Tara spoke to Assassin's Creed: Unity's senior level artist Caroline Miouss about how they went about translating the atmosphere of French Revolution-era Paris into an engaging game world - all without visiting the city themselves!
Talk to Tara on Twitter! / taralongest
Follow Rev3Games on Twitter: / rev3games
Like Rev3Games on Facebook: / rev3games
Add Rev3Games on Google Plus: gplus.to/rev3games
Негізгі бет ASSASSIN'S CREED UNITY Developer Interview: Building Notre Dame (and Paris)
Пікірлер: 122