MPC's 1933 #Willys #Panel Wagon in #Monopoly livery for their 85th Anniversary is top notch!
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Features
1/25 Scale, Skill 2, Paint and cement OPTIONAL
Easy Snap-Together Assembly
Molded in blue, red and black with chrome, clear and clear red flashers
Colorful decals featuring authentic Monopoly graphics!
Fun Monopoly inspired illustrated packaging
Willys (/ˈwɪlɪs/)[1] was a brand name used by Willys-Overland Motors, an American automobile company best known for its design and production of military Jeeps (MBs) and civilian versions (CJs) during the 20th century.
In 1908, John Willys bought the Overland Automotive Division of Standard Wheel Company and in 1912 renamed it Willys-Overland Motor Company. From 1912 to 1918, Willys was the second-largest producer of automobiles in the United States after Ford Motor Company.
In 1913, Willys acquired a license to build the Charles Knight's sleeve-valve engine which it used in cars bearing the Willys-Knight nameplate. In the mid-1920s, Willys also acquired the F.B. Stearns Company of Cleveland and assumed continued production of the Stearns-Knight luxury car, as well.
John Willys acquired the Electric Auto-Lite Company in 1914 and in 1917 formed the Willys Corporation to act as his holding company. In 1916, it acquired the Russell Motor Car Company of Toronto, Ontario, by 1917, New Process Gear, and in 1919 acquired the Duesenberg Motors Company plant in Elizabeth, New Jersey. The New Jersey plant was replaced by a new, larger facility in Indianapolis, and was to be the site of production for a new Willys Six at an adjacent site, but the depression of 1920-21 brought the Willys Corporation to its knees. The bankers hired Walter P. Chrysler to sort out the mess and the first model to go was the Willys Six, deemed an engineering disaster. Chrysler had three auto engineers: Owen Skelton, Carl Breer, and Fred Zeder (later nicknamed The Three Musketeers) begin work on a new car, commonly referred to as the Chrysler Six.[2]
To raise cash needed to pay off debts, many of the Willys Corporation assets were put on the auction block. The Elizabeth plant and the Chrysler Six prototype were sold to William C. Durant, then in the process of building a new, third empire.[3] The plant built Durant's low-priced Star, while the Chrysler Six prototype was substantially reworked to become the 1923 Flint.[3]
Walter Chrysler and the three engineers who had been working on the Chrysler Six all moved on to Maxwell-Chalmers where they continued their work, ultimately launching the six-cylinder Chrysler in January 1924.[4] (In 1925, the Maxwell car company became the Chrysler Corporation.)
In 1926, Willys-Overland introduced a new line of small cars named Willys-Overland Whippet. In the economic depression of the 1930s, a number of Willys automotive brands faltered. Stearns-Knight was liquidated in 1929. Whippet production ended in 1931; its models were replaced by the Willys Six and Eight. Production of the Willys-Knight ended in 1933. There was also a pickup truck version of the Whippet, called the Willys-Six C-113 (reflecting its wheelbase in inches). This was not a sales success, with a mere 198 units being built. This vehicle was picked up by International Harvester, who installed their own 213-cubic inch engine and offered it in 1933 as the International D-1.
In 1932, Ward M. Canaday, who beginning in 1916 had done advertising for the company before becoming a full-time employee, had taken on the role of chairman. He helped guide the company through its current receivership.
Monopoly is a board game currently published by Hasbro. In the game, players roll two six-sided dice to move around the game board, buying and trading properties, and developing them with houses and hotels. Players collect rent from their opponents, with the goal being to drive them into bankruptcy. Money can also be gained or lost through Chance and Community Chest cards, and tax squares; players can end up in jail, which they cannot move from until they have met one of several conditions. The game has numerous house rules, and hundreds of different editions exist, as well as many spin-offs and related media. Monopoly has become a part of international popular culture, having been licensed locally in more than 103 countries and printed in more than 37 languages.
Monopoly is derived from The Landlord's Game created by Lizzie Magie in the United States in 1903 as a way to demonstrate that an economy which rewards wealth creation is better than one where monopolists work under few constraints,[1] and to promote the economic theories of Henry George-in particular his ideas about taxation.
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