Knald is the world's first GPU powered solution for generating "bake quality" textures from any 2D source image.
By harnessing the power of OpenCL™, Knald is a cross hardware platform solution and therefore is not limited to any specific GPU vendor (NVIDIA or AMD cards are currently supported). If your graphics card supports OpenCL™ then you are good to go!
Knald can generate a Normal, Derivative, Displacement/Height, Ambient Occlusion, Concavity and Convexity maps in around 5 seconds on a mid level Nvidia 560Ti. When using a Heightmap all maps are generated instantly on load.
Once you integrate your input texture, all the controls in Knald are real-time, meaning that you can iterate quickly & control the exact look & feel of your textures without waiting for bakes or your PC to catch up with you.
Learn more at www.Knaldtech.com
Негізгі бет An Introduction To Knald
Пікірлер: 44