Game Programmer Course: bit.ly/3jrkkb4
Learn 5 ways to improve the performance of your Unity3D C# code.
0:00 - Intro
0:35 - Outline, Likes, & Course Info
1:04 - The Unity Profiler
6:44 - Unintentional Debug.Logging! (and a trick to disable them)
7:42 - Using LINQ in the wrong spots (and what LINQ is + why it's wrong 'sometimes')
11:03 - #1 BEGINNER TIP - Caching!
14:28 - Camera.main notes...
14:56 - Pooling (with some code examples)
19:41 - Final Thoughts
Негізгі бет 5 ways to make your unity3d code faster
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