Just a small addition to the exploding dice option. It defines "max value" by what is set in the "Roll" field of the "Target Number" option even when that option is deactivated. "Under" and "Under or Equal" will use the 1 as the "max value". "Over" and "Over or Equal" would use the 6 of a D6.
@AnthonyUnderwood1995
24 күн бұрын
Thanks for the really useful tutorial. Are you able to support dice pools such as those found in the Genesys or Star Wars FFG RPGs? These have opposed dice that cancel each other out
@alchemyrpg
24 күн бұрын
@@AnthonyUnderwood1995 Not currently, but our action capabilities continue to grow with each new system we bring in!
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