RE4 VR is friggin DOPE. I adore the original to no end but within 20 minutes of playing the VR version it became my favorite iteration by a wide margin. Everything about the VR version turns the dials up to 11 on every category. But playing with the jerking turning option total kills the immersion.
@themoongateofficial
Жыл бұрын
Deadass man, been playing the OG since I was 13 so when I heard I’d be able to actually feel like I’m in the world of re4? It’s fantastic, even if the president doesn’t equip his daughter with ballistics in this version
@MrJameslupien
Жыл бұрын
@@themoongateofficial There are mods to fix that. Trust me on that lol.
@thegreatpiginthesky3904
Жыл бұрын
@@MrJameslupien the vr version is too easy. Leon moves way to fast for the game
@SoapCkat
Жыл бұрын
@The Great Pig In The Sky true and the aiming is easier but in vr there's more room for human error such as reloading and that balances it out not entirely since it can be pretty some times but others it can be as hard if not harder than flat-screen
@pucco7412
Жыл бұрын
100% agree, its so much more immersive (by nature), i cant wait for (if ever) a pc port.
@BosSupes
Жыл бұрын
This just randomly popped up in my feed, so glad I decided to give it a watch. Incredible video man with a beautiful point, especially the end segment. I share the same sentiment about both this remake, and most videogame remakes in general.
@corey_clip
Жыл бұрын
The best part about the remake is that it gives me another way to experience RE4 through a completely different lens while also continuing to replay the original
@SilentAssassin01234
13 күн бұрын
Exactly, I think it have played re4 remake and the original back to back several times now
@WAR3600
Жыл бұрын
Saying that the game having a different (optional) button scheme or HD textures makes it a more action game and only the original GC version is the true horror action game because of it is a exaggeration beyond belief. For the Wii version I understand but the HD versions? This sounds to me that you are trying so hard to make the GC version the only authentical version of the game, but I'm not convinced
@RamssCoreM
Жыл бұрын
additions don't make RE4 ports definitive, not even its remake, just look at it, it just took out 'Assigment Ada' (GCN) and 'Separate Ways' (PS2), along with some segments of the main story. Not even new controls with different mechanics. It's just the director's vision of it that makes it definitive, that's why the GCN version to me is the authentical one. Separate Ways as much as it's just an addition, it's incoherent with how it wants to lead the story at the end. From PS2 on, RE4 is a bunch of additions and minimal improvements that only justify your purchase on a new console.
@Luna-ou7hs
4 ай бұрын
The game cube is the only one. The perfection ever created. And i own all of the version. This guy spotted on!! Re4 gc is the only way to experience the perfection.
@BlackThief843
Ай бұрын
GameCube is trash lol, wii is the actual version of resident evil
@PeixeKing
Ай бұрын
@@Luna-ou7hs no.
@supamalleo64
5 күн бұрын
The Wii and PC version are the best RE4 ports. None can compare, especially if you have the HD mods for both.
@-nomi.-
Жыл бұрын
Played RE4 for the first time a bit over a year ago (remaster and not GC, didn't know about its changes). Told a friend to try it, to which I was told, "I'll play the remake". There was something dissatisfying about it but difficult to place how, besides "It's not the same". You really captured my feelings on it. I love the new Demon's Souls and haven't played the original, but I don't want it to make the original obsolete either. Games are intersected with tech and we're often encouraged to treat games as products to be updated and replaced like tech. But nitpicky or not, taking these details seriously makes a real case for why we shouldn't just replace and move on and I'm glad there's such a good video doing that. At my parent's I have a CRT with a wii hooked up to it. Hope to try RE4 GC on it when I'm back now. kinda weird to textdump for first comment but uh... first ig
@HispanicGinger
Жыл бұрын
17:16 I swear you are the first person to correctly say regeneradores instead of regenerators
@aquelesousa
Жыл бұрын
The difference here is that Demon's Souls Remake activelly were made to remove the original from stores, it wants to be the NEW and the ONLY Demon's Souls in existence (but made terribly with a fucking shit load of design choices), as for RE4 Remake it wants to be a new perspective - it doesn't want to take away your knowledge of the original, it wants to bring back the memories of the original and use it as a context for its new iteration of the game and that's completely different.
@boopthatsnoot010
Жыл бұрын
The remake is significantly better
@maximodubs4189
Жыл бұрын
Nostalgia
@FrancisYorkMorganFBI
Жыл бұрын
there are some remakes that completly replace the original and are great for first timers to jump in to experience a classic with a fresh coat of paint. (like the RE1 remake or metroid zero mission. i still play the OGs once in a while for the slightly different puzzles tho.), but there are also the ones that are basicly a different game (like the RE2 remake). the remake of 2 does have the general story beats, but is aside from that completly different and gives the player a totally different experience. i would put RE4 remake in the same slot. the original feels more like a goofy action game with some horror elements. the remake on the other hand activly removed a lot of the goofy scenes and dialogue. it's a more action-y survival horror feel i get from it compared to the original. sometimes all versions of a game are so different that fans don't even say "hey, i just played x for the first time." they just tell you the version. there are curretly 3 versions of metroid 2. the gameboy original and it's 2 remakes, AM2R and Samus Returns. all versions share bosses and some structure, but they also have some completly different segments and bossfights that don't exist in the other versions. as well as general diffrences like the controls (remember the original was a gameboy game, so the other versions obviously just by default will feel a lot better in terms of their controls and movement). Just telling someone "hey i just played metroid 2 "wouldn't really work. that person might reply with "oh cool. that glider torizo boss was such bullshit right?" or " eh, the new aeon powers didn't really add all that much" and i might not get them since the glider-torizo boss is only a thing in AM2R and aeon power-ups only exist in samus returns. the experience is different across each game. thanks to that all versions are valid. some people are really missing out by only caring about one version of a certain game.
@MilessUHHH
Жыл бұрын
At 19:25, you demonstrated that there was no climbing or falling animations. Surprisingly, there are animations just like the flat screen counterpart, they just have to be enabled in settings due to motion sickness stuff. With this, there are also 2 different types of playstyles in the game that it makes you decide between, Classic Leon (Which basically implements the tank controls and a huge dampen on walking speed when aiming and/or using the knife), and Run and Gun, which you used during your playthrough.
@travistreadway3180
Жыл бұрын
This game is a literally REMAKE from the ground up in every way I knew from the first house to the place outside the village, the farm area, I knew from there things were gonna be different and I was so damn EXCITED for it and I still am
@promaster424
Жыл бұрын
No matter how you update a game the purist would always prefer the original. Except maybe getting it to run on a higher framerate without timing issues.
@Bot-on-Tapwater
2 ай бұрын
What about resi2 remake? Isn't it definitively better than the original in all aspects??? I haven't played the original, but I have played the remake like 6 times now.
@promaster424
2 ай бұрын
@@Bot-on-Tapwater The RE2 remake is more of a reimagining to me. It's very different from the original and I'd say it's good to experience both the original and the remake.
@Bot-on-Tapwater
2 ай бұрын
@@promaster424 I was able to play the OG resi4 (Project HD) on PC despite the un-intuitive controls, but I like resi4 remake, except for Ashley controls since you can't order her to stay in one place in the remake like you could in the original. I will try og resi2, I hope I am able to play it despite the outdated controls
@CommanderRedEXE
9 күн бұрын
@@Bot-on-Tapwater Little tip for control in OG RE2. Forward always moves your character forward, in their perspective. Left turns to their left, right to their right, and back walks backwards. Some people call this untintuitive but it's actually quite simple once you get used to it. Hopefully you can handle the controls so you can enjoy a true classic.
@CommanderRedEXE
9 күн бұрын
@@promaster424 Well said. The "Remakes" even by the devs are referred to as "Reimaginings" and should be treated as such. They are far from definitive in any form. Good maybe, but hardly definitive. RE4R, being that it actually DOES contain almost all content(cut boss was re-added in Separate Ways and honestly got improved imo). Heck, it even did Luis justice. I can't defend the continued reduction in the quality of Leon and Ada's personalities though.
@PeixeKing
11 ай бұрын
It seems like you tried to make something different from the many essays on RE4 by defending the version of the game you grew up with and have a personal bias for, and the result is a video that just comes off as dishonest and contradictory on itself. The changes in stats from the GC version compared to the PS2 port going forward aren't nearly as noticeable as you make them out to be: even reviews back in 2005 comparing it directly to the original release claim that the PS2 version is fundamentally the same experience as the original release, aside from downgraded graphics. It's perfectly fine if you have a preferred version and you want to recommend others the same experience you had (or at least, you think you had), but the problem is, the way you phrase it, it seems less like a recommendation and more like something essential, even for players wanting to experience RE4 for the first time. The changes mentioned will only be noticeable in the actual gameplay for those whom have a lot of playtime on the GC version and also on other ports, and made a point to make a direct comparison between them: this video is the first time I've seen someone claiming (formally or otherwise) that there's a fundamental difference in the core experience between the GC version and any other versions besides the Wii port or the VR one. No, RE4 didn't become less "survival horror" with each new port or version, because it was always meant to be more action focused than previous games in the series. Sorry, but it feels like you stumbled upon the stat changes while researching for this video and made them a major talking point. Most people, even veteran RE4 players, probably won't notice the differences mentioned unless it's pointed out to them, and first players most definitely won't. Also, it seems like the stats you've mentioned would only be significant in the early game. I also don't understand what you meant when you said that not even the "professional difficulty" can give you the same experience: well, it's not supposed to. Professional doesn't have adaptive difficulty, meaning that the game is always on the hardest setting intended by the devs. So you're implying that the changes in stats made the game "easier", and therefore, less "survival horror", even though the Pro setting makes the game more difficulty in ways that are more significant to the core gameplay than said "changes"? This particular complaint makes it obvious, at least to me, that the barely noticeable "changes" you've mentioned don't really make the game, as you put, less punishing or less reliant on quick player decision, because the Pro setting takes care of any "issues" you might have on this regard: you're just bothered that it isn't the same exact experience you had when playing the GC version. That also highlights an inherent contradiction and hypocrisy with your arguments here: at first you claim that there's no such a thing as a "definitive version"of RE4, but throughout the video you're heavily implying that the GC version, the one you grew up with, is the "definitive version", constantly repeating some variance of "this isn't RE4". Also, one of the differences that's also minor but more noticeable than the ones you actually mentioned is that the controls were smoother in the GC version, with Leon feeling slightly lighter and faster: you praise tank controls as part of the core experience, but the one change that actually goes against your own argument doesn't matter? Suspicious. Pointing out the differences in stats between the OG release and other ports can work as an argument for personal preference, but the supposed changes in graphics and controls, not so much. Yes, the gameplay will feel different at first on a different platform, with a different control and a different layout, because the GC controller suffers from what I'll call "nintenditis", that meaning it was designed essentially for Nintendo exclusives, that's why the face buttons are of different shapes and sizes, it doesn't have a "select", and it has only three shoulder buttons. RE4 was a GC exclusive at first, but the basic control layout was clearly trying to be the same as the one in classic RE games. Aiming and shooting being on shoulder buttons on newer version don't really make the game feel more like a modern Third Person Shooter or less "Survival Horror", as you put it, because changes in control layout aren't enough to turn RE4 into one of the many games it inspired: you're not taking cover behind chest high walls nor you are blind-firing against generic grunts with machine guns, you're playing RE4 on a different controller with a different button mapping. Also, I'm pretty sure that every port has the option for different button layouts, including more "classic" ones, if that bothers you so much. Sure, playing the Wii version with the Wiimote can be considered a different experience altogether, but there wouldn't really be a point in porting the game to a different platform and not using one of it's main features; sure, the first PC port doesn't have mouse support, and even the HD version released on Steam had botched mouse aiming that was only fixed in the HD Project, but that's just Capcom's tradition of making bad PC ports. Also, in the Wii version, you can play with a GC controller, if you want. About the graphics, yes, they'll look different in supposed "HD", considering that the game was originally made before HDTVs became popular and Capcom didn't really do a good job in upscaling the textures in newer releases. Doesn't mean, necessarily, that you'll have a better experience playing the game on an old CRT, nor that the atmosphere is lost, because the game does look better on newer releases, even with the botched job on the textures. Aside from the terrible 2007 PC version, every port has managed to keep the core atmosphere of the game, everything else is just nostalgia speaking. I remember playing the PS2 version many years ago on the first HDTV my parents bought, after experiencing multiple playthroughs on a CRT, and even with the component cable it looked jarring, but I'd never say I wanted to go back to playing it on a CRT. One of the reasons the GC version might look better on a CRT is that the GC didn't have true widescreen support, but the game's native resolution was 480p, so it would actually look better on an HDTV, anyway. Yes, I know, you might feel nostalgic for how the game looked in it's original version, but that doesn't really justify you being dismissive of the HD Project just because it "doesn't do it" for you. You spend a significant amount of time pointing out barely noticeable changes in stats as "significant" for the core experience and how the game just doesn't feel the same in HD, but not a mention on how the HD Project was an independent fan made project that took a lot of time and effort to upgrade the textures in a way that Capcom should have done, and essentially make it look as impressive in current year as it did back in 2005, when players first experienced it, with some additional features that weren't necessary, but are welcome. Well, I guess commenting on how the completely optional FOV slider makes the game feel less like the OG GC release, and is therefore bad, is more important. It doesn't help that when talking about the VR version, you basically contradict every argument you made so far. You imply that it "feels" more like OG RE4 than other versions because it requires more split second decisions due to new perspective and controls and makes you panic, or whatever, so it feels more like "survival horror", but this version in particular is undeniably more action focused than previous ones, and you're the only person I've seen so far claiming that the changes make the game harder. Sorry, but it just seems like you were getting using to the new perspective and controls, because this version is more of a shooter than any previous ones. I just don't see how a marginal change in controls between ports can make the game feel less "survival horror" to you, but playing it basically like it's doom with motions controls that makes aiming and headshots significantly easier has the opposite effect. Maybe it's the novelty factor, I don't know. So the HD ports aren't what you consider "RE4", but the VR FPS is?
@amuroray9115
Жыл бұрын
You’ve given one of the best explanations for re-adaptating an older product. The remakes ironically remind me of John Carpenter’s The Thing from 1980’s. It was a “reimagining” of The Thing from the 1950’s. And it was also panned at launch (considered one of the worst movies ever made when it came out) but eventually acquired a stronger audience that appreciated it.
@TurokRevolution
Жыл бұрын
The Thing from 1951 and 1982 are separate movies that are both based on the story "Who Goes There?". John Carpenter's movie is much closer to the original story. Meanwhile The Thing from 2011 is a prequel to the 1982 movie with an unfortunate naming choice.
@amuroray9115
Жыл бұрын
@@TurokRevolution true.
@Happy_Slappy2_0
Жыл бұрын
@@TurokRevolutionThe 1951 version starring my boy James Arnes (Who is also Marshal Matt Dyllan in Gunsmoke, mine and my aunts fave western show) as the creature was more of a Frankenstein's Monster type deal. Where as the 1980's film was horrific and mysterious and disgusting looking. I own both films and love them equally but John Carpenter definitely knocked it out of the park.
@trentgaskill1278
Жыл бұрын
Nice to see a review that's just all positive and comparing the different games with great points on why you felt a certain way and didn't just trash on the different versions that you didn't prefer to the original.
@JimmyBusher
2 күн бұрын
he didnt trash on other versions but a lot of points just felt super nitpicky, like ofc it's never gonna compare to what you liked or your own experience but that doesn't mean they are nothing to the OG, some re4 are a bit scarier than OG and etc. So all in all its litterly the first game you started off with that's gonna be your own true re4
@aquelesousa
Жыл бұрын
I don't know if it's going to be talked about in the video, but FF7 Remake doesn't even try to be a Remake and it has a totally different interpretation of the word itself within the game, same with Resident Evil 4 and that's why i always liked the directors speech about these new Resident Evil games being "Reimaginations". They change approaches within the same structures to feel similar and closer, but never the same and that's the case with remakes like Yakuza Kiwami - which, in my opinion, it's a good interpretation of how to perceive a Remake too, but in a more literal perception of the word and production. They literally want to "remade" the same experience with newer technology, as for RE4 Remake (and even FF7 Remake, but this one is a total different beast entirely, being good or bad, it doesn't matter) they don't want to give the same experience and the Remake itself plays around with its metatext within the game design to feel like a game that it needs the predecessor as a context. It doesn't exist without the previous game, literally and metaphorically.
@frankrabbit2247
17 күн бұрын
I get you. I do have to defend FF7 Remake by pointing out that Remake is a subtitle for a new trilogy in the FF7. They're going for some sort of time travel shenanigans.
@Zoroark98
Жыл бұрын
I had no idea the game had changed so much over the years through each port/adaptation. I could understand how much different the Remake would be, so it might not appeal to everyone, but I didn’t know the idea of it being an “action-horror” was something that we developed collectively throughout the years with each port. Hell, I even thought the VR version was just a copy-paste with some gun and movement adjustments. Thanks for sharing some light on this. I have a GC copy that I found at a garage sale yeaaars ago, so I might give it a shot now! I also wanted to comment to help the algorithm. I’m shocked this has only reached ~400 viewers! Great job!!
@White927
Жыл бұрын
Resident Evil 4 is not a Resident Evil game. It may be labeled "Resident Evil," but it doesn't feel real. When the game is developed exclusively for the Gamecube, he wasn't happy with what he and his team developed, and he wasn't even happy with the game being ported to other platforms. Shinji Mikami (creator and heart of the series) interviewed one of the creators of Silent Hill where he said. "The game where I feel like I'm the least myself", meaning it wasn't his real vision for the gaming industry to come out to the public and through the media - (It was Resident Evil 3.5). As time progressed, Capcom's business and former CEOs took full control of his work, making the next product "better" that could surpass this game and destroy the legacy of his dreams and work, planned decisions like this made him nervous about leaving, but after a short time he found another company - I'm not saying that Capcom was absolutely perfect at the time, because they made mistakes before and after Resident Evil 4 came out. Somehow in my time I didn't figure out which game could be the first Resident Evil game and by chance I wanted to find my desires for the Milla Jovovich movie in a video game and it was found in Resident Evil 4, which was quite a tricky technique to copy ideas. Although, this was just my delusion, and beloved ones also believed this game to be the first Resident Evil game, maybe more people, strangers. Anyway. Here's a list of missing additional stuff and little part of genre: 1. Survival-horror elements disappeared and were downgraded just to focus on standalone entertainment and action. 2. The puzzle-solving materials have become easier, only the place where we take control of Ashley's character remains (perhaps) difficult, when the puzzle is solved, a door opens after it, which is a whole priority for the game, in summary, not a big place where it could take us somewhere. There is also a delay as it appears later until we reach the middle level when we get to the Regenerators. 3. The main antagonists (zombies) is a good fact why they should have a place in the Resident Evil series, not only is it sometimes easy to defeat any enemy, but it still makes you afraid of them, it's just hard to gauge their attacks and you don't know where they're coming from... THIS IS A THOUSAND TIMES BETTER THAN A N-WORD GUY WITH A MACHINE GUN OR A CULTIST (ROCKET LAUNCHER SHOOTERS?!) I don't know why you don't notice these? Zombies missing out in any Resident Evil game, considered a false lead to the true aspect of refreshion feel. 4. Top priority and the important story element is killed off-screen. Talking about Umbrella. Since the Code Veronica event happened and the real story ended while Umbrella was still in effect and part of the series just to end with a main character would tell us what happened in relation to the events instead of revealing more secrets & mysteries the original fans would have loved to hear and see, then discovering the ending a few episodes later. I feel sorry for the fans who really wanted to see how the real nightmare ends, Resident Evil 4 just proves that the company is no longer relevant and there are no unquestionable plots unfolding. When the game first came out, even the living god didn't know how Ada survived that terrible tragedy in the previous installments and who Krauser (who was supposed to be Leon's companion) was, all this was later thankfully proven in the Chronicle series, but it was still better than the nonsensical story of 4. Why should we be surprised? After all, the story was completed in 2-3 weeks, it is almost impossible to answer that they made this decision because there was not much left before the publication deadline, or they ran out of ideas, so they only added new characters and enemies that "fit" new standards. In the previous Resident Evil game, there was fear and vulnerability in the characters, in the 4th part all this disappeared, since the main character was no longer afraid of the enemies, but rather mocked and made a joke of the game "Is your right hand comes off?" "Monsters. I guess after this there will be one less thing to worry about" - Leon To Salazar. The main character not only gave humor to some characters, but it was as if they were insulted based on joke questions during the game, for example, when the Spaniards made nasty comments and even the final 𝘽𝙤𝙨𝙨 had a key to irony, Leon was there to make them not seem scary. Everyone laughed at the jokes, this is starts with "Where is everyone going? Bingo?" at the beginning. How do you like this Resident Evil game? How can you call this a Resident Evil game? It's impossible for you to prove anything after all since It's the only truth way available. Wait, that's not all! We ended up in a room in a castle with lava and how long does this place need this ugly mountain formation where we meet some idiot U-3, since when does this a thing and a "good" variation of 𝗹𝗲𝘃𝗲𝗹 𝗱𝗲𝘀𝗶𝗴𝗻? Not to mention the Island part, which was the least liked and poorly rated by fans of these segments, and this game is still the best Resident Evil game? Cut the crap and focus on the real stuff. Update: The Remake completely missed the opportunity to honor such locations! Among them is where the Salazar statue is. The best over-the-shoulder camera game and the first TPS game ever is a lie. Look at the video game Legend Of Zelda (1986) or even Grand Theft Auto III (2001), which came out before Resident Evil 4. The criticisms of this game is also bad but not the game itself. As you read the whole comment bag, under one Resident Evil 4 content, it's just maddening, pointless and tiring, almost always the same and unstoppable, which proves that this game has been overreacted and, unfortunately, overrated. And if you start from going against the many points I made, then I'm very sorry, because that's not how you should treat a series or even a video-game.
@znub206
Жыл бұрын
@@White927 I love RE4 and RE4make, but you do make some good points. The level design in the original made no sense.
@thomasdeguzman1149
Жыл бұрын
@@White927as to your last point, no one is saying this was the first TPS, it's the one that defined the over the shoulder angle that every TPS that came after it had.
@White927
Жыл бұрын
@@thomasdeguzman1149 No game has revolutionized the TPS camera since the 2000s. Back in the 80's and 90's when this was new and they couldn't get the perspective closer because of the technology.
@zikof5646
Жыл бұрын
@@White927I agree with a lot of what you said, but the zombies in 1, 2 and 3 are just zombies, they're not special or iconic and RE4 isn't less Resident Evil because it changed from zombies to ganados. However, I can agree with the gameplay points, it's very different from 1, 2 and 3 and it's not a survival horror game anymore, it changed to a shooter with horror elements. Is it overrated? I don't care, for me it's still a classic and it holds up well even after all this time. And I think the campyness helps with that, it doesn't take itself too seriously and leaves room for itself to make fun of the characters.
@BenEllmann
Жыл бұрын
Wow. I had no idea even the PS2 RE4 re-release rebalanced the gamecube original. Lots of food for thought. Great video!!
@Musithical
Жыл бұрын
Dude!!! This is such a good video, I'm very glad it showed up in my recommended feed! I grew up with the GameCube and thought through my entire playthrough of RE4make just how CRAZY it is that I got to play both while their respective consoles were still alive and well in my lifespan. I'll be looking forwards to what you make next!
@trentgaskill1278
Жыл бұрын
It's funny that I understand all the differences between all the versions and can see how people view them as different games but to me, I still see the same game I fell in love with in 2005 no matter what edition or new release I play.
@swagmessiah_0
Жыл бұрын
Re4 remake isn’t re4, that’s the point. It’s not trying to oppose its revolution it’s just a reimagining. Takes the og formula and does it again differently
@Dude30977
Жыл бұрын
Incredible video man. Like a top notch documentary on all this. Hope you have many more great videos like this and get all the recognition and compensation you deserve.
@quotastrider801
Жыл бұрын
RE4 VR was my first ever resident evil game, and my god, sometimes i just needed to take a break from it every few days because of how STRESS INDUCING the resource management and constant pressure are, best horror experience I've ever had 10/10
@scrabble567
3 ай бұрын
re4 vr was my first resident evil game that i actually played alot too (played re7 before but got too scare and quit like 15 miunutes ind), i agree with how stress incuducing it was lol.
@Vazio3
Жыл бұрын
The intro almost made me close the video but I am glad I didn't. It doesn't blindly hate the remake like some videos out there but shows there are clear difference between every version of RE4 and they don't make each other obsolete. Fantastic video.
@carterdahl9654
6 ай бұрын
Okay, so with every new release not being "Resident Evil 4" because of the slight changes made, how far does this logic extend? What about other games that get patches and adjustments? Is something like Elden Ring considered a different game now because of the changes made? This seems very much like the Ship of Theseus. Is it considered a different ship because a single board is replaced? And if all the boards are replaced, then is it still the Ship of Theseus even though it looks and acts identical? This video is very much the Ship of Theseus of video game reviews
@Rufio2003
4 күн бұрын
This game has been my number one favorite game of all time. And has shaped how I look at games and level design since. I remember being 8 years old at a garage sale hoping to find a game for my ps2 and seeing this game sitting there thinking it would be another fun game to try out before I ditch it and go back to playing final fantasy again, I couldn't have been more wrong. The fear I felt running for Leon's life, being pissed off at Ashley constantly and laughing at one liners and stupid gags while still being terrified had shown me my new favorite genre of games. It may not have been a full fledge horror game but that fear that little 8 year old me felt was real. I may not have played the original GameCube version and the ps2 version will always be THE version to me. I read these comments and see some people argue that this and that ARE the perfect way to play RE4, yet I see that we all grew up playing this title in one way or another. This game is different for us all in a certain way that cant be explained as just a simple shooter game. Instead of arguing about which version is the perfect way to experience this game lets just appreciate that we were able to play it in whatever form we were able to.
@PeixeKing
11 ай бұрын
Tl;DR version for those only interested in what version of RE4 to play: - If you want the "best" RE4 experience, the GC version can hardly be considered as such. The changes mentioned in the video aren't nearly as noticeable as Vazquez makes them out to be, they'd be only significant in the early game (if they weren't, at all, which they aren't), and only noticeable only if (and perhaps even not) you've played a lot of the GC version and some other newer port and made a point to directly compare both, and even so, your overall experience won't change significantly, besides maybe nostalgia. Not even reviewers back in 2005 comparing the PS2 version directly to the GC one pointed major differences between both aside from graphics. It could be a matter of personal preference, but the way it's shown in this video, it could be misleading, specially for those making a decision on which version to play as their first. The more reasonable answer to the question of "which version should I play first" is the ones that's more easily available to you, aside from 2007 Ubisoft PC port the mobile and zeebo versions, or the PS2 one, and one with the content missing on the GC version, which any of the more recent and accessible versions will have. The PC version on Steam always go on sale for cheap, and you can mod it with the excellent HD Project . If you only play on consoles, it has been released on basically any platform in existence since 2005: the Wii version is still a nice novelty that you can even play with the GC controller, and the PS4/PS5 and X1/Series x version run at 60 FPS. - Also, I'm not saying you shouldn't play the GC version, but this video might be misleading for people trying to decide what version to experience as their first: the minor differences don't make it worth to look for a GC or an Wii and an original copy (or pirated, for that matter) of the game when there are more easily accessible versions available that are essentially the same game. Emulating it is an option, but that just misses the point of having the supposed "OG" experience: you'll probably won't play it with a GC controller, it'll just look bad on an HD monitor in native resolution, and if you're going to play it upscaled, you might as well play one of the HD ports, since you'll be getting basically the same experience, but at a higher framerate and without those annoying black bars limiting your vision and reminding you that the GC didn't have true widescreen support. Also, RE4's native resolution on GC was 480p, meaning that contrary to what many people say, it wouldn't really look the possible on a CRT with scanlines. If you're already familiar with RE4 and never played the GC version, I'd say go for it, because you might actually be able to notice the differences, and it's an excuse to play another version of RE4.
@VioletVaniaComposer
Жыл бұрын
I’m really glad this popped up in my recommended because it illustrates a beautiful point. I’m a newer fan and RE2R was my first RE game, and therefore will always have a special place in my heart that the others don’t, but I recognize that it is a wholly different game from the original.
@xMirukanis
Жыл бұрын
As someone who loves Resident Evil, I cannot play the games. I am incredibly scared by horror games that I completely freeze up and become unable to play, especially if it’s stressful like RE4 can be. I like og RE4 a lot, especially because of my crush for Leon, but I have watched let’s plays and I adore it. However, one aspect that I think many forget is how the remakes allow some new players to play it even if the original is easily accessible on all platforms. For me, RE4 remake is the first Resident Evil game I can actually play by myself because the changes and empowerment it gives the player is just enough to let me cope with the stress without causing severe anxiety and overstimulation. That’s what I appreciate with the remake :)
@arwen08
Жыл бұрын
sheesh i hope you take medication, anxiety should never be bad enough to affect playing videogames. i wasnt quite as bad but i was a resident evil fan ever since the first few games. i loved watching my two older brother's play but never had the guts to play them myself. now, ive been binging all the resident evil games. ive finished the 2 remake, the 3 remake, the 4 remake, and now im playing 5 with my brother. they are such good games and i feel bad i didnt start sooner. the resident evil 4 remake was the best game ive ever played. when i played it for the first time i played for 6 hours straight, no game has ever made me do that as i usually get bored from playing for 2 hours max. i cannot wait for resident evil 9. i hope we get leon back as the main character, totally not because hes fine.
@xMirukanis
Жыл бұрын
@@arwen08 Oh don’t worry, it’s alright and I can self-regulate and self-soothe. I just avoid playing games that make me freeze up. But it’s not such a big deal because I get scared of minecraft mobs 😭 it only applies to NPC enemies and not when real people are playing the enemy, like in Dead by Daylight.
@arwen08
Жыл бұрын
@@xMirukanis oh i looove dead by daylight, the game itself i mean, not the community. its so fun
@dionadams9871
Ай бұрын
I literally played this game when it first came my dad put the controller in my hand and didn't say anything as if he said "you got that" I in fact did not have it I was literally 5😅 he waited until my birthday I love both of them so much ❤ ❤️ this was the last game I saw him playing before he died from COVID both will always be in my heart and I'll never stop playing
@lemmon3903
Ай бұрын
I'm sorry that you have to go through all that. Im really glad that you can now finally enjoy RE4make.
@rapidriver
Жыл бұрын
I played RE4 2005 before RE4make first about a month ago and IMMEDIATELY fell in love... I was a little unsure about this video at first but in the end I couldn't agree more! Actually, I'm fascinated about the fact that they upped the weapon damage on OGRE4 in the later releases. I assumed they were all the same! I emulated it on dolphin which I am now very happy about despite a lack of Separate Ways. I figured my initial extreme fear over the game was just because it was my first 'horror' game, but I feel a bit more valid about my fear now that I know the dolphin version was more of a "survival" game than other versions. I genuinely love the remake but I can never say I prefer one over the other because they're just so different (while masterfully being so similar?) that it's unfair to compare them. It's such a perfect remake because it's not the same - it's its own thing. It makes its own identity for itself! And I love that so much. I think that's the only correct way to remake a game, especially one that holds up so well like RE4 2005. I was even initially wary of playing the already-released RE4make after RE4 2005 because I was just unconvinced that it could hold a candle to the original... and honestly, it did its fucking best to live up to the hype.
@godonomas
Жыл бұрын
Very nicely put. I also support the idea that the new games are that. New games that are similar to the old. Makes the old games worth going back to. With that in mind. I never knew the gc version was so different. I'll definitely need to play it Cheers
@dconrad
Жыл бұрын
That was fantastic! Thanks for making and sharing this, Suriel.
@flugboi
Жыл бұрын
I think this video is incredibly well done and I will be shooting you a like. However, I can’t get it out of my head that you saying “this is not Resident Evil 4” sounds so facetious and degrading to not only the remake but other versions of the game and even the HD Mod. Peoples love went into those to create what they thought at the time was the premiere version of one of the greatest games ever created. I cannot get behind the other versions “not being Resident Evil 4” as a concept because in my mind from the original game cube version they feel so much like it. The Remake to me is Resident Evil 4 now more than the original despite missing the goofiness of the original but still. I like your review but I find it very tone deaf in areas.
@TrueHDR
10 күн бұрын
26:25 i love that you highlighted that window change coz I myself always forget that it's actually there 😂😂
@n_worder
Жыл бұрын
0:19 It clearly says "RESIDENT EVIL 4" while the other one is "4 resident evil"
@chexfan2000
Жыл бұрын
it’s so true that you can’t have conversations with people who haven’t seen the evil dead. they just… stare at you. i tried to talk about the weather with someone who never saw the original evil dead, i said “nice weather today!” and she began to scream and blood trickled from her eyes as she collapsed writhing on the floor. all those who haven’t seen the og evil dead do this
@beegdonkey5750
Жыл бұрын
10/10 intro, especially for mentioning The Evil Dead
@brandonalaniz3802
Жыл бұрын
My favorite Resident Evil 4 game is definitely The Legend Of Zelda Majora's Mask.
@ArctheLadder
Жыл бұрын
I absolutely disagree with this presumption that you're making about what comparing the two games ultimately mean. Because I think that, for instance, you can think of Resident Evil 4 Remake as, say, a "Masterclass in Third Person Shooting", but this reveals that you clearly don't see certain things in the game's design. Weapons "Spreading a little more than usual" isn't just there to create tension. It's almost incidental that it does. But I think that the criticism against bullet points is something I agree with so I don't want to throw them at you. That's a strength of this video, thank you for your work NOT to do that. The focal lens here is that every game can have its own merits and while I think that the approach of what you're presenting here, which amounts to "take them both for what they are but describe that" is a lot more effort than most people will make with really fleshing out that argument, there's an admission that in order to exist, Resident Evil 4 Remake requires Resident Evil 4 to exist. A comparison of the two isn't about one eliminating the other inherently, it's that certain aspects of analysis through that lens are inescapable. The original Resident Evil 4 doesn't have DLC hooks in its design where the pricing tiers of the game create this really pernicious, subtle difference in versions of the game. The original Resident Evil 4 doesn't use difficulty to compartmentalize different player experiences while having very bizarre choices that offer a small suite of options in a game where the faster you can make the economy fall off, the more relatively "comfy" you can end up. There are no descriptions in the difficulty selection of Resident Evil 4 (2005) telling you to choose the difficulty if you've played Resident Evil 1/2/3/Code Veronica/4 before. Resident Evil 4 Remake explicitly mentions the original game, overtly alludes to it... There's a lot of what I would even call marketing lingo in the way you would summarize what any of these games do, what you construe them as being, which I think is a dangerous territory to be in while explicitly stating that trying to choose a definitive version is foolhardy. Because you're making a very needless presumption about WHY comparisons are happening. Why someone wouldn't help but feel annoyed about something that a game like Resident Evil 4 Remake does when, say, it "cheats" at action (dynamic difficulty and enemy spawns) or, in seeking to be different than the original Resident Evil 4, does something that could be construed as incompetent design. You could explore that as a flaw, perhaps try to reconcile with how the game tries to create tension while sometimes placing you in a situation that is very 1:1 like Resident Evil (2005), what those differences are. I don't think that's just something you handwave in that conversation or flatten out to "They're their own thing." But I would say it's not exactly interesting territory in and of itself. I would say that the point of comparing Resident Evil 4 Remake to the original shouldn't be about choosing an ultimate winner, it's that if I feel that a game from 2005 is somehow doing something better, that's ultimately what a creator is risking when they're offering a new interpretation of an older game. You are bound to comparison by nature of what you're doing. Merely pointing out that the objective of comparing two or four Resident Evil 4s in that space is to "choose a winner" is not a good faith argument about why comparisons between these various interpretations of a property arise and what might be motivating those comparisons. All the same, I've said it before, my biggest problem with the new Resident Evil 4 is that it doesn't try to be different enough, it NEEDS things that resemble the original Resident Evil 4, you can see things 1:1 wholesale there. In that space it has no problem making players ask questions about whether or why something is worth their time in ways that attack your brain in ways that the original Resident Evil 4 couldn't. I don't make that observation because I want to worship Resident Evil 4 2005, I make that observation because I think you SHOULD as a critic in a time where designers absolutely put hooks in games to hit certain parts of our brains with very specific goals in mind. Even as we try to decide, for instance, what a narrative might be saying in general. I think there are reasons to like Resident Evil 4 Remake, but even those small piece meal changes to the premise create what I think is an incoherent narrative. The original Resident Evil 4's horror is arguably more in line with movies like, say, "Nothing But Trouble" or "Arachnophobia", the term "Terrorism" is explicitly used to create a tapestry of "dumb American fears." Fears of conspiracy, of communal control as being only a product of conspiracy or religious cult... military might being the proposed solution to these problems. I think Resident Evil 4 Remake kind of toys with the idea of these forces being sinister enough that a man "doesn't have a choice." Those are differences I actually find admirable, Luis' character or the way Ashley is presented as learning to admire Leon without understanding why his job works the way it does. Resident Evil 4 Remake has a lot of glancing blows with profundity or coherency. When Resident Evil 4 Remake tries to take that and just make it "more serious", sometimes it ends up showing that it is missing the point, the narrative in spots has a lot that I think is interesting but as a whole is arguably, since I am limited to writing an already cringe and long response, rendered incoherent for the ways it tries to maintain the essence of the original Resident Evil 4 where it should have been opposing it even more. Again, to say that I'm writing that observation or to imply that someone would because our goal is worship, I think, is really simplifying or failing to account for what might create this comparison and why it is going to happen in the first place.
@masterseal0418
Жыл бұрын
I couldn't appreciate the fact RE4 was released time after time in a different form: the GameCube/PS2 original started it all(Rezzie 4 was a GameCube exclusive before Capcom released it for fans of the series who still own a PS2 and would have bought a GCN console just to play it), then with the Wii version/modern releases, it gets better with the addition of Mercenaries and Separate Ways(when playing RE4's Wii port, I use the console's Pro Controller rather than the Wiimote for some proper grip and to not screw up; Mario Kart Wii is the second game where I use that same alternative), afterwards RE4VR, the collaboration between Capcom and Oculus(one of Facebook/Meta's subsidiaries); it was amazing and felt like you were in the perspective of Leon experiencing the nightmare on a Spanish island, where you're enlisted to save Ashley and return her to America. Finally there's RE4R, a reimagining that improves on the original and fixes it's flaws pointed out for years by fans(especially when Ashley became bratty at times); the lore from Vanilla RE4 is expanded here, and the graphics as well as character models are updated here, thus looking completely gorgeous in the RE Engine. Ashley was more supportive of Leon, almost like an animal sidekick which the internet turned her into a cute mouse, since Leon is best Disney Princess lol. RE4R and Vanilla RE4's Wii version and ports to PS3, PS4, Xbox 360, Xbox One, and Nintendo Switch are my main choices for what Resident Evil 4 variant I could play, alongside RE4VR when I'm interested in using the Oculus aside from VR Chat, Beat Saber, Megadimension Neptunia VIIR(Victory II R), and unsurprisingly RE7 and RE8's VR compatibility. This video is well done and masterfully edited, and actually felt like something for Rezzie enthusiasts to pick up before thinking on what their definitive RE4 experience could be!
@DannEscudo
Жыл бұрын
I just played RE4 Remake recently. What I have learned is when you already have memory of something very important just like the back of your hand, then now poof, it's gone. But even though the environment changed drastically, the feel of that environment never changed. It's something like when you lost one of your hand but not your whole arm, you can get a prosthetic hand. You still not get to used to it but you have a memory to how to move your fingers, and your whole hand. And time after time, you can enjoy your life normally. The mechanics of the game is a cool addition imo like shooting while moving, or knife parrying (reminds me of Royalguard of DMC though lol), more conversation in game, not just in cutscenes, and other additions like crafting mechanics or stealth kill. The game feels more modern but without losing it's original feels. But everything isn't perfect. There's *almost* no QTE's besides the chainsaw blocking mechanism, evading certain enemies' attacks, and that's all
@afifhunter1295
Жыл бұрын
One pushup for everytime he says resident evil 4.
@Evanz111
Жыл бұрын
Amazing video, glad the algorithm showed it to me. It does a far better job explaining why RE4 Remake isn’t the definitive edition, and I never even played the other versions of it.
@Weebsaurus
Жыл бұрын
Randomly popped into my feed, and glad to have received it. Love the topics discussed and couldn't agree more on the idea of Remakes being a separate entity for the most part, specially when they're geared into the Adaptation realm rather than purely upgrading the original. RE4 Remake is one of the most fun, and investing Survival horror games I've played in a while. And I would say the chances of making mistakes you mention are a brilliant way of explaining a good portion of that feeling. After all, when you're balancing 50 plates and someone walks up and tries to toss a hammer into the mix to see what you'll do. While it might stress you out, there's always a part that'll think "Man, what if I can overcome despite the risk though." I think that's a major part of what encourages so many others including myself to go on to play the games with self imposed challenges, or difficulty mods. Just the sheer triumph you feel after completing something that can be attributed with difficulty, or simply a decent amount of strategy. Anyhow now that my ramble is over, great video and you've earned a subscription. Amazing quality despite the small size of the channel, looking forward to seeing proper recognition. 🤟
@OSW
Жыл бұрын
When playing r4make (rem4ke?) I felt... _relief_. Relief that my beloved Resi 4 was not replaced. This game is so different that they're separate beasts. Phew! I enjoyed this a lot! And congrats on hitting the algorithm, a great vid to do it 🔥
@michealmchardy2871
Жыл бұрын
For the love of God, THANK YOU for pronouncing El Gigante properly!!!!!
@GSinglePlayer
Жыл бұрын
Dude, I love the saving private Ryan music playing during your discussion of the forgotten 1998 RE2
@SidonSerenade
Жыл бұрын
uhh wasnt that inverted song of time from majoras mask???
@hemangchauhan2864
Жыл бұрын
The entire remaster/remake section NEEDS TO BE HEARD MORE Most remakes/redux/remasters have to or will change things that alter the feel. That's why I love channel AustinSV that show changes in each versions.
@spoof4207
Жыл бұрын
17:03 amazing transition
@danielwick6088
16 күн бұрын
I know Its been a year, but the Original RE1-3 are, or will be on GOG, no longer a footnote
@TitaniumTurbine
Жыл бұрын
Before I say what I’m going to say.. I’ll say that played RE1, RE2, and RE3 back in the 90s. Then I played the OG RE4 when it came out… I do feel like I’ve heard a similar point expressed a lot… it feels like the “fedora wearing intellectual” version of a “back in my day…” grandpa spiel. RE4R is likely going to have the same effect that RE4 had on most of us, but for the newer generations/people new to the series… I think it’s really important to take that into perspective. Back then, most everyone praised the game/innovation and now, RE4R IS a wholly good game - probably one of the best remakes of all time (not just my opinion) that is getting saddled with all these “well… back in my day…” reviews, disappointingly watering down the experience of perhaps many. Personally, instead of leaning towards gatekeeping… I would treat them as two different games, outside of the name. This ongoing effort to use words like “adaptation” instead of “remake” and go into a “yeah well THIS was better in the OG” line of thinking. Undoubtedly, this is going to happen with every remake but it’s also kind of sad, I didn’t have to worry about going online and reading “meh” opinions when I played an awesome, scary, modern for the time, game.
@travistreadway3180
Жыл бұрын
Your defense of tank controls is fucking amazing because I always thought the remake was easier alone with the fact you can move and reload but I’ve yet to see a video of someone saying that, the way you moved into saying “game is good, just some of these good changes might not be for the best” lovely man I just love it, you can make videos like this with ease I feel cause you sound so natural breaking a game down into what makes it good, it took me years to realize that moving and reloading made the games easier it took me playing RE6 to really think on it because I remember RE4 being more tense and just overall heart racing to play. The only thing the remake does well with this is how tight the guns aren’t with aiming so you don’t always hit and the fact a group of enemies will swarm you from behind if you aren’t looking around to see if they’re there, too many times have I been grabbed from behind in that demo doing speed runs of it only for that to fuck up the whole run lmao great video man keep it up
@p0p7art
Жыл бұрын
Stop swearing kid
@DDRWakaLaka
Жыл бұрын
artificial difficulty because of unintuitive controls isn't scary
@TheBillofLefts
Жыл бұрын
Very well said! This remake does not supplant the original and it should not be said that it attempts to. I hope this video does well.
@valentinobambino6728
Ай бұрын
The moment you have to stop and aim, OG RE4 becomes an action strategy game.
@tarekcat1
9 күн бұрын
And kinda point and click
@MyNamezEli
Жыл бұрын
This is honestly the most under rated KZitem video I've seen in years
@mercenarytao7930
Жыл бұрын
I have played all of these versions as well and you nailed it. These are all different games that provide different experiences. I love your analysis, your description details with sources, and the conclusion is perfect. I worry about the day when people say, "Nah, I'll just play the remake" and forget the classics entirely thus never understanding what made these game cultural significant.
@urbiznesnunuv6938
Жыл бұрын
Tbh the original dead space for all intents and purposes I’ve always seen as the better (og) re4, and it’s been relatively well preserved, and you could argue the remake is the closest we’ve gotten to remake 2002 which is a genuine achievement. But I think 4make has higher peaks tbh
@realkingofantarctica
Жыл бұрын
Actually, this is probably the best way to review a game with multiple remakes/remasters. Since the criteria on what makes a game good versus its remakes is very blurry and differs between people, this format organises it into: the original product, added features and the degree to which a remaster was necessary/worthwhile, gameplay overhauls and how they fair compare to the original experience, and finally a remake as its own standalone interpretation. Rather than comparing throughout the review, which can make viewers lose the plot, all comparisons are implied when criticising or praising something, and are pervasive between each chapter despite not being outwardly stated.
@RnA.2
Жыл бұрын
Man I agree with that sentiment at the end completely. It's why video game preservation is becoming more of a talking point now thankfully. I just hope we'll get to a point of much better archiving by devs as a whole eventually with much more accessibility to older games. Anywho though, it was great to find this video as well as this channel. Can't wait for more good stuff.
@apeacefulcity2909
Жыл бұрын
name of the game? 3:13
@maXOuch99
15 күн бұрын
Alan Wake
@manly.mcbeefington
8 күн бұрын
Alan Wake
@pollinete7704
6 күн бұрын
Re 8 village
@manly.mcbeefington
6 күн бұрын
@@pollinete7704That's Alan Wake, dude
@fane3776
Жыл бұрын
Is quite clear that you talk out of passion, while RE4 remake might not be the exactly the original it retains it's formula and has the right additions to make it modern and playable at totays standards, I have experience it's story the first time with the remake and for me it's the game of the year and I will come back to it many times. It's not the original, but it's everything a remake should be Better, Faster, Stronger but not necesserly harder, but enjoyable and rewarding to the core, there were many times I wanted not to go forward, but I did, just Leon said and that it's a life lesson for me
@LJenkins1
Жыл бұрын
Fantastic video, I am so happy you actually judged the RE4 remake fairly instead of just crapping on it for being different. What bothers me the most though is that might not know that you can enable tank controls (the better controls) in the RE1R pc port.
@ZeromasterReviews
Жыл бұрын
everytime you said "this is not resident evil 4" I had pause the video and question if you knew what you were saying.
@Something_i_think
Жыл бұрын
It’s called a remake not a remaster because they remade it from the ground up. It’s not called a remaster but a remake for a reason. People are thinking remake, reboot, reimagining and remaster are the same thing, when they are actually different definitions. I get what you mean but the remakes are their own series. That’s why their remakes and not a remaster. But the series remake altogether I think is more of a reboot. Hope you understand what I mean.
@MattKLPS
Жыл бұрын
Drink game: drink every time you hear "Resident Evil 4"
@Lior255
Жыл бұрын
The Hd port on steam is better and is literally the same game with updated textures, the Og on GC isnt nearly as accessible, and there is nothing that can be done about that.
@b-fenix5789
Жыл бұрын
The atmosphere in the HD remaster is toned down
@hgmd3284
Жыл бұрын
my first RE4 was the vr version. i loved it enough to beat it twice, and attempt to do all the mercenaries modes.
@skylerno4410
5 күн бұрын
Isn’t this why it’s called a remake and not a remaster tho. It’s not supposed to be 100% remastered as the same game it was back then
@aztecelotl
Жыл бұрын
Thanks for your appreciation of the Gamecube and Wii versions. I played the Wii version because I wanted the updates that the original Gamecube version didn't have (Separate Ways and the laser gun). But also, you made me feel great because I usually believe that the 3DS version of Revelations has an enormous significance
@mehrabnikoofaraz233
Жыл бұрын
I think video game is art; so even slightly changes in anything can change the mood of it and change the feeling you get out of it. Like a painting, with a little darker color pallet the whole feeling get changed. I get your idea, this games are not same. But every one of them really make a new experience. RE4 is a world widely loved so in this 18 years so many people finished it like a thousand times and had a great time. and one of reasons that it was more scary back then is we were kids. 😅
@videogamingfreak13
26 күн бұрын
Most of the "rebalance" changes were only really changes from the US and JP GameCube version, the PAL version which released less than 2 months later already had them. Considering how little time passed between the US/JP and PAL releases I think you can safely assume that the original dev team, at the time of making the game, considered that version the more finished product and probably a better more "authentic" experience, especially given the fact every subsequent port is based on it. Basically what I'm trying to say is: This supposedly more horror focused original version of the game was likely a result of the team closing in on a deadline and thus not really the intended experience, but more analogous to the unpatched version of its remake.
@TheExFatal
2 ай бұрын
You completely lost me on the "I Used to Not Be This Guy," because RE4 is the single worst game you could've picked for this complaint because there's virtually no changes in RE4HD compared to the original, I genuinely don't understand what you're talking about. If the Gamecube version is somehow more "difficult" to you then idk connect the controller to your PC.
@lulairenoroub3869
Жыл бұрын
@32:00 Here's the thing though, RE4Make isn't going to influence a generation of games, but it is itself part of the generation of games that were influenced by RE2Make and RE7 I don't think it's as dreastic an impact as RE4 classic, but nothing really is anymore. It's hard to have "we moved the camera a littler closer to the back of the head, and then to the right a bit" be the innovation that warps the entire industry, now. You can't do a change that small and straightforward, and have it be the game changer.
@wanderingcalamity360
9 күн бұрын
If the RE2 remake upset you for what it left out from the original, RE3make must have left you frothing at the mouth (it did me).
@Deadeye2055
8 күн бұрын
I'm hearing this in a way that sound like, "If we look at the games chronologically it's almost like a game of telephone, each one being a distorted version of it's predecessor if even by a small margin."
@Billy_The_Kid-
2 ай бұрын
Ever since i bought the VR version. Its my favorite way to play. I was 7 when RE4 came out. So theres a lot of child like wonder around that game for me. Being INSIDE of the game brings that back tenfold. Getting to get a closer look at everything is awesome, and i find myself going through Leon's knife animation every time i use it 😂
@NothingHereForYou
Жыл бұрын
My order for them goes Wii, OG, and VR all in first and remake in second. RE4RVR will probably be second too
@Lola__Cola
Жыл бұрын
You forgot the iphone/android/zeebo version
@JoseViktor4099
Жыл бұрын
Obviously the best version by far. Pure gaming.
@whimmmmy
16 күн бұрын
Good mic sound, good voice. Thanks for having competency.
@Lippeth
7 күн бұрын
It's funny you mention resenting Resident Evil 2 Remake for essentially eating the original because after I first played it I was compelled to download and play the Sourcenext version of Resident Evil 2 with REBirth (in 240p because upscaled models really clash with the resolution of pre-rendered backgrounds), alongside emulating the Playstation version to compare until ultimately completing both A and B scenarios with the Sourcenext version, which then compelled me to replay Resident Evil 2 Remake.
@TheKrzysiek
Жыл бұрын
I tried RE4 a few times, but dropped it like, an hour in. I just didn't dig the gameplay. But then I tried RE4VR and I just loved it. Now that I have actually finished, I realized that it would be a big shame if I never tried it and finished it.
@travistreadway3180
Жыл бұрын
As someone that lived a part of their life and I mean like a good 4 years with RE4 only cause my Ps2 was broke and only could run that, this remake literally is one of the best things to come of this year alone
@davidhudson1711
Жыл бұрын
Great video, The limitation of the controls made RE scary. It was Good Back when we knew no better.
@matti6764
2 ай бұрын
Also video editing is great too. Thanks agai. For the content!
@ianrandolph6436
Жыл бұрын
RE4 Wii Edition lets Ada have a knife during Assignment Ada.
@Wind_XL
Жыл бұрын
This video is put together so well, amazing video man
@yasso99991
Жыл бұрын
Drinking game: take a shot everytime you hear "Resident Evil 4"
@The_Comic_Geek
11 күн бұрын
Nah RE4 is an action game and COMPLETELY drops horror. It doesn't place horror anywhere, at best it is horror inspired, but it is 100% an action game
@slenderminion2229
Жыл бұрын
If you took a shot every time the words "Resident Evil 4" are spoken, you'd be dead halfway through the video. Really fascination dissection of the different releases though. I never really noticed how many small changes there are in each version.
@hapes_thassassin2968
Жыл бұрын
I watched it all and nothing changed my mind the original resident evil 4 is still better than the remake I played both but actually both are good and the original has this intense feeling and nostalgia it’s one of many games that I got attached to I remember getting traumatized by the chainsaw man but in the remake it’s not that scary anymore
@zentazym1
Жыл бұрын
I’ve played the original so many times that it’s lost it’s appeal to me 😔 The new one played differently enough that it felt fresh and they remixed things enough that it caught me off guard a few times. Good for a playthrough or two, not nearly as many playthroughs as the original though The new one does have the benefit of being easier to mod than the original. We’ll probably get a few overhaul mods over the next couple years to keep things fresh
@matti6764
2 ай бұрын
I work contruction eith headphones in all day lol ive been down the rabbit hole of re4 reviews the past 2 days. I'm pausing this at 9 minutes in to comment that this is so far the best understanding of the genius of this game. Im subscribing. Your view and understanding of what made the original game has me sold on your point of view. Can't wait to hear more!
@Q101-k4p
Жыл бұрын
I don't get why they hate the word "remake" so much, every studio now skip the word and pretend the original game does not exist, so inconvenient and disrespectful.
@DDRWakaLaka
Жыл бұрын
"it's bad for a reason and that's why it's scary" nah. having to clawgrip on a wavebird is far scarier. i don't miss it by any means
@baguete02
Жыл бұрын
RE4 on the Gamecube is harder than all later ports. AI is more aggressive, less money, prices are higher, guns and knife are weaker. I think even the A.I behavior of all versions after the GC is based on the PS2 one making it even easier because the PS2 version enemies just shuffled off-screen to save on memory and had worse AI routines in general and even less enemies on screen.
@dingus_maximus
Жыл бұрын
Excellent video, couldn’t have said it better myself. I’ve been thinking about this a lot with all the remakes going on, especially with SH2. Even though the remake hasn’t even come out yet and we’ve barely seen anything of it, there are already so many people claiming it’ll be better than the original and “fix” things about it like the controls, voice acting, combat, etc. And I’m not saying it’ll be a bad game, I don’t anything about it yet. But it’s already quite clear that it won’t be SH2, and people treating it like a replacement for the original rubs me the wrong way. It’s fine if people prefer the remake, but claiming the original is inferior because of its age is so reductionistic and dismissive of the work and personal touch that was put into the original all those years ago. And I can’t help but wonder, when I talk to people about SH2 in the future, will we even be talking about the same game? And sure, I could go back to the original, but not with any help from Konami. And I doubt that maybe people will do so, especially when the remake does come out. I can’t help but be worried about the future of one of my favorite games. Sorry for the rant, this has been bugging me lately. I hope more people see this video and can understand the message.
@godzillazfriction
Жыл бұрын
RE4 Remake is more of a continuation of Resident Evil revelations 2 than RE4 itself
@BadAssMacmillan
Жыл бұрын
Excellent comment. This is exactly how I feel about remakes and mindset of modern gamers.
@niallloates7365
Жыл бұрын
Couldn't have said it better myself regarding the remake. Re4 was my first RE game (played every version apart from wii) and I've played it countless times over the years and still enjoy it now. I haven't yet finished the remake and honestly don't think I will because it's not the same. All the systems feel wrong and the part mentioning the decision making was perfect, having to judge where you are at every moment, choosing when or when not to reload- prefect video, and I'm now sifting looking for the RE2 comparison.....
@johananj.j8003
11 күн бұрын
I believe RE4 2005 won't get delisted, considering how they are bringing back original versions of 1,2 & 3 to GOG.
@medium_rifle
11 ай бұрын
so basically, classic re4 capitalizes on the horrors of responsibility
@JoaoVictor-rg5ix
10 күн бұрын
Bro. How did people played this game on a Super Low Resolution TV back. How did i played this game on the PS2 back then? Damm.
@Thepopcornator
10 күн бұрын
The original game and the remake are both their own individual masterpieces.
@mackclodfelter7220
Ай бұрын
Splinter cell games used the over the shoulder third person camera view before resident evil 4 did.
@Miguelnumbers
Жыл бұрын
Mate... you're such a gigachad. You said it right, every single point you made was *so* godly. Indeed. Remakes are good, they can surpass the originals, but they won't feel like the original, they can't replace the original, and should NEVER be allowed to replace the original games. Resident Evil 4 2023 is not Resident Evil 4 2005, just like Resident Evil 2 2019 isn't Resident Evil 2 1998. Games are history, and history should never be forgotten. It's truly a shame we can't replay the OG Resident Evil 2 nor the OG Resident Evil 3 anywhere else other than emulation, this shouldn't be legal neither allowed to, and I pray this never happens to Resident Evil 4 2005.
@stevensoraastro1124
Жыл бұрын
Video game preservation is important. PC is great for that but there are some outliers. I love being able to go back to older games and seeing how game design has changed for better and worse.
@ManuYoCom
Жыл бұрын
Finally someone actually understands RE4. For real, people keep insisting it's a trigger happy shooty game and that the controls are "bad" when the whole game is absurdly well designed around those controls. I mean, they didn't have to make the enemies tell you they were behind you, but they did because they cared about the design.
@matti6764
2 ай бұрын
Yea man you are spot fucking on. You are the next act man. I hope you get the recognition of that equal. Bc your script proves your on that level
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