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After two years (9 months of writing and 1 year of editing), here is my complete and in-depth directional air-roll learning method.
Time stamps :
00:00 Intro
04:45 Chapter 1 : Thesis and theory
04:50 What is directional air-roll
06:46 What do people think about directional air-roll
11:16 Why has no one made a method yet ?
11:58 Definition of Idea vs Concept
13:45 The Rant
23:20 Rocket League is a skill game ?
29:28 Terminology
30:10 Why not learn with empiricism
31:34 Notes on tornado spins, reversed tornado spins, and the joystick
33:09 Closer look at the joystick inputs
38:25 Chapter 2 : The Method
38:59 The three pillars
34:41 Feeling
35:30 Constants
36:25 Tempo/Rythm
47:00 Note
48:04 The Clock concepts and Vectors
56:57 Angular momemtum
01:01:04 Turning with feedback loops, the basics of turning
01:03:03 Turning in a nutshell
01:09:19 Calibrating
01:14:56 Reverse clock
01:17:09 Turning 2.0
01:21:30 This is NOT the end hehehe
01:22:29 Reverse double clock
01:25:28 Other combos
01:32:10 IN A NUTSHELL
01:33:50 Chapter 3 : Twenty thoughts
01:56:20 Chapter 4 : Exercices
Copyrighted 2023
Someone said I should make a donation link, so here it is, but you don't have to give anything. I'll take your "thank you" as a lot. paypal.me/Losf...
Feel free to join the Discord, I also give 15 to 20 euros Directional Air-Roll coaching there if you're interested : / discord
X (Twitter) : @LosfeldRL
Twitch : / losfeldrl
I hope you enjoy :)
Feel free to like if you liked it, and share if you want to.
Негізгі бет A Rocket League Thesis : The Losfeld Method of Directional Air-Roll
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