@@DeadBeatLoser69 i have a strike on my channel, im not allowed to
@DeadBeatLoser69
Жыл бұрын
@@KrazyRabb1t oh damn, that sucks
@naryrtxp7681
Жыл бұрын
32:17 the irony of the radio reporting short term memory loss and THEN repeating the fact about short term memory loss in the next sentence is hilarious. These little details make me miss old school Treyarch so much man
@gun_violence_gaming
Жыл бұрын
At first I didn't understand why he repeated it so I was like wtf
@tCoL_corp
Жыл бұрын
Then immediately warns of paranoia saying that you REALLY need to look out for that then starts saying the most paranoid things you can say THEN implying that you killed 14 men in a fit of paranoia and psychosis is just comedy at this rate
@MoldyRoach
Жыл бұрын
@@gun_violence_gamingcan you explain please I'm confused
@gun_violence_gaming
Жыл бұрын
@@MoldyRoach he has short term memory loss bc he is infected so he's displaying symptoms as he reads them off.
@MoldyRoach
Жыл бұрын
@@gun_violence_gaming oh damn. Thanks for explaining. Now I understand 😁👍
@DannerGlay
Жыл бұрын
Its crazy that at 11:14 another group seemed to follow Rictofens orders, but got left behind to die just like the victis crew in Tag Der Toten, the foreshadowing is unreal
@zombies4evadude24
Жыл бұрын
I think that group was actually the followers of Maxis, not “The Flesh”. That’s why the guys talked about destroying their electronics: because that’s the only way Maxis can speak to them.
@PhoenixPalmer88
Жыл бұрын
Forshadowing implies they had a plan
@mftripz8445
Жыл бұрын
Lmfao bo4 was barely canon tbh, it was supposed to end with bo3 revelations. Treyarch then probably got told by activision to make a 4th installment of black ops
@localshowershitter5730
Жыл бұрын
Bo3s ending was absolute dogshit, BO4 actually puts all to an end
@MrKnowItAll5353
Жыл бұрын
@@mftripz8445 there are multiple cyphers and codes referencing events that happen during BO4 in BO1, 2 AND 3. Not sure how it's 'barely canon' when they talk about stuff in the game 8 years before it actually comes out.
@MR_COW
Жыл бұрын
57:15 *seriously sad shit about Billy's childhood* Rabb1t: "so have you ever wanted a free blunder gat?"
@Wizzop420
Жыл бұрын
I can’t emphasize how much I love the inner monologues when u down on MOTD. Such an amazing touch and adds so much personality to each character
@fishymemes840
Жыл бұрын
Al's are so sad, bro can't get a break.
@bayareasportsfan04
Жыл бұрын
They're all pretty sad
@owenandrew7951
Жыл бұрын
Just another reason mob is the best map. THATS WHY HES THE 🐐
@massive_baby1217
Жыл бұрын
@@owenandrew7951I never got to experience online mob. I have the game, but I never played it and now blood is my "normal"
@IAmSnailMan
Жыл бұрын
21:15 "if you listen closely you can hear the tranzit loading screen music" "YOUR HANDS ARE SLOW YOUR MOVMENTS SLUGGISH"
@masqueradian2028
Жыл бұрын
As a kid I loved the weird static radio noises in the background, like from the Transzit transmissions and many parts on Die Rise. I always thought about how mysterious and creepy it sounded given I had no idea what was going on story wise. I miss that feeling of mystery and horror from zombies, being creeped out is pure nostalgia for me with these games.
@solidsadd
Жыл бұрын
The beeping Tv’s in Die Rise always spooked me I loved it
@tonypeppermint5329
Жыл бұрын
I'll admit, it would be nice to get stories following some of the groups.
@robruss5354
Жыл бұрын
I like the hole more action focused new codz sure but something about that feeling of being weak and hopeless and also the feeling of being watched is so amazing and I wish that I purposely never figured out the story tl;dr new codz=bad knowing the story=not as creepy and mysterious
@robruss5354
Жыл бұрын
Also knowing that all that creepy laughter and giggles can just be summed up to Samantha is even worse
@buckrustle9237
Жыл бұрын
I still play bo2 and I still get nervous when I play solo
@just-intime7962
Жыл бұрын
Another fun fact about the EMPs. If you throw an EMP at the zombies to stun them, when shooting the DSR with the Suppressor attachment, it’ll wake up the zombies, making the Suppressor attachment completely useless
@rayyanchowdhury8306
Жыл бұрын
suppressors don't completely eliminate sound which makes sense
@patrickm1
Жыл бұрын
@@rayyanchowdhury8306Yeah but you're not supposed to be able to appear on the zombies' minimap
@saulverastegui9147
Жыл бұрын
@@patrickm1 bruh they have a constant UAV , why do you think they run at the player from all sides
@davinport4832
Жыл бұрын
Yeah the suppressor on the dsr hurts you more than it helps you it just decreased dmg slightly that’s it
@roseflows6585
11 ай бұрын
@@davinport4832 i increases powerup droprates and makes you earn more points...only hurts you if you're not good at the game to begin with
@kingdoug4618
Жыл бұрын
The "Alcatraz swim team" book might be a reference to people who tried to escape but drowned swimming
@Weirdoh8er
Жыл бұрын
It has to be
@cluckendip
Жыл бұрын
well of course
@tonypeppermint5329
Жыл бұрын
Damn.
@theslasherof78
Жыл бұрын
Keep in mind, there are usually swimming competitions around that bay, too. Also, those prisoners have been heavily theorized to have survived. Judging by the fact no bodies were found.
@AnimalAlmighty
3 ай бұрын
definitely
@victorjozek5384
Жыл бұрын
27:00 The work put into the zombie voices really convey how insanely corrupted element 115 is. What's left of their inner humanity is screaming from the very depth of hell and it's truly terrifying.
@diabeats_
Жыл бұрын
To me, I keep hearing "He lied/lies," "help me," and "the pain." I think they're trying to warn Stu about Richthofen(?)
@HibouxxxDContract
11 ай бұрын
English isn't my native language so I can't understand anything they say but I still find it really cool while playing/watching a vid
@tri-sapien6487
Жыл бұрын
I just love how the perk machines are demented in Mob. The reason Shi No Numa never got unique models for them is because Treyarch wanted them to seem more magical, but in Mob, no amount of magic will save you from Purgatory.
@remazure
Жыл бұрын
Here’s something about MOTD that some people don’t know. A theory about the zombies’ red eyes. You know the teddy bear photo from the MOTD trailer? That’s cell 14-D, a prisoner was screaming for 7 hours straight that something with *red eyes* was in the cell with him, when the guard finally checked on the prisoner, he was dead with cuts and marks around him, it was not possible to have been self harm due to the fact that the human body and the brain would not allow the person to have done that much damage. That’s a possible theory as why the zombies have red eyes.
@Jackson-jb5ts
Жыл бұрын
That’s actually pretty cool
@beansfebreeze
Жыл бұрын
Sounds like a skill issue tbh
@remazure
Жыл бұрын
@@beansfebreeze yeah, honestly I would’ve killed the demon smh
@sanfordrussell8549
Жыл бұрын
@alritenocom Yeah honestly just hit the demon with the full force of a dying star
@remazure
Жыл бұрын
@@sanfordrussell8549 yeah that prisoner has a massive skill issue ngl I bet he had a mod menu but didn’t know how to use it and got folded
@ClonedGamer001
Жыл бұрын
Small thing: Double-PaPing doesn't grant random attachments. Each weapon has its own list of attachments that double-PaPing cycles through in order. For example the HAMR will always go Reflex Sight -> ACOG -> Foregrip -> Back to Reflex Sight.
@lxrdxrist
Жыл бұрын
If only it made the damage output slightly better each upgrade
@UndertaleFan-cx2mc
Жыл бұрын
Except when there’s only one available like with the KAP-40 Fast Mags or nothing
@thispersonistedious1101
Жыл бұрын
Whenever i pack the hamr it seems to be random cuz i got the acog and the red dot over and over and it took forever before i got the foregrip
@ClonedGamer001
Жыл бұрын
@@thispersonistedious1101 I may be mistaken and it's random within the set, or maybe it varies from weapon to weapon. Been a while since I played BO2 zombies and I rarely double PaP most weapons when I do play. Point is the attachments aren't truly random, since most weapons only have three or four preset builds that can be applied.
@owenandrew7951
Жыл бұрын
@@ClonedGamer001I always thought it was preset too. In my experience you will ALWAYS get long barrel the first time to double pack the executioner, for example
@dylanchilders
Жыл бұрын
Its stuf like the radios in Bo1 and Bo2 that really amped up the atmosphere. When playing Zombies there’s usually not much worldbuilding since you’re confined to individual maps, but hearing these kinds of radios where the groups of survivors are trying to find other signs of life out there and the ones about the flesh always spooked me as a kid
@dylanchilders
Жыл бұрын
And the ones where its people losing their minds from hearing Richtofen and Maxis are really cool too
@tonypeppermint5329
Жыл бұрын
It's so great. It builds to the horror world our crew is in.
@Burner-o8k
Жыл бұрын
You’re still a kid. And you have bad parents for letting you play 18+ games as a child
@ethanmaciel7464
Ай бұрын
@@dylanchildersis thag the explanation for the radios,that the town went completely mad from hearing the voices?
@expressset430
Жыл бұрын
12:56 knowing that the spire is reffered to as the "tower of babel". The hearing two voices, the instructions, the voices not answering when they try to contact it, especially after activating the spire... the story obviously has some biblical inspiration
@Sh1v3rIZAE
Жыл бұрын
YOU SHALL RESTART, ANEW!
@cobrabear6497
Жыл бұрын
The inner monologues of the prisoners is honestly very interesting to hear. Their regrets, insecurities, and hearing how they got caught are all so interesting.
@anawesomedoc469
Жыл бұрын
So nice of tim to still let you upload videos after you lost it
@C4inner
Жыл бұрын
💀💀💀
@paulvonlettow-vorbeck4302
Жыл бұрын
Frfr Tim is so generous 😊
@qwedeh100
Жыл бұрын
did I miss smth 💀💀💀
@MustacheoSmith
Жыл бұрын
@@qwedeh100same-
@lonniegreene372
Жыл бұрын
@@qwedeh100rabbit named his most recent stream "round 100 or tim gets the channel" he did not get to round 100
@dylanchilders
Жыл бұрын
Damn, I knew that the perks in motd had like unique ambient sounds, but I didn’t realize it was like creepy lullaby versions of the actual jingles. In game its really hard to tell, so ive always just thought it was like random xylophone riffs and ambient noises, but hearing them in the entirety really shows how hard treyarch went into the horror theme for this map
@rhulkdiscipleofthewitness8180
Жыл бұрын
When I heard the mule kick whistle I thought it was about to be deaths theme from puss in boots
@Lazy_ness
Жыл бұрын
I love the lore when its a regular zombie apocalypse and not some grand adventure of cycles and wizards. just to know that there is an outside world suffering too, which sounds morbid but i think i like that more
@commander_eaa2862
Жыл бұрын
Eh, I like it when it’s neither personally because I find the apocalypse stuff to be overdone in zombie media in general. I prefer it when it was about conspiracies and historical fiction, when the outbreaks where kept secret from the world yet still felt so alone
@BarracusObamus
Жыл бұрын
I totally agree. I know people say the regular zombie apocalypse trope is played out but the sense of fear and hopelessness that comes with it makes the games a lot scarier.
@giwifruit5032
Жыл бұрын
@@BarracusObamusI think it’s because on how we see the perspective from our characters, there is something very interesting when we hear what others are going through in the same scenario.
@tonypeppermint5329
Жыл бұрын
@@giwifruit5032 Mkes me wonder what these survivors have been up to.
@UnshotSpy
Жыл бұрын
but thats really fucking boring. look at the walking dead, it just became the same rehashed shit every season. the way they did cod zombies was way more interesting lmao
@Colin-bowser
Жыл бұрын
Fun fact: (you wouldn’t find this unless you play tag der toten) the maker of the pack a punch machine and the vrill device was Jedediah. The blacksmith in the town on buried. His wife died so he put her in the pack a punch machine and created the witch. And in der reise Richthofen, when you pack a punch he asks what scientist made this and he wanted to thank him, signifying that group 935 didn’t create the machine like everyone had assumed
@caruizalfaro
Жыл бұрын
It actually was his mother, not his wife. He even says in a recording that the Ghost of his mother looks like a younger version of her.
@cosmonauthal7651
Жыл бұрын
I’m sorry but this shit is why the zombies story lost me long ago, like we are putting people in fucking machines lol now I’ve heard it all.
@Kdot..F
7 ай бұрын
@@cosmonauthal7651but zombies
@ryukobestwaifu3319
6 ай бұрын
@@cosmonauthal7651why is that the part that got lost on you? As if people being turned into numbers and data like in five or monkeys in lunar lander's like ascension wasn't weird enough
@TheDarkYoshi64
6 ай бұрын
@@cosmonauthal7651Tentacle monsters and magical elements are tame but someone getting put in a machine is too much to comprehend I suppose
@kobeyheberling6172
Жыл бұрын
You're telling me after 13 years that I could jump through the windows on 5 and somehow never knew this?!? wow.
@dhimitrisuarez6348
Ай бұрын
It has to be a crouched jump and it requires timing. On console is básicamente impossible
@KingKablooie
Жыл бұрын
my god, the fact the Stu never went skitzo to the max even after the zombies trying to talk to him, really shows his mental fortitude, or whatever its called.
@Nexus_Simulations
5 ай бұрын
You got it right, it's mental fortitude but it might also be the fact that he knew the effects before hand due to possible older members of the flesh. It could be possible.
@nqk_0662
4 ай бұрын
@@Nexus_Simulationswould explain why he’s the last one from the flesh
@gabrielsolis9975
Жыл бұрын
26:54 fun fact in the spanish dub of the game some of the zombies will speak and say “he is lying” or “he lies” Witch is probably a reference to the fact that Richthofen was going to betray the victis
@Burner-o8k
Жыл бұрын
Literally happens in English
@diabeats_
Жыл бұрын
Let's go, I thought I heard that lol
@maleexile9053
4 ай бұрын
Maxis betrays you to
@Luis_Estevane
2 ай бұрын
it happens in English wdym
@commander_eaa2862
Жыл бұрын
To add to the creepy sounds on TranZit If you go to Town and open up the bank and go to the barrier near where you can deposit points, you can occasionally hear someone screaming or yelling. On Town if you go up against the barrier in the street thats on the road, near where the bowling alley building is and the bar, you can occasionally hear what sounds like a baby crying. Also idk if Krazy mentioned this before, but Nacht Der Untoten in the cornfield has its own unique ambience track separate from the WaW and Bo1 versions
@thesupersonicstig
Жыл бұрын
On Nuketown, the zombies that aren't CDC zombies are zombiefied multiplayer character models in Black Ops 1 Nuketown.
@ClonedGamer001
Жыл бұрын
There's actually another thing with the free perk dig spots on Origins. If you throw a semtex at one, it becomes visible even without zombie blood. You still need zombie blood to actually dig it up, though.
@joaohenriqueneuhaus2023
11 ай бұрын
12:38 Damn, that is just amazing! The idea of Richtofen and maxis appearing to a lot of other people besides the victis crew makes everything make more sense.
@TREVORVADER
11 ай бұрын
Yeah hearing all the radios added a whole new layer to Black Ops 2’s zombie story. I never heard the radios before this video.
@TortillaClown
Жыл бұрын
The mob crew spewing their hearts and showing that they still had emotions even after all they did. Rabbit- Hey so you want a free blundergat😀
@Czarypoo
Жыл бұрын
Nuketown Zombies is based on BO1 Nuketown multiplayer. The mail boxes are from the multiplayer and have always said "woods" and "mason" and the base in the distance is for the end of the match. 42:30
@dylanchilders
Жыл бұрын
Its crazy because ive always heard those zombie talking sounds on Die Rise but it wasnt until recently that I figured out only Stuhlinger can hear them because of him eating the zombie flesh. I always thought they were just general ambient sounds on the map
@dylanchilders
Жыл бұрын
Whoever VA’d and mixed the audio on those sound effects did a phenomenal job as well. There are certain parts that I still vividly remember because of how much it freaked me out and stuck with me as a kid
@BarracusObamus
Жыл бұрын
I wish treyarch did more stuff like that, really adds to the atmosphere
@fresh_Mancio
Жыл бұрын
1:24:24 bro u forgot that while u are doing the easter egg if u take zombie blood before every steps, samantha with her demonic voice will tell u all the vorkuta step, and also that during zombie blood samantha will speak to you and is a different dialougue for every character and his interaction with richtofen is unique; also if during the match u dont do the easter egg samantha will insult u.
@theslowrevive5328
Жыл бұрын
Im convinced the only reason people think Arthur's name is Leroy is because Vanoss used the Leroy Jenkins sound effect in his buried video
@CobRaM4tRIX
Жыл бұрын
It's moreso because everyone coincidentally tied the introduction of the character, running head-first into debris without second thought, to the ever classic (and culturally relevant at the time) meme of Leroy Jenkins. And, if I recall correctly, I'm pretty sure most people in the community actually refer to Syndicate as the originator of the nickname "Leroy"... or at least the first large and influential creator to do it.
@grimm3995
6 ай бұрын
Other way around actually!
@maleexile9053
4 ай бұрын
Our boy Leroy
@burneraccounthandle
2 ай бұрын
@@grimm3995what is
@jakeypooh9228
2 ай бұрын
@@CobRaM4tRIXsad that syndicate ended up being a piece of shit that cheated his runs and scammed kids. Also funny enough by buddy and I just randomly named him Leroy ourselves without any prior knowledge of the map or creators calling him that. Not trying to be like “We came up with it first” just that we came to the same name as everyone else did lol.
@tonypeppermint5329
Жыл бұрын
It's so great hearing the radios as they help build the world our crew is trapped in. I think it would of been cool to follow some of these stories in their own little stories, see how they end.
@stenerquesten7249
Жыл бұрын
In my opinion I love the radios on victus really interesting showing us what life is like going on, people surviving and what not does make me wish we got a cod zombies game where the entire maps are like Tranzit and Die rise
@Fxrrxt2x
Жыл бұрын
The inner monologues of the mobsters is amazingly good. They sound so realistic. And, I think anyone thats ever been way too down on themselves know what those thoughts are like...
@flamedramon68
Жыл бұрын
The Die Rise zombie cries are terrifying and heartbreaking. You can barely make out "He lies... he lies" and "The pain... the pain." I'd give em a hug if they weren't trying to eat my brains 😢
@cjsm935
Жыл бұрын
I absolutely love these in depth analysis it actually makes me remeber zombies used to be creepy. It isn't in bo3 onwards but waw-bo2 was actually relatively creepy
@emerald4218
Жыл бұрын
1:24:30 there are similar messages inside the robots if you have zombie blood when you go inside them after upgrading all 4 staffs
@UndertaleFan-cx2mc
Жыл бұрын
Ironically, that POWER poster in Tranzit was in the campaign mission Fallen Angel, which you can see in a viewing room that you’re required to enter partway through the mission (overlooking a VTOL and a few important characters, very small room)
@Peeingbaby
Жыл бұрын
Zombies isn’t zombies without Krazyrabbit and Tim
@chasek6495
Жыл бұрын
Rabbit, the hero we didn't want, but the hero we needed the most
@Nathan-uc6rn
Жыл бұрын
1:08:39 I wonder if those sounds are supposed to be a reference to the Tommy Knockers, an urban legend about creatures who lived in mineshafts and were said to have knocked down the support beams that kept mines from collapsing, trapping and killing any miners unfortunate enough to still be inside the mine.
@tommiac3214
11 ай бұрын
Me: peacefully listening to the Tranzit diner music Speed Cola: YOUR HANDS ARE SLOW
@cptshelly
Жыл бұрын
God i miss old zombies , back when they put some much obsure stuff into maps stuff most wouldn't even notice. Like radios were always a thing but back when we had to piece everything together. Wish we could go back to that those were the days. Like if you took out the rictofen stuff of black ops 2 zombies it really could have been great , government conspiracy , government coverups , just survival at all costs .
@fullnelson4986
Жыл бұрын
The good old days
@weskingtime6087
Жыл бұрын
Black ops 4 still has new stuff being discovered today, zombies hasn't changed much you guys just became haters bc of nostalgia
@lex0h2
Жыл бұрын
@@weskingtime6087 zombies has absolutely changed since the glory days of WaW, bo1, and bo2
@nqk_0662
4 ай бұрын
That’s the thing with story telling, how much can you keep hidden and how much can you share or tell ?
@truetrip2235
Жыл бұрын
Ok this was the video we all needed admit it rabbit is the best youtuber ever
@orphanwater6780
Жыл бұрын
I think it’s cool that the way max is was scared when rich made him into the drone was the same way SOPHIA felt towards maxis when he turned her to a robot
@GiggleFist720
10 ай бұрын
I’ll never forget doing the Easter egg on Die Rise with my best friends in high school and hearing the zombie voices in Samuel’s head and being kinda freaked out. I kept asking my friends what they thought about the sounds and they kept saying “what sounds?” I was uneasy finishing that egg while sitting alone in my house at 2 in the morning.
@Self_god96
Жыл бұрын
I would argue that the fallen robot’s name is baldur considering his death brings the start of fimbulwinter (and it’s snowing in the map as well) which is basically an intense winter that last 3 years and marks the beginning of ragnarok (the end of the world)
@thelewisjoestar
Жыл бұрын
Seeing Tim's gameplay puts a smile on my face
@eurfplayz5064
7 ай бұрын
14:23 “…one thing a lot of people might’ve forgot if you don’t really play TranZit with friends - like I do, because I don’t have any…” TOOK ME OUT 😭😂
@notyours807
Жыл бұрын
Love this series, COD Zombies has a level of detail that made my mind run. Shame most people often forget it.
@jaylanhilliard2484
Жыл бұрын
Man those quotes they felt unreal i can't imagine like if black ops 2 zombies was tv series having hear these quotes the fear that'll be flowing through me especially like stuhlinger hearing zombies voices
@Jenamphetam1ne
Жыл бұрын
Black ops 2 has some of the best radios. They were all so grim and hopeless. The idea that there were many other survivors who were driven mad and then abandoned by maxis and richtofen is just so demotivating. Its some of the best world building the series has ever done, and it serves as a depressing remember that youre choosing between 2 nazis that are only slightly different flavors of evil.
@donutdog1937
Жыл бұрын
Did you know that in the end screen of die rise the sound at the end is supposed to be Brutus locking a cell door which was foreshadowing the next map mob
@chickenlicken4700
6 ай бұрын
The fact the zombies are begging stu to help them is just... creepy, you can hear "help me" in all most all of them and one of them in particular just say "please" over and over... thats nice to know...
@FreyaRiftGaming24
Жыл бұрын
I like how at 21:20 when he is showing off the music in the background and talking about hearing it when silent, Speed Cola just came in like. "Not today, its my time to shine"
@paradoxobscure2210
9 ай бұрын
Nuketown you forgot that after round 25, the zombies eyes change indicating that moon’s easter egg, Richthofen controlling the aether in the MPD.
@GalacticStudiosInc
6 ай бұрын
Die Rise is by far one of my favourite maps, it needs a return
@CheekClapperJ69
Жыл бұрын
"Symptoms are variable, but most subjects display short term memory loss, phychosis, delusion, and paranoia. Short term memory loss has also been reported, ..." wait a second...
@wardogman2.087
Жыл бұрын
DAMN THAT WITCH CAN PLAY THE PIANO 🔥
@DetectiveJones
2 ай бұрын
1:17:53 I don't know why, but that got a solid laugh from me. Just seeing this gigantic, dead robot laying on the ground getting smack talked "This robot was over hear dicking around, falling down" Just caught me so off guard. Poor robot, should be immortal but died and now it is forever tormented.
@1Subversion1
4 ай бұрын
21:14 *Krazy trying to get b roll of the tranzit diner music* Speed Cola: "YOUR HANDS ARE SLOW!" 😂
@Jimmy_Buckets777
4 ай бұрын
21:19 Diner : 🎵🙂↔️😌🎵 Speed Cola: 🎵💃🕺🎵
@piercebrown612
Жыл бұрын
You’re an absolute beast for adding in the “TURN VOLUME DOWN” queue. I wouldn’t lost an ear after cranking my volume up freaking the fuck out listen to those sounds only to be jump scared by your KZitemr excitement voice next.
@Freelancer837
Жыл бұрын
I will always hate how Buried was Jimmy Zielinski's last map. I really want to know how he would've continued the story. I hate Maxis's ending was just made canon and Richtofen's side of the story was just completely ignored. Especially given that the round infinity part of the easter egg on Buried is one of, if not the coolest steps in any easter egg we ever got. Like, Black Ops 4 and everything after it all continue off the idea of getting the alternate ending in Mob of the Dead (just a different white screen flash) but something like BO2's Buried ending just gets ignored? So incredibly lame and wasteful.
@tolkienbarnett4756
Жыл бұрын
It's not that it gets ignored, it's just if you do Richthofens side, that round infinity IS the conclusion to the story, Richthofen becomes all powerful, maxis and Samantha lose any way to stop him. He abandons the zombies crew to die just like he has with all his previous teams, and that's where you see there corpses on round infinity. That's just the end of the book, nowhere to go from there. If Maxis wins however, Samantha becomes the zombie master again, and that leads to her contacting the primis crew in origins, leading to the events of black ops 3.
@tolkienbarnett4756
Жыл бұрын
As for the mob of the dead alternate ending changing the course of the story, that's a little more complicated. The whole story through blops3 is a infinitely repeating loop spawned by the primis crew, especially Richthofen, doing everything in his power to not die. But always comes to the same conclusion of being sent back in time by monty and rebooting the loop. Similarly the mob of the dead crew is in a smaller infinitly repeating loop made by the shadowman in order to trap Richthofen. Each time it ended with the three killing Weasel, but. If weasel kills the other three at the end, it breaks the loop, and he escapes the island. With him breaking his loop, he unknownkinlgy broke the primis crews loop, resulting in the blood of the dead map and the new ending
@Freelancer837
Жыл бұрын
@@tolkienbarnett4756 Nowhere to go from there? My guy, in Maxis's side the Earth was entirely destroyed yet they managed to continue the story, and without that Victis group ever returning either until an alternate timeline. Yet you're saying because one single group of 4 people died the story had nowhere to continue?
@Freelancer837
Жыл бұрын
@@tolkienbarnett4756 The Mob of the Dead alternate ending being what causes the change from BO3 to BO4's story wasn't actually confirmed anywhere, but it is a headcanon I will believe as well since they've never given us another explanation as to why it would've suddenly changed.
@tolkienbarnett4756
Жыл бұрын
@@Freelancer837 yes THAT earth was completely destroyed, but the reason maxis destroyed it was to remove Richthofen from power, and put Samantha back in, doing so allowed her to contact the primis crew on a DIFFERENT earth. No matter who wins victis's earth is destroyed. But if Richthofen wins then there is literally no one left in existence who can stop him, in any way and he leaves victis to die to boot. If maxis wins then Samantha can contact the primis crew and start the loop that we see in black ops 3. In addition, if primis is contacted then Richthofen saves victis crew from that earth and puts them in cryo to use their blood as his insurance policy.
@tobos8909
Жыл бұрын
It's so cool how much detail Treyarch put into even their weakest maps
@SNAKEeyes177
Жыл бұрын
28:09 I told my friends about how the zombies sounded weird this time around and they never believed me! I was playing as STU!
@Jek47
Жыл бұрын
The first bus station announcement “Loading and unloading only” is probably a reference to the 1980 comedy movie “Airplane”. Super funny film for those that haven’t seen it.
@ManofDumb
Жыл бұрын
rabb1t in his videos: calm, informative, nice, persistent, clean - ish rabb1t in videos with tim hansen: "do you think you would be a good nazi"
@mattz1lla
11 ай бұрын
1:06:47 Fun fact also, and I advise you don’t do this. If you get the LSAT on Buried and place it in the Fridge, every other map will give you a HAMR. Highly suggest you don’t do that unless you have a weird fetish for guns that just kick back in your face more than killing zombies lol
@Kaneismyworld207
4 ай бұрын
"Your hands are slow. Your hands are sluggish"🗣🔥
@MingeBorea
Жыл бұрын
21:20 virgin transhit music vs gigachad speed cola
@trevormcateer197
Жыл бұрын
The “Sedan” poster is the sedan crater in Nevada where nuketown is based. The first letter of each bo3 dlc makes out “seda” with nuketown finish off with “sedan”
@Magnus..
Жыл бұрын
The sounds Samuel hears says something like HE LIED HE LIEEED and HEEELP so it is way too creepy than that also the 666 code after inputing 115 into the machine references the rules of motd (the prison itself) which is shown on a leaflet somewhere
@stevenboelke6661
5 ай бұрын
The vibes of Tranzit were seriously on point. The size of the map did make set up and cooperation difficult, but if it weren't for the denizens being so annoying and so frequent, I think it would have been remembered a lot more fondly.
@joaohenriqueneuhaus2023
11 ай бұрын
17:16 Talking about EMPs, here goes another one: Emps can turn off a lot of perk a cola machines, but do you know it can also turn off the power switch in the enrgy building, desactivating all perks? Ask how I know...
@jokerwick69420
Ай бұрын
I found that out too
@SuperAwesomeSon
Жыл бұрын
I just had to leave a comment because I've been watching your videos every now and then. The way you do your pacing and segues along with the editing is superb. After trying youtube a fair bit with my father and seeing how much goes into this, I had to compliment the work done for a video this long. Very well done. Edit: I completely forgot to mention the research. Also very well done in that aspect, you went very deep for this. Love it.
@thefrostyblanket2
Жыл бұрын
I feel the classic 1950s announcements are more disturbing with the static and slow cadence of the speaker.
@prettylittleenclave
Жыл бұрын
Suprised you didn't mention the fact that some of the game over songs teased future maps. For example, Die Rise had a game over song that teased Mob of the Dead
@Magnus..
Жыл бұрын
Not round changes but rather game ending one
@prettylittleenclave
Жыл бұрын
@@Magnus.. oh my fault lemme fix it
@SoulKitsuneyt
Жыл бұрын
Der Riese also teased Kino
@prettylittleenclave
Жыл бұрын
@@SoulKitsuneyt I think there was one that teased origins and it's absolutely rad
@cosmonauthal7651
Жыл бұрын
That began all the way from World at War. The end of Natch Der Untoten was “Lullaby of A Deadman” which was the secret song in Verruckt
@Bruh..669
Жыл бұрын
I absolutely love china lore in real life🤣 its always like “mao zong chi introduces new social system, 15-50 million perish” 💀💀
@Unheardhat
7 ай бұрын
21:15 When the Speed Cola jingle starts playing during the Loading music, the way you turned and looked at it lol 💀
@Izzy_shelto
Жыл бұрын
Vibin to the transit starting screen music in diner Speed cola: 🎶YOUR HANDS ARE SLOW🎶 🕺🕺
@Crystal_Grimes
Жыл бұрын
21:15 peaceful guitar playing *YOUR HANDS ARE SLOW. YOUR MOVEMENTS SLUGGISH.*
@Sam_The_Shark
10 ай бұрын
21:16 "Man, this is such a peaceful din-" "YOUR HANDS ARE SLOW ‼️‼️🗣🔥‼️🗣🔥🔥🔥‼️🔥🔥‼️🗣"
@nibs991
Жыл бұрын
54:50 “what’s waiting for you out there Sal…” *Ad starts playing WELCOME TO DOMINOS*
@cylfix2623
Жыл бұрын
Those radio broadcasts at 9:04 were honestly the creepiest part of transit for me. The screams for me seem even more realistic then the ones in Verrückt… It also feels so unusual to hear surviving groups in these games…
@nikolai6489
7 ай бұрын
Two (if I’m right) of the tranzit group actually was from seperate human groups before they wiped each other out. Stulinger and the guy with glasses (he also was a cannibal since one of the groups believed in it after the zombies but didn’t relaize it causes infection and you can hear parts of it in tranzit.)
@nikolai6489
7 ай бұрын
They didn’t last long but would have been interesting if some groups would have survived until the dark ether was corrected.
@Camden24770
Жыл бұрын
26:53 gotta be one of the most terrifying little Easter eggs when it comes to audio
@Heademploder26
Жыл бұрын
Fun Fact; on Buried you can combine the Sniper headshot permaperk with the phd permaperk and when you dolphin dive into a group you get massive points.
@gabriellara5717
Ай бұрын
I've been playing MOTD recently, and I honestly _really_ love the version of the perkacola jingles on the map, they sound really esoteric, especially the Mule Kick perk jingle. Sad that the base map doesn't have mule kick or PHD, only available in Grief
@Bobman984
Жыл бұрын
34:27 Broken arrow is the name of the Nuke town facility on alpha omega. So that transmission is right before the nuke drops
@CobRaM4tRIX
Жыл бұрын
Broken Arrow is the name of the company/agency/whatever. It's the American equivalent of Group 935. The "Nuketown facility" in Bo2 may have been referred to as Camp Edward since that's what it's called in Bo4 Zombies' Alpha Omega. But since Bo4's Alpha Omega and Bo2's Nuketown Zombies are in two different dimensions it's not an 100% confirmation. The radio was likely referring to either Die Rise's location or a completely unnamed/unknown location tied to Broken Arrow. Considering the rough links to Die Rise and Broken Arrow/Weapon & Bios Testing, as well as the only known instance of a Broken Arrow facility having an outbreak being tied to Bios Testing, it seems more likely to me that the radio was actually referring to Die Rise itself. Though the point anyway is that they're not referring to Nuketown in that radio.
@Wade9473
Жыл бұрын
Short term memory loss has also been reported, but as of yet, I have been unable to confirm this.😂😂😂
@MoeShmoe
Жыл бұрын
Weasel talking to himself got me... its somehow relatable and really damn sad
@AiRsTrIkExXzZ
Жыл бұрын
Hey I saw some of these in Tim’s video earlier. Also with the MotD unique ending at the start of a game you can move around, you just can’t revive yourself and let yourself die
@sealsteal8736
Жыл бұрын
Dude, I didn’t even know abt the radio on tranzit. I’ll definitely show this to my friend if we ever play again 🤣. Love your vids dude!
@Hazmat547
2 ай бұрын
The criteria for double PAP is that if the gun is in multiplayer (and therefore is customizable) you can double PAP for attachments
@theofficialX3NO
8 ай бұрын
Bro I had the worst experience taking the greyhound bus to travel the country and it doesn’t make it any better knowing that the bus company in tranzit is based off of it 😭
@hyrus1299
Жыл бұрын
14:26 I did this by accident once and I was forever trying to figure out how to do it again! Goated video
@dillpickkle
Жыл бұрын
That’s was smooth. That was clean! For the first time in my life I’ll say it, nice ad lol
@Hexagon04
9 ай бұрын
27:02 it sounds like the zombies are saying "Pain" or "The pain," "Help," "Help me, please," "Please," while also mixed in with cries and whimpers of pain
@capnbruh
Жыл бұрын
1:25:02 Ok so if you end up doing this later in your game and you have an upgraded staff that is either Ice or Wind (pretty sure it doesn't work with the other 2 but never tested it), you can shoot a charged shot and just hold your shield out and it will count as melee kills (probably more frequent to do this if you play with randoms that don't know the map so they just kill everything). I don't remember if it does work on the Bo3 version as its been a while with the gobblegum just making the game too ez for myself but I think it does. This also makes it easier to just play through the beginning without having to worry about the micromanaging each zombie so you could do this on like Round 15+ without having to carefully melee like 40 zombies.
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