Just a quick video showing how someone like myself, with no programming experience can create a game with Erik Hogan's 'Scorpion Engine' .
I don't plan to go much further with this particular example, as I mainly done this as an experiment to see if I could actually use the Engine and learn how to add some of the features that would typically be in a 2D platformer. Any constructive criticism is most welcome. Please remember though, I don't know much about game development.
In this example, I show how coins and blocks can be collected. The little mushrooms will destroy the actor, however I made the last mushroom trigger the game to reset as there is no enemies yet , or any end to level 2. I just wanted to learn some fundamentals and be able to GOTO next level , Game Over panel and Start panel etc...
If you have considered making your own game for Amiga, SEGA Mega Drive / Genesis , check it out !
Негізгі бет Amiga Game Demo , made in 'Scorpion Engine'
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