A tutorial video showing the process of creating a 3D hanging chair in Blender and Substance Painter: Part 1- Modeling, Part 2- Unwrapping, Part 3- Texturing, Part 4- Rigging. Step by step from start to finish, hard surface, mechanical modeling, texturing and rigging for a simple model to be used in 3D animation video projects inside Blender, and can be exported to another software or even a game engine.
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Timestamps-
0:00- Setting up the reference images
2:30- Modeling the chair
6:15- Modeling the cushion
8:24- Modeling the chain
13:55- Modeling the stand
19:34- Modeling cleanup
24:38- Marking seams for the cushion and the chair
27:29- Marking seams for the chain
29:50- Marking seams for the stand
32:03- Unwrapping the model
35:20- Creating ID map and exporting the model
37:27- Creating the base wood material
45:04- Creating the chain and the cushion materials
48:12- Adding dirt to the chain and the cushion
53:15- Adding dirt to the chair and the stand
01:03:10- Exporting the textures
01:04:59- Applying the texture set in Blender
01:06:26- Creating the armature
01:09:46- Parenting the model to the armature
01:13:16- Creating the drivers
1:19:43- Rigging cleanup
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Reference images:
Front- ibb.co/h7syY5q
Side- ibb.co/Cmk8cFS
Orient Bone Shapes addon by Scaredyfish:
github.com/scaredyfish/orient...
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Негізгі бет Фильм және анимация 3D Hanging Chair Tutorial in Blender and Substance Painter| Modeling, Unwrapping, Texturing, Rigging
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