This is the best tutorial I have ever watched, thank you so much.
@CultureBmx
Жыл бұрын
Inverting normals is something I would have never thought of.... Brilliant
@owenjenkinsofficial
Жыл бұрын
It’s a tiny detail, but it goes far in the long run!
@_plaha_
Жыл бұрын
@@owenjenkinsofficialis it really? It looks far worse than "incorrect" version
@basilahmed3290
6 ай бұрын
THE BALLS pun didn't go unnoticed XD
@mulanmiller5000
Жыл бұрын
The coseup on the cloth sheet is a pretty interesting approach. If you know how it was made you can't unsee it though.
@jejegad
3 ай бұрын
I'm still new to Blender and just when I thought I knew something about fluid sims I found this amazing tutorial, I haven't even finished the whole video yet but wow it's totally a new way of looking at it. thank you so much for such an amazing video
@owenjenkinsofficial
2 ай бұрын
Glad I could help!
@Marcelmikael
6 ай бұрын
Awesome work Sir Owen, i've been here a couple times to refresh my memory. Also, if anyone is finding it difficult to recreate the Viscous effect, instead of using a sphere like the boss did, you can use a Dune Landscape as the collision object, slant the position and let the cloth Sim fall on it. It wiill deform accordingly as it slides down. Thanks Ownen once again
@qulzam685
Ай бұрын
much needed tutorial. is it possible for you to make it a series so we can explore more liquid/cloth effects and tricks?
@winterhaltercomunicacion3083
2 ай бұрын
This is simply an epiphany! Thanks a lot from Spain.
@Helios.vfx.
Жыл бұрын
I need it in my veins whether is Blender or Houdini
@holopicks
10 күн бұрын
AMAZING, You are a genius!! Is it possible to make this beautiful sphere with Eevee NEXT instead of Cycles?
@owenjenkinsofficial
7 күн бұрын
Even with the newer ever next, there will need to be some improvements on realtime refraction before it would look this good in eevee. But it’s worth a shot. Give it a go and let me know how it turns out!
@GerardB2023
3 ай бұрын
dude.. you are so good. Gonna have to take myself down the rabbit hole!! It's going to be fun learning from you.
@robinsquares
2 ай бұрын
The results are mesmerizing! Fantastic video
@owenjenkinsofficial
2 ай бұрын
Can’t wait to see the reupload on your vfx render pass/layer tutorial! If anyone else is reading this, you definitely need to go check out Robin’s channel!
@farhadkhosravi4630
Жыл бұрын
Why this channel is so underrated? Jeez man! Great work!
@GoldenbergAlex
9 ай бұрын
Brother, I've been looking for such a tutorial for ages, thanks a lot !
@pradeepdurai8661
7 ай бұрын
Bro top quality tutorial, Thank You so much really Appreciate it.👌
@pizola3285
7 ай бұрын
jesus, I cant believe I forgot to invert the normals hahaha. Such a cool trick!
@LEcoolJ8
8 ай бұрын
extremely underrated channel and great video! Clever approach and learned a lot from this. Please post more blender tutorials!
@owenjenkinsofficial
8 ай бұрын
Thank you! 2024 will bring many more tutorials and other educational content!
@epolusyenn
Жыл бұрын
you're just opened up my horizon!
@huegraphy9543
6 ай бұрын
쉬운 설명 덕분에 완벽하게 따라할 수 있어서 좋습니다. 멋진 표현법을 소개해주셔서 감사해요
@Einhorn-ut1mm
Жыл бұрын
Brillant graphic and technic
@restFriday
Жыл бұрын
Great work! I was exactly looking for this.Thank you so much
@imb1318
3 ай бұрын
Thank you!
@Rengine_3D
5 ай бұрын
this is life saving. thank you for creating this tutorial. 😍
@1971spvman
11 ай бұрын
Great tutorial! Give me a lot of inspirations. Thanks
@riccardofissore7996
7 ай бұрын
THE FUCKING TRICKS I NEEDED TO KNOW !!!!!!!!! I'm too locked into thinking I have to do things for real but I know I have to fake it.
@vishapp
Жыл бұрын
Great Tutorial!!
@motionbymanish
Жыл бұрын
Great work! I was exactly looking for this💯
@vfx.360
5 ай бұрын
You are a demon at motion design👹
@owenjenkinsofficial
5 ай бұрын
😇🪽
@lucarenders
10 ай бұрын
so clever to invert the normals! nice video!
@mtscott44
Жыл бұрын
Dude, thank you. This was awesome.
@owenjenkinsofficial
Жыл бұрын
You are so welcome!
@indrasugandac2535
Жыл бұрын
Great work!!!, NEXT LEVEL BROO
@theupperdeckker
Жыл бұрын
awesome tutorial, Perfectly explained and executed. Huge thanks Owen!!
@owenjenkinsofficial
Жыл бұрын
Glad that it was of use to you! Any critiques or suggestions of things you might like to see in future episodes whether it be methods or ideas, etc?
@hectorthespector
Жыл бұрын
Great content! Thanks for sharing
@productshade
Жыл бұрын
Dope man, thanks for the tutorial🙂
@owenjenkinsofficial
Жыл бұрын
No problem 👍
@lufiutomo8714
Жыл бұрын
Thankss mann, it's very helpfull me to improve
@owenjenkinsofficial
Жыл бұрын
Glad to hear that! 🤙🏼
@thenamespuru
Жыл бұрын
Great work, really appreciate you showing how to create magical renders using simple methods😄🤟
@owenjenkinsofficial
Жыл бұрын
I’m glad to be of service to you all! Hope it helps 😊
@kamarulzzariff3815
Жыл бұрын
i need more tuto like this...done subs
@owenjenkinsofficial
Жыл бұрын
Thank you! I’m just getting started, so be ready to see more like this and better!
@顏慈白-j3o
Жыл бұрын
Thank you so much for such a brilliant tutorial:D
@derancrooz8744
Жыл бұрын
this is next leval
@MrTraiyZ
Жыл бұрын
Nice job, in houdini we will have done cloth simulation and inverse normal sphere too
@dzenekrinadhir9438
Жыл бұрын
Genius !! Great work
@miguelcezare
5 ай бұрын
Nice work!!
@richstubbsanimation
Жыл бұрын
Really informative, thanks for this man. Deffo need to try some of this out!
@owenjenkinsofficial
Жыл бұрын
Thanks 🙏🏼 any feedback on this tutorial? Things you liked/disliked?
@yanglu13
6 ай бұрын
amazing video!
@hrthjfr
Жыл бұрын
awesome content. subbed !!
@rgt2358
6 ай бұрын
This is amazing
@abubakirbalfaqih9641
6 ай бұрын
Just amazing
@nikitos626
Жыл бұрын
Legend!!!! Amazing tutorial!
@owenjenkinsofficial
Жыл бұрын
And we have legendary viewers too 🔥💀
@AleksandarPopovic
Жыл бұрын
Wow, what great idea, very nice, keep going!
@EROSNERdesign
10 ай бұрын
Fabulous video
@_blender_man_
Жыл бұрын
Love this tutorial! Pretty Damn good 👍🏻 😊 thanks
@owenjenkinsofficial
Жыл бұрын
Thanks my dude🙏🏼
@_blender_man_
Жыл бұрын
@@owenjenkinsofficial I have store one video but can’t tag you here at KZitem… strange… Iwill do it in Instagram
@owenjenkinsofficial
Жыл бұрын
No worries bro 😎 that’s how KZitem is I guess.
@_blender_man_
Жыл бұрын
@@owenjenkinsofficial may be it’s my bad.. have to make it more accurate next time 👍🏻💪🏻
@woody3d697
8 ай бұрын
Brilliant!! Genius!!
@iphilgood01
Жыл бұрын
Good job, merci beaucoup ;-)
@GiancarloBombardieri
Жыл бұрын
awesome!! thanks for share
@EveBratrud
9 ай бұрын
LOVE this tutorial! Thank you! My glass material is not showing through each object, but instead making a solid glass look. Do you know why that is? I'm not sure if it's the rendering engine, but I can't seem to figure out why my objects aren't showing through each other.
@owenjenkinsofficial
9 ай бұрын
Are you rendering with cycles? I know Eevee cannot refract additional refractive objects. If you are in cycles, it may be related to the thickness of your thickness modifier that you add to the Alembic.
@ngsing5102
9 ай бұрын
I got the same problem. It was fixed after changing to cycle, thanks for your tutorial ! @@owenjenkinsofficial
@mostafaelnajar899
Жыл бұрын
Awesome!
@runranrun123
4 ай бұрын
Thank You for your tutorial, It's very help me here! ( TwT)b
@osa7696
Ай бұрын
the best
@migopro3022
8 ай бұрын
❤ Great video
@Helios.vfx.
Жыл бұрын
I'mma find a way to do it in houdini, as well. I'm still learning but I think I got some clues
@owenjenkinsofficial
Жыл бұрын
Houdini is optimal for this kind of stuff 🔥 would love to see when you get it in Houdini!
@Helios.vfx.
Жыл бұрын
@@owenjenkinsofficial I'm gomma try this weekend, but can't promise something lol. still worth the adventure 🤣🤣 Thanks make for tis video btw.
@owenjenkinsofficial
Жыл бұрын
Always down to share and give back knowledge as I figure out new ways to use blender and create cooler things! I appreciate you being here and participating in the community!
@kalikdelphiaip3205
7 ай бұрын
this is amazing ! Brilliant ! Do you how to control the shape of the bubbles after collision????I mean like a reverse version of the second tutorial. Much thanks 😉
@owenjenkinsofficial
2 ай бұрын
It would depend. Probably not very well. If you use Houdini I’m sure there are some hacks to manipulate the meshes after the sim.
@FishcatZombie
Жыл бұрын
tHIS CHANNEL IS SO UNDERRATED. You just showed so many dope skills that are useful in a zillion scenarios for motion graphics. Curious... have you tried Flip Fluids?
@owenjenkinsofficial
Жыл бұрын
Yeah I use them for client projects! Thank you for your kind words 😊
@swerveoff
3 ай бұрын
5:31 one of my BALLS!? OH!! SPHERESSS!!
@owenjenkinsofficial
3 ай бұрын
😅😭
@alanfatfish
7 ай бұрын
Really nice.....simple, but powerful. Do you know whether I can export the "inside" spheres outside of Blender as alembic caches? Thanks in advance for your help.
@owenjenkinsofficial
7 ай бұрын
I would assume yes because you can export particles in an alembic. I’m not really experienced with particles in alembic caches but it should be possible.
@aparajitninawe453
7 ай бұрын
bravo
@abeblue
5 ай бұрын
there is some very very weird thing happening on the edges, i mean, u can't sell that to a customer like this. Do you have any idea for a workaround on that?
@senironan126
4 ай бұрын
Hi Owen! are you still going to make the photogrammetry tutorial? I would love to see it but I can't find it on your channel
@owenjenkinsofficial
4 ай бұрын
I had to slow down earlier this year because I took a 23 credit semester of school, but I’m now graduated and now plan on catching up with all the videos I never got around to finishing! So yes hopefully soon it will be up!
@ANF6000
Жыл бұрын
Really great techniques! What are the settings for your light bounces? I got 32 for glossy and transmission and still get more black spots in the glass than you.
@owenjenkinsofficial
Жыл бұрын
I left everything stock setting actually 👀12 total, glossy at 4(glossy won’t fix your black spots. Transmission paths will tho), but I didn’t change the transmission from default 12. Transparent is at 8 as well.
@owenjenkinsofficial
Жыл бұрын
The problem with black spots is usually caused by lack of geometry(increase subdivision to 3 maybe if your PC can handle that), and the amount of light in your scene. Make sure you have that invisible plane that is casting transmission and diffuse bounces, and then increase the value to at least 1 and move it closer to your glass objects. That should help reflect more light into the glass.
@ANF6000
Жыл бұрын
@@owenjenkinsofficial cheers! Moving the plane closer did the trick. I also added some dispersion and am experimenting with caustics. Good times!
@calha2595
3 ай бұрын
hi! thank you for your sharing! learnt a lot! But i got problem on rendering the fluid bouncy balls (part2) turn into black when i try to render image how can i fix this? thanks again!
@owenjenkinsofficial
3 ай бұрын
Your transparency passes are probably too low. It’s under the samples section in the render tab. Make sure it’s over 4
@AveryLiburd
8 ай бұрын
I’m about halfway through but encountered some of my bubbles kind of scrunching up. Any recommendations/ fixes?
@owenjenkinsofficial
8 ай бұрын
Usually if my cloth sims scrunch up it means my cloth scale is two small
@G1NJO
11 ай бұрын
the hair system doesnt work for me with deforming alembic :/ the hair just spawn at the origin
@owenjenkinsofficial
2 ай бұрын
I had this issue for a while. Make sure you are adding the hair to the alembic file, and if it didn’t work, I would usually just open the alembic in a new blender file and try it there. Sometimes the old particles in blender are really finicky. I may try to recreate this tutorial but basing it more off of geometry nodes.
@fusion1203
Жыл бұрын
CRANK up those resolution divisions ;)
@KillinSmallz
Жыл бұрын
cloth sim for fluid is a solution a lot of ppl sleep on. i made a fucking amazing cracked egg simulation with just a couple cloth spheres.
@owenjenkinsofficial
Жыл бұрын
Sounds cool! Peter Fance uses cloth sims for his gory VFX shots with corridor crew a lot too
@ArmaghanBashir
2 ай бұрын
Hey! @13:26 why did you duplicate the plane and turn it into a wireframe, does it effect what the camera sees?
@owenjenkinsofficial
2 ай бұрын
Yes, it still reflects light
@marwamarwa-bj1by
3 ай бұрын
Hey thanks for the tut! is there a way to make the negative space but i want my balls to collide to my prouct not a cube ! hope u understood
@owenjenkinsofficial
3 ай бұрын
Just make a simplified shape that matches your product and replace the cube with it instead!
@nonprofit7163
4 күн бұрын
I cant seem to get the microbubbles to show within the "glass" shader at the 8:20 mark what could be causing that issue?
@owenjenkinsofficial
4 күн бұрын
If you are rendering in Eevee the shaders wont be able to do that.
@klaudskate
4 ай бұрын
How do you select a whole sphere in edit mode like you did here ?3:46
@owenjenkinsofficial
4 ай бұрын
At this point the balls are all one object reimported as an alembic
@ajsingh7360
3 ай бұрын
Hey im not sure what I did wrong but i cant see the bubbles when i go into render view, I just see the skin. Like it isnt transparent, would really appreciate your help
@owenjenkinsofficial
3 ай бұрын
What step are you at in the tutorial?
@monocore
Жыл бұрын
Imma be honest I usually watch blender videos just to laugh at them. This was... not bad at all. Obviously it isnt quite there, but it looks good. Good job.
@owenjenkinsofficial
Жыл бұрын
Yeah bro, I have a lot to learn, and a lot to improve on when It comes to making blender tuts more professional and useful, but I try and am always looking for suggestions! Any critiques or ideas of things that you think lower the value of blender tutorials and or things that you think separate a good one from a crowd?
@monocore
Жыл бұрын
@@owenjenkinsofficial You know, personally I really love decomposition of scenes instead of a click to click tuts. It really helps my mind wrap around new things! Inevitably you get to a point when those uber detailed value centric tuts become a chore. They stop being useful along the way. Anyhow, subscribed!
@owenjenkinsofficial
Жыл бұрын
Thanks for the input bro, much appreciated. Always trying to improve 🤙🏼
@rennightmare
Жыл бұрын
kinda curious what kind of godlike piece of software u use to let yourself laugh at blender
@owenjenkinsofficial
Жыл бұрын
@@rennightmare Keep comments kind. Houdini dwarfs most software packages in both its ability and its learning curve. Many are protective of Blender as it was an underdog in 3d. No longer, but doesn't warrant snarky comments. There are many things other DCC's do better than Blender still. My vote is Houdini is still the most diverse 3d software solution, Blender and Unreal are powerful and on the rise and hype, but each workflow might require sacrifice of bias to get the job done quicker.
@WRST77
4 ай бұрын
bubbles explode when try gin this and the settings are exactly the same for the simulation, the pressure scale of 1 makes them go nuts, when 0 its fine but is this correct? Any help appreciated. Running Blender 4.0
@owenjenkinsofficial
3 ай бұрын
A few people have had this issue, I’ll have to see if something changed in blender. Usually when I’ve had this happen it was a blender issue and I had to rebuild my project to get it to work
@WRST77
3 ай бұрын
@@owenjenkinsofficial if you find a fix please post as it’s a good project. Thanks for the reply.
@Dan_and_Co
5 ай бұрын
hey is this still working in blender 4.0 as my bubbles go mental when i follow your first couple steps they seem to inflate
@4crafters597
Жыл бұрын
How does changing the normals for the bubbles make sense? Like what is happening when flipping them?
@owenjenkinsofficial
Жыл бұрын
Bubbles have air in them and in this context, this means that the normals should face the direction that air is in the scene including in the bubbles.
@4crafters597
Жыл бұрын
@@owenjenkinsofficial i think the physical explanation is that the flipped normals represent the "flipped" optical density!
@kaia8167
9 ай бұрын
Did the photogrammetry tutorial never happen? 😕☹
@owenjenkinsofficial
9 ай бұрын
Thanks for checking in. It got postponed due to my schedule. I will still be posting a tutorial on photogrammetry in one of the next videos!
@jerr.___.y
9 ай бұрын
I've tracked the video till 8:21 and the object doesn't appear transparent. I'm using Blender 4.0. Is there any solution?
@owenjenkinsofficial
9 ай бұрын
What does it look like currently?
@jerr.___.y
9 ай бұрын
@@owenjenkinsofficial I found out that it doesn't work in blender 4.0 version because the material property window is different, so I tried it in blender 2.93 version. It was easy to follow as the material properties window looks similar, but when I press and look at the viewpoint shading, I still can't see the particles inside my circle (8:36)
@jerr.___.y
9 ай бұрын
@@owenjenkinsofficial I want to do my best and finish the tutorial. Is it okay to send saved files via email? I would like to check the problem with the saved file.
@owenjenkinsofficial
9 ай бұрын
The particles are not showing up in viewport mode? If so that’s a ghosted/xray viewport mode. Are they visible in the render? Blender 4 shouldn’t be different.
@jerr.___.y
9 ай бұрын
@@owenjenkinsofficial Learning blender for the first time. So I don't know what ghosted/xray viewport mode is. Should I turn off ghosted/xray viewport mode? Where should I release it? I tried rendering with a light and camera, but only the gray circle was barely visible. Particles inside the premises are not visible. I'm sorry I don't understand.
@lemmen7420
Жыл бұрын
can you tell me why mine are behaving wierd
@owenjenkinsofficial
Жыл бұрын
Probably! What’s acting up in your scene?
@lemmen7420
Жыл бұрын
i tryed to do it with my serum product, well with real life measurement when i made the circle smaller the cloth effect started behaving strangly ( when you check the self collision effect), i really didn't understand so i tryed to play around with the settings but nothing happen, do you have any solution for that. Thanks you @@owenjenkinsofficial
@mskogly
6 ай бұрын
4:30 Odd, three of my bouncy balls crumple up at this step. Blender 3.5
@owenjenkinsofficial
6 ай бұрын
Blender can be real finicky with this if your scale is too small. Occasionally if scaling doesn’t fix it I usually start over. That can be frustrating but usually less frustrating than trying to troubleshoot the balls if they won’t work.
@oludeleisrael5719
6 ай бұрын
I was also having this exact problem. I realised it's the fluid density for some reason. I dont know.
@javierandres8204
6 ай бұрын
5:30 😂😂😂
@owenjenkinsofficial
6 ай бұрын
👀
@richard_robert
Жыл бұрын
5:32 Sus 🧐
@owenjenkinsofficial
Жыл бұрын
That. Was not intentional 😅😬
@richard_robert
Жыл бұрын
@@owenjenkinsofficial 🤣😂
@freakystyley8603
3 ай бұрын
what. about the bubbles in the material? are those just geomety objects?
@owenjenkinsofficial
3 ай бұрын
Yup. Icospheres is what I used as the instanced object/collection.
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