In this video, we'll explain all the basic steps needed in order to make 3D models for games. We'll go over blocking out, high poly, low poly, UV unwrapping, texture baking, and texturing.
If you're interested in putting your knowledge to the test, have a look at our FlippedNormals Exclusive - Hero Prop Creation in Blender & Substance Painter FlipNm.co/heroP...
▶ SUBSCRIBE | / @fnmarket
▶ MARKETPLACE | flippednormals...
▷Instagram | / flippednormals
▷Twitter | / flippednormals
▷Facebook | / flippednormals
Негізгі бет 3D Modeling Workflow for Games - Explained
Пікірлер: 154