Cliff racers are canonically the most annoying enemy because wiping them out was considered sufficient enough for sainthood.
@CoffeeNutGaming
Жыл бұрын
Actually true tho
@yvonneyuman8727
Жыл бұрын
I killed a cliff racer with a dagger and very very very low short blade and I bought myself an ice cream to celebrate
@bradylasserre9320
Жыл бұрын
Praise Saint Jiub
@silverjohn6037
Жыл бұрын
The Ring of Aversion, sold by the trader in Caldera, gives Invisibility for 10 seconds. Doesn't sound that impressive but it's long enough to run out of the cliffracer agro range.
@jeffshackleford3152
Жыл бұрын
@@yvonneyuman8727 I think maybe you buying ice cream is a common occurrence...
@Mr._Anderpson
Жыл бұрын
Lock is a great way to thwart the Dark Brotherhood assassins. Lock the door of the room before you sleep & never get interrupted again. Locking the door to a bedchamber in the Balmora Fighter's Guild usually results in the assassin loading on the far side of the door. Depending on how you stand & the angle at which you look at the bed to rest, the assassin can load in the bed, stuck & unable to move. Lock your stronghold door & set a recall point inside and you'll never see them again. The lock only applies to one side of the door, so you can exit your stronghold normally. You know what is just as much fun as immobilizing your pursuers? Hit them with a 1-point levitate effect & watch as they begin treading water to try to get to you. Played an archer & that was his bread & butter spell.
@_panthera_uncia_
Ай бұрын
Easiest way to stop the assassins is to talk to Apelles Matius in Ebonheart.
@Mr._Anderpson
Ай бұрын
@@_panthera_uncia_ And forego collecting their darts to adorn my shelves?
@insylem
9 ай бұрын
Some of my favored spells are Drain Skill 100 pts for 1 second on Self, and Fortify Skill 100 pts for 1 second on touch. Then ANY trainer, is a master trainer in whatever skill you selected. Also, since your skill is drained to 0, itll only cost 1 gold to train it. Then when the spell wears off, you get to keep the gained skill point. Fortify Personality 100 pts on self for 1 second and Fortify Merchintile 100 points on self for 1 second is also useful for getting better deals at merchants
@milesreynolds4943
7 ай бұрын
Fortify personality should always be avoided...
@JoshSweetvale
7 ай бұрын
@@milesreynolds4943Depends on the version
@carameloderua
7 ай бұрын
@@milesreynolds4943 why?
@insylem
5 ай бұрын
@@milesreynolds4943 why?
@Bifragura
5 ай бұрын
@@milesreynolds4943why?
@Dedimos
Жыл бұрын
Dude I was never able to stick for longer to Morrowind but I'm watching your vids ever since you popped out in my feed, its amazing that there are still youtubers like you that revisit these old gems. Keep the content going. I will start playing OpenMW on my handheld soon, can't resist anymore😂
@Krakonospivo
Жыл бұрын
I once locked all hostile inhabitants of Corprusarium in a single room, being able to freely loot all the chests without being bothered. And damage strength is my favorite spell for raiding Daedric ruins. Just immobilizing everyone inside and looting all their stuff in plain sight. Also, the most disrespectful way to win all guild-master duels in the Arena: cast damage strength, use vampiric ring and watch as the sucker is going down like a noob.
@albinopanda2318
6 ай бұрын
Here's an underrated spell for you and everyone, it's what i called a "life hack in Morrowind": Slowfall! Aye, it slows you when falling, preventing you from taking fall damage. But what if i told you that only 1 point of Slowfall is all you need, and the rest is pointless? Get yourself say some exquisite pants or shirt, or whatever you want enchanted, make a constant effect enchantment and put Slowfall for 1pt. on Self on it. Now, you can not only enjoy the joys of acrobatics but also nullify the need for reduced fall damage, or just fall damage in general. You see, the more points into Slowfall, the slower you fall. But with just 1 point, you'll barely notice the effect but you will never ever take fall damage!
@arifhossain9751
Жыл бұрын
You can pretty much put all of your bound items as constant effects if you enchant your clothing with the effects.
@victoryakujisawa5528
Жыл бұрын
for everyone who wanna try to play with the "pursuit" mod or a hardcore challenge, lock is a fantastic to play around aside form that ... its good alteration leveling and security training
@robmitch4085
Жыл бұрын
But your going to have to open that door anyway and if you can't win without running a locked door will not help you 2 times. What I would recommend is find a summon spell and enchant a ring with it. When your in trouble equip the ring and run as your summon body blocks.
@spell-bloom
Жыл бұрын
i started my first *real* morrowind playthrough yesterday using your spellsword class as a base and it's so fun, cheers for the new video :]
@CoffeeNutGaming
Жыл бұрын
I'm flattered! That's awesome to hear. Best of luck on your adventures, outlander!
@TheHabsburgJaw
Жыл бұрын
I still use the bound longsword long into my play through. With a good conjuration stat, and if you’re already trained in long blade, it increases longblade by 10 points while using it. So your hit chance and damage per hit is increased in a pinch.
@humanharddrive1
4 ай бұрын
about frenzy humanoid, i think you can kill people without a bounty if you taunt them repeatedly, making them fight you. it's like challenging them to a duel, and it's explained how it makes sense in the lore
@kommissarantilus3742
5 ай бұрын
Lock to escape is outshined by the unholy Recall potion, it works even when paralyzed, i've put my mark on the alchemist at balmora (which also sells mark potions) since she has it restocking so i only need to bring 1 and then buy hers immediately after recalling, 0 mysticism and 0 alteration required
@butterman0007
Жыл бұрын
With the gypsy jazz guitar in the background. We are long lost brothers.
@zaphyra-
Жыл бұрын
awesome sauce
@damian6660
Жыл бұрын
Cuatom spell: turn undeaf + fortify speed
@kingofthegrill
Жыл бұрын
Bound Weapons, Turn Undead, Restore and Fortify Attributes? All things my Paladin character loves.
@geoffreysherman609
4 ай бұрын
Thank you for the info, I'm just getting into MW. I got a lot of years in D&D and I'd like to offer a thought about the lock spell. Locking a pack out of a room is good in a pinch, I can't help thinking about pathing blocking. The spell seems cheap enough a thief type could sneak into a place to clear it out and be able to reduce chances of random PCs waltzing in and ruining the fun.
@sokilphantom2026
Жыл бұрын
Most bound weapons are incredebly OP in early game but become somewhat obsolete once you get good enchanted items. The bound bow is an exception and in my opinion the best bow in the game. For whatever reason Bethesda messed up the ranged weapon enchanting (cast on strike enchantments do not work when placed on a bow/crossbow). Additionally there are no bows/crossbows with additional damage enchants in the game. The bound bow has zero weight, a constant effect fortify Marksmann enchantment, in terms of damage is identical to a daedric bow and you don t have to repair it. Going further you can put it on your armor or clothing as a constant effect( needs an item with only 10 enchant capacity) I had a assasin build and i put it on my glass greaves. Just unequip/equip the item and you get a beast of a bow. Just be careful not to repair it with hammers or else you will be stuck with a shit load of bound bows in your inventory that cannot be dropped or sold (using cheats will solve that problem) Keep up the great work coffee. Quality Morrowind content in 2023 deserves all the likes.
@HenrikJansson78
4 ай бұрын
I once played a pacifist, not allowed to kill any creature, and played through the Hlaalu quest line. Damage strength was a great spell, unfortunately it didn't stop animals, so I had to use damage speed for those. A 0 speed enemy is not hard to outrun. :) Restore attribute is a great practice spell, so I prefer a weak version.
@pavloburyanov5842
2 ай бұрын
i made a ring with constant effect to bound armor, boots, helmet and sword, making my equipment weight 0.1 units
@CrypticCatfish
Жыл бұрын
Oh shit new video just dropped
@randymarshislorde
Жыл бұрын
Hey coffee, I may be outright overlooking a video that answers all my questions, but nonetheless I'd like some information and as best as I can tell, you or one of my fellow lovely subscribers to your channel are likely the best source for said information. This may be a bit long winded, but just for context: I've put thousands of hours into oblivion and Skyrim, ive modded both into nearly unrecognizable games at one point as well. Morrowind is different though, I owned it on original Xbox, but I'm 28 years old now, and I played Morrowind mostly at around age 7-8, somewhere in mid 2002 (I had a really really cool uncle who had impeccable taste in games and purchased Morrowind for me almost directly after it's release, unfortunately though I was too young to truly appreciate the game.) So basically the majority of my experience was screwing around with making classes and trying/failing to steal every single thing I could, then making it just far enough out of the first city to get the "superman scrolls" as I called them and then I'd proceed to jump into low-nirn-orbit and do my best to land in a deep body of water. I have little other experience aside from making it once or twice to balmora and exploring enough to find the sword of white woe and the armor that the city guards wore. For further context, I'm an RPG nerd (thousands of hours in wow, tons of time in the soulsborne games, Kotor, GW2, rift, Warhammer reckoning, kingdom hearts, dark cloud, yada yada) So basically what I'm wondering is, for someone like me who has a bit of nostalgia for Morrowind, but very little actual gameplay experience, what mods would you recommend for a good first full playthrough? Thanks to steam sales I have the game of the year edition ready to go and completely unmodded currently. I've looked at a couple like open Morrowind and some shader/texture mods, but I don't want to screw with the original game too much (I particularly want to make a broken godlike character at least by late game by way of superpowered potions and enchantments and hopefully some powerful spells since I want to make a pseudo spell blade (something like a warlock that can spellsling, alter reality itself, fly around, and conjure minions, but still use a mace) Sorry for the small book, I couldn't think of a proper way to shorten it without losing emphasis on certain points
@rchassereau2
Жыл бұрын
Every time I watch one of your videos, I start a new character, great channel
@Dean_Green1489
Жыл бұрын
Let's goooooo, love ur vids brotha.
@CoffeeNutGaming
Жыл бұрын
I appreciate hearing that! Thanks for the support 🤘
@dylansturkol6647
Жыл бұрын
Lol the moon sugar skit at the end had me rollin 😂
@Ghost11235813
Жыл бұрын
Did a damage attribute build a long time ago. Nothing quite like everyone calling you names while you do whatever you want around them.
@christophercagley
Жыл бұрын
Always a great day when a new Morrowind video from CNG comes up in my notifications! Cheers and keep up the quality content!
@CoffeeNutGaming
Жыл бұрын
Thank you for the support! Keep being awesome 🤘
@barrybromwell9405
Жыл бұрын
COFFEE UPLOAD 🎉🎉🎉🎉
@CoffeeNutGaming
Жыл бұрын
GET IT WHILE IT'S HOT ☕
@onlinecitizen3266
Ай бұрын
Dropping everything on the ground doesn't work if your STR goes all the way to 0. If you let the Greater Bonewalker drain you that low you either restore the attribute or you are locked in place and essentially dead.
@aulsLP
Жыл бұрын
Here is my tip for all summoners: create a spell that summon both Bonewalker and Greater Bonewalker causing them to cast Drain Strength which quickly drains the target's entire strength
@ham8426
Жыл бұрын
3:15 I want the 5-18 cause I can't train when I murder everything in one hit
@languaj
Жыл бұрын
Coffee! Your vids popping up in my recommended was so timely. I had an itch to get back into this game recently and BOOM the man himself appears in my feed. Just wondering, what are your openmw settings? Maybe you could do a video on it. Was also thinking you could make a vid about the different guild questlines in MW. Can't wait for your channel to blow up!
@molibdenowy8493
Жыл бұрын
last one. lock is ok but you can use recall, which is much better cuz you can use the same way as lock and be safe but you dont need to use doors, and its helping with play, means time safe
@TheMichaellathrop
Жыл бұрын
You said it because what they sell at Costco while less expensive is still reasonably good quality, as opposed to just being cheap crap.
@trainno.5806
5 ай бұрын
Add a speed increase to make turn undead into begone undead.
@patrickblank4837
4 ай бұрын
Here is one i've been enjoying lately: Weakness to Magicka 100% for 3 secs on Self Disintegrate Armor 100 pts for 2 secs on Self Turn on CoffeeNutGaming video of choice for ~ 30 mins on Self mash cast and repair every minute or another (the last effect isn't technically in the game you need to be a bit creative there)
@swaggypepper
Жыл бұрын
I always used a ring of "Warriors Curse" - damaging strength and agility 100 points. Use it against guards and bandits and you will have a nice fight - nobody will hit you with zero agility. :) Against mages a damage intelligence spell is the best thing ever - with zero intelligence they can not cast any spell and are forced to close combat. I miss that spells in games like skyrim - that was real magic instead of just flames and thunderbolts. Good to know: do not damage attributes of Add-On enemies - Tribunal and Bloodmoon chars all have reflection-spells and you end up as weak as a mudcrab! And always have restoration spells for that.
@TheCakeIsNotLie
Жыл бұрын
how on tine i n.y ust got whacked by ab n asassin
@josephpowers7155
Жыл бұрын
early on, pay the gold [like 2500] to make an enchanted ring with a bonelords soul in a common gem// effect? levitate on target for 2 seconds... cliff racers can die from fall damage// enjoy
@matias-jc3ip
11 ай бұрын
Make a restore attribute ring or any other piece of jewlery instead of potions
@DeaDaR03
4 ай бұрын
Damage strength is funny but it's more cost effective to slap a damage spell onto someone if you're playing as a mage. If you are playing as a non-mage and you have damage strength enchantment then absolutely.
@RegularGuyJake
9 ай бұрын
Thanks for these cool videos
@lordofchaosinc.261
Жыл бұрын
The annoying thing with restore attribute is that you have to take off the gear pieces who increase the attribute in the cumbersome menu. Wasted hours of my life indeed. Why not restore it to natural max then add the gear bonus? I miss the old spell system, cheesy levitate 1pt for 8 sec and all that.
@ronnychristenjoyer6778
8 ай бұрын
those are some good tips
@amilavxilmen5632
Жыл бұрын
Thanks
@japanimetales
Жыл бұрын
Fantastic 📸
@N00Bella
Жыл бұрын
I like these spells, but just like Skyrim or Oblivion and pretty much any game - difficulty only change numbers. It doesn't increase enemy's speed, AI nor make them any more dangerous. You just need stronger stuff - in reality most of these are not really that great unless you specifically choose them to play with. Now if Morrowind had difficulty change enemies to be faster, swarm you, use more things themselves - suddenly turning undead could be a life saver or decreasing strength would be a dope way to deal with lots of enemies. But... we all end up with Almalexia's Ring that can go brrrrr with 300dmg for 2s in max radius so why bother :C We are Gods.
@MajkaSrajka
8 ай бұрын
It is not enemy numbers problems. This is obviously player numbers problems.
@johnruhd5917
Жыл бұрын
Here's something I invented in 2006, still use. A few other people have caught onto the effect. Daedric Tower Shield Weakness to Magicka 100 Weakness to Strength, Agility, Endurance, Willpower 28 Fortify Fatigue 100 All on touch This sets their maximum fatigue to negative, making them fall to the ground panting and stay there till you restore them or the three-day reset. They occasionally get back up and need one punch to go back down if you save and reload. Add disintegrate armor and weapon till they break, then calm them to have all that stealable. There's a reason Fyr gets angry the moment he sees me now.
@lakdav
5 ай бұрын
*kills Dagoth Ur in the first chamber* *Dwarven door opens.* *Lock on touch 1 point* *Leaves* "Problem solved."
@ilari90
Жыл бұрын
Lock 1 is also good for early game lockpicking leveling, I usually go to the Canton where the assassins are, and before it in the warehouse room I use it on all the containers and sacks and start grinding. You get as much xp opening level 1 as opening a level 100 lock.
@CoffeeNutGaming
Жыл бұрын
Very true! Great callout
@SirGarthur
Жыл бұрын
Really? I thought it scaled, good to know!
@braveherogreenleaf6256
Жыл бұрын
See, now that's good info.
@MajkaSrajka
8 ай бұрын
Can you make Area of effect lock spell? 😁
@blackmetalerik962
4 ай бұрын
there's literally an open spell
@coolthulhu2
Жыл бұрын
In regards to your comment on balancing, I prefer their approach in Morrowind, allowing the players the option to make it unbalanced if they so choose. Obviously the other games had exploits, but the freedom this game had with spellcrafting and enchanting was top notch. I often used a short bound weapon enchant that summoned on hit.
@CoffeeNutGaming
Жыл бұрын
Exactly! I love the freedom and options Morrowind gives. Very unique feeling
@Jamseth_Ingramious
Жыл бұрын
It would be nice if it still had Daggerfall's element system, where an entire spell was a chosen element regardless of effect, instead of elements being relegated to only damaging health and everything else being magicka.
@jakotheshadows87
Жыл бұрын
I think level-gating bound equipment would've been a mistake because it is very likely the case especially with more experienced players that by the time a player reaches that level-gated point there are better options available if they know where to look. Level-gating the spells would've just made sure they pretty much never got used and would've taken away some of the game's charm.
@FirstLast-pt7bm
Жыл бұрын
Today game devs/publishers don't wanna make a game unbalanced because they want you to buy fake money to make the game easier.
@monsieurdorgat6864
4 ай бұрын
I also really love that every spell school is so expansive that you really only need one. Each spell school can do SO MUCH!
@derse1292
Жыл бұрын
Also as a note, the spell summon greater bonewalker slaps because you get a three for one combo special of a tanky summon and two damage attribute spells for the price of one spell
@controllerspixelsplayers9202
Жыл бұрын
this is genius
@MajkaSrajka
8 ай бұрын
Regular version of Greater Bonewalker costs 39 Magicka for 60s. He has two damage attributes 5-12, generic Damage Attribute spells are 1-10 for 4 mana, which is cool, but not that super insane. What sounds properly stupid is making custom ersion of Greater Bonewalker that lasts 6s and costs 4 Magicka, and use him as a tiny taunt or a spellcaster that times out when he gets out of mana. For maximum meme put it onto custom enchancment since they do not cause any animations, and you should be able to summon them, fight for 6s, activate your enchanted item again (for low charge), keep fighting etc. It is so stupid I wanna try it lol. Edit: Oh and with a mere 4 Magicka cost it should be piss-easy to cast, meaning you wouldn't need to be dedicated conjurer for that. Wikia says that "Multiple creatures can be summoned at once, as long as they are different creatures or are in separate spells.". Does that means that you can create 10 different custom summon greter bonewalker spells, put them onto 10 cheap enchanted rings and spawn a room full of bonewalkers for 6 seconds? 🤣
@CoffeeNutGaming
Жыл бұрын
Your next level one character is going to LOVE this video 🤘
@CoffeeNutGaming
Жыл бұрын
Also - hard to believe my last "5 Spells" video was LAST SEPTEMBER. Man, we've been at this YT thing for awhile!
@kingofthegrill
Жыл бұрын
Morrowind spells feel so much more like a tool kit, I love it. Great list.
@mikeymcmikeface5599
6 ай бұрын
Your video would be better if you didn't try so hard to be a third tier comedian.
@intruefaith7612
Жыл бұрын
Morrowind vet here, probably clocked close to 10k hours over the couple decades it's been out. I'm amazed to learn bits here and there from this guy. Never been much of a wiki user, prefer to learn by doing.
@neetpride5919
19 күн бұрын
I don't see how people have fun not playing this game organically. When the game is designed to be so unbalanced, when it wants you to cheese, using the best build you read in the wiki just destroys the fun
@Malazag
9 ай бұрын
I usually just carry a bunch of Sujamma with me. Their strength boost is enough to one-shot most enemies, plus you can carry a ton
@Zelrin04
4 ай бұрын
The good thing about Sujamma is that, even tho it is heavy, you can just drink a bottle or two and carry 15 more! It's just a race to where you can drop off the extra luggage before you run out of it lmao
@twelvevoltage
Жыл бұрын
Hey this was super helpful considering I just started a pure-mage playthrough, I miss when magic had an answer for everything. Wish some complexity was brought back to the series.
@GeoffSayre
Жыл бұрын
Restore attribute, 1 point for 10 seconds, with all 8 attributes in the 1 spells. I make this spell every playthrough and its a life saver!
@CoffeeNutGaming
Жыл бұрын
Great idea!!
@TechnicolorMammoth
Жыл бұрын
Noice!
@silverjohn6037
Жыл бұрын
Restore Attribute 19-20 for one second. If you only make it for one attribute it only costs 1 point to cast and 13 gold to make. You may have to cast it two or three times if you get hit really hard but you can cast it with pretty low skill in Restoration. I make a full set but I think I've only ever needed for Strength Endurance, Intelligence and Speed.
@Pichustrikesback
3 ай бұрын
Exactly! I always make it when playing as a mage.
@csam9167
Жыл бұрын
Personally the Spell that i always pick is Jumping. Its so fucking good ! Everybody talk about yeah levitation , but when you master the 50 point of jumping for 30 second ( thanks the apprentice birthsign ) you become a true anime character. Bound weapon is also absolutely glorious , Bound Spear is a way to stay out of reach of the ennemies while poking them with ease
@kingofthegrill
Жыл бұрын
Also, send help Coffee, I'm currently in a region of Tamriel known as Ohio, I don't feel safe, there are enemies everywhere. I've got a quest tomorrow morning to journey someplace called the Waffle House, I don't think I'm high enough level but I'm going.
@AlchemistOfNirnroot
Жыл бұрын
Telekinesis is really good for thievery. Whether its for directly stealing stuff (with chameleon) or helping you unlock stuff.
@silverjohn6037
Жыл бұрын
You can also trip traps from a safe distance.
@Cyberwar101
11 ай бұрын
One of my favorite playthroughs involved a light armorered spear wielder who used enchanted items. I had made a spear that damaged strength on hit. I was fast and i was mean, whittling down enemies to nothing using my reach and speed combined with that enchantment. God it was a fun character build
@spatrk6634
10 ай бұрын
yea spears are op due to reach. combined with high speed you can always keep out of range of most enemies while poking them with spear
@LegalSC
Жыл бұрын
I actually never noticed you had a beard until you wore a hat to match it.
@CoffeeNutGaming
Жыл бұрын
I keep it on the down low
@giovannigrigoretti0
3 ай бұрын
LoL, it's true
@karabaja4
Жыл бұрын
One thing to note about bound spells is that the items are weightless, so you are not encumbered as much (so you move much faster than carrying equivalent daedric equipment around). Next thing is that you can constant effect enchant 4 pieces of equipment on an Exquisite Ring, so 2 of those rings give you pretty much a full daedric set. They're also light armor. Very "balanced". :D
@anthonyrye4755
Жыл бұрын
Bound Items Your right about the weightless advantage . I'd also like to note that in the original engine you could drop the bound items on the ground, wait until the effect wears off. Then pick the bound items up. I don't think this works in openmw, or with the unofficial morrowind patch installed. I'm also not sure if this issue was addressed in tribunal, blood moon , patches. Im pretty sure you could still get around this by starting the game with just the base morrowind game. progress to cast the bound armor and weapon set, Drop them on the ground wait for the effect to wear off. Pick them up . Make a save,. Then do the patches and load the addons, You still get the keep the bound items,
@WoobertAIO
Жыл бұрын
@@anthonyrye4755 it works in Oblivion at least, so that's something.
@muffinman2546
Жыл бұрын
I always have some alchemy ingredients with restore attribute as it's first effect. It may not seem as efficient as the spell but when playing a focused stealth/warrior builds, it helps to know which region grows what herb so you can heal attribute in a pinch. Currently playing with an alchemist only build. Relying on herbs to restore/fortify health stamina, magica & attributes, opened a whole new world for me. As far as I'm conserned, Marshmarrow's health regen is just another way to breathe underwater. ;)
@titaniumvulpes
10 ай бұрын
I think a single stoneflower petal is all you need to fully restore strength, two at most. Just shove those bad boys right in your mouth, no potions needed.
@TechnicolorMammoth
Жыл бұрын
Coffee Nut and Mickey D. My two favorite Morrowind people together. If this was heard out of context you’d think I was drunk on Mazte.
@vivec6857
Жыл бұрын
Bro what about calm creature, its very underrated, you can use it on vivec, almalexia, and dagoth ur, you can kill them without the worry of being hit by their spells or attacks because they can't aggro at you.
@elha7982
Жыл бұрын
Lol what?
@miftosaurus
Жыл бұрын
i use it to keep that poor cat alive... :)
@TheFall777
Жыл бұрын
Restore health 1pts constant effect. Restore strength x pts ring. 70-100 weapon skill. Absorb health weapon. Increase strength / sujamma. Smash smash smash. Game ends.
@tandorgamash
Жыл бұрын
While I never used bound armor I love bound Weapon ! They are great training because of the fortify and are so good for low strengh character because of they sont weight anything
@talongreenlee7704
Жыл бұрын
Some of these are much better on enchanted items than when used as spells. I made a character that used an iron mace enchanted for bound mace for 59 seconds on strike. Every time I hit an enemy, it would replace my weapon with a massively buffed Daedric version that costs no fatigue to swing. You can put 5-10 points restore attribute for all eight attributes on a single expensive ring. Having it on a magic item means that even if your intelligence is drained to 0 or you’re out of magicka and you can’t rest where you’re standing but you can’t move because your strength is 0, you can still cast it and get your stats back.
@bravalloy
Жыл бұрын
Bound bow is as good in Morrowind as it is in Skyrim. I love Morrowind's armors health bar. And how clothes are indestructible.
@CyranofromBergerac
11 ай бұрын
I hate the fact you can't use bound equipment on horseback because you have to cast off the horse and it unequips it when you try to mount. I really enjoy it and wanted a character who didn't carry weapons but can't have it...
@Axacqk
Жыл бұрын
I really got to hate GBWs on my third playthrough, when I decided to abuse corprus by sleeping for many nights and getting an insane strength boost that stayed when I was cured, only to be shaved down to a mere 100 by a GBW with no hope to ever restore it above 100.
@user-wr6dj4ib9o
Жыл бұрын
5:29 me who always plays pure mage in every tes game ever on every playthrough: i dont have such weaknesses
@Royinthescene
Жыл бұрын
we love a coffee upload!
@jacobspanbauer8187
Жыл бұрын
the best custom spell imo is a 1-5 mag 30 sec absorb intelligence spell with range maxed. use it in a crowd w atronach+altmer and you can get 500 extra magicka for basically free
@MrEpicdaveftw
Жыл бұрын
About time
@KaptainCnucklz
Жыл бұрын
I usually do bound armor, with extravagent or exquisitive gear using Shield enchants where possible. Not hard to get an enchanted permanent full set of it by level 14 or so.
@dustydesertdisciple6290
5 ай бұрын
I massacred countless ordinaters and amassed a ton of money and made some enchanted rings that basically melt people, Enchant is insanely powerful. Oh House Telvaani rules all day everyday!!!!
@RyanHDR
6 ай бұрын
Turn Undead also works on the most annoying enemy in the entire game of course... Greater. Motherfucking. Bonewalkers.
@ragemishima9352
Жыл бұрын
That's a beautiful manouche guitar in the corner. Why don't you make us a video where u playing some Django for the glory of Daddy Dagoth?
@MarioB19PL
Жыл бұрын
The best spell is Soul Trap. Because it can make you an GOD. If you know how to use it.
@steveo3947
Жыл бұрын
Absolutely
@miftosaurus
Жыл бұрын
is boring! :D why do you want to become an overpowered god at level 1? no challenge at all, is just... elden ring! :D
@nicholaschernis7646
Жыл бұрын
Man single handily reinvigorates my love for Morrowind, being indirectly responsible for the deaths of thousands because his guides showed me how to be broken, thanks man, awesome content!
@DraconiusDragora
Жыл бұрын
As a guy to loves to play mages in games, I have a love for all the spells. The Bound Spells for Weapons, and for Armour, can be one of the best "Oh Shit" buttons, to save your hide. They also can help you level the skills up without having to rely on a trainer. Since the Bound Spells gives you a Fortify Skill along with the weapon and armour, this allowed you to easier hit enemies, which in turn made it easier to level that weapon group. Restoration overall is amazing, even with cheap spells, they can save you a lot (Like Cure Common or Blight Disease and even Remove Curse, these can save your hide in many ways). Turn Undead, Demoralize Creature or Humanoid (Even with the bugs), can be extremely helpful, specially when you are not ready to fight. Damage Attribute spells are extremely overpowered, if you know what it does. Example: Str = Unable to do damage you, unable to carry anything making them overburdened. And less Fatigue. Endurance = Less Fatigue Regen, and Less Fatigue in total. Agility = Less chance to hit, less chance to dodge, less resistance to being knocked down, and less Fatigue. Intelligence = Less Magicka (And a ton of other stuff) so less casting. Luck = Gaenor's Bane (He has 770 Luck). Willpower = Less resistance to spells and less chance to cast spells, and less Fatigue. Speed and Personality doesn't really do much to NPCs. So if you can make one spell that can damage Str, End, Agi, and WIll that can do up to 100 points of damage, then you practically need to blink in their direction and they fall over, and if you an add in Int to it, then bam, you have just made every single enemy in the game, practically useless. Lock has so many utility functions, not only can you block a door, but you can also train your lock picking with higher and higher levels for easier leveling. You can alter a patrol through a fort, so you can "lend" stuff that they would get angry about. You can lock enemies into rooms with a bit of trickery.
@ehawk6838
Жыл бұрын
Hey. Coffee, I appreciate your videos. Not only because I started playing Morrowind again. 🙂
@conspiracycracker5254
Жыл бұрын
I wanna see COFFEE NUT do a video on SCROLLS next, THNX!
@maijstralkazuki8960
Жыл бұрын
Funny thing; There is a room in the Ald’ruhn mages guild that I would use as a base and throw stuff in, (literally just drop stuff on the bed) lock the door with that spell, and open it every time I came back with stuff. I would then throughout my play through upgrade the magnitude to ensure no one could get in. This was ,of course, before anyone knew tips and tricks or how things worked in the game so I was just doing like real life eh? 🤣
@CoffeeNutGaming
Жыл бұрын
That's awesome! Haha At least you leveled your alteration 👍
@MrMyers758
Жыл бұрын
So with the lock spell you could use it passive-aggressively; by locking a patrolling guard in a room he visits while you rob the place
@controllerspixelsplayers9202
Жыл бұрын
indeed
@Fossil_Frank
10 ай бұрын
You can use it offensively too if you're a mage. It's situational, but a locked door is a door that enemies will constantly rush into if they're already in combat with you. A this point you can blast them with area effects. If the area is large enough it will "penetrate" doors, walls etc.
@liamnehren1054
Жыл бұрын
Haven't played Morrowind at this point I think for a decade! But Turn Undead was also great for dividing and conquering. hit all but one of the undead enemies with it and destroy the last 1 rinse and repeat.
@CoffeeNutGaming
Жыл бұрын
You're totally right. Great callout!
@D3Z3R7
Жыл бұрын
He's right, I cast bound weapon once in 2003 and went "oh I have to cast it again? nah I can't be bothered" then proceeded to spam my 23% cast chance fire bite on dunmer and spend 20 minutes reloading lockpicking. And I still do that. First impressions are everything.
@pauloa.7609
Жыл бұрын
😅
@miftosaurus
Жыл бұрын
one of my early playthroughs... trying to kill Foryn Gilnith, as mage, but i had just one destruction spell, but Foryn was NOT impressed at all. died, reloaded, and checked my spell list... "blah, just that shitty dagger spawn! :( let's try, if not... uhm... maybe another toon!". conjured dagger... a daedric one? huh??? O_O ok, lemme see, enter, talk, battle, Foryn dead after 2-3 hits. i really missed i'm skilled in short blades, as racial, and have short blades as main attribute!... :) another noob playthrough another toon... i was moving like a snail! 🙄 checked my spells list...eh, nothing useful... going in a... very wellknown ancestor tomb, armor 0... blah, at least, i have bound boots... ok... bounded, and i was... not rabbit, but somewhere close. next, i conjured boots again, to see how much time i need to go back to Seyda Neen... whew! :D the only nag: when expired, you are barefooted! :D
@jeremyzang8802
Жыл бұрын
In the tomb where you grab the skull like third main quest there is a chitin dagger called the dagger of judgement with pre much a dread curse enchanted effect makes your early game squshiy rouges or mages l have a better fighting chance against warriors
@resid3nt3v1l
Жыл бұрын
Reach is amazing since you can open things from a distance or without making the trap trigger or steal from across room without benig seen
@resid3nt3v1l
Жыл бұрын
Telekinesis * sorry I have it renamed reach lol
@lawrencemcconnell8962
Жыл бұрын
Nice guitar!! Slotted head-stock, cutaway. Is it a steel-string?
@CoffeeNutGaming
Жыл бұрын
Thank you! I have it strung with steel right now. It's a gypsy jazz (manouche) guitar and that pluckier steel tone is the most common. If you like guitar and dont know gypsy jazz, give it a listen. Really fun music!
@t.b.cont.
Жыл бұрын
Gonna spell craft all these effects together thanks for the recommendation for my next Swiss Army knife mage build
@justjoe1071
3 ай бұрын
God i love the moon runes/symbols used for magic spells.
@CoffeeNutGaming
3 ай бұрын
Totally agree - gives it such a cool vibe
@ChrisJones-xd1re
Жыл бұрын
Bound Armor is even more powerful than that, at lower levels. It is always worn as if the user had an armor skill of 30, so the example of 10 defense would actually be less if the user's armor skill was less than 30.
@MajkaSrajka
8 ай бұрын
And its weightless, meaning both more loot and more speed when zooming around. Oh and bound weapons are weightless, so their attacks do not use any fatigue too.
@Dexter_Copier
Жыл бұрын
Man, I don't think I've ever seen a real Morrowind channel that actually digs deep into the lesser known mechanics of the game. By lesser know I mean that few people of the mainstream TES community would know about.
@Dexter_Copier
Жыл бұрын
@@reesetorwad8346 Man, I gotta keep up the search then.
@andrewcotter2036
5 ай бұрын
I dig the Aether Realm t-shirt, bro
@CoffeeNutGaming
4 ай бұрын
Such a killer band
@warrensharp6681
5 ай бұрын
Fuck yes the aether realm shirt!
@CoffeeNutGaming
5 ай бұрын
Hell yeah! Such a great band 🤘
@ruinenlust_
Жыл бұрын
Tiny metal hand crew!!
@CoffeeNutGaming
Жыл бұрын
TMHC 🤘
@DraconiusDragora
Жыл бұрын
Another spell that is extremely underrated, to the point I have never seen *ANYONE* use it. Feather. Now I can already hear the old argument of "Fortify Strength is better!!!" Counter Argument; Feather makes you Faster. Wait how? By lowering your total weight, you actually reduce the speed malus you gain per point above 0 up to your max. The lower the weight you have, the faster your character can move. Sure raising your Strength up to 500+ will make it so you 1hit kill everything with most Daedra weapons. But their weight will still weigh you down, hence still making you move slower. So if you really want to make Sonic, get Feather along with fortify Speed and Athletics then when you press Shift, there you go! Basically Weight heavily impacts how fast your character can move. More Weight = Less Movement by x% So feather, which reduce Weight (A fixed Value) by a Fixed Value. You can easily reduce all weight on you, and be extremely quick and nimble.
@MajkaSrajka
8 ай бұрын
IIRC Fortify Strength would also increase your movements speed, as your speed is reduced by the % of your encoumberence, meaning if your Carry weight is 40/200, and then you buff it to 40/400 you get faster.
@DraconiusDragora
8 ай бұрын
@@MajkaSrajka Yes but as stated it will Never be 0 malus, and the way the game calculates, you can have 1million strength. The instance you have 1 weight, it starts reducing your speed by a set amount. As in your example, raising from 40/200 to 40/400, you go from a 20% speed reduction, to 10%. But have Feather 40, and it goes from 20% to 0%. But Raising Strength from 40, to 100, to get 500 weight limit, still would not put it to 0 malus. And the lowest it can ever go to is 1% as long as you have X != 0 it will reduce speed by 1-100%. In basic terms, you can have 0.1 in total weight, and it will count as 1% speed malus. That is why Feather can actually be something good to have, just to reduce the malus. And you don't even need to have Enchantments of Feather, you can have potions of them. But in Enchantment terms; They both have a Base cost of 1, but Strength gets a Diminishing return on the speed malus. However, that is not why people use Fortify Strength, they use it, because all weapons have their damage output increased insanely. Every single point in strength increase your damage multiplier by 0.01. At 100, you have 1.5, meaning you do 50% more damage. At 200, you have 2.5, doing a whoping 150% more damage. And that number just keeps on going. So a weapon that does a maximum of 80 damage, at 100 strength, does 120, at 200 strength, 200, 300 strength, 280 damage. And since the highest hp anyone has except for Dagoth Ur, is 400, it spirals out to 1 hit killing extremely quickly.
@MajkaSrajka
8 ай бұрын
@@DraconiusDragora 1 Fortify Strenght gives you 5 carry weight, and 1 Feather reduces your carry weight by 1, so if you have 150 out of 200 Encumbrance, you have 75% speed penalty. If you can cast only Feather 50, you will end up with 100 out of 200 Encumbrance - 1/2 total carry limit. If you cast Fortify Strength 50 instead, you will gain 250 extra Max Encumbrance and end with 150/350 - less than half of your carry weight. It all depends on what are your statistics. If you are a light armor assasin and want to get more speed, feather may be better than Fortify Strength (if you can feather yourself down to zero or near zero), but if you are 280/300 on the very edge Fortify Strength may be better. That, on top of the fact that i find Restoration to be generally speaking more versatile than Alteration (Resist Element is generally speaking better than Frost/Fire Shield, Fortify Strength is pretty close to Feather in speed increase but has additional damage benefits, Fortify Armor skills is better than Shield skill, and effects like Open/Lock/Levitate do not need to be super high level to be useful). Fortify Strength isn't imba on its own, if you play non-mage class then the best you can do is 30 Strength for 60s for 90 Magicka - which could very well be 225-450 fire damage if you created your custom fire damaging on touch spell. Fortify Strength gets more interesting when you make 300 Strength for 6s for 90 Magicka alternative that assuming you have 100 base strength will buff you from 150% damage to 450%, effectively trippling your damage. Why Strenght buffing is actually busted, is because you cannot buff spelldamage with Constant Effect buffs (like shield enchants), and because Sujamma is extremely fucking busted, giving you effect that would cost about 150+ Magicka, for cheap, stacking infinitely. Imagine if you could buy instantly castable infinitely stacking 225-450 fire damage scrolls at this price, which you could all fire at once. Their strength bonus could be cut by one zero and they would still be one of the best items in the game. Basic Feather 50 points for 10s for 25 magicka isn't that great of a deal, as you could make custom 60-120 Fire (or Frost) damage spell for 24 magicka, which in many cases would be a better combat spell haha.
@DraconiusDragora
8 ай бұрын
@@MajkaSrajkaIn unmodded Morrowind, the Max Magnitude is 100. And in unmodded Morrowind, Feather in constant effects is 5 per point. Same with Fortify Strength. And the maximum amount of Enchantment points you can have is 1335 with the official plugins, and you get all of the items with the highest Enchantment capability. And sometimes, it is just better to lower the overall weight, than increasing strength again. Examples. Daedric Towershield Enchantment points 225, that is a total of either Fortify Strength or Feather by 45 points. It weight is 45. Feather will Nullify the Weight of this item entirely. Meanwhile Fortify Strength will increase the total weight you can carry, but it has not nullified it. Meanwhile both Daedric Gauntlets have 60 points, and weight is 15 each, in this case each one can increase Strength by 12, which will be better than Feather. Glass Greaves has 10 points, so 2 strength is more effective than 2 points of Feather. And in spell making, both Fortify Strength and Feather, are extremely circumstantial. Having a 100 Feather, for 5 Seconds, which is damn costly, will do literally nothing, compared to a spell that increases you Athletics by 100 for 5 seconds. But both would be way to costly for the amount of use it has. But if you make a On use Enchantment, then Feather will outweigh Fortify Strength. Similarly, when going into Resist Magicka, and Resist Elemental Damage. Magicka doesn't stop Elemental damage like Fire, Frost, Shock or Poison. But does stop example Damage Health, Fatigue, Magicka, Skills and Attributes. So making a 100% Weakness to Magicka, with a 100 damage to health, while you have 100% Resist Magicka, you are immune to that spell, even if reflected. But a 100% weakness to Fire, with a 100 Fire Damage, the Weakness gets Resisted, but the Fire damage will still hit you. So understanding what, when and how, something is useful, is very important. Same as if you want to get the highest damage reduction in the game. Put on full Daedric Armour, get Heavy Armour Skill to 100, then boost it by Enchantments to 200. This literally gives you over 500 Armour, making you only take 25% damage from Physical attacks, but not Magickal ones.
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