With permission from Jason Weimann/GDG, I'm reposting my talk from the conference about Unity architecture in code. I discuss why I don't support SOLID for Unity anymore. I introduce Rubber Ducky Enlightenment and Architecture for Rapid Transition and how they work together. There is no one perfect architecture for anything, but the closest I can get is to make sure you understand the value and mechanisms of your coding choices and how it fits.
#unity #unity3d #unity3dtutorial #gamedev #gamedevelopment #architecture #code #tutorial
Негізгі бет Architecture Talk at GDG
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