You are completely wrong about TMS, it is not a proper crossover but it is a very good game that uses elements from both IPs.
@xelthos2051
Жыл бұрын
I still enjoyed Star Ocean 5. It had a lot of potential, looked good, and I really loved that they used all party members in combat instead of just hiding them and pushing the I Believe button.
@scoutisabelle
Жыл бұрын
Me too. Could have been better, but a fun game.
@DrockTheClock
Жыл бұрын
Mystic Quest worked for me. Generated a love for the genre and opened the door for me to try out so many great games afterwards.
@feeamerie5011
Жыл бұрын
Umm Tokyo Mirage Sessions is one of my favourite JRPGs. But I love idol culture and P4G is right up there too. I’d really love to try Koldelka - it’s about £40 - do you think it’s worth it given I don’t mind the foibles of the ps1 era? I low-key loved Wild Arms XF. It is kinda hard and ironically I enjoyed the maps so grinding never felt like a chore. I get how it’s an acquired taste mind you and definitely suffers a bit from over-experimentation with systems galore. I also love Nelke for the nostalgia (and I like town builder games) and Shining Resonance Refrain. Though I for sure agree with all your points yet still have a massive soft spot for the game. So much so I bought it recently for my Switch collection to play through again even though I got it digitally on PS4 (for like ten bucks in a sale, so I figured I owe the devs and bought physical for switch).
@snailthelostcow63
Жыл бұрын
Funny enough, Dawn of Mana for me personally is a great entry to Mana series. It’s simplistic enough but still carry the heavy tone and managed to showcase the manas as well. It actually introduced me to the Mana series (as well as accepting the missed potential mentioned haha) And yep, can’t blame people for getting frustrated with Tokyo Mirage Sessions. And the fact that it’s a solid JRPG made it worse lol
@hernandovallejo
Жыл бұрын
Probably most if not all SMT games before III and IV are this kind of deal: great soundtracks, interesting plots involving transgressive representations of real-life religion deities, curiously creative demon artwork, deep fusion system among other things... all married with obsolete dungeon crawling, frustrating encounter rate, excessive enemy numbers during encounters, confusing fusion requirements, obscure alignment system, rng negotiations and, difficulty needing the player to grind itself to dust to keep up with most of the boss battles. If it wasn't for the Persona games hitting the mainstream: this franchise would probably still be an acquired taste.
@MargaritoTrevino
Жыл бұрын
I know a few people who liked Tokyo mirage and I liked the Shining Resonance demo never got around to buying the game though
@lucianoemmanuelramirez1304
Жыл бұрын
I will add FFXV
@Maezor89
Жыл бұрын
Dragon Ball Z Kakarot is a waste of potential
@Genethagenius
Жыл бұрын
“Tokyo Mirage Sessions” was a good JRPG, just not a good FE/SMT crossover. (Plus, I heard intelligent Systems didn’t want them to do an SRPG).
@therealjaystone2344
Жыл бұрын
False advertisement
@Genethagenius
Жыл бұрын
@@therealjaystone2344 Yeah, I definitely get where you’re coming from, I think I just felt let down more than ripped off. They could have done so much with the licenses. And Atlus already showed they could make great SRPG’s with “Devil Survivor”.
@KnakuanaRka
Жыл бұрын
Yeah, talk about a fusion accident.
@therealjaystone2344
Жыл бұрын
@@Genethagenius the problem is the crossover itself. SMT characters are way more experienced fighters as FE fighters (any other franchise characters that can easily destroy them).
@therealjaystone2344
Жыл бұрын
@Steven 1773 FE fans expected to have some FE elements and Megaten fans wanted a deep story with the same SMT mechanics
@Misconduct24
Жыл бұрын
As a Fire Emblem and SMT fan, I still did really enjoy TMS. I guess I just didn't hold on to any specific expectations of the brand names attached. I took it for what was presented to me, and had fun.
@jjmara01
Жыл бұрын
I agree. I enjoyed it a lot. And once you get passed the name, you see it isn't that serious and pretty fun. I enjoyed it and was a fun experience.
@therealjaystone2344
Жыл бұрын
The problem is always the media being the judge
@lucinae8512
Жыл бұрын
It had it's own charm, but there's really no reason to make it a FE or SMT game besides market value and getting around making any unique story and gameplay elements..
@SeTirap
Жыл бұрын
I dont know his reasoning is just stupid, its bad and its a joke because idol culture. Hm Keeey... O.o I know this isnt for everybody, but bro calling the devs and executives stupid because they did a product he certanly isnt the target demographic is just stupid on itself. The idol theme makes it at least somewhat unique and it has its tharget demographic so just chill. And to be honest the game was pretty great, for me and for many others.
@thomasalvarenga2839
Жыл бұрын
@@SeTirap Mainly cause many think the game should have had a more serious and thought provoking storyline based on its mother franchises which are such super serious and thought provoking. Some even think if it was was not for the fire emblem themed characters it may as well be a SMT and FE crossover in name only. Heck I myself noticed that while FE got loads of legacy characters, SMT only got represented in gameplay and vice versa. While I admit he may have been fuming quite excessively, it makes sense, and it doesn't help that the plot itself (at least to some and including myself) did not feel impactful on its own merits. I feel like a lot of what is given in Side Stories should have been referenced more in the main story at least as without them there is not much to the characters, especially MC.
@rafadono
Жыл бұрын
I really liked Koudelka, I loved the voice acting and how the characters insult each other haha, but yeah the combat system wasn't that good. I hope star ocean 5 gets a remaster to fix some issues.
@Danslam_
Жыл бұрын
Tokyo Mirage Sessions was fun but it certainly wasn't smtxfe and I want smtxfe more than anything
@guruthosamarthruin4459
Жыл бұрын
Sure, the idol theme was silly and stupid, but I still very much enjoyed Tokyo Mirage Sessions.
@martinde-serres8724
Жыл бұрын
''Sure, the idol theme was silly and stupid, but I still very much enjoyed Tokyo Mirage Sessions.'' *Omega Quintet joins the chat*
@guruthosamarthruin4459
Жыл бұрын
@@martinde-serres8724 I enjoyed that MUCH less. Lol.
@rashid_monochromerain930
Жыл бұрын
I mean , in my opinion , I have not played FE or Persona games but I really enjoyed Tokyo Mirage.
@火災のアイスクリーム
Жыл бұрын
SMT Soul Hackers 2
@therealjaystone2344
Жыл бұрын
Switch version was also a missed opportunity too
@Jamessss1010
Жыл бұрын
O damn I bought it but have not played it yet…
@CykaBlyatAlex
Жыл бұрын
Ironically the same team behind number 1 on the list
@Razealuxe
Жыл бұрын
@@CykaBlyatAlex and both games are good. Not perfect but good.
@CykaBlyatAlex
Жыл бұрын
@@Razealuxe I didn’t mean I thought they were bad but just something I found out out about both games.
@otakudaikun
Жыл бұрын
Tokyo Mirage Sessions is a fantastic RPG experience completely ruined by censorship. That's right, the censorship was its only flaw, and it was a HUGE one.
@Louis_Cyphriel
Жыл бұрын
Every time I see such comments, I can't stop wondering if person actually know what was even censored and why it's a "flaw"...
@otakudaikun
Жыл бұрын
@@Louis_Cyphriel Tons of outfits were censored. An entire arc regarding swimsuit photos got censored. A hot springs DLC was flat out ignored in English. The most petty aspect was removing details on Tsubasa's shading to hide her pelvis.
@AlexanderMartinez-kd7cz
Жыл бұрын
TMS. the game that combined SMT, fire emblem, persona and idols and somehow came out with messy story, random growths, high schoolers and censorship. whoever came up with that is actually worse than designing by throwing darts, seriously wtf.
@therealjaystone2344
Жыл бұрын
Back when Nintendo was Nintendo and their censorships
@barongeoffrey75
Жыл бұрын
@@therealjaystone2344 could't they made a patch for ce uncensored mod ? Wouldn't it please everyone since you could have a censored game and an uncensored one ?
@Marinanor
Жыл бұрын
Tecmo's Secret of the Stars had enormous potential also. Awesome music. The two party mechanics, if executed correctly, would have made the game incredible. If the translation of the story line was "a lot" better, that would have made the game much better as well. Too bad the end result stunk.
@tacosuplex7655
Жыл бұрын
I went throgh the enterity of Tokyo Mirage Sessions, and honestly i felt (and still feel) like it was the greatest waste of time i've ever experienced. I'm both a fan of SMT, Persona and Fire Emblem, and i used to like idols when i was younger, so i tought it would be a nice ride. I was wrong. To this day, I'm still conviced that they did TMS this way so they could sell CDs and Concerts... well, it didn't go well, right? Since the concert got cancelled because of the Pandemic. So yeah, they got no Idol Money and we got stuck with one of the greatest dissapointments of the story of JRPGs
@therealjaystone2344
Жыл бұрын
The censorship didn’t help either and the Japanese was pissed to hear it. Atlus learned a very hard lesson after learned the crossover wasn’t meant to be. Eight years later, FE Engage had the similar spirit on the user gameplay but it was way better. You can say TMS was ahead of time but at a terrible timing as the PS Vita.
@snailthelostcow63
Жыл бұрын
@@therealjaystone2344 Not just Fire Emblem, even SMTV took some lesson from TMS Yeah… honestly, it makes you think TMS really was a passion project but hindered with shit decision
@therealjaystone2344
Жыл бұрын
@@snailthelostcow63 SMTV story was a disappointment and the characters too but the gameplay was good
@jamesoneavatar8644
Жыл бұрын
I always liked Mystic Quest. I was extremely disappointed by Phantasy Star III, but I've played it again recently and enjoyed it a little more
@redcronojm
Жыл бұрын
Eternal Sonata could’ve been good series if we get more like it.
@DarkFrozenDepths
Жыл бұрын
Oh man I miss that game. And I had the PS3 version too which was somewhat like a "director's cut" with the new stuff they added (including 2 more playable characters).
@vittoriopugliese3352
Жыл бұрын
Eternal Sonata has a really nice concept, a series based on dream worlds created by dying musicians, with remixes of their songs played in them. I'd really like future Eternal Sonata titles focused on a dream world generated by Chester Bennington (Linkin Park singer), Richard Wagner, Kurt Cobain, Giuseppe Verdi, Avicii, Giacomo Puccini, Arnold Schoenberg or Karlheinz Stockhausen. In that case, though, the dream worlds the game take place in would be completely different from each other depending on genre of music played and how they died, maybe a classical musician like Chopin generated a cartoony fairytale world while a nu metal singer who died by suicide, like Chester, would generate a cyberpunk edgy dystopia, or a grunge singer who shot himself in the mouth. like Cobain, generates a bleak steampunk world, or Stockhausen, who combines classical and electronic, could generate a world that combines medieval fantasy elements with modern tech akin to the Trails series.
@kallas9318
Жыл бұрын
Some games like this Masterpiece don't need a sequel. It was a fine story and ending and I loved it so much
@seanbcusack
Жыл бұрын
i rather liked shining resonance. it had issues but i ended up not only beating it but platinuming it. most of my issues with it were involved in maxing trophies, that's where most of the grind and RNG went. if you're not trying to get all the rare treasure chest drops or trigger every last romance quest, it was a lot more accessible. yeah the dragon controls were shit, i just didn't use the dragon, it was not necessary most of the time. (which made one trophy a pain, but i digress.) yeah the couple times they dumped a mandatory battle with crap characters were not fun, but those were one-off issues in a large game. overall i thought it was an above average and enjoyable experience. will say, though: random weather necessary for random rare spawns necessary for random drops are absofuckinglutely satan.
@abrahamlupis9354
Жыл бұрын
One plays Shining Resonance if is fan of Tony Taka's designs
@6torino9
Жыл бұрын
How could you do Koudelka like this? My favorite and the most memorable PS1 game.
@fukngroovnkc3700
Жыл бұрын
Yeah it deserves more like a hidden gems list
@JetBlack2024
Жыл бұрын
Wild arms XF is a game. I love the music. And I felt the combat wasn’t all that bad. It’s just when you have to do things that don’t work well in the style of game like the stealth sections I hate.
@AlastorShadow0
Жыл бұрын
Hey Wild Arms XF is a game I have! Haven't played it much, but I did get through the early stealth level.
@doomswell
Жыл бұрын
@@AlastorShadow0 I've beaten it. There's a few stealth and puzzle levels throughout and they're OKAY but what really ruins the game is; battles are designed in such a way that you HAVE to use the EXACT job combinations the map wants you to. Or you just lose. Despite all the customization with the job classes and skills; you have no freedom with them whatsoever.
@AlastorShadow0
Жыл бұрын
@@doomswell Well that sucks, and also sounds like what Eric Landon said too. I still might beat it eventually, but that sounds backwards in my opinion.
@doomswell
Жыл бұрын
@@AlastorShadow0 Yeah, the video mentioned it but I felt it was worth pointing out that it's a huge factor. That said, I did beat it... so... I guess that means its worth playing, despite the big flaw. I hope you enjoy it if you do, the storyline is fun, characters are cool. One thing to note is there is a quick way to grind job classes; basically a certain monster that gives out maximum skill points if you use combos on it or something... I forget the details but you should look it up. It's pretty important to unlock all the skills so you have access to whatever the game wants you to use.
@AlastorShadow0
Жыл бұрын
@@doomswell ok thanks, but honestly I hate looking stuff up so I'll probably just try to figure it out if I ever get around to playing it again, but I also have a lot of PS rpgs.
@ivenstorm
Жыл бұрын
I got a good one: Arc The Lad: End of Darkness. Twilight of the Spirits was a great game. EOD was the opposite. Randomly the audio would just completely stop, for no reason. If they had taken the care to make the game at least finished it could have spawned another Arc the Lad game a couple years after. Sadly, that was pretty much the end of the series, until the mobile game 14 years later.
@andrianto5994
Жыл бұрын
For me, i fully enjoyed the Shining resonance refrain. Is a very good game for me and i also enjoyed grinding in any JRPG I've played. Being overpowered early it feels good for me. 😆
@Razealuxe
Жыл бұрын
So all I took from this is that you hate Idol music. Number 1 is a perfectly fine game. Solid game play and everything. Your just saying it's missed potential because you don't like Idol stuff and you think it's disrespectful to the series fans. As someone who loves Fire Emblem and most of the SMT side of things namely everything that's not the main series I can actively say I love Tokyo Mirage Sessions. Could they have just done it as a stand alone rpg? Sure. Does them not doing so make the game bad? No because it plays perfectly fine and has a decent to average story.
@nerrickk9024
Жыл бұрын
I agree with a lot on this list, however, I really enjoyed Nelke. It was never supposed to be a JRPG, it was always marketed as a sim type game with light RPG elements. Obviously if you went into it expecting a regular atelier game you'll be disappointed, but you can't blame a game for you not realizing what it was before you bought it. Spin-offs exist for a reason.
@apeculiarmingvase3800
Жыл бұрын
14:40 It's more JPop than idol, tbh.
@signorpaldoni
Жыл бұрын
I actually love Tokyo Mirage, i played through both original and encore versions and really enjoyed my time with both
@therealjaystone2344
Жыл бұрын
FE fans weren’t ready for that. That game was eight years ahead of its time now Engage done the spirits.
@Razealuxe
Жыл бұрын
@@therealjaystone2344 FE and SMT fans foamed at the mouth. Neither fanbase likes it when there series strays from there comfort zone. Hell the FE fanbase has attacked Encore as a whole and even harassed the character designer. Meanwhile the SMT fans attack basically everything that's not traditional SMT. They attacked SH2 for mostly petty reasons and have a history of being at odds with the Persona series. TLDR both the FE fanbase and SMT fanbase throw a bitch fit every time there series tries something new and they need to grow up.
@therealjaystone2344
Жыл бұрын
@@Razealuxe because it wasn’t FE to begin with
@Razealuxe
Жыл бұрын
@@therealjaystone2344 how so? Because it's not strategy based? Because you dislike the designs? Because the entire package wasn't what you wanted? Fire Emblem is and has always been very anime. So has SMT but it's usually on the darker side. However let's be realistic about this for a moment. The SMT games are good sure but the series shot itself in the foot via Persona. It got overshadowed by its own spin off and now it's more marketable to use the Persona side of the SMT universe. In al, seriousness TMS is a Fire Emblem and Persona cross over. Hell Engage is literally treating its past heroes as what's effectively Personas. Are you one of the people in the FE fanbase that has issues with FE trying new things?
@franciscor390
Жыл бұрын
The game itself is not bad at all, it actually surprised my quite a bit, the issue lies in what people were expecting, it was the ultimate bait and switch release.
@HaseoStrife36
Жыл бұрын
Sooo other then having idols in it there was nothing wrong with TMS? U know a lot of these "wasted potential" games listed it felt a lot more like "these games where not the way I wanted them to be so they could have been better" more then wasted potential
@AndreiCatalin42069
Жыл бұрын
FF7 Remake had the potential to be a good remake,but the devs didn't want that unfortunately.
@therealjaystone2344
Жыл бұрын
They redone everything and the story too. Part 2 of the remake is gonna be a long time to wait.
@Neilios1000
Жыл бұрын
Tokyo Mirage Sessions may not have been what you were after, but it didn't make it a bad game. I really enjoyed it, and the session combat system was fun. But by your metric of 'potential', you're right. I went in knowing nothing about Fire Emblem (and came out much the same way), and only really knowing it was by Atlus. Like I said, I enjoyed it, but it was really not what people thought they'd be getting so I can understand the frustration.
@therealjaystone2344
Жыл бұрын
There are two other games I know that aren’t JRPG related but counted as ‘wasted potentials’
@andrebourgeois4958
Жыл бұрын
I didn't think I'd end up liking Tokyo mirage sessions (I don't care for idols), but the peppy pastel rainbow star sweeps and confetti effects and excellent soundtrack won me over. Gameplay is good too. It's a little light unless you play on hard, but that's ok, as there's an even harder difficulty too that forces you to be strategic. SMT games are dark and great, but it's good to have something extremely upbeat in the genre. I love this game 🎉
@johnbazan8674
Жыл бұрын
Same, I'm mixed on idol culture, but it didn't ruin the game for me. I really like the game.
@therealjaystone2344
Жыл бұрын
I bet those who play FE Engage will probably give TMS a shot
@jclosed2516
Жыл бұрын
@@therealjaystone2344 Good point. You can say it's a "soft intro" of some kind. Too bad so little SMT games are ported to the PC.
@DaRaginLombax
Жыл бұрын
I have never played Phantasy Star but with 3, as soon as you said 'poor planning and decisions' I nodded my head and said 'yep. Classic Sega'.
@DarkFrozenDepths
Жыл бұрын
They did that on a few games on this list too... It's sad that they never learned their lesson after over 30 years
@doomswell
Жыл бұрын
The thing about Tokyo Mirage Sessions is; well two things... First, like said; its a Persona game. It SHOULD have been a Fire Emblem game with demons, much like Devil Survivor. Second; I like Persona games but... the skill system is not player friendly. Instead of skills being tied to personas you can switch between; your character learns them from weapons like FF9 and can only remember a few before you have to erase old ones to learn new ones, like pokemon.
@Homyak555
Жыл бұрын
Monark are perfectly aware of its game mechanics. "Berserk" mode are very powerfull tool. Carefully linking characters with mad+awake produce monstrosity which could destroy enemies in a single turn. When i forced myself to use linking i found myself planing turns for characters to have just right amount of stats to make link+mad+awake combo wombo. You just accepting the rules of a game or be like author of this video.
@true-omegaid8467
Жыл бұрын
Grandia 3, Legaia 2, Suikoden Tactics.
@ltb1345
Жыл бұрын
I honestly think Tokyo Mirage Sessions wouldn't be that bad, if it didn't have the worst localization of all time.
@nr2676
Жыл бұрын
and censorship
@rator1st
Жыл бұрын
They could have done what Stella Glow did, have English voice acting, but keep the songs as they are. I would have preferred if they stuck with either Shadow Dragon characters or Awakening characters, mixing them kinda made things weird especially when you remember Ceada is literally Chrom's several times great grand mother. Or if they are going to mix up the characters, go all the way by adding characters from the other games as well. It honestly felt they didn't want to commit any of their ideas and left everything half-assed. Regardless I did enjoy the game for what it was but it really could have done better... and screw the pointless censorship.
@therealjaystone2344
Жыл бұрын
@@rator1st Stella Glow is heavily underrated
@ARadicalDream
Жыл бұрын
I dont think a better localization could save the piss poor story.
@rator1st
Жыл бұрын
@@therealjaystone2344 Criminally so.
@travisc958
Жыл бұрын
Damned idol culture ruining games...It's a bloody cancer... Reminds me of when they thought idol crap was a good idea in FFX2...that intro 🤮
@bustergundo516
Жыл бұрын
Idol culture?
@alecciarosewater7438
Жыл бұрын
Final Fantasy: Crystal Chronicles is a local co-op JRPG that is an action game with novel mechanics that don't quite work and too many menus for a game that tries to minimize menus. Instead of i dunno just being classic-ff-but-coop
@mikaruyami
Жыл бұрын
The first CC on the GameCube you could play without really needing to go co-op but would need to have at least 4 GBA/SP as well as the link cables. However all the ds CC games kind of felt lack luster.
@alecciarosewater7438
Жыл бұрын
@@mikaruyami The DS games could have iterated on the forumula but instead was just another hack-and-slash with a mood that detracted from the gamecube game It's cliche to say the game needed a stamina bar but CC really would have benefited from a stamina bar, and by making more efficient use of the limited buttons, and by scrapping the four tribes in favor of a better-put-together set of tribes that one actually wants to play. CC had all the pieces of a good game but didn't assemble them right
@fenniken5381
Жыл бұрын
I have beaten Tokyo mirage sessions. It's actually what GOT me into smt and persona.
@therealjaystone2344
Жыл бұрын
SMTV and I am playing P5R
@simplysolus8916
Жыл бұрын
Claiming Mystic Quest's battle system was more intuitive than Nelke's is rather extreme hyperbole. The only hard part in Mystic Quest was finding the earth door... in a zone without random encounters. Nelke's battle system was actually okay IMO. Much better than the standard stuff one finds in a console game prior to Trails of Cold Steel... but the lack of exploration with that auto-walk in Nelke's exploration... x_x
@janusan89
Жыл бұрын
It might sound weird but...I actually found Monark way to easy, and I'm a complete noob at these kind of games, to the point that I once failed the tutorial in Makai Kingdom! I mean, yeah it is hard at the start, but if you start with Lust - which is easy, I did it by pure chance! - and start getting proper Resonance powers that stacks in the entire group - and psy boosters and armor for your fiends - you can pretty much clear enemies in 1-2 hits easy. The extra final boss literally died in 2 hits to me, and I was like "that's it? Boss is dead? Are you kidding me?". And it's not like you need to get 40 hours in to get good stuff: by the 10 hour marker my fiends had some stronger armor because of abusing Lust and the Resonance powers from the MC, and since playing on normal it allows you to get more drops I was filled with armors that were meant to be for like level 20 or 30 xD The only say that I didn't like were the jump in levels after certain chapters, especially when you need to do every character's chapter. They all jump 10 levels or so and it can be a problem. However, because of how easy it is to break the game you can farm super fast a lot of souls and that's kinda what I did. Kinda cheap but hey it's all about being smart and resourceful in these kind of games! And on normal you can still die from bosses even fi you're maxed out so I'd say it kinda balances out...although the MC should really be stronger because that's what killed me the most during my playthrough, since he's the weakest of the roster. Also the whole phone gimmick was annoying and too cryptic at times.
@jclosed2516
Жыл бұрын
I agree on the missed potential in Shining Resonance Refrain. The first time I went into it, things went horrible, just as you explained. My second try I was taking these shortcomings in consideration and things went a lot better and made the game actually fun. Still - Indeed a missed opportunity. I completely agree with MONARK. I gave up after trying several times. It's a shame, because with some tweaking of the game mechanics it could have been a great game. And Nelke... What the hell where they thinking with this game? It's the only game in the Atelier franchise I will probably never buy - Enough said about that. And Tokyo Mirage Sessions... I have played for a while. What can I say about it? I went in without not expecting to have a SMT or Fire Emblem connection (not that strange, because I am a PC gamer and have little or no connection with these franchises), and it actually was a fun game to play. I think the reputation of this game (deserved or not) is too much hung up to that perceived SMT/FE connection. Without that distraction it suddenly becomes a game that you actually can enjoy. I would even go so far that a port to the PC (where a LOT less people have a connection with SMT and Fire Emblem), could actually be successful. But that's a personal opinion, and I think not everybody will agree... 😋
@PikaLink91
Жыл бұрын
I disagree on Koudelka. I played it way after release, so I won't say I'm nostalgia blinded, and I didn't have any of your issues. Graphics were fine, just the right amount of dark and bleak, and I have never been opposed to neither tank controls nor random encounters in any game. Wanna play a game that thinks that being 99% dark equals automatically being scary? Play Apsulov, a first person horror game made by a Swedish studio, which blends sci-fi with norse mythology. A brilliant concept and I love many aspects of the game, but not only does the game not get fun until the 3rd act where you learn to recharge on the fly by absorbing the souls of the dead, but you have this "visor" that let's you see certain unseen things... AND functions like the world's shittiest "flashlight" in that it slightly enlightens your immediate surroundings. The game is already 99% dark and with this visor becomes 89% dark... until you need to recharge it (which is thankfully fast and automatic). But I'm like, why the fuck make the game so dark in the first place when you are gonna make our only portable source of light an infinitely rechargable visor?? Then why not just make the game 20% brighter??
@mermidion7552
Жыл бұрын
Considering how many people love and enjoy Tokyo Mirage Session and that the game never tryed to be or was advertised as a gritty or dark game but instead archieves its goal of being just a Fun more light sided game. It is clear to see that the Seething Hate here comes from Personal bias and an opinion of "How games should be in my opinion".
@tomthespaceknerd5396
Жыл бұрын
Got to say, for all it's jankiness, I really enjoyed Koudelka. However I would love to see it remade to expand it's story and improve it's battle system (Judgement Ring please!). But most of all I would love to see the enemies rendered with modern graphics. Some of them are truly gruesome and deranged in design. They really tap into the Lovecraftian "what the f*** is that!?" kind of horror. Unfortunately the PS1 just can't do justice to them. Seeing those designs fully realised in HD would be very cool.
@kaori91
Жыл бұрын
I actually liked Tokyo Mirage Sessions xD
@kingofbel6499
Жыл бұрын
I am guilty of liking Dawn of Mana. I admit its far for being a great game, but I still appreciated it for the unique gameplay that using physics in a way that was extremely rare for games that era. The OST also carried it hard for me. It was the typical comfy Mana soundtrack that I loved since Legend of Mana. Fools Dance is still one of my favorite boss themes in PS2 era rpgs. Also Tokyo Mirage Sessions is definitely a joke, but if you ignore the fact that its nothing like SMT or Fire Emblem, its actually a decent jrpg. I finished it because Persona 5 wasnt out yet lol
@007MrYang
Жыл бұрын
Yeah, Shining Resonance Refrain hurt me personally. I was really into it all the way up until the first non-tutorial boss. Holy fuck, the difficulty spike and the extremely slow grinding really pissed me off. I would have actually finished it if there was something like a very easy mode where you can just fly past the difficult parts. As for Tokyo Mirage Sessions, I feel it was something similar to Valkyria Revolution, where a lot of the fans of the original franchise set themselves up for disappointment. If you just go in and take it for what it is, it's not a bad game at all.
@leopastorutti7489
Жыл бұрын
Ah, PS3, My guilty plesure. But I agree with your opinion. Great video as always. I followed your videos ages ago, but this is my first coment: Your opinions are very elaborates and the videos very enjoyable. Sorry for my bad english.
@idsaladin
Жыл бұрын
Phantasy Star III: Generations of Doom - Masterpeace☝️🔥😍
@HadeaRin
Жыл бұрын
Tokyo Mirrage Session is a decent game, the type you'll give the average 7.5/10 by the end of it. The game doesn't have frustrating gameplay that is literally some broken mess of shit that made no sense compared to other game in this list (Nelke has its problematic level design). But how the hell FE and SMT marriage become Idol Persona is a mystery for anyone who knows about both sides of the game. FE is always War-political story and SMT is apocalyptic survival game with biblical story, most of time. Imagine everyone's confusion at the end result being TMS which is just SMT but written from the back. It isn't like I don't understand their sentiment, mind you. I think both sides didn't want to make some big hard game that is all serious like their mainline title. But their marketing flopped at that and the disappointment meter at the mere decision was high at the time. It is only lately that people start giving the game a chance and play it beyond its initial marketing hype. So, in a way it is indeed a game with 'wasted potential' since it took them forever until people play it beyond its cover.
@therealjaystone2344
Жыл бұрын
Other switch games that are ‘wasted potentials’ are Mario sports games, switch sports, and FE warriors
@A.Hanson
Жыл бұрын
Disagree with the hate for Tokyo Mirage... it's exactly what I would have have expeced from a Persona and Fire Emblem mash up game. You play as a bunch of original characters who are young Japanese people and the Fire Emblem characters are the actual Personas/Personae
@angelwing9
Жыл бұрын
To be fair tho, it was originally pitched as an SMT crossover, not a Persona one, so there's a huge difference. I love TMS and I disagree with the video, but it is important to consider it wasn't promoted as a persona spinoff (even tho it feels like one)
@roughcut627
Жыл бұрын
Final Fantasy Mystic Quest was my introduction to RPG's as a 16 year old in 1993. Went on to play FF4 (packaged as Final Fantasy 2 in the US) and fell in love with the genre.
@brendangoodell6233
Жыл бұрын
I can kinda agree to Shining Resonance Refrain, the power spikes on some bosses were just ridiculous, you kinda steamroll most bosses then there are a few that make you feel like your like 8 levels under recommended and just wipe your party with one AOE attack, kinda frustrating, and yes pretty grindy. Sad day! Thanks for another fun vid Erick!
@giorgioscalici468
Жыл бұрын
Rhapsody: a musical Adventure. It feels more a draft of an Amazing JRPG than a full game. It Is a Pity. I love koudelka, but I am well aware of its limits, but I Also think that It Is way Better than the way more polished parasite Eve. My list could go on Forever, but I don't have the energies to' think about It
@DarkFrozenDepths
Жыл бұрын
That last one, was probably thought up cause of Persona's "Dancin All Night" games.... There was the SMT Persona hell of spinoff games.... some decent.... others..... we don't talk about those. A better idol themed RPG is Omega Quintet tbh.... Or Ar Tonelico Qoga if you're really trying to stretch what's "idols"
@therealjaystone2344
Жыл бұрын
In translation: Megaten spin offs never sell well outside persona
@jclosed2516
Жыл бұрын
Ah.. Omega Quintet. A fun game, albeit a bit clunky. I went into it after it was recommended to me after I played the the both Conception games (Conception Plus - Maiden Of The Twelve Stars and Conception II: Children of the Seven Stars). Yeah - I like the not-so-well-known type of games.
@nr2676
Жыл бұрын
@@therealjaystone2344 Not true. Devil Summoner (1995) on Sega Saturn and Revelations Persona (1996) were best selling Megaten games in Japan until Persona 5.
@Dhalin
Жыл бұрын
I liked Mystic Quest. The only thing I had against it, was the _ludicrous_ amounts of enemies they put in the way and how they respawn if you exit an area and re-enter and it takes _hours_ to get through a single dungeon. If it weren't for that, it would be a cool game. That, and they needed to fix the Life and Cure exploits. If they'd done that, then the Dark King would have been one of the hardest final story bosses in the entirety of the FF Franchise.
@StargazingCeres
Жыл бұрын
I had a great time with Star Ocean 5 overall, I'd probably even pick it up again if it got a PC port. Definitely agree with your points though, super wasted potential, and I really can't get over wondering what the heck they were thinking with the lack of cutscenes. The way important dialogue just sorta happened while you were standing there, or worse, cutting off conversations by running too close to a different area... Awful decision, and a damn shame too because it looked great, had okay crafting and (imo) pretty fun combat.
@tyfp3854
Жыл бұрын
He's the angry RPG video game nerrrrdddd.
@GunarmDyne
Жыл бұрын
Unfortunately that formula stopped being funny years ago.
@tyfp3854
Жыл бұрын
@@GunarmDyne oh... Well can you explain why?
@GunarmDyne
Жыл бұрын
@@tyfp3854 A lot of unhinged yelling and swearing while basically saying "I hate this game and everything about it!" without addressing the actual issues and talking about HOW they could have achieved their potential is neither funny nor informative. I knew it was going to be one of "those" videos just from the title. Even then, it all boils down to just his opinion as plenty of replies have called him out on nearly every game in the video.
@tyfp3854
Жыл бұрын
@@GunarmDyne Eric? Or avgn?
@GunarmDyne
Жыл бұрын
@@tyfp3854 Both, really. Was never a big fan of AVGN, but Erick's worst videos are where he acts like the AVGN.
@rikastemmet8849
Жыл бұрын
Awesome video good Job I in it
@arturboy777
Жыл бұрын
Tokyo Mirage is just for the small minority of people who fantasize about everything they like turning into idols. I would like to play an idol game where they expose the harsh reality of being an idol behind the scenes: sexual abuse, overwork, health deterioration, mental issues, being exploited, losing touch with reality...
@therealjaystone2344
Жыл бұрын
The game was also ended up for nobody as of the warning to any software publishers or developers to make games for the ‘modern audience’
@zleeven
Жыл бұрын
Then a game the criticizes capitalism, becuase that is the main issue in the idol industry. As long as capitalism exist, that level of exploitation is going to exist in the idol industry.
@artistforthefaith9571
Жыл бұрын
@@zleeven Humor me, what do you want to replace Capitalism with? I'm no friend to Capitalism, just for the record.
@zleeven
Жыл бұрын
@@artistforthefaith9571 well, what answer do you want, a long complicated explonation of decommodification of certain industries that are inelastic in demand and moving towards a social democracy to democratic socialism to reduce corporate power and ditributing it to the workers through democratic mean. this inturn can help reduce exploitation within a corporate structure as the CEO or person on top has the same amount of power as someone that is lower in the ladder or the short answer, early stages of socialism. and from there i dont have an answer as any change within a political/economical system is going to be face with challanges that need to be reptify by looking at the issues and either making the changes nessasery to prevent any left over exploitation cause my market insentives, or dircard it a move to something that has less exploitative insetives that are cause by market coercion. (any miss spelling is cause of english being my second language)
@AresSG
Жыл бұрын
And yet no mention of Tales of Zestiria? I had to slog through that game for so many months to beat it I didn't even bother with the dlc story. I F'in hate that games mechanics. The idea sounds cool, raising stats and stuff through different equipment matches and skills on them but the execution was terrible! It didn't help that it didn't have the best story for a Tales game, in fact the story was kinda short if I think about it. It wasn't a bad story just wasn't my favorite.
@Llortnerof
Жыл бұрын
A nice, if a tad bland, story really brought down by the mechanics. At least they dropped the whole crafting and matching equipment thing in the prequel and just gave you gear upgrades, that worked out a whole lot better.
@AresSG
Жыл бұрын
@@Llortnerof Agreed. Story was better too.
@bmeiji
Жыл бұрын
The first Blue Reflection. I played the demo of the second one & loved it. I bought the 1st BR and super disappointed that it wasn’t no where as fun as the second. The battle system is completely different
@Heubles
Жыл бұрын
For me is the other way around. The first one is the gem. Of course it's actually a bad, but the story and ost was amazing. The second has nothing good, everything is just average or bad.
@noble_wine2051
Жыл бұрын
Agreed about Dawn of Mana. The idea of using a physics engine sounded cool but the controls ruined for me as well.
@jaimereupert4247
Жыл бұрын
I still say FFMQ needs a remastered version. Or an HD version.
@lyletuffaf
Жыл бұрын
The number one game wasn’t that bad I didn’t know it was based on those but going in blind so it’s decent. But I can’t wait to see a part 2 if you plan to do one. Also I love your content you’ve opened up so many rpgs and jrpgs that I would have never thought of. Thank you for doing what you do and can’t wait to see the next video.
@jclosed2516
Жыл бұрын
Yep - I played it on a friend's console, and as a PC gamer I had no idea about those perceived connections. I actually had a fun time with it, and I think it's a decent game. I would certainly buy it if it was ever ported to the PC. It's a bit of a shame these "connections" have painted the game black. It's good that, as a PC gamer, we do not have anything like that and can see, play and judge the game on completely neutral grounds...
@MoostachedSaiyanPrince
Жыл бұрын
Yeah, I actually have played numerous games in both franchises and I disagree with his opinion on Tokyo Mirage Sessions. I'm not saying it's an amazing game, and granted, some of his criticisms are valid, as it's not as good as most games in either franchise as most games from the two are just plain great. But most of his criticisms of it feel like they stem from his dislike of Japanese idol culture. I'm not a fan of idol culture myself, as I've always seen it as a bit creepy, but I've noticed that anytime it comes up in a game he's talking about, like the game's music being idol heavy or the story/themes being heavily steeped in idol fandoms or culture, the best thing he can say about it is usually something like "it's good despite the idol stuff" or something like that. Like, it's not even the first time he's basically spat at idol culture or music in this video despite this being the only idol heavy game in it, and he consistently paints it as a negative unless whatever else is in the game he's talking about is fantastic. I'll agree that the game is a bit of a letdown compared to the franchises it came from, but on the other hand, his clear hatred of the game seems to stem mostly from his own bias against anything relating to Japanese Idols. At least, that how I perceive it.
@feeamerie5011
Жыл бұрын
@@MoostachedSaiyanPrince agreed on Eric, (but I do love the game)
@DiuLei619
Жыл бұрын
In my personal opinion about Tokyo Mirage Session, 1/2 agree with you there. the story is kinda cringe, and definitely can see the influence of Persona 4 regarding the story(Seriously, it's Shin Megami Tensei X Fire Emblem, not Persona X Fire Emblem.....). But 1/2 disagree because the gameplay is enjoyable, more than P4G. I like the gameplay so much that i completed the game twice(Obviously, skip the story for quite obvious reason). I think the obvious number 1 is definitely Monark. Too flippin't many potentials that the game wasted. The grind's too tedious, the game mechanic is meh, and the story is a disappointment(Heck SMT IV-A is better than this game... When a SMT game with 1 of the weakest story is better, something is clearly wrong)
@WhiteFangofWar
Жыл бұрын
It's incredible just how many of these games had their systems ruined by a lack of traditional leveling mechanics, just like the last 3 Paper Marios. To paraphrase Yahtzee: 'it's like if everyone built submarines out of metal and they all worked perfectly fine but then someone went and said 'pah, everyone makes submarines out of metal, I'm gonna make a submarine out of bread!' Sometimes, mechanics are common for a reason- because they work.
@VaultF
Жыл бұрын
WTF, Tokyo Mirage Sessions was good!
@nr2676
Жыл бұрын
Good game, but bad Megaten / SMT x FE - that's the problem. SMT fans expected Devil Survivor 3 or Majin Tensei, but they got Persona 4.5 in Idol setting, not SRPG.
@masterquake7
Жыл бұрын
I completely understand that the standard Mario voices could be too high pitched or goofy for a full length movie, but man Chris Pratt just doesn't sound like Mario with that deadpan voice. The rest of it I'm fine with and think it works.
@Mr_Red.25
Жыл бұрын
The only thing i don't like about Shining Resonance is how stupid the teammate AI is, sometimes they just stand still doing nothing and that's the reason why they always get killed
@kermitwithamustache3885
Жыл бұрын
I'm surprised Final Fantasy XV isn't on this list, from what the devs said it's only 25% of what it could've been
@Beta464Original
Жыл бұрын
I actually beat Shining Resonance Refrain last night and am now one trophy away from the platinum! It's.... Decent. It ain't great but it ain't bad either, kinda just mid. I enjoyed the grind loops and the combat was honestly fairly decent, but my God the story was so boring and only a handful of characters felt noteworthy. Definitely a JPRG to beat when you get through all your good ones and just want more, not a bad experience, but I can't call it a great one either. 64/100 was my rating for it.
@eliotwildermann
Жыл бұрын
God nelke was awful 😖
@AlastorShadow0
Жыл бұрын
Who???
@MrKlimcio
Жыл бұрын
I sometimes think it would be great to note all Erik Langdon's rankings and place it one database. And then make it into an Erik-Langdons-one-ranking-to-rule-them-all and see would it stick when thrown at the wall...
@JetBlack2024
Жыл бұрын
If you play star ocean faithlessness and integrity. Again just spam the green hair girl attack that she jumps in the air. She gets away with a lot. But yeah that game is so boring and felt incomplete honestly. But I finished it years later.
@mrfoxly6833
Жыл бұрын
Two of these entries really stand out for me. I tried the demo of Shining Resonance Refrain, and quickly walked away because 1: I don’t care for “waifu culture” and 2: The main protagonist sucked. Which is a remarkable achievement for someone who can turn into a dragon. Then there’s Tokyo Mirage overly complicated title. I honestly wanted to yell along with Erick. Who in the living hell thought Japanese idols would appeal to Fire Emblem fans? It’s a shame too, because from what footage I saw, the gameplay at the very least looked great, and it must’ve done something right because the game like many good Wii U titles, was ported to the Switch. But I didn’t care, because the campy J-pop nonsense had already driven me away. (This is coming from someone who played and loved Persona 4 by the way)
@000adrianelpiola000
Жыл бұрын
I have a bad opinion about Final Fantasy 4 Heroes of Light. The first hour is great, but when you have got the first pack of jobs the game ends here. The rest of the game is crap. The idea of defend some turns to use spells is good, but ruined by the first jobs. And the entire game has shitty story, but not a bad syory as FF3 or FF5, this story shits out the gameplay, giving us 1 or 2 characters in the 90% of the game.
@vysethegallant638
Жыл бұрын
If you hated the way experience was handled in Monark, then I strongly urge you to never play the game "The Dark Spire" for the Nintendo DS. Not only does it handle XP the same way, it's also modeled after the Wizardry series of games. And if you've ever played any of those titles, you know exactly the kind of hell that awaits you.
@masterquake7
Жыл бұрын
I didn't mind FF Mystic Quest. I am not into idol culture at all, but I loved TMS. It was super fun and the battle system made up for the idol stuff.
@dadrising6464
Жыл бұрын
I know its Nostalgia, but i still love Mystic Quest . We disnt get many rpgs in Germany back then, and This and Secretnof Mana were my entry point into jrpg's.
@TreasureHunterLocke
Жыл бұрын
Why is Nelke even here? It's not really built as a JRPG. It's a town management simulator. Playing it as a JRPG is probably why you were disappointed.
@izzadk86
Жыл бұрын
Monster Hunter Stories is a waste of potential, they tried to copy something like pokemon and I feel like it "almost" works, but the biggest problem for me about that game is that while the battle is simple enough, using a paper rock scissors style, the problem lies in the amount of memorization you need to do. Each monsters can have 2 or 3 type of attack and you need to learn "if they stance is like this they gonna use this attack" for all of them. I get if it's your 1st encounter so you won't know what stance is what type of attack, but at least put in some kind of a memo system, I'll even take something like in P5 where your party member yell "this enemy is weak to this attack" after you've found their weakness
@suntzu4607
Жыл бұрын
Gotta agree with you with Monark. Bought it since it sounds interesting, the concept is interesting, and I enjoy trapped-in-a-school scenarios, enjoyed it for a few hours then something clicked on me like my brain saying, "something isn't right here", I just abused the system and always ganged up on 1 enemy to double attack but the thing is, there is a sub objective where you need to finish the battle in x number of turns for an enormous boost in grade and exp, you can give an extra turn to your allies but at the cost of sanity for that ally which is vital where once it reaches 100%, your character either goes berserk or gets kicked out of the dungeon/floor. I really want to enjoy it, I do but such a wasted potential. Shining Resonance Refrain, only bought it because of that black-haired girl and action fantasy JRPGs are my thing. Dropped it because something didn't feel right.
@jeffjackson9679
Жыл бұрын
Rogue Galaxy's battle system held back an otherwise awesome game. Tokyo Xanadu was the opposite, the battle system was great, but the character's were too boring and the storyline was "meh".
@Zero_Tester
Жыл бұрын
When you going to play Ruina Fairy Tale Of Forgotten Ruin? One of the great underrated game,been asking you since January last year,supposed it will get full remake later next year Also try playing World Of Horror as well
@montywh
Жыл бұрын
one i tried but quit pretty quickly on psp. i think it was Hexyz Force. if i remember correctly, every action you take drains an AP meter from each character, and that meter almost never recovers outside of leveling up or going back to town. which makes it feel like a bad Pokemon clone where the number of attacks you have are really abysmal until you get to higher levels. in the beginning it's not so bad since you tend to level pretty quickly in starting dungeons, letting you stay on the field that much longer. but once the grind sets in, your party will be just close enough for a much needed level to recover their AP, but have no AP to speak of in order to even attack. which makes you have to run all the way back to a rest spot, and hope to hell the game doesn't kick your ass when you can't even defend yourself
@Neeta-san
Жыл бұрын
Doesn't quite fit the criteria, but if not because of the gacha, Mobius FF would've been one of the greatest Jrpg of all time, story and gameplay wise.
@RolandAlexCole
Жыл бұрын
heeey, I like tokyo mirage. But I never play another smt game before. I like this battle system and I like the idol theme, because this is very funny) Now I play smt V
@xykros
Жыл бұрын
> Wild Arms XF on the thumbnail I'm crying I know I know it's one of my favorite games but I understand your point
@luigiye6243
Жыл бұрын
Tokyo mirage session, to me, more than smt x fire emblem, it was more like persona x fire emblem, I know that persona is a spinoff of smt, but still, I would have prefered the game with smt dark story with fe srpg elements
@sherman790
Жыл бұрын
I never played any of the PS4 games but it interest me. Especially Monark since I want a grindy type game that gives me a strategy vibes. Not gonna lie some are bad but it depends on everyones taste.
@anactualbear5683
Жыл бұрын
I haven't played all of these games, but what I've gathered from the video is that, "Wasted potential" = "not what I was expecting".
@zengram
Жыл бұрын
I loved tokyo mirage,but i agree with you with the idol stuff in the game.
@kamerondonaldson5976
Жыл бұрын
because it's the designer's job to be creative. it's the player's job to be murderhobos until everything is dead like what happened with the ultima series.
@zephyrzeus5500
Жыл бұрын
On this list WA:CF is the only one I played but didn't finish it. I forgot the reason I dropped it, although I still have my save.
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