktika1695
Ай бұрын
5:49 Here’s my concept on tackling kit limitations: - Each weapon starts out with a singular kit as usual, the “definitive” kit of the weapon. - Each weapon has a unique selection of sub and special weapons that can be unlocked to use on the weapon (around 3-4 extra) which can be earned by playing matches with the weapon (xp system). - Unlocked alternate subs and specials can be mixed and matched to the user’s liking. - This change is intended to lessen the clutter of weapons in the user’s inventory (because the number of weapon types will continue to grow) and add more play incentive to alter weapons to liking. However, only a few in the pool of subs and specials will be available to a weapon. Important Notes: - Unlockable subs and specials will be predetermined depending on the type of weapon and what it synergizes with (gonna have to count on the devs for this one). -Subs and specials will have to be displayed on the UI to avoid confusion and unpredictability, therefore icons will need an overhaul for simplicity. - Weapon brandings unique to alternate weapon kits will be available to purchase in a separate weapon schematics shop. The user will be able to apply schematics in the same manner as subs and specials, adding even more personalized customization to a weapon.
@OliyTC
Ай бұрын
Genuinely #1 change I need is they gotta fix the broken paint engine. A game whose fundamental appeal is painting should not have paint engine issues
@Thomas48484
Ай бұрын
1. Higher tick rate 2. Get rid of peer to peer connection 3. Sound options (just let me listen to blitz it each round) (Optional) 4. Unique maps. Don't need to be good necessarily, just unique and interesting to play on.
@Looon_
Ай бұрын
Yk for the kit System the devs could just add like a sub and special to a weapon so wie could create your "own" kit with that. Like Tetra having slider and autobomb and getting sprinkler and caster as an Addition to choose from. So u can Pick slider + sprinkler / caster + autobomb
@NyxieeeeeNyxie
Ай бұрын
I like rotations, I just think having a bigger map pool would be good enough. Have it be 6 stages refreshing every 2 hours
@Camphreneas
Ай бұрын
Some personal changes I would like for Splatoon 4 to have! -Not having exclusive gear (and banners & titles if Splashtags were to return) be locked behind SplatNet, but rather as unlockable in-game through the Shell-Out machine as a small rework of its luck-based system. *(GONE WITH THE 100+ DUPLICATE ABILITY CHUNKS AND FOOD/DRINK TICKETS I CARE NOTHING FOR!)* -Have the game’s matchmaking system be based off of skill points from each individual player. The game would calculate points for each player based on their performance within a match (or in the lobby waiting room in the training area.), and round out those points for different player groups: beginner, intermediate, expert, and pro, and sort out the players to these groups accordingly. (This is a rework mainly for preventing beginners from entering a match that’s full of players WAY above their skill levels, especially in the case for turf war, even if Turf War open was chosen, there still would be a great chance of the lobby being full of experienced players that beginners doesn’t want to be matched up with. This change also applies to Splatfests, and/or Tricolor if that returns, or has a different mode that’s exclusive for Splatoon 4.) This skill point system would also transfer your win/lose data from Splatoon 3 (over the course of your first time playing the game from years ago, leading up to your first time playing Splatoon 4, and not any further from that point.), and calculate your skill level from there, with high win rates giving you higher points, and positioning you to intermediate, to pro, or if you have low win rates, it’ll position you from beginner, to intermediate. -Optional rework: Ability to change button input layouts in the controls settings menu within the game. (Mainly for those that doesn’t want to accidentally press in the right stick button if moving the camera too hard, or want the classic “press B to jump,” or for more accessibility options in general.)
@potatojuiceultra
Ай бұрын
The problem with the skill points idea is that it would be essentially impossible to quantify what makes a player skilled based on any in-game statistics.
@OriginalBoondocksXVIII
Ай бұрын
My three biggest desires for the next game by far are more Ranked modes (2 would be nice since they just said "Nah" for the entire duration of S3), incorporating Ranked modes into Splatfests (I have so little desire to play Turf Wars that I skip most Splatfests and only play enough to push my catalog up a level or two in the fests I don't skip), and finally I very much echo all of Change #10's sentiments about what I want from the stages in the next game. Great video.
@Calo-Mari
Ай бұрын
What id do for the next splatoon game is basically make weapons way more fun and customizable. This means a couple of things. The first thing would be adding locker style customization to weapons, you can slap stickers onto your weapon and even change the color/material to your liking. Second thing would be adding a gear abilities styled modding of your weapon like how you can do in side order. It would give you 3 slots for upgrades you would like, of course each upgrade has its downsides to balance things out. More damage increase = rate of fire decrease, rate of fire increase = damage decrease. Third thing would be customizable special and sub slots. Put your favorite special and sub so you can more fun. Modding slots would be unlocked by using the weapon more and more like how it currently is with getting the weapon stickers. Updates would add some new mods now and then. I really like this idea and I’d think it would be a fun addition.
@gruenerFarbklecks
Ай бұрын
With a more powerful system could come more players per match! 6vs6 for example could definitively shape a unique identity for Splatoon 4!
@chrono9503
Ай бұрын
I just want an infinite ink option in the lobby. Maybe have a vat of ink attached to your tank. Its harrd to practice when you have to stop every 10 seconds
@deanthe_
Ай бұрын
a large part of the game is ink management though. you're practicing that
@chrono9503
Ай бұрын
@@deanthe_ Exactly, thats why i wanted an option that you can switch on and off.
@Mainonaise
Ай бұрын
0:01 it says no mention of the nintendo switch succesor, lmao
@SaltyToad00
Ай бұрын
That was talking about the June 2024 Nintendo Direct.
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