This feels less like "Healer Feat Bad" and much more like "Cleric has built-in 'Yu-Gi-Oh!' Syndrome".
@13mungoman13
10 ай бұрын
To be fair he literally lead the video with "Healer Feat Good" lol
@KetaceanKyle
10 ай бұрын
What's Yu-Gi-Oh syndrome?
@lefloidNemesis
10 ай бұрын
First thing that comes to my mind is not being able to read.
@CurlyHairedRogue
10 ай бұрын
@@KetaceanKyle The best way to describe it is that Yu-Gi-Oh is a game with so many combos and powercreep, that every time you start a duel with someone who has even a decently competitive deck, they stand a 50/50 shot at killing you on the first turn. What I guess this means is that Cleric is just... fucking stupid powerful and has way too many tools at his disposal. But I can't speak for them.
@kevingriffith6011
10 ай бұрын
@@CurlyHairedRogue That's been the case for so many editions now, same with any other spellcaster. I think the only time non-caster characters even came close was 4e, and nobody played it.
@kevingriffith6011
10 ай бұрын
"Or you could just play a cleric" Proceeds to show every reason why a cleric has better things to do with their spell slots than heal you.
@Krispy-t5l
10 ай бұрын
Based
@DrBunnyMedicinal
10 ай бұрын
A Cleric *can* heal, but they are generally far more effective doing buffs, debuffs and DPSing and off-tanking.
@wadespencer3623
10 ай бұрын
If you're healing in combat, things are going very wrong anyway.
@marcogenovesi8570
10 ай бұрын
it's vastly better if the cleric is buffing and calling in cannon fodder evoked creatures to take the damage FOR you than to actually wait for you to get hit in the face and heal you
@Limrasson
10 ай бұрын
@@wadespencer3623 I don't agree completely with this. Total health % of what usually spells can heal on a character decrease as characters level up (you get spell levels slower than you get hit die), but even then they can be important and used really well. And just as shown when you are dealing single target and AoE damage whiel debuffing enemy as well, doing excellent area denial, then you can use your action to heal. If it means a character goes down one attack later, then it was worth it.
@Snaog
10 ай бұрын
I think the real power of the healer feat is fulfilling the fantasy of any martial class. What kind of warrior can't patch themself up on the battlefield?
@newtpondskipper
10 ай бұрын
Rambo using gunpowder to seal his wound.
@karsten69
10 ай бұрын
...But why wouldn't healer kit just be a proficiency? Feels like a waste of a feat.
@subprogram32
10 ай бұрын
@@karsten69 In Pathfinder 2e, that's exactly what it is! XD
@MonEyRuLess
10 ай бұрын
I'm nowhere near an expert, but maybe in a very low fantasy setting.
@alaster555
10 ай бұрын
I think fantasy is the reason why fighters get the second wind ability.
@13mungoman13
10 ай бұрын
I interpreted creatures not being able to regain hit points from the Healer Feat several times between rests as... You can't bandage the same spot twice and expect it to heal twice. Like, it's not magical healing, it's just someone slapping some ointment and gauze on your scrapes and burns.
@CareerKnight
10 ай бұрын
That is most likely the intention but its worded awkwardly.
@voodoominerman
10 ай бұрын
That bit's fine, but was Zee was talking about is that by the RAW of the feat, once you heal someone with the second half of the feat, you can't revive them with the first part of the feat until they finish a rest. Which is a but dumb, I feel. To clarify, you can use the "when you stabilise a creature it regains 1hp" part of the feat as many times as you like, but once you use the second part to give someone more health, you can't use the "when you stabilise a creature it regains 1hp" part on them anymore.
@soldier257
10 ай бұрын
Yeah that was my immediate thought. Normally-treated wounds take time to heal
@senorali
10 ай бұрын
You'd think with as many lawyers as WotC has, they could spare a few of them to fix the shitty wording of basically everything in 5e.
@Fireclave
10 ай бұрын
@@senorali That's the fun part. The unclear and confounding wording is not a bug. It's a feature. And not just a feature, but one explicitly desired by 5e playtesters. 4e bent over backwards to make sure its wording was clear and precise, which many people hated because it felt too sterile and "removed roleplaying from the game"...somehow. I guess? I don't get it. Either way, the playtesters wanted a return of the "natural language" that 3.5 and earlier editions had, which consequentially reintroduced all the rule presentation problems 4e tried to solve. My guess? Besides the overwhelming power of nostalgia and the desire of not wanting anything to change, I legitimately think that people love to argue about the game. It's part of the core experience for a lot of players. That runs counter to the 4e experience where rule arguments were rare and usually easily resolved. It's hard to make an episode about arguing about Mending in that environment.
@JaelinBezel
10 ай бұрын
I played a cleric *with* Healer. It was great, really saved on spell slots.
@gambitsheild9814
10 ай бұрын
Then slap life cleric on it. More healing.
@JaelinBezel
10 ай бұрын
@@gambitsheild9814 i was a light cleric because i wanted to shoot lasers at monsters
@MalekitGJ
10 ай бұрын
@@JaelinBezeli mean, why waste spell slots on healing the rogue when you can out-DPS him? Even magic can't cure stupid.
@gambitsheild9814
10 ай бұрын
@codyhines7040 Life cleric gets sunbeam too.
@JaelinBezel
10 ай бұрын
@@gambitsheild9814 i only made it to level six before i got kicked out of the campaign. And that was my first character.
@Jack101Damascus
10 ай бұрын
One of my favourite characters ever centred around this feat. An Alchemist Artificer Firbolg, she was an old lady who healed you up with your favourite foods and treats. Passed away fighting Strahd after healing our Paladin a final time. RIP Roxell
@DrBunnyMedicinal
10 ай бұрын
Vale, Brave Roxell! She clearly earned her eternal rewards! 👍
@JoaquinDaDog
10 ай бұрын
🫡
@Wingspand1
10 ай бұрын
Lol, had a similar build. Dr. Milo was a Rogue Thief/Bard Lore. He would use the Healers feat, take Good Berry's from the druid and make soap for everyone since he also took the Cook feat.
@PlushLordOfTheSeas
10 ай бұрын
I mean, magic initiate into druid pool for goodberry would have been a 10x / day 1 HP heals you could feed people, making it more thematically appropriate, and you could have had TWO MORE SPELLS from the druid pool like Guidance & Shape Water (vampires hate flowing water, maybe that one cantrip would have changed the entire strahd fight)
@DrBunnyMedicinal
10 ай бұрын
@@PlushLordOfTheSeas Now see, *THIS* is the kind of player that thinks outside the box. And makes the DM sigh heavily and through out pages of encounters. And possible drives them to drink. That's how you win at D&D! 😁
@Warriors536
10 ай бұрын
Thief subclass Rogues can make great use of this feat since Fast Hands allows them to use Healer's Kit as bonus action healing on themselves or their party members, while still keeping their main action free for sneak attacks. A solid martial healer choice.
@gabrieldecock5050
10 ай бұрын
I like giving the healer feat to Rogues and Monks because of their increased mobility, it really lets them zoom around the battlefield bringing people back up, whereas a Cleric has to slowly plod around to get to people.
@Zulk_RS
10 ай бұрын
... Or the Cleric can cast Healing Word.
@LamirLakantry
10 ай бұрын
Could be good for rp, but I'd just go for magic initiate and get healing word and a free cantrip instead. Bonus action healing at a distance without gold cost. Yes, limited use, but rogues and monks aren't really built to be the main healing unit of the team.
@Inkwyrm_YGO
10 ай бұрын
Been looking for this comment, but you missed one thing. Using the healer's kit is an item interaction. Thieves can heal for a bonus action and keep hitting things!
@Xane875
10 ай бұрын
If you pick it on a thief rogue they can use the healer feat action as a bonus action. As long as they have enough movement to make it to the downed ally, they have a more cost effective healing word, making thief rogue secretly the best healer in the game.
@dodhethompson4841
10 ай бұрын
@@Zulk_RSand not cast command? What a waist of a turn
@irisinthedarkworld
10 ай бұрын
this is probably the most accurate depiction of the cleric spell list i've ever seen in a d&d video
@ladyoftheworlds
10 ай бұрын
I don't play 5e any more but one of the last characters I played, and my favorite, was a Thief Rogue who had the Healer feat so I could heal with my bonus action. They were a battlefield medic and surgeon who abandoned the war when she decided she couldn't handle the stress anymore and I loved her.
@nathanrailsback9667
10 ай бұрын
This is one of the hundreds of reasons that Thief Rogue is underrated. Bonus action for item use is just incredible. I nearly went that route with my bugbear, but then decided that I liked using him a grappler to strangle people with a garrote more and leaned into that. I still used my bonus action for utility a ton, like Disarm Trap on a beartrap that one of my teammates had been tricked into stepping in during combat. Or just my old standby, POCKET SAND.
@zzackzzack9186
10 ай бұрын
If you play this as a Gith, you also get an invisible mage hand. So you can bonus action heal on range.
@watcher1269
10 ай бұрын
@@nathanrailsback9667 That sounds awesome, I love that idea too. Pocket sand, or splashing a vial of acid or alchemist fire as a bonus action. Thief Rogue is pretty good for those beginning features, its just afterwards that I think it gets flack for. I honestly could see taking Thief Rogue beyond level 8, maybe multiclass into something that fits with my combat style. Considering this whole reply thread was about a combat medic, maybe go mercy monk?
@nathanrailsback9667
10 ай бұрын
@@watcher1269 The campaign ended on schedule with us only level 6, but if it had continued, I think I would have gone Artificer to make more toys to play with. Alchemist specialization would be incredible this way.
@BYERE
10 ай бұрын
I had a similar build. My guy was a reformed thief, having never been great at the thief part, but when sentenced to community service in a hospital, he found his calling in helping people instead. He, too, liked to run around the battlefield to help heal the party like a field medic, taking the occasional pot-shot at enemies with his crossbow when he wasn’t needed for healing.
@JangoFox
10 ай бұрын
Funny story: I have a player who took the Healer Feat and she plays a Rogue. Our Cleric is more of a tank than a healer, but when the Cleric is busy - or went down somehow, the Rogue will dash over to her, apply the Healer Feat, and dash back into the combat and give the Cleric time to give herself a bigger heal or something. Thief Rogues make for surprisingly effective emergency medics.
@derrinerrow4369
10 ай бұрын
The Rogue in our party has the healer feat, and she definitely helped save our lives thanks to the feat.
@JokerAutomaton
10 ай бұрын
Thief Rogue Gaming
@derrinerrow4369
10 ай бұрын
Our Rouge is an Arcane Trickster though @@JokerAutomaton
@voidwalker5784
10 ай бұрын
@derrinerrow4369 can they heal from distance using mage hand?
@derrinerrow4369
10 ай бұрын
@@voidwalker5784 sadly no they can not
@formdoggie5
8 ай бұрын
@derrinerrow4369 the hand uses the kit, they use the hand. Seems like a logical use to me.
@donavandunn9824
10 ай бұрын
What most people overlook with the healer feat is that it's one of the few ways you can heal undead creatures. so it's great to get as a Necromancer so that you can keep your undead boys alive and kicking
@Nymaz
10 ай бұрын
Heh, reminds me of Dead Boy from the Nightside series. Duct tape and staples, duct tape and staples.
@eclipserepeater2466
10 ай бұрын
Are there any rules in 5e which actually say you can't heal undead using cure wounds?
@mongoosecalledfred
10 ай бұрын
@@eclipserepeater2466 Yes. The second sentence of the spell is "This spell has no effect on undead or constructs." Most of the standard heals have the same sentence. Aura of Vitality (3rd), Goodberry (1st), Life Transference (3rd), and Wish (9th) are the only health-restoring spells that work on undead, assuming that undead is mutually exclusive with "living" and "dead". There are a few other spells that can heal only the caster, which don't care what the caster is, but can't be used on minions.
@anthonystone2089
10 ай бұрын
@@eclipserepeater2466 it used to be that you could use the inverse of healing cause wounds to heal the undead.
@pubcle
5 ай бұрын
@@anthonystone2089Honestly that just took me straight back to when I was like 11 playing a necromancer in Neverwinter.
@benb25504
10 ай бұрын
The healer fear does say you use the Healers kit to restore the HP, meaning you can use a hasted action to heal
@silverseth7
10 ай бұрын
The +1 HP when stabilizing someone brings them out of unconsciousness. Stabilizing someone brings them to 0HP, not getting worse, but not awake. The Healer feat gets them on their feet and moving under their own power.
@1.21jiggawatts2
10 ай бұрын
While a Cleric is better at healing, I think the healer feat is really useful for campaigns with LONG adventuring days. Healing Word is a million times better than stabilizing a creature and bringing them to 1 HP, but if you have long adventuring days, your Cleric might be running low on spell slots while the guy with the healer feat can still bring people back into the fight. A healer’s kit costs 5 gold and has 10 uses, so unless your “Healer” is completely broke or is bad at managing their inventory, they basically will never run out of uses. Also, I really like using this feat with Thief Rogue. Their Fast Hands feature allows them to use the kits as a bonus action, freeing your action or allowing you to bring 2 people back into the fight each round.
@justafurrywithinternet317
10 ай бұрын
It's also useful if your GM banned clerics on account on them being stupid.
@ActionCow69
10 ай бұрын
The cleric in my last 5e game used Healer to great effect keeping up the party's HP between fights, since I always gave them at least 2 or 3 fights per long rest with a couple of shorts in between. Since it's not a spell, they can also use healing word or any other spell as a bonus, then heal as a main action which is pretty cool.
@josephperez2004
2 ай бұрын
There are also rules for 'Gritty Realism' that do some interesting things that some tables might like. Such as making recovering spells take longer, or requiring a healer's kit to heal with hit dice during a short rest.
@gaminesquegambit1636
10 ай бұрын
I actually used this to great effect, playing a bard/warlock/sorcerer raccoonfolk (pretty much just a reskinned tabaxi) who worked as a ship's surgeon (homebrew background from The Naval Code, iirc) because she struggled with healing spells during her schooling. After learning her ties to a creature from the deep (magic initiate, warlock), she learned a new way to cast spells and grew into her own more as a healer. Even still, the Healer feat is amazing, and I'd highly recommend it.
@DungeonSoup
10 ай бұрын
No thanks I prefer to play a barbarian and run head first in to two dozen monsters then blame my healers for getting us get TPK'd.
@soraos21
10 ай бұрын
transcript for those who need it: Zee Bashew: Brought to you by a paid sponsorship for Hit Point Press' Black Friday sale. Hey! Y'know what's good? The Healer feat. Well, it does two different things. The first is pretty straightforward; if you revive a creature using the Healer's Kit, they regain 1 HP! The second thing is a little more involved, it allows you to heal characters _using_ the Healer's Kit. Uh, one charge of the kit can restore 1d6 plus 4 plus the maximum _number_ of hit dice the character has - the _number_ not the dice - so usually their level. But weirdly, if you do this, it says that the creature can't regain any HP from this feat until they finish a short or a long rest. Does that mean that the first function of the Healer feat no longer functions? I- I'd say no, but it's worth investigating. Anyway at early levels, the Healer Kit having ten charges each and only costing five gold is pretty amazing! But uh... I mean, you... You might, uh... Well... _You could just play a Cleric._ Cleric Bashew: If you so much as LOOK at me weird, I'll excommunicate your ass into the _grave!_ Oh, we're four rounds into the fight! Did you attack a few times? Ohoh, good for you! Because I'm passively generating _3D8+20 damage!_ All with an action left over to do this! *casts Resurrect* Poor Sod: I'm alive! Cleric Bashew: _And_ I have a little cartoon hammer! _Boop!_ *Poor Sod has been returned to the grave by a cartoon hammer* Zee Bashew: Hey, thanks for watching this episode! Brought to you by a paid sponsorship for Hit Point Press' Black Friday sale. Tons of discounts, Humblewood, t-shirts, jigsaw puzzles, all kinds of decks! U.S. customers get free shipping on orders over $100, just select [Free Shipping] when you check out. _And_ ZEEFRIDAY23 will get you $10 off any $50+ orders.
@beanofknowledge2125
10 ай бұрын
"Just play a cleric" What about wizard book club, though?
@thuranz2773
6 ай бұрын
You could possibly homebrew a way for wizards to get healing spells too. Perhaps they gain access to "healing" spells a couple of levels later than classes that can naturally learn them (e.g. they're able to learn them 2 levels higher than the usual slot unlock requirement), and the time to learn is either increased by 1.5 or doubled. Basically, turns healing into something wizards can do or learn, but requires more experience as a caster, and practice to be able to perform through the more academic spellcasting they perform. You could even have developing healing spells wizards can cast be a more "specialised" field so your run of the mill PC wizard can't learn them by levelling up, but can learn them from scrolls, spellbooks, or wizards who specialise in the field.
@noahmishael9534
10 ай бұрын
That cleric build had spirit guardians, guardians of faith and sacred weapon active so yes anything within 10 to 15 feet will “have their ass excommunicated to the grave”
@kmoustakas
10 ай бұрын
The healer feat is insane. It heals more than cure wounds and scales as well. I once made a celestial warlock with the healer feat and decided I could have been anything with the healer feat and I'd still be insane.
@gmradio2436
10 ай бұрын
My group loves the Healer feat. After a few nasty adventures, the concept of non magic healing and a combat rez available to any class has them happy.
@SocialJusticeCleric
10 ай бұрын
The Healer feat is actually really broken providd you rules lawyer stupidly enough. See, that action of healing someone using the kit that you can do, shown at 0:26? It doesn't have a range specified. No DM would ever run it this way, but that technically, RAW, means the healer feat lets you heal anyone, anywhere in the universe, at any time.
@Sinsystems
10 ай бұрын
When playing a Cleric having the Healer Feat makes it so much easier as you no longer have to waste your spell slots, especially at low levels, on healing the suicidal barbarian.
@FerrettMaster72
10 ай бұрын
The Healer feat always felt more like a thing to flesh out a character’s feel than for its raw healing. Much like Inspiring Leader it’s a way to have a tangible ability tied to a background or a story point in a campaign.
@VannMunson
10 ай бұрын
I've been cooking up a character for a while now centered around this feat. An actual doctor who clings onto the traditional methods of healing and despises all magic. This character had to learn medicine in an area without any clerics, and later in life clerics only seemed to barge in and take over his patients' treatment without his consent because "it's so much faster and easier this way". As for the other forms of magic, he's had to heal way too many magic-induced wounds to ever see magic as a beneficial thing. He has enough realism to understand he can't pick fights with mages and they need to coexist at times, but this character definitely doesn't like them. In terms of the actual class, probably rogue focused on ranged weapons, or some kind of homebrew. He's motivated to improve his craft and find ways to strengthen his healing potential. Sorry for dropping an OC but I'm kind of in love with this idea.
@saiqasan4702
10 ай бұрын
One of the DND novels (*Brimstone Angels* by Erin m. Evans) features a scene where a nun explains why all the acolytes have to learn medicine. And it is because level 1 - 3 clerics can't heal more that 10 people a day with their spells, so saving the for dangerous wounds, or anti-dieseas magic (purify food and water) are more sensible uses of magic.
@tatersalad76
10 ай бұрын
Healer feat is one of my favorite steady heals to apply without burning spell slots between fights
@pumpkinghead15
10 ай бұрын
I think the power of the Healer feat is much less in its healing per se and much more in its "healing WITHOUT SPELL SLOTS" if your DM allows you to spend a short rest spending a Healer's Kit charge on party members, that's 5gp for a BETTER healing word AND at the end of the short rest you can STILL pop a charge on them during combat to get them back up. All without them needing to spend any Hit Dice OR you needing to spend spell slots. It's really the "no spell slots" that's the important part.
@SarJulem
10 ай бұрын
Nah play a cleric with healer's feat. Other players: why didn't you just cast a spell? Problem Cleric: Cause you ain't worth a spell slot scrub!
@RikiRaccoon
10 ай бұрын
I used the healer feat on an artilerist artificer. She became a walking battle-support platform and field medic.
@zero11010
10 ай бұрын
I mean … healer feat on a life cleric is pretty broken. Each usage of that healing kit is on par or much more than a first level spell slot. At level 10 … each charge is approximately on par with a third level spell slot. 10 charges for 5 gold. How does that compare to a ring of spell storing or a pearl of power? The healer feat is limited. It’s only good for healing. It’s also WAY more spell slots worth of healing per day. It’s costs a feat which is a very big deal. But it doesn’t take up an attunement slot. The party should be doing two short rests per day. That’s three usages per party member per day. For a first level party of four that amounts to 12 potential charges per day for an average of 102 health per day assuming you have 1.2 healing kits to use. The healer feat doesn’t really help in battle. But, the healer feat on a fighter who has access to buy and replenish healing kits is a very solid substitution for having a healer in the party. This is roughly equal to 13 first level cure wounds spells per day. That sounds like a solid cleric replacement to me when a first level cleric has 2 spell slots available. Plus clerics are creepy. They’re basically the same as a warlock. They’re devoted to a powerful entity in exchange for power.
@BlizzardofDreams
10 ай бұрын
Hi Zee, thanks for the upload! Video 4 of asking you to please explain what “Can a break be a bwah” meant from the Mending video
@steveaustin2686
10 ай бұрын
I second this motion.
@thehafen1914
10 ай бұрын
My interpretation is just a heavily accented 'bomb'
@ZakTheFallen
10 ай бұрын
You're disregarding initiative order and turn economy. Any spellcaster is stressed about making their turns as efficient as possible, especially the clerics. If he doesn't have to walk over and heal someone that turn, that's one more action he can use on buffing or ending the fight sooner. If you have a rogue or monk with tons of movement speed, have them use the Healer feat to save someone that's dying. Granted, I've always ruled that the feat does restore HP immediately, since that's what I've seen other DMs do anyway. The fact that it's only once per rest to each character is limited enough, it's more of an important help early on anyway.
@johnfulmer740
10 ай бұрын
Healer Feat pairs really well with the Alchemist Artificer class as a part time healer. Some decent damage cantrips, free 'healing word' spell and access to other healing spells (with extra points added with Alchemical Savant), Healer helps pad out those times you need to heal, without worrying too much about the limited spell slots Artificers get.
@watcher1269
10 ай бұрын
This might be the ultimate way the Healer feat holds value, using this in place of spell slots means those slots could be used for other spells for situations. The other plus I give, even if it's small, is that it cannot be stopped by a counterspell or anti-magic effect.
@matthewguardo673
10 ай бұрын
Okay but yeah this is how my cleric plays because he's not the party's primary healer. (Circle of the Shepard druid is filling that roll). My DM has literally said one of the scariest things to deal with is a cleric that doesn't have to worry about healing and there's a reason 😅
@ianyoder2537
10 ай бұрын
People often ask if they can use different stats for ability checks such as a barbarian using strength for intimidation instead of charisma. This is really dependent on the DM but me personally, I say if your character's back story involves them studding to become a healer then yes inelegance is your healer stat.
@alexthegreatsage9833
10 ай бұрын
This with the thief subclass goes hard
@thegreatandterrible4508
10 ай бұрын
Depends on if your DM rules it as being the Use an Object action.
@henrychurch6062
10 ай бұрын
@@thegreatandterrible4508 Jeremy Crawford (lead rules designer at WOTC) confirmed Healers Kit works with fast hands.
@casualmarkit9969
10 ай бұрын
@@thegreatandterrible4508Using a charge of *a consumable item* not being called "using an object," as items are objects you can use by definition, is outlandish. ESPECIALLY when the healing cannot be spammed like a spell, it happens once per Set of fights, and its not useable on that healed character anymore for the rest of that portion of the crawl. Spells are bad per cast to counteract the more spam-able nature, but are cheap to replenish due to only needing Long Rests. Healer is balanced by irrefutably not being spam-able in the first place, and requiring you to go out of your way to buy each kit, which requires limited timing and locations, or making them yourself, which requires both skill and materials that should not be easy to get just anywhere, especially considering the price tag for a full kit is 5 GP. Aaand im out of arguments for why that interaction not being allowed by default is stupid.
@asherdevin
10 ай бұрын
@@thegreatandterrible4508 Well.... It's an object. And you use it. And it's not magical. And the base kit is explicitly for stabilizing dying characters, which heavily implies it's a standard action and could be used during combat. I mean what else would it be, a weapon? A magic item? A free action? Yeah the DM can disallow it because lmao, but the reasoning that it's not a non-magical object that you use is just odd
@thegreatandterrible4508
10 ай бұрын
@@asherdevin tool use, basic healing potions, throwing alchemists fire or oil on someone. I agree that it is Use and Object, but there's ambiguity.
@Techbandit1
10 ай бұрын
I'll be honest, I was playing a curse of strahd game and we got MAD mileage out of the healer feat, though a big part of that might be more the setting and rushed pace vs the power of the ability. Still, extra healing can help in a pinch, and no checks on the revive can be a god send.
@GuardianTactician
10 ай бұрын
This feat is godly powerful at level 1. And it is still good at level 5. Really saves on the group's spell slots. After awhile, being a combat medic isn't enough to keep up with the dangers the party regularly faces.
@Yabuturtle
10 ай бұрын
"You could just play a Cleric." Or I could do both. xD That would be even better.
@mraussieman2263
10 ай бұрын
Delicious healing.
@beauberry6179
10 ай бұрын
Clerics ftw
@MoonbornUwU
10 ай бұрын
This comment is first
@joaosoares-rr5mj
10 ай бұрын
the healer's feat is great even if you have a cleric on the party, because if the cleric fall, the guy who has the healer's feat can lift the cleric back up XD i'm playing a cleric in my campaing, when i'm the only healer, i bought 1 healing potion and i told the group "NOW YOU LISTEN TO ME HERE... NOBODY, AND I MEAN, NOBODY! DRINK THIS, THIS IS IN CASE I FALL YOU ALL NEED TO USE THIS TO BRING ME BACK UP, BECAUSE IF YOU DONT BRING ME BACK UP, EVERYBODY DIES! UNDERSTOOD? DONT DRINK IT!"
@Wingspand1
10 ай бұрын
If you give Healer to a rogue thief, it's pretty nice. They can use Cunning action to use the kit and still have the action left to help out.
@Paulthored
10 ай бұрын
Observational Query: _I know that he was just doing something for Thanksgiving(Turkey) Day, with the talking hand avatar..._ *_But._* *Mage Hand* + that *Talking Object Enchantment* from a couple of episodes ago?
@fireyjon
10 ай бұрын
Yeah clerics are op
@1.21jiggawatts2
10 ай бұрын
I think it’s pretty clear that “creature can’t regain hit points from this feat again” point only refers to the second feature. The healer feat is bullet pointed with its two uses. That section of the feat is only in the second bullet point. If this restriction was also meant to apply to stabilizing a creature, then that restriction would be in a paragraph after the bullet points or they would include it in the opening paragraph.
@kevinfelton689
10 ай бұрын
A regular healing potion costs 50 gold and gives you between 4 and 10 hp. One use of a healers kit costs 5 sp, and with this feat gives you between 5 and 10 hp PLUS their max number of hit dice. Yeah, it's broken AF at level one. Still pretty good up through level 10.
@lacure4sure
10 ай бұрын
Might be my favorite video to date 😂 Well done, sir!
@LadyTsunade777
10 ай бұрын
It's always odd to me how many people pigeon-hole the Cleric into being the dedicated healer, instead of spreading the responsibility around a bit. In my playthrough of BG3 with my friends, we all have a bit of healing spells, and we all share the health potions around so any of us can heal themselves and anyone else. Heck, I'm playing a Blue Dragon Sorcerer with 2 levels of Tempest Cleric, and the only healing _spell_ I have is Healing Word, solely because I often end up not using my bonus action most turns after the first one or two of combat. Meanwhile Clerics can be some of the better damage dealers in the group, and every subclass of cleric is great at different things: Forge and War are great for melee, Tempest and Light are great for casters, Life is good for being the "healer", Grave can be strong because they get 30 ft range on Spare the Dying, etc. Another thing I've noticed, especially with how the BG3 AI works and how I assume it pretty closely matches how enemies would behave in a real game of D&D, is that the video game holy trinity doesn't really work for D&D. Enemies will ignore your "tank" and attack whatever is closest and/or target your casters, and if your dedicated healer goes down you're pretty screwed. So I've noticed it's best to spread everything around. Have everyone be capable of some healing, make everyone able to have high AC and able to take some damage, etc. (my mentioned Sorc has like 21 AC at level 9, thanks to heavy armor proficiency and a shield from Tempest Cleric, and a BG3 cloak of +1 AC)
@GumshoeClassic
10 ай бұрын
Wh-what was that at the start?
@steveaustin2686
10 ай бұрын
A bird in the hand?
@kotlolish
10 ай бұрын
Healer feat.. aka something you take when spell casters are banned!
@finchhawthorne1302
10 ай бұрын
Healer is seriously powerful when you consider it doesn’t take up your spell slots, though admittedly it shines mostly in the mid levels or as additional option for a healing focused character.
@silverseth7
10 ай бұрын
Or in an anti-magic field.
@leyrua
10 ай бұрын
This is why playing a tempest cleric 🌩️ is fun. People hear "cleric", assume you're a healer, and then you proceed to do exactly zero healing as you rain down the wrath of the gods upon your enemies AND any whiny characters begging you to refill the HP that they foolishly squandered. MWAHAHAHA!
@doodledodo849
10 ай бұрын
I think it is worth mentioning how in OneDnd the feat amplifies all healing too!
@samuelfaucett7861
10 ай бұрын
I believe it also removed the once per rest limitation as well, but reduced the amount of healing it generates
@tatocraftv
9 ай бұрын
Fighters are, contrary to popular beliefs, really poor DPS if played melee without gwm + pm + sentinel, and even then they don't do that much. This said they are naturally tanky, tho not as much as paladins. This means that a cleric will have better spells to trow in their turn than what a fighter can do with his action. Also fighters get an additional early feat so it's not a big deal taking it. Last but most important, this game has no taunt mechanic, and with this you become a priority targhet. "what, you want to kill our caster? Our strongest party member? Good luck doing it while I constantly use my action to get him back up! What? You now want to kill me to prevent me from healing? Well good luck wasting time on a tanky fighter that has like 30 DPR while our druid entangles you in web and makes tiny servants to trow rocks at you!"
@robertmittoniii5427
10 ай бұрын
My rule for my clerics is always "If you have proven that you can objectively help me win this combat, then i will heal you. However, if you're only useful out of combat, ill give you a spare the dying. Finally, if youre a legitimate liability, I'ma bonk the bad guy with my mace. Good luck on the death rolls though"
@kjzsbtby
10 ай бұрын
healer feat helps on survival games wheere you cannot rest but your dm give you healer kit, its more of a scenario tool or rol than anything. I mastered a lv1~lv4 campain where most of the time the party was chased by a wendigo, cleric wasted all spells very quickly, and they were patching themselves with healing kit, cuz they can have short rest, but no long.
@ANDELE3025
5 ай бұрын
To rules lawyer for RAW "The creature can’t regain hit points from this feat again until it finishes a short or long rest." is a bullet pointed clause, as such only applies to its own item of the listing as they are treated as standalone completions of the "you gain the following benefits" line. Same way how - means substitution/context replacement generally or interruption in narrative texts unlike - which would be line or word linking and affixes.
@andon_RT
10 ай бұрын
The thing that's missed about the Healer feat is that it can be used on things that can't benefit from magical healing. Like undead. Why yes, I did play a Wizard Necromancer who had the Healer feat to fix up his own skeletons, why do you ask?
@peterwhite6415
10 ай бұрын
Healer's feat is great for non-magical peps, especially if you enter areas where magic acts weird or cant be used or the cleric runs out of slots. Its also suprisibly efficient on a Rogue-Thief due to Fast Hands feature (can use Item interact as a bonus) wich depending on the DM, they can allow the Healing Action to become a Bonus, leaving with you an Action still to shoot something or take the dodge action.
@clarkside4493
10 ай бұрын
Like, I'd totally take 2014 Healer feat as a Cleric, simply because that helps free up a lot of spells slots for the aforementioned spells.
@kamenridertheblueknight5313
10 ай бұрын
funny thing is, one of my players in a campaign I run is a cleric with the healer feat (I allowed everyone to take a free feat at level 1), and he's kept the party from tpk'ing quiet a few time.
@FirstLast-cg2nk
10 ай бұрын
Sure, just play a cleric... but what happens when the cleric gets downed?
@hawkname1234
10 ай бұрын
I strongly recommend Healer feat in my low magic campaign. But I also rule that using the healer feat provokes attacks of opportunity on both the healer and the healed, so you gotta get out of melee at least for 6 seconds to get patched up.
@cyborgcatrj6794
10 ай бұрын
I got the healer feat with my necromancy wizard, gave me more to do in the early game when I ran out of spell slots, plus it went along with my character being a sketchy doctor.
@Aku9466
10 ай бұрын
“And I have a little cartoon hammer! BOOP!” My dad played clerics a lot back when he played DnD and he loved them, justifiably so. This was back in the day when Thor was an in-the-books option as a deity. God of thunder definitely makes for good divine interventions when you need it.
@Shroomluck
10 ай бұрын
Go the lazy cleric! I wanted to ask my God to heal you, but I'd rather ask him to kick some hertics ass.
@WilliamSlayer
10 ай бұрын
A cleric WITH the Healer Feat is OP. They get all those things you mentioned in the video THEN turn around and bandage you up after the fight for 10 HP at a cost of 5sp...and that's only at FIRST level! It gets better as you go...(personal experience)
@mopiX622
10 ай бұрын
In very early levels this feat is insanely good to not waste spells lots. But as soon as you reach level 5 it gets obsolete. It would be great if you could level feats it at least change them
*me looking at the healer fear as a life domaine cleric* Look what they need to gain a fraction of our power!
@PlushLordOfTheSeas
10 ай бұрын
I assume the healer feat's second part is to say "you can't just keep spending charges on a guy to restore him to full" like, you can healer kit a dude once per rest... which imo, kinda makes me think you'd be WAY better off with magic initiate [cleric] and taking spare the dying/guidance/healing word which don't require you to be a wisdom stat boi to get use out of, and kinda makes the healer feat even worse when you consider you get GUIDANCE in the mix which is just an amazing"help me not frick up this roll" power.
@PlushLordOfTheSeas
10 ай бұрын
option 2: Magic initiate into druid for goodberry healing.
@cjwill08
10 ай бұрын
I really got use out of this feat during Adventurers League during the season they limited gold to only level ups, regardless of what the module provides. It was much more economical then the party dumping gold on potions or limited spell slots on healing.
@Sabshark
10 ай бұрын
Sure, Cleric might be better, but with the healer feat you can be the one that heals the cleric.
@goesifmacrae7389
10 ай бұрын
I just give everyone the healer feat automatically.
@SteelShad0w_
10 ай бұрын
Genuinely love this feat specifically on Thief Rogues! Fast Hands baybeee
@AflacMan13
10 ай бұрын
Imagine a Cleric... WITH The Healer Feat. ;-)
@chadnorris8257
10 ай бұрын
Outside of healing magic, there's also just giving someone a potion. Pouring liquid down the throat of an unconscious and heavily injured person isn't a great idea in real life, but is apparently just fine in DnD. So the healer feat is situational, at best. Like a lot of feats are.
@ItsmeInternetStranger
10 ай бұрын
I'm not sure how being able to heal the entire party for like 15HP, several times a day, without spell slot cost, is at all situational. Like the situation is "anyone is hurt" which is going to come up a lot.
@Vile_Vilhelm
10 ай бұрын
The cleric bit was pretty funny. So yeah, play a cleric if you like healing as your role.
@jphiled6554
10 ай бұрын
As a frequent cleric player, I approve.
@derekstein6193
10 ай бұрын
Healer feat is great for low magic campaign settings.
@GrimHeaperThe
10 ай бұрын
Depends on how many long rests you get. If it's the recommended 8 encounters...
@MaxSMoke777
10 ай бұрын
Our cleric was VERY clear, "Find a way to heal yourself FIRST!". Clerics are very tanky if they aren't running around playing nurse to a bunch of self destructive narcissists.
@ornu01
10 ай бұрын
Ah, the 'basic first aid training', feat.
@fortello7219
10 ай бұрын
For the record, the healer fear heals for like, a LOT. More than a healing spell usually. Except the "Heal" spell which just flatly does 70hp
@doublekrpg
10 ай бұрын
Healer? I don't even KNOW her!
@mikewest5301
2 ай бұрын
I played a cleric that used the healer feat
@nickshapiro8308
10 ай бұрын
It's a Hand Turkey for Thanksgiving
@MagicalPurpleMan
10 ай бұрын
Actually getting quite a bit of use out of this feat on my Undead Zombie Cleric, mostly as a flavour reason for why she can stitch herself back together if her arm gets lopped off but it does come with the additional upside that she can use it to heal herself inbetween battles as unlike most healing spells it doesn't have the limitation of not working on Undead, it also means the feat could also work on other undead or constructs which is it's own little niche, but that's just heresy territory.
@EvilMastermind
10 ай бұрын
Yes, the second part seems to disable the first part which is completely idiotic especially in a system like DnD, where there's no real difference between 1 hp and 100 hp in terms of how alive you are. So it seems it's best used as a wake up tool and nothing else.
@LocalMaple
10 ай бұрын
Two things, including breaking Coffeelock. 0:33 No, the first function is a separate bullet point. If you play a Coffeelock, you can’t regain hit dice over a long rest you skip. So instead, chain 8 short rests and heal 8d6+32+Level without using any spell slots as supplemental healing.
@darkAwesome100
2 ай бұрын
Why even have the +1hp to stabilized creatures part? For no extra cost you can just use a charge to heal them, which also stabilizes them and brings them back to consciousness.
@RainAngel111
10 ай бұрын
Yup that's my issue with basically all the healing that isn't class based. It costs money, it doesn't work nearly as well, and it's not renewable. In 5E you don't even need to spec all the way into support, just pick any of the classes with healing word. For real though? Playing support can be really fun. It's a mistake to think of support as the heal bot. Support characters can specialize in battlefield control, illusions and trickery, as well as buffing friends. Your warrior just missed the killing blow on the BBEG? Hey dumbass! I hasted you one turn ago, attack again! In D&D you get the play the hero of the realm, but when you're the support character, you're the player's hero.
@RaethFennec
10 ай бұрын
But hey, on a Thief rogue with Fast Hands you could bonus action healer's kit someone for more on average than a healing potion woul- hahahaha I'm just kidding. Any spellcaster can easily pick up Healing Word either from their class features, background, species, OR a feat and get all the other stuff on top of basically this. LOL Healer. It basically exists for low-fantasy campaigns where magic isn't allowed. But if you're in that campaign yeah someone might want to take this.
@UmbreonMessiah
10 ай бұрын
I'M SORRY ZEE??? WHY ARE YOU PLAYING THE BACKGROUND TUNE FROM A PORNO GAME!? XD
@Bluecho4
10 ай бұрын
The Healer feat is useful if your characters are Good aligned types, who enjoy providing medical attention for NPCs. You don't need to "waste" spell slots on someone outside the party. It's also generally a benefit, if not vital, for parties who have no healer classes, especially in low magic campaigns. If the entire party is made of Fighters, Barbarians, Rogues, and the occasional Warlock acolyte of the Great Ones, you need one or more people who can patch up injuries. Healer's Kit charges are way cheaper than Potions of Healing, if those are even available. The Chef feat has similar utility in increasing party survival. Flavorful, too, in a very literal way. Everyone underestimates the utility of a good cook.
@woodrobin
10 ай бұрын
Yes, you can just play a healer. But the other characters having healer's kits and the healing feat (if they can at all spare the feat space in their build) can be very useful if the party has *one* cleric and that cleric happens to be stunned, charmed, dominated, under a fear effect, bound, entangled, or otherwise unavailable. Having a doctor is great. Having a doctor, a nurse, and a couple of medical assistants is even better.
@yautl1
10 ай бұрын
It's honestly silly how many people forget that you can never have too many sources of healing, cause it's always possible (if unlikely) to find yourself in a situation where nobody else is available/able to do it themselves.
@Mozumin
10 ай бұрын
Ok but consider this. Take Healer AS a Cleric. Now you don't have to waste your slots on LOUSY healing and instead do all the cool stuff you mentioned more often.
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