In this video I show you the process I went through trying to add a shallow water simulation to my first game I intend to actually finish and release.
Any questions, pop them in the comments and I'll be sure to answer!
Here are the resources I used:
john-wigg.dev/...
github.com/Cap...
github.com/hec...
docs.unity3d.c...
Intro music from Bensound.com
Негізгі бет Ойындар Adding WATER SIMULATION to my first game
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