📝 The Ultimate 2D & 3D Shader Graph Course: tinyurl.com/3b5zac7c 🌎 Let us know what you think about this video, also feel free to chat with us on our Discord server :discord.com/invite/b6bXKSV ❤ Support us on Patreon www.patreon.com/BinaryLunar and gain access to all our tutorials projects. 📦 Check our Assets on Unity Assets Store: assetstore.unity.com/publishers/47136
@halbzwilling
Жыл бұрын
Just referenced you in my bachelor's thesis for the wonderful toon shader video! 😍 Love you work so much!
@BinaryLunar
Жыл бұрын
That is a great pleasure, I wish you the best and congratulations for your graduation ^^
@calendulaprox2155
Жыл бұрын
Just wanted to let you know this is one of my favorite youtube channels of all. Thank you
@BinaryLunar
Жыл бұрын
It is a great pleasure to hear that :)
@arawn1
Жыл бұрын
The tutorial I was waiting for! Thank you very much!
@BinaryLunar
Жыл бұрын
You are welcome!
@filipexavier8750
Күн бұрын
not work: Error assigning CUBE texture to 2D texture property '_MainTex': Dimensions must match UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
@abdoulraoufgambo
Жыл бұрын
thank you very much for the asset
@BinaryLunar
Жыл бұрын
You are welcome!
@superblue5871
Жыл бұрын
Nice! Thank you!
@BinaryLunar
Жыл бұрын
You are welcome!
@reya6348
5 ай бұрын
Hi @BinayLunar, I tried this today and followed it up until the MainTex texture part at 7:26. I cannot understand what is MainTex and cannot find the file 1621223 that u applied for texture in shader graph. I am getting the error Material does not have _MainTex texture property when I am using a default Unity circle sprite. I am stuck here and cannot find much online about missing _MainTex for default sprites. I am new to Unity and still learning so your help would really take me many steps forward : ) Thank you in advance
@user-je5lf7sz7b
7 ай бұрын
Fabulous work! One question though! How can I activate this shader only on mouseclick? I tried a script only activating the created material with the shader to it on mouse click, but this doesn't work. Also further googling didn't sow results. I'm a noob and every hint in the right direction for my problem would be appreciated!
@PRodi_
Жыл бұрын
Great Tutorial - btw. do you know how performant is this shader?
@BinaryLunar
Жыл бұрын
I didn't test it , but logically it should he very performant because we are not moving vertices here , we only change the normal map values.
@PRodi_
Жыл бұрын
@@BinaryLunar Thank you
@_simox_6491
Жыл бұрын
thanks bro
@BinaryLunar
Жыл бұрын
You are welcome
@Thesomeonevr
2 ай бұрын
is there anyway i can get this to work for 3d because i need to use it for my unity 3d game
@stormer268
2 ай бұрын
Me too. Have you solved it?
@axelsmaxel
8 ай бұрын
is this possible to achieve without use of the URP? I have already made a project and I don't want to add a bunch of high-storage stuff.
@user-tu6tx2vw9p
3 күн бұрын
its not work with canvas image
@BrentonDusk
Жыл бұрын
Love this effect! Is there a way to do it through the camera? I know you can modify the full screen using a full screen pass (per your other video), but what if I have a camera looking at UI elements that I don't want to be affected, and a separate camera looking at the game elements, which I do want to be affected? Full screen pass would affect the UI elements as well, right? (I've lost progress the last couple times I upgraded Unity so I'm reluctant to dive in)
@speedy1000ism
9 ай бұрын
Did you end up figuring out how to answer this?
@candenizgumus5308
Жыл бұрын
bro first of all thank you for the tutorial. My problem is I put this effect on my moving vortex. It works in the scene but when i start playing effect goes away. please help me
@hoshicameron
Жыл бұрын
Thank you for this awesome tutorial! How Can I Add This effect to 2D renderer for simulation explosion wave on screen?
@BinaryLunar
Жыл бұрын
We will create another tutorial specifically for that
@kingbling7571
Жыл бұрын
Thanks for the video, btw quick question, would this work in 3d as well? If so what would have to be changed? Do I apply the material to a plane?
@CranJ1213
Ай бұрын
The way the shader is currently set up it only effect the UV mapping of a texture, in other words if you put this shader on a cube, the texture on each side would ripple but the cube would not. If you want to add the effect to a 3d object you probably have to convert to image to a render texture and apply the shader there. Yes I know this question is a year old but in case someone else is curious what the answer may be, here it is.
@gokcekapci
Жыл бұрын
Great video. Is it possible to apply this effect to the whole scene?
@BinaryLunar
Жыл бұрын
Yes , our next video will be about screen effects .
@pavanvenkat9182
Жыл бұрын
could you please tell me how to do it for full screen 2d ?
@bitbenthegamedeveloper90
Жыл бұрын
Thank you for this awesome tutorial! In normal URP it works well but my game uses the URP 2D Renderer. How can I modify the ripple shader to work in 2D Renderer? All it shows for now is black!
@BinaryLunar
Жыл бұрын
You are welcome , we will check that and reply to you soon.
@bitbenthegamedeveloper90
Жыл бұрын
@@BinaryLunar thank you for looking into it! I am looking forward to it. I really would love to use the shader :)
@a.taoudi825
Жыл бұрын
can u pleas pleaaaaaas do a water wave on what ever the object shape that react with it
@sowtank9114
Жыл бұрын
Is there a way to make this work on ui?
@dead_____line3401
Жыл бұрын
how to make the same effect in 3d urp ?
@BinaryLunar
Жыл бұрын
Check our other tutorial: kzitem.info/news/bejne/sqmC0ZZnmoGclW0
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