Hey i really like your determination and overall your work that is inspiring me and bc i like your energy. So what i wanted to tell you real quick is that you can get (almost) rid of this granular ring mod sound by usind 3 delay lines that run in parallel. You must use 2 square wave osc that are 180° offset to mod 2 delay lines. while one is recording it is muted and the square wave value is 0 and the other one is played back while beeing modulated by the square wave max amplitude(1 or -1 equals 1 octave up/down). Also the square waves are only from 0 to 1(or -1) value not -1 to 1. And the final trick is to use a a triangle wave that modulates the 3rd delay line and it peaks exactly at the crossover point where the first square wave drops and the other maxes. I hope i could explain it good enough and it helps. I did it a couple of years ago. it worked and had a vintage eventide pitch shifter sound (probably they did this with digital delay lines) that said you still could hear a significant granular sound. Also i think there is a pedal from ad/a that did exactly this. Thanks good night
@glowfly
22 күн бұрын
The extra triangle wave idea is interesting I'll try it out. I've done this stuff digitally a bunch of times, I was mainly drawn to the possibilty / nonnecessity of doing it with analog tech. I typically use sine waves for the grains, the grains in this vid are square waves smoothed out with a vactrol
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