It has a dreamlike quality to it. Like it's a hazy reconstruction of a memory.
@jamesking2439
Жыл бұрын
I love the painterly look it produces.
@WatDoino
6 ай бұрын
This would be such a great way to record the memory of your childhood home just from a video walkthrough. And be able to explore it in VR.
@legoworks-cg5hk
Жыл бұрын
The slight blur makes it look so much more like a real video
@Something9008
Жыл бұрын
I can't wait to explore this tech in VR.
@marsim84
Жыл бұрын
That was beautiful! Very inspiring 🙏
@pedxing
Жыл бұрын
coming soon to a future near you: generative 3D gaussian splatting.
@BalsaRadunovic
Жыл бұрын
Dear Olli, this is amazing, great work! Could you tell me in which program did you create this and how long of a journey was it to create this entire video? Keep up the amazing work!
@OlliHuttunen78
Жыл бұрын
It is made from 3D gaussian splatting source code that can be found from GitHub. I recommend that you watch NeRF Guru Jonathan Stephens beginner guide video about it. It can be quite difficult to handle and some one will relase some easier to use service around this very soon, I am sure of it. But mean while if you want to try it here is the link: kzitem.info/news/bejne/to6q252dspGojJgsi=C69SigKETnGMp-8A
@ViceZone
Жыл бұрын
Wow. Those gaussians look like little galaxies... Imagine if galaxies were the building blocks of another reality above us.
@PhilStein721
Жыл бұрын
Calm Down
@SP-ny1fk
Жыл бұрын
@@PhilStein721 Calm up
@sadge0
Жыл бұрын
@@SP-ny1fk Calm Forward
@mrBenSan
Жыл бұрын
they are
@RogueSecret
11 ай бұрын
It's cool, but at the same time, its crazy to see how much information that get lost in the prosess.
@Ranstone
Жыл бұрын
Friendly reminder that Gaussian splatting is essentially how real life light works. There is nothing solid. Only the real life, quantum equivalent of regan field rendering.
@JohnKerrashVirgo
Жыл бұрын
Each 'splat' makes me imagine the result of a cone of light tracing back to its source reflection point
@khairummaksudahoqueadeeba9911
6 ай бұрын
Hi Olli, great work. Do you think you can make another split screen video, comparing the actual footage with the 3D GS model?
@graxxor
11 ай бұрын
If Wim Wenders' epic film Until the End of the World had been made today it would have featured Splats and Radiance Fields!
@BillDemos
Жыл бұрын
WOW. Magnificent work!!!
@eekseye666
Жыл бұрын
Incredible technology!
@csharpner
11 ай бұрын
"shooted"? Great video, BTW.
@paxtoncargill4661
Жыл бұрын
I think this could be a good method to bake 3d static environments for games so that most of the processing power is focused on dynamic objects
@strangeke7750
11 ай бұрын
So that scanning tech from Prometheus is real
@Bumble-d1e
Жыл бұрын
Gta 7 in 20 years gonna be crazyyy
@MatheusLeston
Жыл бұрын
Amazing! How do you got such smooth camera motion in SIBR?
@davideberle6289
9 ай бұрын
I'd like to know this too.
@davideberle6289
9 ай бұрын
Is the camera path and rendering in SIBR, Blender or something else? Please list any plugins used. Thank you!
@conmes3077
Жыл бұрын
simply wow 🔥
@expodemita
Жыл бұрын
Beautifull. Hardware?
@alvallac2171
Жыл бұрын
*Beautiful.
@kilroy987
Жыл бұрын
All we need now are realistic camera moves to completely sell it.
@ismailsacic
Жыл бұрын
Which graphics card are you utilizing, or did you employ an external GPU?
@OlliHuttunen78
Жыл бұрын
These are made with Nvidia Rtx 3070 with 8gb vram. But it strugles to make the best quality models. It runs out the VRAM. It would be better to use it trough Colab or other service since the recommented hardware is for GPU which have 24gb VRAM.
@ismailsacic
Жыл бұрын
@@OlliHuttunen78 ❤️thx for the answer
@julienblanchon6082
Жыл бұрын
Wow it's quite challenging to get it work with "only" 8gb of vram, nice work@@OlliHuttunen78
@Y9Power
10 ай бұрын
I hope they keep these objects for templates. Can you move any of these, with Havok Engine?
@LCTesla
Жыл бұрын
great for still-lifes... but can it do motion of anything other than the camera..?
@fengfayfay
8 ай бұрын
right, so everything is blurry and out of focus?
@getsideways7257
Жыл бұрын
I mostly see the "1080pHD splatting" :)
@AI_generated_trailers
Жыл бұрын
Hi Olli, is it possible to make somethin like that with just one image taken with a phone or do you need to make multiple shots of the scene from different angles?
@OlliHuttunen78
Жыл бұрын
Yes you need several pictures from different angles. These were made from short about 1 minute long video clips which were then dismantled to image sequences but you do not need every picture from the video. For example the flower and plant scene were calculated from 120 images.
@historyphotogrammetry2218
Жыл бұрын
While a long way from the incredible demonstration here - and very much a rudimentary attempt to learn and experiment with this technique, I did find that it seemed more effective than photogrammetry when using sparse and imperfect image sets. 273 JPEGs were used to generate one attempt here: kzitem.info/news/bejne/k2lj4GGHoaZ5lZg@@OlliHuttunen78
@historyphotogrammetry2218
Жыл бұрын
98 JPEGS for this attempt: kzitem.info/news/bejne/toGgtGp_j6ZmrIo 80 JPEGS for this fountain: kzitem.info/news/bejne/y4CE3p2Om5ljpYo 276 JPEGS for this attempt, many of them in high speed continuous (with AF and AE): kzitem.info/news/bejne/mauOqICDpYypaXY 72 JPEGS for this statue: kzitem.info/news/bejne/s6-Gx4yngpmVrZg
@christianblinde
Жыл бұрын
Great. How did you render the scene? Is it a screencapture using a viewer or a real render output? Which tool did you use.
@OlliHuttunen78
Жыл бұрын
It is a realtime rendering to video directly from SIBR Viewer which can show Gaussian Splattings and where you can rotate these models.
@christianblinde
Жыл бұрын
@@OlliHuttunen78ah thank you, i have to say that i do Not really know how top record a path and Render that top a series of Photos or even a Video. So you have a Tip or a Tutorial or Manual, thx in advance!
@OlliHuttunen78
Жыл бұрын
@@christianblinde I recommend that you watch the video from NeRF Guru Jonathan Stephens. He explains how all these depence programs can be installed. I have to say that it can be complex since you need to use source codes from github and run several python scripts trough command prompt. But check this video. I managed to do it from there: kzitem.info/news/bejne/to6q252dspGojJgsi=soj1zplA7QJ5pCHI
@pullahuru9168
Жыл бұрын
Could you tell how many images were needed for these nerfs and estimate how many more would have been needed for photogrammetry of similar result?
@OlliHuttunen78
Жыл бұрын
For example, a Gaussian Splatting scene with flowers and other plants is made from 120 images. I don't even know if it would be possible to implement this with similar quality using basic Photgrammetry that generates polygon surfaces. Mesh model would require drastically more images and it would not be able to represent those plant leaves and branches and other details as accurately as Gaussian Splatting is.
@pullahuru9168
Жыл бұрын
The next step then would be to use video screen capture inside nerf viewer and generate 1000 images for photogrammetry to make a surface model 😂 Hmm...🤔
@gridvid
Жыл бұрын
Can you model, texture and light in 3D then render using this tech?
@OlliHuttunen78
Жыл бұрын
Well. There is no textures because these models are like volume models and not surface models as regular polygon models. But lighting is interesting aspect. You can relight these Gaussian Splatting models in the future for example in Unreal Engine. You can already do that for NeRF models. Chechk out LumaAI service on web. there you can export models to Unreal. A Company called Infinite-Realities has done very interesting research and tests on gaussian splatting. I recommend that you follow them on twitter or X (how you call it nowadays).
@alvallac2171
Жыл бұрын
*then than = comparative
@Moshugaani
Жыл бұрын
What about the reflections? Are they real reflections or just objects floating in the air?
@julienblanchon6082
Жыл бұрын
Did you publish the .splat/.ply somewhere ?
@JLSTibu
11 ай бұрын
Are the measurements in terms of proportions accurate to the real-world object?
@b4rtmod
11 ай бұрын
For some reason the viewer is not working for me :(
@gaussiansplatsss
5 ай бұрын
What is the software that you used
@alvallac2171
Жыл бұрын
1:39 *was shot
@soscilogical1904
Жыл бұрын
how many gigabites is a game? a petabyte :D (joke)
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