concept & design: by Animusic
original music: by Michael Picher ( / music-inspired-by-anim... )
animation & coding: by Zander Stolfi
2002 Pipe Dream model: by ATI
After 3 years I finally have a finished video to show! :D
I started modeling the set from Pipe Dream back when I was 16 years old (2019) to see what would come out of it, and gradually the project grew as I became more capable. Overall I'm vary proud to have a presentable video!
Here are some facts about the animation:
• All instrument motion is derived completely from a Midi file. Only the camera and lighting are manual input.
• Every frame of animation was rendered in Roblox Studio, at a 20x slowdown. Then sped up in Adobe Premiere.
• The 5 instruments were all coded from scratch in Lua, helped by the representation of some Desmos graphs.
• Every arc primitive or circular feature was made using custom Lua code.
• Also from scratch was the system to play overlapping animations & without imprecision errors.
• In 2021 I developed a custom plugin and GUI for Roblox Studio to create the camera keyframes.
• I developed a rough system for inserting any custom MIDI file into the model.
There were many periods of no development. In total I estimate 6 months worth of work.
The next animation I do will not take 3 years to make (as I won't need to relearn the concepts from Pipe Dream)
Thanks to those who have commented and watched over the years. And a very special thank you to the Animusic team :)
Pipe dream, Animusic, Roblox, Roblox scripting, Lua, Animation, Midi, 3d, Game dev, modeling, Wayne Lytle, Dave Crognale, CGI, Fanimusic
Негізгі бет Animusic's Pipe Dream, recreated in Roblox!
No video
Пікірлер: 67