I'm really hyped up to see what ALC brings to the GA metagame
@waterpixieva
9 ай бұрын
awesome podcast, congrats again on your first episode!! lots of great insights into the upcoming cards and props to your visual overlays/production; Maindeck remains one of my current favorite channels to watch!
@Murgledoo
9 ай бұрын
Just getting into GA after discovering it in February and not committing to playing. Excited to find a podcast with this level of production right as it gets uploaded!
@tryxtheanimehata7622
9 ай бұрын
Excellent coverage on the new cards revealed.
@MaindeckGames
9 ай бұрын
Thanks so much, glad to hear it!
@RickThatcher
9 ай бұрын
Love that intro funk.
@Sananghae
9 ай бұрын
Keep ‘‘em coming
@GTheepicguy
9 ай бұрын
Welcome Taylor! Super excited for some fire guardian shenanigans! Also, I related way too hard to playing idle thoughts and seeing 4 cards that you don’t want to draw 😂
@MaindeckGames
9 ай бұрын
It's a major OOF moment 😂
@VemVetVadHur
9 ай бұрын
Quickly becoming one of my favorite channels. Awesome takes, great entertainment. I love the new classes and hoping for some assassin/tamer support. Animal class on guide is huge
@MaindeckGames
9 ай бұрын
Thank you so much!! And we did this recording before they revealed the dual element champs at Ascent Auckland...this set is nuts!
@Tronjheimr
9 ай бұрын
More GA podcasts please 🎉
@glitchedmac
9 ай бұрын
Excellent!
@cobydo4186
9 ай бұрын
Great listen! So unbelieveably excited for ALC!
@JedFiskness
9 ай бұрын
ALC should add a bunch of neat gameplay!!
@DanceJohnnyDance
9 ай бұрын
lets goooo!!!
@Biefall
9 ай бұрын
Great work! Loving this new space.
@AinRefine
9 ай бұрын
Oh man its finally here!!
@aizenvermillion434
9 ай бұрын
I hope they update Rai and Sylvie's max health on future sets.
@cheapskateotaku7123
8 ай бұрын
How balance is this game with the coming new cards, will the 1st set still be competitive viable?
@MaindeckGames
8 ай бұрын
Definitely!! We think the meta will be quite wide open, and while the new champs look good, champs like Lorraine, Merlin, Rai, and Zander won't be going anywhere. Zander is even getting a new level 2 from Proxia's Vault soon, and even Silvie is going to get some nice little buffs from cards like Academy Guide, which happens to be an Animal :)
@cheapskateotaku7123
8 ай бұрын
@MaindeckGames I see, in terms of balance is this game some what fall under the same premises as the generic so call balance in most Jap TCG that work like a triangle theory? All deck is viablely equal and is the play with decision making will determine the deck performance or does it have a meta that does give the player a much more higher advantage? Whenever I see a game with banlist, my perception of it never really balance, due to the fact that powercreep definitely has a dominant meta that is far more viable than others have
@MaindeckGames
8 ай бұрын
That's a really great question. No, it won't have a meta where all decks are EQUALLY viable. What you're describing is often possible in Japanese TCGs because of their design often utilizing a combination of a higher quantity of luck/catchup elements, and similar design paradigms across aesthetically different color/faction choices. Early Weiss Schwarz and modern Wixoss are really good examples of this, I think, where different decks WILL play somewhat differently - but ultimately, the general game curve they follow is very similar and the game is designed to keep an opponent in the game through them gaining advantage as the opponent deals damage. GA has already shown to have very diverse choices in deck strategy and effectiveness in different metagames. The way our Triple Threat Hybrid Lorraine/Merlin played was entirely different than how the standard Midrange Fire Merlin played, and that was an advantage for us in Houston, allowing us to take wins against more aggressive decks that were problematic for the Midrange version. However, a deck that other Merlin decks could have a decent matchup against, Arcane Rai, was less favorable for our deck as we didn't play the same endgame to rush to and had to rely on finding the win faster. So your actual deck building choices will entirely determine your matchup viability, and there are limitless different strategies to explore - the winning deck at Houston was a 40 ally aggro Wind Lorraine deck that stayed on Level 1 for almost the entire game, and didn't even play Level 3 - Prior to this, the most popular Wind Lorraine decks were more midrange decks that played a Level 3 endgame strategy of using crux cards to power up a multi attack finisher turn, and the matchups would be totally different. The freedom to do things like play Hybrid champions, play different elements, and use different level options is part of the wider variety of deck building options than are often available in many Japanese TCGs - SVE locks you into a single craft, for example, and WS funnels you into a particular IP. So GA's deck choice is exceptionally wide compared to many of those games, which means it's impossible for it to really be so locked in. It also means with that wider variety of options that some decks power prove a bit insurmountable, which is where the ban list has been needed - and especially so because the game is newer and the devs have been figuring out how to hone in on balance better. You're not wrong that a banlist is the result of imbalance, but I wouldn't attribute that to power creep as much as simply missed or underestimated interactions in playtesting. And in this case, the bans haven't been anything too egregious - the two banned cards were both letting a few different decks win effectively about 1 turn sooner than they can now, which was just a *little* too fast for a healthy metagame. So when I say the meta looks to be wide open, I mean that there are a healthy amount of Champions that I think can be viable choices to play, but your deck choice is really going to be important and predicting what you'll play against will be huge. There will be a mix of people playing Set 1-2 meta decks like Wind, Water, and Fire Aggro Lorraine, Wind and Fire Merlin, Wind and Fire Rai, Fire Hybrid, Fire Zander, and new decks, which are difficult to predict right now. Guardian looks to have a strong matchup against Lorraine with almost any element, and Ranger feels like it could be a midrange deck that can beat some popular midrange Merlin strategies. Cleric seems to have both surprising aggressive options, possibly using Erupting Rhapsody combos, and the tools to build a strong Control deck that should go over the top of the midrange decks that can't take it out fast enough. And we have new dual-element champions as well that will be a massive wrench in anything we can expect. There will be skill in how you pilot the deck, yes, but a huge advantage to players who can test and build a good deck and have a good prediction skill to know what decks might be the most viable if they can see those matchups consistently. In other words - a balanced metagame in terms of having a wide variety of options that will shift in viability slightly from event to event - but not a metagame where every deck has the same win potential. And, IMO, that's how a TCG metagame should be - I don't find those equal viability games to be as fun or interesting to explore and play long term, personally!
@cheapskateotaku7123
8 ай бұрын
@MaindeckGames thank you so much for giving such a great in depth explanations. I have order the trial deck and I hope this game don't end up like Level Neo, Luck n Logic or even some other TCG that did not even last more than 3 years 😅
@QUAKEMS
8 ай бұрын
Is there a list somewhere of all the current spoilers?
@MaindeckGames
8 ай бұрын
Check here! gabrary.net/sets/spoilers
@ianmacfarlane1388
9 ай бұрын
Toneris just feels too strong. If they release solid fire guardians and you apply the already in situ draw power fire has with what seems to be a stupidly over powered champion... This will be the meta... And only this.
@MaindeckGames
9 ай бұрын
Despite our excitement for him, I don't think that will be the case. Guardian outputs slower and less consistent damage than Warrior, and his level 1 is entirely blanked against certain decks. I would expect damage combo decks like Rai and Rhapsody to have very more favorable matchups against Guardian than Warrior, potentially leading to a simple triangle between the three - then when you add in the other 4 classes and the new dual element champions that were revealed at Auckland - I think there's plenty of room for a robust metagame to develop. But Guard is certainly going to shine as one of the easier decks to perform decently with. Like we said, you won't be able to get away with not having a plan for it, and I'd wager that in the very first days of the meta, just like in every TCG with a new set, decks like this will appear the strongest until they've been able to get tech developed against them.
@ianmacfarlane1388
9 ай бұрын
Unless they release new cards to support the older classes. A blank canvas at lvl 1, I don't think, will be enough of a handicap. Large health pool, plenty of options for taunts/interceptors. I mean turn 2 if you're lucky you can dungeon guide out of anyway 🤷🏻♂️ it's not like your hard stuck in that blank lvl 1 for any "long" period of time. Ranger doesn't turn on until lvl 2, cleric is based on luck of the herbs (dice). And none of the other already released champions have a lvl 1 that I would deem overpowered at that stage of the game. Guardian will probably become the new "merlin". This is just probablys and my opinion as we have seen very minimal of the actual set so I could be way off the mark. It just seems too strong compared to the previous set :)
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