In the second part of my two-part video, I demonstrate how to refine the animation of a basic bouncing ball using Autodesk Maya 2020. This is one of the essential animation exercises that use several principles of animation. In this video, I add Slow-in and Slow-out to the ball using the Graph Editor in Maya. I also show how to add Squash and Stretch using the controls on this particular rig. The ball rig I used in this tutorial is the Ultimate Ball 1.0.1 for Maya (www.dropbox.co...) by Ugur Ulvi Yetiskin, check out his other rigs on Behance (www.behance.ne...) #Autodesk #Maya #AutodeskMaya #AutodeskMaya2020 #Tutorial
Негізгі бет Autodesk Maya 2020 - Animating a Bouncing Ball Part 2
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