Thanks for demonstrating the docking on mobile grids. I could not find anything else on that subject from the workshop or on youtube. Is there anything to take special care about with the orientation of the mothership and the beacon on it? I.e. does the reference beacon only give the reference coordinates for the recorder blocks or does it also include the rotational orientation of the reference beacon?
@JagoDragon
Жыл бұрын
I am editing s3 e1 of my survival series right now. But I was planning to do a video on this exact subject next
@JagoDragon
Жыл бұрын
The video in question is out now! Please see the description for a link!
@AnonNopleb
Жыл бұрын
@@JagoDragon Thanks!
@roikkudev8677
Жыл бұрын
The people getting upset about having to pay the price of a cup of coffee for this content needs to beg harder on their parents to pay for it.
@arcanith7154
Жыл бұрын
About the AI Recorder Block: It DOES Remember your orientation when you record how to move it, in space its great to make drones have a specific landing orientation back to a carrier for repairs/refuel and then be on their way However, in Planets, it will disregard orientation because "Align to P-Gravity" is turned On Disable it, and the AI will respect the recorded orientation, just be careful how you make it move to the first waypoint if you have it disabled. I recommend setting the action to Disable the "Align to P-Gravity" when it reaches the first waypoint, because then it follows how you recorded it.
@AmanShadar
Жыл бұрын
In the Control Panel menu of the Custom Turret Controller, there is a check box to "Always look at sun" also. Not just through a button panel. 😉
@JagoDragon
Жыл бұрын
I must have missed it... I looked several times. Thank you
@axialivanov6101
Жыл бұрын
I missed my first few times as well it’s one of those things that’s super obvious when you see it
@michaelkean6852
Жыл бұрын
It only populates once you have attached a camera to the control panel.
@Byrkster
Жыл бұрын
This was one of the best tutorils I have seen. I have to play around with mine, takes off then lands right away. :) I will have rewatch your video. :) New Sub
@JagoDragon
Жыл бұрын
Thank you! I'm truly grateful that this helped you
@Thaytor
Жыл бұрын
Suggestions: 4 point landing sequence. Line up behind ship point directly above port, on port, on port again with command to connect. This Lines you up on the connector for ship orientation makes the need for precise recorder location less important and it allows for port settling to occur increasing chance of the connect command to work. Be prepared for cascading event controllers as in one to check batteries(is there enough to fly) one to check cargo load (empty or full) both on true turn on a light check both lights, if both are true take off can occur. this is good Idea for cargo transport automation. Enjoyed video though Thank you for your hard work.
@JagoDragon
Жыл бұрын
I would have done that (take a look at my video setting up space drones) but, I wanted this to be simple for beginners to understand. It is a great suggestion. 👍
@kurt8127
Жыл бұрын
Best thing about s e is they add stuff but anything game changing is free , you can choose to buy cosmetics
@JagoDragon
Жыл бұрын
I agree with you here... but I wouldn't say it's the best thing about the game
@red-merlin
Жыл бұрын
I honestly don't see the controversy in paid for dlc. If it was something like...which game was that? Was it tekken? Something like that game years back that had the code for the ending already in the game, pretty much in the base game but they just chopped it short and made you buy the "final season" or in other words the last boss fight and ending cutscenes. Well that i definitely see the bs lol. But i never had a problem with dlc and in fact always love when they put out more content. I actually get pissed off if the company doesn't put out dlc for the base game (looking at you rockstar *narrows eyes in undead Arthur Morgan*). I am old enough to remember when dlc was controversial tho so i do get it lol. Anyway, for me if the content is good, I'm more than happy to hand over money to the devs especially when you can see they put their heart into it. Like witcher 3 dlc kind of care, not sims 4 "dlc"....i do still chump out and buy some of those BUT NOT ALL OF UM! I have some self respect lol
@kurt8127
Жыл бұрын
Avoiding pay to win
@mrnopain
Жыл бұрын
But that extra money should be going to fixing the in game items that cause lag. Keen creates things for their game that break their game.... $60 of Paywall later I shouldn't have to worry about my game crashing because of Pistons Rotors and Hinges, all faulty items KEEN made money from making. Then made tons of money off selling mostly unuseable unnecessary items. The money they make goes into making more paywall items and nothing else. The game has been out for how long now and Keen servers still can't handle script or high CPU. They shouldn't be working on a Space Engineers two when they haven't finished making the first one stable. People shouldn't be wasting their money on DLC's that do not add any content to the game. Non- of those DLC's actually improve the game.
@AlanGChenery
Жыл бұрын
Your points are contradictory. The DLC don't add function to the game, because all the function they have added is free. The DLC of cosmetic stuff funds keen adding more function in the large free updates. What function? The AI blocks in this free update are the most major and obvious addition in a long time... Arguably since release. Not sure what the issue you have with crashing is. I'm not going to say the game never crashes, but pistons and rotors haven't cause a particular issue with me since they redid the collision meshes several updates ago. As for the keen servers... Well tbh I don't use them and don't really see why you would either. Lol.
@mrnopain
Жыл бұрын
@@AlanGChenery You didn't point out how I contradicted anything you simply contradicted me. Which is fine. You should understand that if your main point is to clarify a fallousy don't just say how you disagree from your point of view. You don't run or operate Server, You don't know understand the difference between server lag and loca latency. I didn't contradict myself you just didn't understand if you had started off your opinions with that statement then it all makes sense. So going along with listening to your opinions, You say the DLC's are cosmetic and don't add anything to the game.... We agree.... I think I said as much... You said What function? I mean i guess you are reiterating the previous two statements which were basically saying the same thing two different ways which... I agree with already. So for the third sentence you point out none of the paid DLC's add function. And that the A.I. blocks were the most significant release since Beta. Which has been how long now? 6 Years. What do the A.I. Blocks do? They do what the A.I. does in Mods made by the player base and has already been capable of via script. The blocks themselves are just contained script blocks. Redressed but slightly altered script preloaded into those blocks. Not a game breaking creation but finally something released from Keen that is actually something that improves gameplay. They create cosmetic items packs, to fund the creation of more cosmetic packs. Start comparing how many and how many more to come when you look at similar games that aren't so predatory in their DLC scheme's. You don't seem to have an issue with crashing because you are small and play small on probably single player or small alone servers. Stay there and don't venture out into the deep. You don't want to know how big things can get. We be Engineers out here, we test limits and how far you can go to keep building more complex things.
Пікірлер: 21