This sixth chapter is an advanced tutorial based on a popular use case: the wedding cake mapping.
It covers all of the specificities regarding the Shaders in HeavyM 2.
00:00 Intro
00:27 Import and Display Shaders
01:09 Customize Your Shaders
05:41 Combining Shaders with Media
07:13 Shaders on Sequences and Transitions
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Негізгі бет Ойын-сауық 6 | Master our more advanced features : Shaders | HeavyM 2 Tutorial
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