one thing about Shirahagi: if you beat the guardian ape before shirahagi, about half of the gunners will be killed off-screen by the ape returning to it's burrow
@JMiN___
6 ай бұрын
Wait for real?
@rollernkg68
6 ай бұрын
@@JMiN___ yea, if you do it post-ape you only gotta deal with the 3 cannoneers
@JMiN___
6 ай бұрын
@@rollernkg68 that’s awesome man thanks!
@zonk834
6 ай бұрын
I’ve platinumed this game 3x and beat it probably 15+ and I’ve never noticed that. Awesome.
@Doudoussin
6 ай бұрын
OH so that's why the room has two variants. I never noticed what changed it
@taku-ruki
6 ай бұрын
Fun fact. You can litterally instakill the shichimen warriors with the anti air deathblow since the float arround so often. And the small versions of the long arm"centipedes" you can also just instakill by jumping yourself.
@davidnewhart2533
6 ай бұрын
You have to have divine confetti on to do the air deathblow. Just saying in case anyone gets confused why it's not working.
@Malsemakker1
4 ай бұрын
What? I never knew Wolf able to instakill the long-arms. Tell me more about it please
@lollipophugo
4 ай бұрын
@@Malsemakker1 he said the "small version"; they are like lizards in that if you just jump in their direction you will get a red deathblow marker and can kill them instantly. The human sized crawlers that chuck fire in that cave in senpou, and around the mini-boss centipede arena in the same area. You can't kill the miniboss long arm centipedes this way.
@Malsemakker1
4 ай бұрын
@@lollipophugo ohh makes sense yeah, thx
@adlantian6334
Ай бұрын
While you can't instakill the big freaky centipede wolverine dudes from just jumping like the little guys, they still use the same principle. Jumping down on their heads during the perilous sweeps instead of jumping away absolutely wrecks their posture bar. Spamming L1 during their flurry + one or two head boops = very sad centipedes
@GameBooAdvancePlus
2 ай бұрын
The biggest problem with Chained Ogre is that, for an early fight, it teaches the player the wrong responses. Too many people I've watched play this game come away from the fight with the takeaway being you should either jumping constantly, which results in infinite frustration for several hours afterwords as they keep dying to spears, or constantly dashing around and only attacking once a boss attacks, which results in the most dull but effective gameplay loops of all time.
@Diego000793
29 күн бұрын
I got that exact same experience. I tried and put down the game 3 times before actually killing the ogre, only because a friend told me about hirata estate and i got the different experience
@Numberidge
28 күн бұрын
I mostly agree with everything you said.. but I think the main ISSUE is his grab attack hit box is broken 😂. You can “out of his range” but it will still grab you, that is what forces new players to not even want to risk being close
@wherethetatosat
28 күн бұрын
The lesson I got from him was that tools and items go a very long way towards making the fight manageable. I know the game tells you within the first few seconds that you can parry, but I think the game should have really emphasized that *no seriously, 90% of attacks can be parried even if it doesn't look like it or make sense* . Cause I had no clue that any of those attacks could be parried. Died to him 50 times, went to the Harata estate and got the fire prosthetic, died to him another 20 times before just kind of getting lucky with hit and run strategies. If getting people to parry is what they wanted, the Centipede Giraffe should have been the first boss.
@theone2762
6 ай бұрын
The last of "seven ashina spears" is easy when you know the trick, and the trick is to use the whistle on the general and then puppetear ninjutsu on him, when he turns his back.
@TheAkasharose
6 ай бұрын
The comments in each of these videos always teach me something new, and now I can get an end game Seven Spears without my frustration! I am so excited for the next replay now.
@KripsuPL
6 ай бұрын
You guys are using whistles? I don't know if you need to invest in the stealth skills, because I always do, but when using the stealth sugar you can kill the lesser general just because the sugars are that op. Just walk "into the gap" where their backs connect. It's super easy and I never had any issues with that. Also I think bestowal is better than puppeteer because it allows you to just force him into blocking and you pretty much skip one health bar. With puppeteer you can get hit by your own guy and if you get comboed you just die. A matter of preference though I guess.
@Ghorda9
5 ай бұрын
you don't have to use the whistle you can also use gachiin's sugar or spiritfall
@Zenned
5 ай бұрын
@@TheAkasharose i just killed the normal enemy, ran away to reset aggro and then got a free deathblow lol
@TaeyxBlack
5 ай бұрын
wait malcontent whistle works on people? i thought it only worked on spirits and beasts
@noamias4897
6 ай бұрын
I love Owl's attitude during an intense duel. Him saying "One, the parent is absolute, their will must be obeyed! Yet I sense some insubordination" is so funny because yeah, I guess you could call a violent duel to the death between father and son "some insubordination", but that might be underselling it a bit! Absolutely love all three of his fights, and the difference in atmosphere between the Hirata and dojo duel, but the character makes me so angry lol
@zenlucas-divers4652
3 ай бұрын
One interpretation I've seen of the divine Dragon lore wise is that the old dragons are not rotting when killed but instead rejuvenating because they are newer budding shoots of a old tree that you are pruning to bring it back greatness. The divine Dragon itself is also fused to the tree and having had it's gift stolen seems to be also rotting as well. The most likely thing that is happen is that the Dragon is having it's first pruning either ever or in a long time and thus while you are damaging it you will overall leave it in a better place then when you came in. Especially if you intend to do the whole dragons reunion ending restoring the divine Dragon to its full glory.
@sauceinmyface9302
6 ай бұрын
Shigekichi of the Red Guard also gets a point or two because he is one of the few enemies whose armor can be stripped by the Spear prosthetic.
@anonomit8229
6 ай бұрын
HESITATION IS DEFEAT
@milessteamaccount
Ай бұрын
-One thing that you either didn't know or forgot to mention (and i think will be useful in your speedruns in this game) is during the Headless Ape boss in both the Sunken Valley and Ashina Depths, if you parry the last sword attack at the end of his long slashing combo, he will fall to the ground exposing his neck in front of you. If you have the spear prosthetic, you can use it in his neck to drag out the immortal centipede and deal massive vitality and posture damage. The centipede also explains why the Headless Ape behaves and moves so jittery. Very great detail if u ask me. -You can make the Lone Shadow fight at the 2nd Hirata return significantly easier. When he's about to summon his wolves, you can throw a shuriken at him to stop him from summoning them instead of rushing up to him to disrupt. This also goes for Great Shinobi Owl's 2nd phase when he throws poison at the ground and is healing his posture. -For Isshin Ashina (Shura ending boss), his 2nd phase can be fought aggressively if you have the Suzaku's umbrella. His one mind signature attack can be fully deflected when you first open the Suzaku's umbrella and press deflect one more time while its out. All of his fire base attacks like the flaming ichimonji and straight tracking fire charge attack can also be deflected with Suzaku's umbrella. -Sekiro is my first and still is my most favorite FS game. What Sekiro lacks in (surface level) variety is made up for (mostly) high quality bosses and simple,yet deep combat system. I hope we get a Sekiro 2 soon
@Xaiter
6 ай бұрын
About Blazing Bull: The fight is actually a meme, you can win in like 5-6 deflections without much horsing around. It's a bullfight. If you run away, perfect guard his charge attack, smack him in the face two or three times, then repeat, he'll posture break himself and skip phase 2. It's maybe a 45-60 second fight like that. Get it? Toro, toro! That doesn't solve the problem of this being... unintuitive, though. Seriously, who would think to try that, especially after the burn status build up dissuades you? I can't even remember who taught me that trick, but it does turn a tedious fight in a hilariously simple one.
@negative6442
2 ай бұрын
I will have to try that next time I play
@haddock3547
2 ай бұрын
Exactly, tried this today, killed the bull within a minute, easiest fight ever
@gedgar4502
2 ай бұрын
Gotta say since learning that trick I now love the fight. The fire umbrella makes it way better to
@sauceinmyface9302
6 ай бұрын
I don't think you gave Shura Isshin enough credit. The big fire beam can be consistently dodged if you keep moving sideways, allowing a counterattack. His giant fire attack makes you pause, carefully move on the ground to a safe location, and prepare to parry. There's a surprising amount of time to prepare if you don't sprint and just walk.
@moviesandfriends
26 күн бұрын
You don’t even need to wait for him to use his giant fire attack. You can hit him with ichimonji during his windup, and that will stun him out of the attack.
@CollinDeP
2 ай бұрын
Some thoughts I have about the the bosses in Sekiro: - In general, I love when bosses include a special way to get a stealth deathblow off the bat. Some of them are obvious, like dropping in on the Lone Shadow at the start, and some are more complex require Gachiin's Sugar (it's thought but there's a pretty consistent way to do this with Snake Eyes Shirafuji that is super satisfying to pull off). It's something I think people don't give enough credit. This is a game that really heavily rewards stealth in a tangible way and makes it engaging. Ironically this also makes other bosses where this ISN'T possible as well, since it makes them far more intimidating. - Speaking off, I actually really like the Lone Shadow at the start as it really provides some cool world building. It appears that Owl sent them their seeming to go after Wolf, as when you approach the normal way he says "... he said I'd find a cowardly wolf here...". And I love that when you drop in on him from above he just screams "Bastard!" like he knows how dishonest it is, but that's the shinobi way. I agree that the camera is awful here, but the idea of fighting a mini-boss in the exact place you start the game is so cool. - The Snake Eyes bosses allow you to parry their grabs which is super fun. It's a super late timing: you need to parry as the scythe part of her gun gets pulled back. Parrying the grab adds some dynamic elements to the fight that most other grabs don't have. (Though at this point this tidbit feels like Sekiro's equivalent of "Did you know you can skip Radhan's arrow phase?" and "Did you know the Godskin Duo is weak to sleep pots?") - If you want a tip for the Headless Ape in the feature, here's three. First, the common one, if you go to Mibu Village before fighting the Guardian Ape, you can completely skip this fight. Second, if you do the skip, you can start at the Hidden Forest idol and backtrack, you can get the drop on the Headless Ape. You can't get a stealth deathblow, but you can quickly take out tons of health and posture using Mortal Draw/ Empowerd Mortal Draw. Third and most important, the easiest way to deal with the second phase of Guardian Ape is targeting down the Brown Ape immediately with Mortal Draw. Two full uses of Mortal Draw will normally do enough damage that you can quickly get a deathblow, bringing it down to just the Headless Ape. Using these three tips I now take on Headless Ape every time, and it can be kinda fun. - I completely understand your critiques of the Shichimen Warriors, but I actually love those fights. You can actually parry the orbs and laser and it makes the flow of the fight much more fun. Additionally, you can perform an Anti-air deathblow if you buy the skill from Blackfoot Badger (weirdly you need to have divine confetti active though). Pulling off an Anti-air deathblow is so satisfying. Don't get me wrong, they definitely can be a bit of pain, but I would gladly fight them WAY before any of the Headless. Overall, I really loved your analysis here. This game has such a special place in my heart and it's always great to see people appreciating it's masterclass boss design.
@AlexT7916
5 ай бұрын
47:16 There actually is a way to stealth off one of O'Rin's health bars, which is most definitely a glitch/exploit. In order to do it you do not talk to her and jump on her head while she's not aggressive, this will for some reason make her register as an enemy and you can backstab her. I learned this through TheDeModcracy's Sekiro mini-boss ranking
@DragonEdge10
4 ай бұрын
I don't think this works on the latest patch
@ssjgoku276
3 ай бұрын
It is unfortunately fixed in the latest version of the game.
@mamba2242
6 ай бұрын
Sekiro has my favorite combat system of all time and it seriously isn’t even close. The satisfaction of perfectly parrying a crazy combo is unmatched in gaming and the boss lineup is just so solid. Finally beating Genichiro and later on Ishiin for the first time among so many others makes you feel like a god because your build didn’t defeat him, your mastery of the mechanics did. So good and we need a sequel.
@Medicalguy
6 ай бұрын
The hero returns. Best fromsoft essayist ive seen. The speed that you exhibit putting these out it crazy.
@the_metamancer
6 ай бұрын
Sekiro is my favorite rhythm game
@leithaziz2716
6 ай бұрын
Ah Sekiro, one of my favorite games of all time. While I might not get the same levels of excitement that I had on my first playthroughs, those memories were something else. Beating Isshin will go down as one of my most hype experiences a few years back.
@tulnekaya1054
6 ай бұрын
I'm convinced that Long Arm Centipede Giraffe was supposed to be named Kirin (a mythological creature) as like. A NAME. But that it was translated to Giraffe since it's also the Japanese word for Giraffe. This might just me coping for how silly he is though, but I find him so fun even if he's a pushover. **EDIT** I did go back into Sekiro, and double check Long Arm Centipede Giraffe because the name had been BOTHERING me. I fact checked myself, and honestly just got more mad lmao. It would be LESS weird if his name was 麒麟 (Kirin). But nope, I double checked and his name is in katakana, which is a bit odd since its usually used for foreign loan words or foreign names. His name is written as 長手の百足 (Centipede of the Long Hand) then ジラフ which is in katakana and transliterates into English as Jirafu. The phonetic reading of Giraffe as a loan word, as opposed to the 'local' word that can also be used for giraffe. Sadly, without kanji, any estimations of what else could have been intended with Jirafu would just be overanalysis that leads to nowhere. Another odd example of this occurring is with Emma who's name is written エマ (Ema). So. From Soft was just being kind of silly? **END OF EDIT** I will say, something that I found interesting but threw me off is the different order of encounter you had for the list vs what I experienced personally, especially for the early game. I cleared out basically everything possible before Genichiro because of how much trouble I had on my first playthrough and a fear of 'missing' anything. Kind of related, I do think it's just a difference in personal experience and playstyle, but I never really had much of an issue with any of the bulls or the ogre and I loved the Snake Eyes Shirafuji encounter. I still get stomped by Demon of Hatred, though. Placements like the ogre and Outskirt Masanaga never bothered me, but I think it's because of how I explore areas. I noticed that i couldn't use the teleport and that raised a flag in my head to check out the area, plus whenever there were major area changes it prompted me to double back and re explore. I think after all my playthroughs, my favorite fights are Owl (Father) and True Corrupted Monk. Sword Saint Isshin is amazing, and I honestly think a "better" battle, I just like Owl (Father) more. My favorite aspect of the Guardian Ape fight is how it moves like a centipede in it's second phase. Demon of Hatred is polarizing from what I've seen over the years, and while i love his narrative I just tend to find the fight frustrating. I think as far as gimmick fights go, the Divine Dragon is my favorite in the FromSoft catalogue. I feel like Sekiro, of all of FromSoftware's works, has the best "Exam Fights." The minibosses are solid checks on prosthesis use and swordplay mechanics. Genichiro and Owl feel like perfect tests of overall competency. That said, fuck the Headless. All my homies hate the headless (though the underwater ones are SO much easier once you get in the flow). I can clear them out pretty well now, and did them "when intended" my first run. But GOD I hate them and if I do bother to kill them again I just wait until I have the ring upgrade to speed up the process. I don't mind the Shichimen, but the one in Fountainhead feels very out of place in terms of design and whats been established in the story, especially with the Fountainhead Waters being the SOURCE of the power of the divine confetti that destroys spirits so bad. Looking forward to Demon Souls and Elden RIng!
@davidnewhart2533
6 ай бұрын
Shichimen Warrior is in Fountainhead Palace because of the people that died there.
@tulnekaya1054
6 ай бұрын
Yes people have died there, but it still feels out of place compared to the other Shichimen and Headless.@@davidnewhart2533
@Zayd-bg1pt
4 ай бұрын
how come father owl's your favourite? I find him to be way too passive now that I've fought inner owl. He's basically just GS owl without the annoying bs, meaning that you can just r1 spam him to death with occasional easy deflects, especially because he doesn't have a proper spam punish like inner owl, butterfly, or all three isshin's
@tulnekaya1054
4 ай бұрын
I just like the fight.
@Zayd-bg1pt
4 ай бұрын
@@tulnekaya1054 sorry, I meant to ask why you like him more than inner owl
@zenlucas-divers4652
3 ай бұрын
Some of isshins attacks in the sword saint are technically perilous attacks for jumping that just don't offer a jump attack. You don't need to run away so if you time it right you can still keep up the pressure, it's all about aggression and I love that.
@TimBow-r6h
7 күн бұрын
I come back to this game once a year inevitably. It’s easily my favorite game I’ve ever played
@connormccarthy2745
6 ай бұрын
You should play the Resurrection mod! It makes some very interesting boss design changes, it feels like the true Sekiro new game plus imo. Gyoubu and Lady Butterfly's changes are specifically very good, as far as I can tell every problem you had with them is addressed. The recoil counter system (very cool stuff, introduced in the mod's tutorial) even makes blazing bull feel good to fight head on.
@TheAkasharose
6 ай бұрын
There's some Soulsborne mods in general I've been getting recommended - I've never really dived into Content mods before, Sekiro might be a great place to start!
@connormccarthy2745
6 ай бұрын
@@TheAkasharose it's the absolute best one in my opinion; Elden Ring reforged and Convergence are close, but Resurrection is excellent
@thefraser5131
6 ай бұрын
Resurrection is amazing, replayed the latest update of it recently and do not remember being able to miriki gyobu, that was cool. Resurrection true corrupted monk is one of my favorite bosses period.i havent played any other souls mods, but I am looking forward to Dark Souls 3 Archthrones
@zenlucas-divers4652
3 ай бұрын
With the demon of hatred you can hear wolf offer his apologies to the sculptor if you drink every drink with all 3 drinkers. And also the old ladies dialogue changes. Little touches like that are also appreciated.
@simonealcazar816
6 ай бұрын
23:20 Your suppose to attack the Bull on the head. The Bull gets constantly staggered after a few hits to the head. Parrying his charge will give you and opening for more attacks towards his head. His HP is for player(unfortunately players will always to the safest thing possible even if it’s tedious) discouraged attacking from behind. You basically fighting like a Bullfigher, bait a charge to parry. The fight goes by extremely quickly alongside using the firecrackers in tandem.
@Bendanna93
6 ай бұрын
Then that means you would have to fight less aggressively I guess to avoid burn
@simonealcazar816
6 ай бұрын
@@Bendanna93 You’re given medicine pretty early to minimize the burn stat. Also you will be surprised how fast the fight is by this method. If done well it’s not that big of a factor.
@Ghorda9
5 ай бұрын
@@Bendanna93 just use the withered red gourd for burn resistance
@gorgit
5 ай бұрын
On a first playthrough you wont have that here. Most of the balance issues presented here are for ng, which should be the main focus @@Ghorda9
@kered13
2 ай бұрын
32:30 The "big guy" they are talking about is very close to the soldiers you are eavesdropping. If you are approaching the bridge from Ashina Castle, across the bridge is a gate, and the "big guy" (a Taro soldier) is on the other side of that gate. It's unfortunate that you were confused by the hint, but honestly I think that is a mistake that very few players will make. The Armored Warrior is much later in the progression, and even if a player did not connect the hint to the Taro soldier, they will probably have forgotten it by the time they get to the Armored Warrior. 1:44:20 You can star the fight with a stealth kill. Just use the stealth sugar and crawl around the side of the arena. You can kill the General first and even puppet him if you want.
@Kidkinsey
6 ай бұрын
Even in a sekiro boss video the bed of chaos catches strays🤣
@jubei7259
4 ай бұрын
Video game melee combat distilled to perfection. That 'clang' you get from getting the timing right on parries is effing glorious!
@moviesandfriends
26 күн бұрын
I would’ve ranked the chain ogre at “C”. I can see the intention behind the boss, but broken hit-boxes paired with absurd damage made me walk away with the wrong lessons. I think Gyoubu is a much better example of how prosthetics make boss fights more manageable. On top of that, he teaches us that esoteric skills are equally as important.
@MrPatrickbuit
Ай бұрын
I don't think Sekiro's boss roster is perfect, especially in the early game during Hirata Estate, but in general this game's boss roster is absolutely incredible and I really hope we get to see another game of its kind. Also, one more thing. This game has some regular enemies that are honed to the point where they could be a boss in any other videogame except Sekiro. I'm thinking of the Okami warriors, the Glaive Monks (although they are used terribly), Inner ministry shinobi, the red hats and the nightjars. There's so many regular enemies in this game that are so fun to fight that you could give them a bigger health bar and I'd be sold on them being a boss. Speaks volumes about Sekiro's quality as a game. I also had the same experience with Lady Butterfly. It was the hardest boss in the first playthrough for me. Took me like 5 hours. No other boss took nearly as long. Not even Isshin.
@stephanedurette5785
6 ай бұрын
The sword saint Isshin fight is my favorite boss in all of soulsborne. He's built up as a badass during the story, The 3 phases are distinct in their movesets without being unfair, You fight in the same field as you did at the beginning of your journey, and the storm and wind and music become more intense as the fight progresses. What a perfect boss fight
@Jacksupper6
Ай бұрын
The way I always saw shura isshin's fight Is that he adapts against you because in first phase the best way is still being super aggressive, going from what you learned from emma and as you get through his first phase he realizes that he is not enough and has to use tricks against you like fire trying to stop you from being as aggressive as possible. Which I just absolutely love looking at it as isshin's intelligence.
@TitaRussellTrails
5 ай бұрын
Good quality long form video of someone rambling on about bosses? Instant subscribe
@EJaDav
6 ай бұрын
1:07:49 I thought this exact same thing too, I malded at this one singular move for so long. Until I realized how tight the hit boxes for the fire burst was, you can stand in between most of them that have decent spacing between the others and they’ll completely miss you allowing you to completely deflect every single one of the hits in the chain, even the One Mind flurry. The fact he stumbles if you deflect the final hit after the flurry like the first hit in his Ichimonji is just narratively perfect.
@AlexT7916
5 ай бұрын
I really think that you're meant to do the Sunken Valley section before you go to the Senpou temple for a couple of reasons: 1. It makes no sense for Wolf to not use the Mortal Blade on the Monkey's centipede if he has it at this point in the game 2. In the Inner boss rush mode The Monkey is the boss directly after Genichiro, and that is generally listed in the order you face the main games bosses, hinting that it was the first intended boss after rescuing Kuro 3. If you beat him first he will retreat back to his layer in the poison swamp which will also kill half of Snake Eyes Shirahagi's gun women, making that fight much less frustrating
@willh9104
6 ай бұрын
Fantastic video so far. Love your content man you do a great job
@arvanion195
15 күн бұрын
For Shume Masaji Oniwa, my tried-and-true method is to ninjutsu switch. A quick Bloodsmoke on the mortally injured rifleman nearby will draw both the spearman and the general towards you, but leave the general open for a backstab into Puppeteer, which makes the fight much more manageable.
@Rathayibacter
6 ай бұрын
my favorite detail with Isshin is how phase 1 feels like he’s teaching a class. he’s doing these very basic, clean swings, showing off the core principles of the style he developed. he’s not doing any crazy leaps or anything just yet, just solid footwork and powerful follow-throughs. cut out the wind effects and i could totally see him doing these same moves in a dojo in front of a crowd of students, walking them through each step and slash. it’s a great escalation of Owl’s fight from earlier, too: Owl says “show me what you’ve learned,” while Isshin says “sit down and pay attention, i’ll show you how it’s done.”
@Audio_noodle
6 ай бұрын
The few repeated sentences sure caught me off guard lol
@thmistrapillay1811
6 ай бұрын
Great vid Sekiro's combat is interesting in the combat system discussion. Sekiro has very little depth or complexity in his moveset, but the depth of the combat itself actually comes from the bosses themselves since it's not Sekiro you have to learn, it's the bosses' precise moves and attacks you have to know. Hope you can make a vid on Monster Hunter World's combat and bosses
@TheAkasharose
6 ай бұрын
I think that's a great way to describe it - the joy of Sekiro is how wildly complicated it gets with so little in the way of options. And I've never actually played Monster Hunter - I know I'm preparing a few other games after this series, but it's never been a series I've really sunk my teeth into.
@thmistrapillay1811
6 ай бұрын
@@TheAkasharose MHW/Iceborne is my single favorite game of all time and has the best combat system in all of gaming imo. I 100% recommend it, but it definitely takes some time getting used to the ebb and flow combat
@garbageprince
Ай бұрын
Sekiro is my favorite too! Funnily enough, I bounced off of it twice before it finally clicked 💀💀 I'd only played Bloodborne (my first love 😅💖) and DS3 at that point and I just couldn't wrap my head around the combat. Once I got into it, I couldn't get enough. Nothing else plays like it. I've never found the Souls games (minus a handful of fights) to be very hard. I've always beaten most bosses in the first couple tries but not Sekiro. I actually had to memorize the movesets and learn the "dance" of all sorts of enemies the way people describe doing with Souls. I had to actually go through the "git gud" training montage before enemies and bosses stopped wiping the floor with me. Perfectly dodging and deflecting incoming strikes while keeping the pressure on in between feels like nothing else I've ever played. That parry is so good that almost every other game with the mechanic feels clunky and unintuitive to me now 😅 I just beat Wo Long and it was the closest in terms of deflect-feel but couldn't compare in overall quality imo. I vastly prefer the aesthetics of Bloodborne, Elden Ring and the Souls games but Sekiro's gameplay alone elevates it miles above the others in my estimation. I'm replaying it for the first time in a couple years and can reconfirm: it's still the best 💖🔥 Great video! I'm sure I'll come back to it several times whenever I get the itch without wanting to do a full playthrough ✨
@dongpatrol1355
9 күн бұрын
Quick note about shura isshin: the fight is intended to be incredibly difficult without spamming mortal blade. the idea is that the player is forced to use the corruptive force of the blade to win, moreso than any other fight in the game. i don't like the fight itself very much because of that, but thematically it's a 10/10
@zenlucas-divers4652
3 ай бұрын
Shigakichi is classed as a armour enemy and also can have a spear attack strip them of their armour. So it's another cool use for the prosthetic.
@TheFluxyFlux
6 ай бұрын
i paused after the a rating for chained ogre, and will get back to watching but i have to give my two cents here: the chained ogre WOULD be a good boss fight, except for the fact that there is practically NO other encounters in the game where dodging is preferable to deflecting. teaching the player this early on to use dodging is, in my opinion, why so many new players struggle to get into the rhythm of sekiro. doubly so if the player is coming from other souls games where rolling is already built into their muscle memory. okay back to the video now
@TheFluxyFlux
6 ай бұрын
also re: snake eyes; the game hints that you should use the poison sword against them in a lot of flavor text. it’s less obvious than an eavesdrop but some of the flavor texts that imply their weakness to poison are pretty hard to miss.
@TheAkasharose
6 ай бұрын
Oh, that's definitely something to try on my next run! The Snake Eyes have always given me some trouble, and I never feel like I take full advantage of the poison sword. And I can see Chained Ogre's dodging be a problem for training players wrong - for me, going to Hirata Estate and the encounter with Lady Butterfly cemented in the deflection my first playthrough, which just taught me that there will a few creatures that the dodge is the way to escape - and particularly using the step grab to avoid grabs is a great way to keep on pressure.
@solidSchmaltz
6 ай бұрын
My fav part of the second ogre is getting him to beat up the ministry assholes.
@Killroy007
10 күн бұрын
there are quite a few differences in our opinion, but we do agree that the second guardian ape fight is the worst one. There is however one aspect I would like to focus on: You not killing the ape instantly makes sense. You, at most, had the opportunity to cut the centipedes out of the normal enemies, where the stab tended to be enough. For the guardian ape the centipede is more resistant, meaning it survives that last blow and is only killable to us as soon as its completely removed from the body of the ape. Which in itself is nothing we need to consider before he becomes a roadblock again, as we achieve our goal of the stone either way
@Tattoosbyjosh1
3 ай бұрын
When I fought the owl and won after the fight I still couldn’t believe I beat him lol, it’s like when I do a portrait tattoo even though I have the skill I still look at it like damn I did that, but with the sword saint I felt like I rightfully earned that win on skill alone
@Tattoosbyjosh1
3 ай бұрын
p.s. I hated this game for the longest until I got better so don’t give up, it’s my favorite game now
@innergenichiro
2 ай бұрын
I will not stand for the isshin slander. The "firestorm" attack is called one mind, its a combat art you get from the shura ending and its incredibly badass. First of all its not really hard to deflect most of it but isshin is there to serve as a test to how much you have learned the use of prosthetics. The suzaku lotus umbrella completely counters all of his fire attacks and it pains me to see you just monkey mash deflect instead of observing the patterns of each boss, beating them by also spamming fire crackers like a monkey. I would like you to do a charmless run without firecrackers in ng+ and then most of your opinions will change, guaranteed.
@jeremytewari3346
Ай бұрын
Two things: One I also made the same mistake with armored warrior lol, but honestly I think if you disregard that which is easy on a repeat, he’s an easy A tier, one of the two truly unique mini-bosses alongside O’Rin, comes out of nowhere but so memorable, that death scream is haunting, and legitimately a great puzzle boss that has actual replay value. Two: Inner Isshin definitely doesn’t measure up cuz the mortal blade attack is lame but I think it’s a sin not to mention his new second phase combo which is a jump into mid-air deflect into mikiri. Without question my favorite move to counter in the game.
@UltimaPhoenix-dx3kt
6 ай бұрын
(I'll comment mostly on the main bosses, maybe minibosses if they stand out enough) MY NAAAAAME IS GYOBU MASATAKA ONIWA: I kinda disagree on the camera, it routinely fucks itself up when he does his big jump attacks lmao Otherwise yeah, he's a great first Actual Boss. Lady Butterfly: I like to think of her as the first boss where you can get into what I call the parry zone. When she blocks 3 times, she's guaranteed to counterattack (she can do it on the second hit too, but it's not guaranteed). So you can get into the rhythm of parry > parry > parry > she attacks > you parry again > repeat. And you *can* actually hit her with a shuriken while she's on the wire, it just has to be a charged gouging top/lazulite shuriken. She blocks the first few hits, but gets hit by the last one, so she falls down. Maybe not as useful for new players (who the hell will have either of those upgrades on hirata 1 lmao), but for anyone doing the boss rushes, it's a good tip. With this and the aforementioned parry zone, you can just keep going at her and she'll be literally helpless. On phase 2, you can kill her before she summons her illusions, even. As for her shortcomings, yeah phase 2 just sucks. And I'm not even talking about the clones, it's her regular attacks. Making those projectiles do damage *through deflects* is just bad, straight up. As for the clones, i'll be brief. They completely break the flow of the fight, and having to either run around and waiting for them to time out or using a VERY limited consumable for that point of the game to dispel them is just..... WHY. Geni: Ahh yes, the point where the game stops fucking around and you start to find out. The embodiment of the "humanoid enemy that's 500x tougher than an eldritch monster" meme. He's the guy that properly teaches you to look for little tells in an enemy's stance; for example, if he dashes backwards, it means he's gonna shoot you. On phase 2, parrying the last hit of his Floating Passage is pretty much guaranteed to make him thrust -- and thus giving you even more free posture damage. There's not much for me to tell that you haven't said, except for how cool Lightning Reversal is as a mechanic. It's woefully underutilized (come on, only Geni, the Okami Warriors in Fountainhead and the final boss use it!), but it's *so* awesome. It has massive The Last Airbender vibes, and Inner Geni *reversing your reversal* with Sakura Dance is one of the coolest things this game ever did. My one criticism is that Reversals make the final boss's third phase way too easy, but honestly, if you just dash through the lightning instead of reversing it, this is a non issue. Monkeys: Not much to say here, really. They're probably the weakest Memory boss, and even though it's fun to figure them out on your first run, subsequent runs are just gonna use the Gachin strat because it's less obnoxious. Fake monk: Very fun moveset to learn, but her tankiness and nigh-infinite posture might make her one of those difficulty spikes for new players. Her voice is very funny to listen to, however. Also, if you want an easier cheese than the firecracker-ash one, here you go: Get contact medicine and the mist raven. Enter her arena while crouching and stick to the left wall. Sneak up behind her, lock on, use the contact medicine, and use the mist raven *without touching the left stick.* This will make you teleport upwards, and if you do it just right, you'll see the red deathblow marker and instakill her. If you do this as soon as you're able to get to Mibu (aka, right as you kill gyobu and arrive at ashina castle), you'll easily get 6-8 skill points, a free memory (and thus more AP), and the mibu breathing technique, which will then allow you to get some extra prayer beads and more easily kill golden carps. Guardian Monke: You said pretty much everything I had to say about this boss, so here's some miscellaneous stuff: For anyone who doesn't know how to make phase 1 free as hell, do the following: Get the mortal blade. Get the Mid-Air Combat Arts and mid-air prosthetic tool skills. Optionally, get the Ceremonial Tanto from the shichimen warrior past the Abandoned Dungeon. Get either an Ako sugar or a Yashariku, if you're feeling bold. Use the tanto, eat a candy, run up to the boss, and right as you're close to him, jump and use fire crackers. Now jump again, and use mortal draw. Make sure the sword's blade connects with the monkey -- it has its own hitbox and does hella damage. Do more jumping mortal draws until it dies. I say specifically jumping MDs because MD has this weird trait where the first slash does as much damage as a charged Empowered MD if you jump first, for some reason. As for phase 2: I love its animations. It seems as if it's a puppet on strings, which is actually true! It's being controlled by a centipede. And speaking of, if you parry the big overhead swing that makes it fall down, you can then use the Spear prosthetic to yank out the centipede! It does a ton of vitality and posture damage. Also, you can interrupt the screaming attack by hitting it with an MD. Emma & Isshin: The part where you mentioned that "giving in to shura" and going on constant aggression is the best way to beat Emma legit impressed me, I had never noticed that before. And there is nothing that makes you feel more like a god than deflecting all of Isshin's One Mind attack. Great Shinobi Owl: If I had 50 cents for every fight atop ashina castle that denoted a huge turning point for the story, I'd have $1,50. This man fights dirty, and isn't afraid to show it. He's a Shinobi like Wolf, and Shinobi fight dirty. Deathblows from above, distracting enemies to get them separated, spamming firecrackers/ash, etc are all things you've done, and Owl does the exact same to you. He naturally has access to things you do, like Mikiri-ing you if you dare to thrust attack (with one singular exception), and even deathblowing you if he breaks your posture. If Geni was a test to see how much you understood how enemies fight against you, Owl is a test to see if you can handle someone like you. Great Father Owl: Not much else to say that hasn't been already said, this guy is *great* (lol). Now he can use even more of your own tricks, namely Shadowrush/Shadowfall (which you can mikiri) and the mist raven. Inner Father being the final boss of the Shura boss rush makes for a great adrenaline activator. You've gotten past Emma and Isshin, and ran the marathon that is the demon of hatred. Losing to this guy would mean doing all THAT again, so you're gonna be on edge for the whole fight, pretty much. True Monk: Again, just like the fake monk, an overall really solid moveset that's full of little quirks. The scream she does when she does the terror attack on phase 3 gives me some Orphan of Kos vibes, ngl. Divine Dragon: The dragon actually mirrors yours and kuro's injuries. Sekiro lost his left arm, and Kuro made a slice across his chest with the mortal blade to draw out his blood for the incense, and the dragon's chest has a huge gash on it. Both sekiro and kuro are connected to the dragon, so that's a pretty cool detail. Also, I find it really funny how Sekiro is up against this literal GOD -- this giant fucking dragon who wields a legendary, gigantic sword made of energy, and he can just parry it with his Completely Normal Katana. Double monke: Spam mortal draw to end phase 1 quickly, then use firecrackers + MD to kill the brown monkey asap. This fight is bullshit, there's practically no upside to it lmao You CAN skip it if you reach mibu village before beating guardian ape, but like you said in the video, double apes hold way too much loot to skip on a first playthrough. Shichimen Warriors: Fun fact, you can more or less cheese them by waiting until they do one of their aerial attacks, jumping in, and doing an anti-air deathblow. This, of course, requires you to not only have the anti-air deathblow skill (which you buy from Blackhat Badger in ashina castle), but it also requires Divine Confetti to be active. And I kind of disagree on their rewards, I think all 3 are decent to great: The tanto is all around a great item if you're using emblem-heavy attacks like mortal draw, the malcontent ring trivializes apparitions (and yes, also the demon of hatred; it gives you two MASSIVE opening to lay on him -- the third whistle use is a fakeout, and he immediately counterattacks when you use it) and lapis lazuli gives you the ultimate forms of some prosthetic tools, although it is extremely scarce and you'd need two full playthroughs to get every lazulite upgrade. Shigekichi: A little fun fact, you can rip off his armor by using the Loaded Spear on him twice :D Demon of Hatred: Another fun fact, DoH counts as an Apparition, for some reason -- meaning Confetti does really good damage to him. Isshin Ashina - The Glock Saint: Well, you've said everything there was to say about the boss itself, so here's some fun stuff about this absolute monster of a man. Isshin never trained to use the Lightning of Tomoe like Geni did. So how is he able to use it in his fight, then? Well, he simply *catches natural lightning in midair before it touches the ground and throws it at you.* This dude's reaction time is *faster than lightning*. Even as he was very old and dying of (presumably) pneumonia and decades of battle injuries, his mere presence is what kept the Interior Ministry out of Ashina. They feared him THAT much. "Oh but if Isshin killed so many, why isn't he Shura?" Because Shura kill for pleasure, and Isshin only focuses on perfecting his craft, his swordsmanship. He doesn't kill for the sake of it like Shura does. His title, the Sword Saint, is "Kensei" in Japanese. Only three men in history were awarded that title, one of which is none other than Miyamoto Musashi himself.
@Saint_Wolf_
3 ай бұрын
Ngl I never even thought that the spear was meant for the knight, to me it was clear as day it was for the taro troop with the bell.
@Yuuki_12
6 ай бұрын
32:01 I had no idea you could use the spear on him, I'll have to try that now. Great video as well!
@sanuoydham2763
6 ай бұрын
This game is one we'll never forget.. Fromsoft did us dirty by not giving it a content dlc
@r863sa
6 ай бұрын
Oh damn, you counted minibosses. I suppose that's fair, otherwise the list would be pretty short, but I only would've counted the main Memory bosses myself. Otherwise... well, good luck making the Elden Ring episode my guy.
@Napa2323....7
5 ай бұрын
on release i had got to sword saint after a month died a hundred times easy ended up losing my whole game save and not going back to it for a long time 2 weeks ago i ran through it all again finally beating isshin an getting the ps plat may be my most satisfying gaming moment. just a beast of a boss. great video man loved the rankings
@brynntall6811
6 ай бұрын
Idk about you but i would put the armored warrior at A, i go for deflects on him at every opportunity which i think makes the fight very fun, his combos just make deflecting quite satisfying
@TheAkasharose
6 ай бұрын
I definitely want to focus more on staying in his face in my next playthrough, force myself to learn some of his tougher combos.
@brynntall6811
6 ай бұрын
@TheAkasharose he's nothing insane so maybe A teir is abit much, maybe high B is abit more reasonable but I just find his combos very enjoyable. Also thanks for responding to my comment mate
@wronghouse5833
6 ай бұрын
This was a nice watch but to say you have to clear mobs every time for Juzo in an "over-analysis" feels slightly disingenuous since if you approach the arena from the left side of the courtyard from the right side of the leftmost house, there is a small area where only Juzo can see you and not the other mobs and you can fight Juzo 1v1 by the pond (edit) Also the mobs for the Senpou Long Arm Centipede fight become meme tier mobs once you learn they instantly show a death blow if you jump above them
@feliperodriguez4936
6 ай бұрын
I dont think that the boss name is Sakura I think that the species of the bull is just called Sakura Bull. For all sakura tree related aspects in the design (and the lack of a comma in the name of the boss)
@patrickripleyiii134
4 күн бұрын
Just one thing about shichimin, all of their attacks are parryable with divine confetti, every one of thir projectiles
@robertking4606
4 ай бұрын
The best part of the lone shadows is mikiriing their legs.
@thedankswordsmantm
6 ай бұрын
Love your videos, including this one, but your grade for armored warrior feels like projection. I think purely as a gimmick he is an A or S, for a boss in general you could go as low as B. He has excellent lore that ties to Senpu temple AND the overall/main story. His move set (he's like the Gael we have at home lol), how he sticks out lile a sore thumb in the world, and he's fun to fight are all heavily weighted positives to me. It's your problem that you misinterpreted the spear hint. The armored fat guy is right on the other side of a door, leading to the depths, from that eavsedrop in Ashina Castle. Not even close to AW. Also, you missed every mikiri counter and had horrible deflection timing on one of the slowest bosses in the game. His move set is fine, you were the problem not the move set. Compared to the clips of you fighting Genichiro, where you clearly fight just fine, I honestly would have guessed you gave the controller to someone that never played for that footage for AW.
@TheAkasharose
6 ай бұрын
I mentioned this in another comment, but I do agree that Armored Warrior is the boss I learned the least, and me learning how to fight the moveset with spear probably led to a lot of those bad habits that I really need to break. Next playthrough, I'm forcing myself to learn that! I'm hoping I finally get past that personal block, because I'm seeing a lot of positivity for him the comments that I can definitely see me blocking myself from.
@thedankswordsmantm
6 ай бұрын
@TheAkasharose He's got a tragic story, another victim to the allure of immortality. But not for himself or power, just his kid. A great fight, always wished there was a secret way to not kill him that was tied to the devine ending. You'll get it pretty quick if you're focused though. He's slower so the deflection timing feels more like parries in Lies of P.
@venom19977
5 ай бұрын
I have finally finished playing Sekiro after dropping it initially 2 years ago. I don't know what it is, but I wholeheartedly agree with Isshin, Sword Saint being one of the best bosses both as a story character and his fight. I actually felt bad having to kill him, due to all the conversations I had with him when I brought him all the different sake he's definitely one of a few souls npc's which really felt lived in. I've no idea when was the last I got so engorged into a game that so much that I decided to spend 3 whole days just straight playing. I also went out of my way to do as much of the content as possible; doing as many side missions/stories that I ended up getting the "Return" ending on my first playthrough. Now I gotta get all the achievements in the game, thank you for your insightful analysis and the clear love you have for these games.
@Rokkettdog
6 ай бұрын
One thing i really enjoy about sekiro is the fact you a ninja, not a swordsmen or warrior, so finding ways to stealthly deathblow a mini bosses first health bar or use your gadgets and environment to "cheese" enemies fits so well with the game. Ik it may seem obvious now, but when sekiro released so many veterans tried to play it like dark souls however once the gameplay and mechanics click, its such a thrill to play. Ha by the time i beat sword saint isshin first playthrough i felt so much mastery and adrenaline that while he sat on the ground waiting for me to deal the final blow i contemplated jumping off the cliff just to fight him again.
@pangelsaya
6 ай бұрын
Headless are easy enough if you stand behind them, attack once, stay at it’s back while it turns rinse and repeat. Shichimen warriors can be deathblown out of the air pretty easily making the fights trivial.
@TheLastVoodooMan
5 ай бұрын
For a second I thought you missed out on the all powerful Mist Noble meme, you saved yourself from his 4th wall breaking wrath there, friendo.
@baseballgenius3
5 күн бұрын
I just did a blind play of Sekiro. I’ve always heard so much about Isshin as this monstrous last boss and went in expecting a grind. I found his combat extremely intuitive and beat him on my 4th attempt in maybe 20 mins. I loved the fight but was definitely underwhelmed by its difficulty.
@baseballgenius3
5 күн бұрын
Watching your fight, when he does the skills where he kind of charges up for a couple seconds before some kind of slash or spin or whatever. If you just deflect it (similar to the ashina expert bosses from ashina castle) you get 2 quick parries for lots of posture damage, and you can instantly punish him with damage too. So you can pummel him, and he does those pretty often. Highly recommend that.
@clowcell7559
Ай бұрын
The thing I like about Blazing Bull that I was bummed you didn't mention is it's trying to teach you about status effects and using consumables proactively. If you've done Hirata Estates by then, you're drowning in dousing powder and might have the red gourd. Using those to buff up fire/burn resist and then just focusing on deflecting the bull's charges, a frustrating boss became really fun for me. When the bull ran away, I had just enough time to heal or re-up the fire buff. It became a matador fight. I really took it's lesson to heart and it made the later game way less frustrating. Edit: Also just want to add I think you're too hard on Shichimen, the footage looked like you played too defensively. I really like the Depths fight because it's so anime. Just running around dodging his beams and orbs, strafing closer, then whaling on him before he runs away, rinse, repeat. Three different fights did wear out it's welcome though. Especially that last one.
@ennayanne
2 ай бұрын
You CAN stealth the seven ashina spears gank in the outskirts using the sugar, and I always opt for that because I find fighting them both to be VASTLY more frustrating than the guardian ape duo.
@crunglewungle
6 ай бұрын
one thing about the little centipede guys is that since they’re low to the ground they can be killed instantly with a jumping death blow, the same as the lizards. Not only is this super satisfying but it also makes that encounter with the centipede giraffe surrounded by smaller ones quite a bit easier since you can jump on most of the smaller guys while staying in the rafters so the boss doesn’t see you, then you can aeriel deathblow the boss and boom easy!
@pepperidgefarmsremembers92
6 ай бұрын
Finally beating The Sword Saint with sword only and learning that his heavy attacks can be deflected perfectly while being right in his face was amazing.
@ivanvincentborgonos3058
3 ай бұрын
I like how you highlight isshin's character. Even I beaten the game multiple times. If I am careless and not focused on Sword Saint fight, he will fuck me up big time. But beating Isshin is really satisfying.
@chadderbug7587
6 ай бұрын
I have such fond memories of Isshin. He took me 8 hours straight to finally defeat, making me cheer for a good 5 minutes and feeling so relieved. I don't think I've since felt that feeling of victory since beating Sekiro for the first time. The closest that's come to that was in Armored Core 6 with Balteus and in Lies of P with Nameless puppet. But those still felt like hollow victories somewhat. Isshin felt like I truly conqured the game, especially since I often kick on Sekiro and beat his ass again in the memory mode. What a masterpiece of boss design.
@bookbm
5 ай бұрын
Tenzen kicked my butt , that is when I really learned the difference between this and Elden Ring. Aggressiveness/ Patience (not being greedy) is key. By no means am I very good at this point, but I am seeing improvement. Took a bit, but I really am warming up to this game. Even more than Elden Ring to be honest
@joevaghn457
6 ай бұрын
9:36 lol elden ring night’s cavalry ai be like
@addyalex6030
7 күн бұрын
After nearly 200 hours of Sekiro and having achieved all trophies/achievements, I still think Lady Butterfly to be the hardest boss of all others to me lmao. Not even the erratic primate makes me struggle as this lady does.
@boshwa20
6 ай бұрын
It seems like people these days get very pissed when a game is linear instead of being extremely open Elden Ring is good, but Sekiro is such an incredible tight package from beginning to end
@Charsept
5 ай бұрын
One thing I really love about this game is that the devs made it so you can "coward strat" your way through almost every boss. Thanks to the infinite stamina, you can run literal circles around all the bosses and take pop shots at the end of the bosses combos to whittle them down. This is my play style and it works very well. It's a minimal deflections, vigor kills only, strategy and it is very strong. After the mid game, no boss took me more than 10 tries. 7 tries for Hatred and 2 for Glock Saint. It's not how the devs intended but they let it be possible.
@noamias4897
6 ай бұрын
Genichiro took me 9 hours across 3 days on my first run, and for it to engage me as long as it did and make me fall in love with Fromsoft games makes it so special to me
@lollipophugo
4 ай бұрын
"At most 2 other memory bosses" is not correct. You can go through the Ashina depths to mibu village and kill the phantom corrupt monk before Genichiro, and I nearly always do when I replay this game because having the breathing technique early saves on backtracking, and defeating O'Rin on the way gets you the "life back on deathblow" passive which is very useful on charmless playthroughs. It's actually surprising how much content you can complete before fighting Genny, like 4/5 headless, to a secret npc in Senpou where the monkey fight is.
@M.a.y.b.e.L.a.z.y
4 ай бұрын
48:22 this trick isnt too bad. Stay to the very left of her arena until you get behind her. next wait for her animation to finish. Then use three snap seeds get close behind her and use a bare minimum of 5 fistfuls of ash (but its easier with 10) if you miss one or two no worries you can use firecrackers and she will stagger backwards as well. Once you get her far enough back there’s a particular pillar/obelisk thats not too far from the doorway. Lock on to the fake monk put your back against the pillar jump and then leap off the pillar toward the monk and you should get the deathblow icon! I hope this helps in future runs :) Edit: the pillar is on the right side of the doorway when you are facing toward the door it should be almost directly behind the fake monk and there is a small lantern/lamp fixture just in front of it
@ultra824
6 ай бұрын
O'rin of the water is very much a japanese ghost story, and borrows elements from several truly classic ones
@richa8855
5 ай бұрын
I'd love to see your analysis of Lies of P, another fantastic soulslike surprisingly not made by fromsoft.
@AdrianFacchi
2 ай бұрын
I never knew there was an invisible monkey. I beat the level and I just realized.
@justrobin8155
2 ай бұрын
the sword saint is my favorite fight in all of video games
@averyredpandy
Ай бұрын
Just so you know you can easily kill the small arm centipedes by simply jumping towards them. Similar to the lizards, you can instantly deathblow them while jumping at them.
@NikoTeaJay
3 ай бұрын
Have you ever played without Kuro's Charm? Really improves the game in my opinion, once standard difficulty is sufficiently learned. re Lone Shadow Masanaga (hounds at Hirata), Shuriken is great for his fight. Whenever he jumps back and is about to whistle, throw a shuriken and do the dash (if you've learned the prosthetic skill). Staggers him out of dog summoning and gets you in on his face again. Owl is probably my single most favourite boss From has done, when thinking a mix of mechanisms and lore.
@TheAkasharose
3 ай бұрын
Once I catch up on my backlog (or if the compulsion becomes too great), Charmless Sekiro is definitely one of the runs I'm most existed to loop back around to!
@traderjoes7976
6 ай бұрын
YESSSSS IM SO EXCITED FOR THIS VID
@M.a.y.b.e.L.a.z.y
4 ай бұрын
56:14 a neat thing i learned is you can sprint directly left or right when the ape jumps at you for the grab attack and he will always miss i hate grab attacks and i always try to find the easiest and most consistent ways to dodge them 😂 Emma for example when she starts her grab attack sprint directly backward until she starts the lunge and then stop and swing. she will land right in front of you and get staggered. Isshin same thing. Or you could always dodge or sprint left or right but i find backwards is the most consistent to pull off once you get the spacing right
@pteroid11
6 ай бұрын
Sucks that DeathBattle probably went down with RoosterTeeth, I was hyped for the inevitable Mist Noble vs Solder of God, Rick matchup
@Theodiorr
6 ай бұрын
Thought Death Battle was under ScrewAttack though I haven’t watched in years
@lyonsrobbie999
3 ай бұрын
In defence of the Headless, the fact that you need to prepare so rigorously for them gives the fights a great "monster hunter" feel. I kind of wish monsters in the Witcher 3 punished you that much for not using their weaknesses. It makes the Headless feel otherworldly and intmidating. Shichimen suck though.
@frenchgoose2712
6 ай бұрын
The Lone Shadow Longswordsman in Ashina reservoir is not a required boss, as you can also enter the Ashina depths by just running past the Shichimen warrior in the prison. Also, you can obtain the Shelter Stone before the first Genichiro fight as there is nothing preventing you from reaching the False Corrupted Monk, whereas the Sunken Valley is behind a locked door, the key for which is behind Genichiro, and the bell for the Four Monkeys doesn’t even spawn until you’ve spoken to Kuro about the incense. This means that, if you are really dedicated, you can actually get a third Memory before Genichiro. It’s what I do every NG+ run and I even did it on a base NG file once, though False Corrupted Monk obviously took forever to kill due to my having no divine confetti and only two Memories.
@kingmeverse5861
6 ай бұрын
Playing Sekiro Fourth in my first run of all Fromsoft games- Started with DS1, then Elden Ring, Dark Souls 3 (my favorite so far), and now Sekiro. I just beat the Guardian Ape, man what a fight that is. Love your videos! Ignoring the second half to stay spoiler free, but I really enjoyed your breakdown of DS1&3. What a series! Excited to ruin it all with DS2!
@OneMoreMeme_INeedYou
6 ай бұрын
Awesome video series, thanks for doing these! Sekiro is my favorite of these games. It was a painful learning curve but oh boy once you have if figured out it's the most exhilarating and satisfying combat in any game. Genichiro is my first love when it comes to fromsoft bosses and for that he may be my favorite; the flow of attacking and deflecting is perfection, like, it is just so in the pocket and does not miss a single beat. It feels like playing a piece of music I love. Looking forward to the Demon Souls and Elden Ring videos!
@mexicubers
4 ай бұрын
I believe that The Armored Warrior is the only boss that can break your stace even if yo do perfect parry to his last combo attack, its a great fight for me
@bungalowfeuhler1541
5 ай бұрын
You can destroy the long-arm dudes by just jumping on their head, taking a few swings, and jumping on their head again before they can attack. Repeat until dead. Easiest boss in the game.
@fantomeduchateaux8136
5 ай бұрын
Finally love for Emma, battle and OST are exquisite
@shellmirror
6 ай бұрын
been looking forward to this video my man! might be time for another replay tbh…
@Impish1
Ай бұрын
32:05 nah mate the dudes you can eavesdrop about the "big guy in armor" are placed literally right next to the Taro Troop dude they're talking about.
@Tokiiplaysguitar
2 ай бұрын
The spear armor eavesdrop YES!!!! Youtr not alone i thouhgt the exact same thing
@Powersd451
6 ай бұрын
You're not the only one, I also thought the spear was meant to be used on the Armored Warrior. The Headless aren't immune to damage if you're not using Divine Confetti. They do take a little, and I actually beat my first one without knowing about the Divine Confetti. The Shichimen Warrior in the ape cave is pretty easy to find, since the Idol will be greyed out in the teleport screen, prompting you to check it out.
@bananbom
5 ай бұрын
About the divine dragon, the fight takes forever on attack power 1 so it is definitely dependent on your current attack power.
@PiiskaJesusFreak
Ай бұрын
I was surprised about Shume Masaji Oniwa review. The general is easy to get deathblow on, and then you can decide if you want to use puppet jutsu or bloodmist. At this point of the game you have the tools to fight them like a shinobi.
Пікірлер: 512