Mangs: And now Eagle will pop his Lightning Drive... Eagle: **Troll Face** Mangs: Ummm... WTF?
@CascaDEER
Жыл бұрын
I like how at 16:31 when theres the encounter screen showing the missile unit, You can see mountains and a factory in the distance, which are actual neighbouring tiles!
@coolaconsole8649
Жыл бұрын
It did this in the original too! I'm so glad they kept it in
@CascaDEER
Жыл бұрын
@@coolaconsole8649 ooh, I never really noticed, only that there are different enviroments for different tiles in the og
@realah3001
Жыл бұрын
It was in the original
@Teknanam
Жыл бұрын
@@realah3001 It was, but Reboot Camp added more background combinations such as mountains+cities, and HQs. Also at sea, you can see shores and reefs.
@jonnnnn
Жыл бұрын
I've always wondered why it took Nell so long to figure out they were Green Earth troops. I would have thought the color gave it away
@riluna3695
Жыл бұрын
Speed Ranking Scores for Mangs's playthrough thus far: (Useful for hunting down precise S-rank requirements) Blue Moon arc 1) Tank Ops - 9 days - 96 points 2) Copter Tactics - 7 days - 87 points 3) Fog of War - 6 days - 100 points 4) It's War! - 8 days - 100 points 5) Gunfighter - 17 days - 96 points 6) Air Ace - 7 days - 100 points
@ElBlocko
Жыл бұрын
The AI must be calculating the value of engagements before using its power. If it was too low, then Eagle's AI would be holding back on using Lightning Drive.
@dorretak5218
Жыл бұрын
Strike...
@dersimpa9517
Жыл бұрын
The AI watched your beginners mistakes video only halfway through and is keeping it's Power for a more valuable moment. That's why you always finish a Mangs videos
@mrcaos999
Жыл бұрын
Actual reboot AI tends to save his co powers for better attacks. Apperently they wanted to prevent player from manipulating it. You especially can observe it with Drake vs Andy maps. Drake tends to use his power if it helps him to kill units. Rather then just poping it as soon as he has it. Eagle likes to save his pow if he can do multiply attacks. Ai can't calculate real value. All it sees was "i can only attack with 2 units. This can't be a good timing." However another funny detail is. As soon as the Ai considers itself loosing. It just pops it. Recardles if it does something or not. But a HQ cap is no loosing treat for the AI as long as it has much more units than you;)
@JellyMyst
Жыл бұрын
That last part in particular is odd. Surely an attempted HQ cap should be one of the primary reasons the enemy has a 'losing' state in the first place.
@DieuDeMort
Жыл бұрын
@@JellyMyst Yeah, I thought that was odd, it's literally comparable to a chess AI ignoring a mate-in-one (two if you also prioritize attacking infantry ON the HQ, but not capping, as you should)
@Aleph3575
Жыл бұрын
11:24 I noticed this as well when I played this mission. Eagle won't use his CO Power if it can't be used to significant effect, similar to how Grit wouldn't use his Snipe Attack in the last mission until you put bait units in range for him.
@dmomintz
Жыл бұрын
The air units look great in this game, especially the bombers.
@Slysoft_
Жыл бұрын
I think all the units look good. The only thing that looks kinda jank to me is blue moon infantry with their strange faces
@chasethecw
Жыл бұрын
New AI: Does things different than old AI. Is more ambitious in attacks and conservative with its power pops. Mangs: This is not supposed to happen, they must have messed up the AI. I can't predict everything the AI will do at every turn! Awe man. So weird it isn't a 1 to 1 exact replica of the old AI
@AdmiralTails
Жыл бұрын
I think it's less about it not being 1:1, and more just the fact that it was a little *too* conservative with its power activation, which resulted in a rather nonsense play of *never* using his power.
@clownplayer7265
Жыл бұрын
@@AdmiralTails You'd think the AI would at least push a hit and run since it's not shy anymore to bail out from disadvantegous situations, but it doesn't even do that.
@skootmeister3994
Жыл бұрын
To be fair, he’s probably used to the classic way of doing it. I know I’d probably be confused and bamboozled if shit changed despite knowing better. Especially considering the classic has been the only thing around.
@Leah-Heala
Жыл бұрын
Tbf some of its differences he complimented. He enjoys changing his strategy. But Don't forget he's also used to ai and ample co power usage. Which the ai absolutely failed at, as well as not defending the literal single objective besides routing. Which mangs stated he wants to see, I think nearly everyone wants advanced campaign ai to at least like not require an almost textbook same strategies and blunders all the time. But the game just added more blunders instead of reducing them.
@clownplayer7265
Жыл бұрын
@@Leah-Heala The worst part...some of the smartest and sneakier moments of the AI during the original streams were made with friggin FLAK of all the characters.
@nchastan
Жыл бұрын
Theory about the AI not using the power: it might be that due to the dialogues mid mission, they didn't want to have two texts back to back and decided that, if you trigger one, then the AI won't use their power (disregarding if they would use it by end of turn)
@RiskOfBaer
Жыл бұрын
Would be very stupid if the random dialogue prevented something as important as power activation. It would be easy enough to make a rule that prioritizes CO power dialogue over random one to prevent them from overlapping AND not block CO power activation.
@hadoukenfighter
Жыл бұрын
I've seen it use its power after a dialogue before, either way they very much did change how certain Co's decide to activate their powers. I've noticed Adder in particular refuses to pop his unless he can use his movement to get an engagement or if he hasn't popped his power in over several turns.
@nchastan
Жыл бұрын
@@hadoukenfighter Good to know. Back to the drawing board in determining how the AI changed, then
@ScrambledAndBenedict
Жыл бұрын
I would love to see a data miner go under the hood and compare the AI from the old to the new, and actually get little confirmations on such things.
@justgreat3292
Жыл бұрын
@@nchastan TL;DR -The AI seems to have some metrics to determine if popping a power leads to a favorable outcome. -They could have one default AI script that pops the power only when two targets can be attacked and forgot to refer Challenge Mode Eagle to the intended script. -This could cause his "bugged" behavior while Classic Mode Eagle seems fine. -Eagle should always use his power. I think the AI only pops its powers only if it considers using them favorable. First question is what metrics decide when using a power is considered favorable and when not. Second question is if all COs share the same base script, that decides to only pop the power when more than two attacks can be made, and that is the reason especially Eagle's power seems bugged (most of the times he has only one Bomber in range if it hasn't already destroyed its target, so most of the time he wouldn't achieve two attacks with one Lightning Strike) or if they accidentally referred to the wrong script for Challenge Mode Eagle (Classic Mode Eagle seems to pop his power most of the time from what I've seen so far). I haven't played through all Eagle Missions yet, but I don't remember him ever using his power in Challenge Campaign so far. I believe they definitely should have hard coded Eagle to always pop Lightning Strike because a second turn should always be considered useful/favorable if only for repositioning.
@mariokartftw1
Жыл бұрын
love the 'dive!' sign at 3:11
@brandonwilliams6119
Жыл бұрын
If Eagle went this easy on you on the Challenge Campaign, I wanna see how much mercy he’ll give you on Wings of Victory as Sami and of course, Rivals.
@Hone_mor2525
Жыл бұрын
Eagle is one of the few characters where the reboot improved everything about him. I honestly really like that he has ProZD's deep voice, it suits him well.
@leomassafm160
Жыл бұрын
ProZD also voiced Flak
@darklordliam
Жыл бұрын
And he’s Flak’s VA too!
@Hone_mor2525
Жыл бұрын
@@leomassafm160 Flak is one of the better voices as well. Good on him raising the bar.
@leomassafm160
Жыл бұрын
@@Hone_mor2525 for some reason I love flak's voice but don't like Eagle's, despite being voices by the same person. Maybe it's just that ProZD's deep voice is so recognizable that it breaks my immersion.
@SaturnineXTS
Жыл бұрын
I always imagined Eagle as a Vegeta clone, with Brian Drummond his preferred voice. Guess a similar voice went to Adder instead, and the voice he got is something I never knew I needed until I got it
@masterchiefkenobi4821
Жыл бұрын
We need someone to count how many times APC-chan is sacrificed to complete the campaign.
@Baladucci
Жыл бұрын
AW AI knows to check for infantry in range of it's HQ, but for some reason it doesn't look for Mechs in range.
@PICADALOL
Жыл бұрын
Quite interesting how they are doing the Challenge campaign! Loving these AW videos, Mangs!
@skootmeister3994
Жыл бұрын
11:02 I miss Andy’s old dialogue at that part. “Nell left us, she ran away.” And I’m just sitting here thinking, “That sluuuuuuuut!”
@clownplayer7265
Жыл бұрын
And that's why Andy ask for airports...because Nell left him to his own fate against Eagle.
@ScrambledAndBenedict
Жыл бұрын
Oh god this level. When I was a kid, I struggled so hard with this level because I was super young and basically had no concept of strategy behind SMASH. In other words I was basically Flak. I'd charge forward, get fucking obliterated, and then be like "This game is unfair!" lmfao
@napalmcannon2513
Жыл бұрын
I think the AI misunderstood Deejus when he says it's good to sometimes hold onto the power
@masterchiefkenobi4821
Жыл бұрын
one APC-chan was sac'd for this victory, at 15:38 4 APC's have given their lives for victory during the campaign so far
@Daan_Knobbout
Жыл бұрын
Bang Rainbow Unicorn Energy! Lmao nice choice egg! My faves are still Monster Ultra paradise (the light green one). And Monster ultra (the white can)
@nin10doadict
Жыл бұрын
Despite his much bigger air force, looks like this mission plays the same on Challenge as it does on Casual. Bait the air units in, blow them up, keep the T-copter safe, seize the HQ
@fennewald5230
Жыл бұрын
Have you considered playing the game Mobius Front '83? Lots of similarities with Advance Wars, and it's by the venerable Zachtronics
@sharkastic2633
Жыл бұрын
Mangs trying to grapple with the fact that the reboot ai is slightly different is hilarious.
@Eienias
Жыл бұрын
idk i find the AI choosing not to use their powers in less than advantageous positions to be more sensible and smarter than just using them immediately hawke does it the most, holding onto black storm for quite a bit if his units don't have much damage. makes things more interesting i'd say, highly doubt its a bug or a programming error
@turbo8628
Жыл бұрын
Beat the classic campaign with an s rank. Deleted my save file and started going for 300 on every mission. Made my way to the third gold comet mission so far (gotta take a break for a week or so cos of work). S ranks are fairly lenient. Perfect 300 s ranks are suprisingly tricky (some of them at least). If you are looking for a challenge, go in blind and replay for that 300!
@turbo8628
Жыл бұрын
I am aware this is the challenge campaign. One step at a time!
@mingulon6090
Жыл бұрын
Even while not at the hard campaign yet, these videos are fun and help a LOT. 👍
@Hone_mor2525
Жыл бұрын
I don't know where Mangs should place his face cam, but I would prefer if you could see the damage forecast when it shows up on the right side.
@ScrambledAndBenedict
Жыл бұрын
How has he resisted the urge thus far to put it over his CO's face and mimic their gestures lmfao
@georgeadams2555
Жыл бұрын
top centre, between the defence star boxes ?
@onEmEmbErstudios
Жыл бұрын
Missiles and Rockets used to shot with one projectile each model Now they fire all and I love it
@I-ONLY-BUILD-MECHS-AND-DUSTERS
Жыл бұрын
Mangs and being surprised that the reboot isn't behaving exactly like the original game, name a more iconic duo.
@SocialisedMedicine
Жыл бұрын
My best guess, based on the last few missions, is they put in a check where the AI won't pop it's CO power unless it has X units that can take advantage of it. (I'm guessing 3 for that number) But there's a separate check to have them say a line if their CO power is ready, which would explain the weirdness with that. And yeah it's a good change in theory, but they need to add more failsafes to it. From the Grit mission, it seems to have a failsafe where it gets triggered regardless if there's only a few units left, but I think that logic got tripped up by the large number of units in this mission set to Defensive AI. So even though he was almost out of 'attacking' units, it didn't trigger the failsafe because there was too many units left on the field. TBH Eagle's CO power is hard to code AI for just because of how many possibilities it opens up. So in this case trying to make it smarter just made it dumber instead.
@Gnowimaster
Жыл бұрын
Hei Mangs, I don't know how often you read this but I want to tell you: I really appreciate your clear speaking 🙂 You gave me joy in watching more Advance Wars but as a not native-english-speaker I have trouble to understand some other moderators when they speak, which lowers the joy in watching them.
@MARStheFORSAKEN
Жыл бұрын
"I love the green earth troops they look just like the NA.....I Mean...they have cool trenchcoats".....
Honestly i wish they did more with the ai, i get designing ai is hard... but come on... the ai should be going "oh shit the infantry is right on my HQ or that troop is a brisk day away! I should defend!" I get guard units are still guard units. But any currently active unit should drop whatever they're doing and run to defend their HQ.
@ousha5011
Жыл бұрын
finally Im catching up to your news- videos!
@monkeygrip2412
Жыл бұрын
Love you Mangs!!!!! Thanks for the great content!
@demityrant1784
Жыл бұрын
I theorize a certain percentage of his units have to be in attack range for the AI to want to pop, otherwise it feels the stat drops are not worth the extra turn, which it wouldn't be entirely wrong.
@kamaha0010
Жыл бұрын
OR HE CAN JUST THROW LIKE HES GOING TO STATE, HOLY HELL.
@theoutlander1411
Жыл бұрын
In AW1 the A.I. follows a strict "No APC Policy" and they're the perfect bait.
@clownplayer7265
Жыл бұрын
*Enemy sees capturing infantries, powerful bombers and Md Tanks and then a single APC doing nothing.* AI: "I don't like it's face. It's smug aura mocks me."
@_Shikabane_
Жыл бұрын
I really hope Mangs plays Olaf's Sea strike this time around. He skipped it in his AW1 Challenge mode playthrough. Idk why i wana see it so bad but i do!
@Mixa_Lv
Жыл бұрын
Wait a minute... that's not Pepsi
@txzoll354
Жыл бұрын
Thanks for all the content @mangs Another thing, when does your FE hack is released? im REALLY looking for that :D
@randomredshirt5274
Жыл бұрын
i don't have a switch so i can't try it, but with the amounts of easter eggs in the game i wondered if something happens when you just "hold your ground" like nell tells you
@musiikkimies9241
Жыл бұрын
Twitter: 'Nooo you can't depict Nazi uniforms!!' GE Infantry: 'Hehe Hugo Boss coat comfy'
@Hone_mor2525
Жыл бұрын
One of the few things that way forward didn't censor
@musiikkimies9241
Жыл бұрын
@@Hone_mor2525 Those are perfectly fine, but can't have 'em sun helmets for Yellow Comet, nooosirrreee!!
@Hone_mor2525
Жыл бұрын
@@musiikkimies9241 Ackschyually, it's called GOLD Comet, sweaty. Don't be a bigot! 🤓 🤓 🤓
@Kralex121
Жыл бұрын
CO powers are weird. I had Hawke refuse to use his powers during Sea Fortress (I assume because he never had injured units to heal) meaning my healthy bombers had no problem waltzing over him. Was the fastest I ever cleared that mission.
@Grokhnar
Жыл бұрын
Yeah, the AI is a bit confusing. In AW2 campaign, the Factory Mission with Green Earth, Hawke refused to use his second ultimate power for 6 turns. I take it but seems a bit off.
@portland573
Жыл бұрын
Weird, just running the normal campaign and he used drive no issues.
@sanstroid
Жыл бұрын
Mangs, after beating the hard campaing are you going to try a deathless here?
@LavaCaptain-yf6iu
Жыл бұрын
Since I know you downloaded my Rivals! Remake, I have a proposal Could you do Rivals but you play as Sturm? I am morbidly curious to see how not being Andy affects the overall theme of the match
@vktrlndwll95
Жыл бұрын
Could be the reason why the AI wont trigger it's CO power is because it simply wont any offense out of it? Would you trigger it if you only have a bomber in attack range?
@YeetsByJey
Жыл бұрын
Been playing since the og launched in 2001 and I still dont get how firepower and defense is adjusted when popping a CO power. Like Andys Hyper repair. Does he get boosted offense and defense alongside the 2hp repair?
@nightmare1455
Жыл бұрын
Will you go to rivals on that one? I wonder how it would go with the changes made in FoW
@whisper6534
Жыл бұрын
Up!
@EGRJ
Жыл бұрын
Off-topic: It's weird to see someone in a video sip an energy drink, and realize it's the exact same one you have in the kitchen downstairs.
@nepu6373
Жыл бұрын
Feels like if he cant attack you with 3 units he wont pop His power
@magicalcapi9148
Жыл бұрын
y andy says thats time 4 tuna ???
@NewbieObi
Жыл бұрын
Wow eagle's Ai is really dumb. It definitely needs a patch of some sorts
@haraberu
Жыл бұрын
He shares a voice actor with Flak, and it seems he shared the same IQ with Flak as well.
@hadoukenfighter
Жыл бұрын
Eagle thinks his power is his awful AW2 power so that's why he isn't popping it.
@DemonFox369
Жыл бұрын
This mission wasn’t easy when I first played this game
@jacencade4019
Жыл бұрын
Im on the final battle of the challenge campaign.
@TheCasualSubculturist
Жыл бұрын
ProZD...I mean, Eagle... lost?
@assault410
Жыл бұрын
The strange ai decisions in this game is really putting a damper in this playthrough
@AnimuRassleTheater
Жыл бұрын
AI power usage kind of is a damned-if-you-do-damned-if-don't kind of case, isn't it? There really wasn't an actually good time to use it, since you wrecked his air force to prevent Drive from accomplishing much. Using it to no real effect vs not using it, AI gets crap for either option. And isn't sophisticated enough to pick up on corner cases like making the save vs the HQ cap. The AI would probably be better off with more randomness in how it uses powers, so it cannot be as easily goaded into bad play. Then again, being able to manage AI power use maybe serves a more puzzle-like single player campaign just fine? AI probably likes bullying APCs and Missile-chan because both are relatively soft targets for their value and never hit back, so the value calc it uses rates them high. Perhaps Missiles just see so little use the pattern isn't picked up on?
@Davtwan
Жыл бұрын
I’m guessing they didn’t account for levels with no airports for Eagle when it came to the “minimum threshold” AI. Oops. To be fair though, I think this is like... the _only_ level where AI Eagle has no Airports.
@AdmiralTails
Жыл бұрын
What are you talking about? Rivals is the only Eagle mission in the AW1 campaign where Eagle has any airports. This one only has bases, and the others are entirely pre-deployed.
@Davtwan
Жыл бұрын
@@AdmiralTails - Damn, I’m getting old. My memory is faulty.
@TimReeb
Жыл бұрын
Mangs is a Zoomer confirmed
@leonardogomezsanjuan6154
Жыл бұрын
Eagle is broken because advance wars reboot has an Eagle badwork program
@arcuscotangens
Жыл бұрын
Honestly, I am impressed by how much this art style is putting me off. When I see Mangs play AWBW, I'm all over it, but when I see it's the remake, I really don't want to watch.
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