Book speed modeling, texturing in Autodesk Maya, Zbrush, Substance Painter.
Rendered in Marmoset Toolbag.
How to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn the modeling process, how to use Zbrush and Substance painter. Marmoset Toolbag 3 was used for rendering.
Негізгі бет Autodesk Maya, Zbrush, Substance - book
Пікірлер: 12