Watched a couple of vids and subbed. I think you could get a lot of attention by doing this exact same video (one for each different method) and expanding on them. Showing and explaining the core is great, but it would be really helpful to show it in practice, being iterated on, and maybe showing how it has been applied in other games. Your video is literally the first video i have found which even mentions idle animations and i love that! I have looked on youtube several times and found nothing. I think you could do a mini series on platformer movement for example. Beginning from basic movement and jumping to adding the animations and then things like double-jump, wall jump, climbing, sliding, slopes, object specific interactions etc. From that you could extend it onto other platforming things such as obstacles, enemies, doors, and other things.
@adipaode
Ай бұрын
First of all thanks for the feedback, you don’t know how much I appreciate it. And, did you mean like step by step tutorials. I always thought there were plenty already on KZitem.
@turbo8628
Ай бұрын
@@adipaode yes, pretty much. There are a fair few, but they miss the sweet spot, being too vague or way too in depth, and many of them just rush through the basics before they skip to the final outcome, glossing over a lot of details, showing only the "funny" bits inbetween. In terms of breadth and depth of their videos i find they are unable to meet both. It's a niche many have tried, but none have mastered imo. Also, if someone wanted to learn how to program these things they would have to go through a variety of content creators or be very limited in what they are capable of replicating.
@vaepuer2290
2 ай бұрын
This may be a really easy question I'm asking, but how could I implement the grid-based movement to 3D? I have an example on my channel of already trying this, but it's very much just smoke and mirrors and a million other tutorials put together Also, great video to go by, thank you!
@adipaode
2 ай бұрын
If you want to move with your keyboard then it’s pretty much the same thing I did here but if you want to use the point and click method, then I suggest looking up A* search, which is a path finding algorithm. You could use the built in AI navigation package but it doesn’t work well for grid systems. You could send me your discord if you still need help or I could make a video on this in the future
Пікірлер: 5