this means if i ever started development on my baba is you and squishcraft it would get a video! so cool!
@bobbob905
Жыл бұрын
Squished baba is one of the greatest ideas ever Please make this!
@jerecakes1
Жыл бұрын
goodluck on that one, must be HELL to combine those 2
@Ibaraki_DX
Жыл бұрын
Bro wants to make the ultimate mind twister
@garden6520
Жыл бұрын
@@jerecakes1 I man really how are you going to make 1/10 player in BIY
@delta3244
Жыл бұрын
I don't know if this is what Quinnen has in mind, but for the benifit of some of the other repliers, one way to combine the systems is to make every tile have X stacks of each property, where X is the number of distinct components of that tile with the given property. YOU would be modified to stack, so that BABA IS YOU AND YOU would result in two moves per move-action - then a 2xBABA tile would do the same given only one BABA IS YOU rule. For clarity, if a tile contained a piece of IS and a piece of AND, it would be treated as stacked IS/AND is in BIY for the purpose of forming rules. In BIY, while there are default rules, every rule is breakable through NOT and every property can be applied to objects they don't by default. Blocks from SC should preserve their behaviours from that game through similar inherent properties to those of TEXT, LEVEL, and CURSOR. SHOOT could shoot a laser, SPIKY could break orthogonally-adjacent TORN tiles, and so on. Switches (IS SWITCH) could activate SC stuff via BIY colors (perhaps SC blocks could come in varients with inherent color?), and coloring a SC-togglebable property could render it disabled until a switch enables it. All properties could be tied to color in this way if one wished, but I'm not convinced this is a good idea. Maybe LEVEL IS BLUE _shouldn't_ disable LEVEL IS STOP until a BLUE SWITCH is activated. Instead of LEVEL IS STOP being inherent, LEVEL IS WRAP could be. SC has inherently STOP tiles for when this is inconvinient, to form normal levels. I'm not sure I want to think about what (anything other than LEVEL) IS WRAP would do, but level tiles _are_ inherently WRAP now in metalevels! Maybe it means that if there is a wrap surface behind where you would move, you emerge from that as a result of wrapping (if there is no such surface, it acts like STOP instead, or does nothing. Note that this can only come up if LEVEL IS NOT WRAP, since if LEVEL IS WRAP, there's always a WRAP surface in every direction from BABA. If there are 2+ such surfaces, the closest is chosen). To preserve the mechanic where a rotated player tile acts as if the movement directions are rotated with them, it is moved to YOU. There'd be YOU 90, YOU -90, and YOU 180. Then, a rotated player icon is simply represented by any tile with one of those rotated YOU properties. Tile combining would happen whenever something attempts to PUSH 2+ tiles into STOP. Notice that this preserves tile stacking through methods like SHIFTing them onto the same tile on the same step. If one wanted, one could make tile stretching a thing through similar means - 2+ PULL directly away from STOP stretches the PULL blocks. I'm not convinced I like this mechanic, but in its favor, it preserves the property of PULL and PUSH being able to easily undo one another absent other rules. This is far from comprehensive, but it should be enough to demonstrate that combining BIY and SC is possible to do in a "sensible" way.
@shyfolium
Жыл бұрын
blue cell w/ arrow: mover - continuously moves forward when powered red cell w/ angry face: enemy - can be destroyed when overlapping another cell, causing both cells to Perish (the level is won if all enemies are destroyed) yellow cell w/ # symbol: push - can be pushed, self-explanatory dark turquoise cell w/ falling rock symbol: fall - immediately falls down onto any cell below it orange cell w/ rotate symbol: rotate CW (clockwise) - rotates all adjacent cells clockwise blue cell w/ rotate symbol: rotate CCW (counter-clockwise) - rotates all adjacent cells counter-clockwise purple cell w/ trash symbol: trash - destroys any cell overlapping it yellow cell w/ = or || symbol : slide - can be pushed, but only in the axis that it is aligned with green cell w/ block & arrow symbol: generator - creates copies of the cell behind it towards its front (in the OG cell machine it also mimics the rotation but for some reason it doesn't here) [the mechanic in 08 - "Nuclear" is based on the "nuke" which is a common device that creates a ridiculous amount of cells using rotators and generators] yellow cell w/ U symbol: one way - can be pushed, but only in one direction purple cell w/ drill symbol: driller - swaps cells with itself (essentially moves the cell overlapping it to the driller's previous position) level 11 - "Mandatory Vault Level" is based on vaults, a common cell machine trend where people make vaults designed to protect enemy cells and be as incredibly difficult to crack, while still being possible to open blue cell w/ multiple arrows: repulse - rotates orthogonally adjacent cells to point away from it
@sighmon5640
Жыл бұрын
i feel like this level pack would be greatly enhanced if you had played normal cell machine before this
@IcelyPuzzles
Жыл бұрын
are you annoyed that I intentionally chose not to play it before it because the rules seemed like they would be pretty intuitable (which I felt they were)
@clicktuck
Жыл бұрын
Not entirely because it uses some cells not from the original Cell Machine
@sighmon5640
Жыл бұрын
@@IcelyPuzzles kinda? Not much tho
@Exahedron
Ай бұрын
@@clicktuckThere are five: trash, fall, one way, repulsor, and driller.
@clicktuck
Ай бұрын
@@Exahedron there's more in the full pack
@evandrofilipe1526
Жыл бұрын
5:33 this moment struck fear into my heart and sent chills down my spine
@IcelyPuzzles
Жыл бұрын
CH B A
@theominouspigeon
4 ай бұрын
i got a Tylenol ad after clicking this timestamp
@kthelemon
Жыл бұрын
Start playing cell machine you'll probably like it, there's tons of different games made by completely different people (best puzzle ones are Mystic Mod/indev and CelLua)
@astrylleaf
Жыл бұрын
Obligatory "Cellua bad"
@kthelemon
Жыл бұрын
@@astrylleaf cellua is the best remake, just be because you don't have enough brain cells to understand descriptions doesn't mean it's bad. + in this comment I was talking about the puzzle aspect of remakes which cellua is the remake with the best puzzles, deal with it 🤓
@astrylleaf
Жыл бұрын
@@kthelemon that was a joke smh my head
@kthelemon
Жыл бұрын
@@astrylleaf that is why i responded like that
@AstroEli133
Жыл бұрын
This levelpack was designed for people who already know what the basic cells in Cell Machine Mystic Mod Plus do.
@IcelyPuzzles
Жыл бұрын
tell the creator to put that one in the github description ._.
@AstroEli133
Жыл бұрын
@@IcelyPuzzles Well, one wouldn't usually think about that possibility, and someone in your situation wouldn't usually think about the possibility of a developer not thinking about that possibility. What I'm basically trying to say is you and the developer both made a VERY easy-to-make mistake.
@clicktuck
Жыл бұрын
@IcelyPuzzles there's a Readme with the cell rules
@hasbimubaiboo
4 күн бұрын
Yeah you are right
@TheAdhdGaming
Жыл бұрын
11:03 i made this level, i tried my best to make it readable as possable >.> sry it wasnt that easy, also that solution was unintended 13:38 i also made this level! :3
@KirbosPlanet
Жыл бұрын
You got my cells actin' up with yo rizz 😳
@clicktuck
Жыл бұрын
🍞
@WordUser
Жыл бұрын
Cell machine advanced
@saltysalt844
Жыл бұрын
Cell Battle Advanced
@00001Htheprogrammer
Жыл бұрын
also the U block is ONEWAY which, when POWERED, stops opposite movement, therefore holding the KEKE.
@r3ked272
Жыл бұрын
(5:29) that's probably cheese, actual solution in the read more Make a bridge like in the previous level, turn on power, move across, turn off power, pull the cells out to make a new bridge, turn on power, win
@Fanhalo
Жыл бұрын
WOW, this is awesome
@tarafunk1359
Ай бұрын
Here is all the things you need to know about Cell Machine to understand these cells: Blue Arrow - Mover Cell Can move and push other cells Yellow Box - Push Cell Can be pushed by anything in any direction Yellow Lines - Slide Cell Can only be pushed in 2 directions Green Box And Arrow - Generator Cell Can generate any cell behind it to the front Evil Red Face: Enemy Cell When anything is pushed into it, both cells get destroyed Gray Block - Wall Self-explanatory Purple Trash Can - Trash Cell Destroys any cell that touches it Orange Spinning Arrows (what you call Rotcw (which stands for Rotator - Clockwise)) - Rotator Cell Rotates every cell next to it, excluding diagonals, clockwise. Everything past here is only accessable by mods of the game. Slide Cell With Connected Lines - One-Way Slide Cell Can only be pushed in 1 direction Shocked Face (Actually a falling ball) - Falling Cell Immediately moves as far down as possible Purple Drill - Drill Cell Moves like a Mover, but instead of pushing cells, it puts them behind it Blue Block With 4 Arrows - Repulsor Cell Pushes everything next to it away
@TDS_Plush
Жыл бұрын
your body vs cancer in a nutshell
@r3ked272
Жыл бұрын
(6:20) ROTate ClockWise
@saltysalt844
Жыл бұрын
Cell battle advanced
@saltysalt844
Жыл бұрын
I'm hella sure this game were designed for those who ever play the game lmao. I think you should play the real game especially the mod, i never played it but i'm pretty sure it's a puzzle game even thought it mainly focusing on sandbox (i guess)
@McGoomba
10 ай бұрын
6:19 ROTCW stands for ROTator ClockWise
@joyli9893
8 ай бұрын
Hidden text: Push is push Mover is move Enemy is sink Trash is strong
@hugochavezjunior2672
Жыл бұрын
Cell baba advanced
@poorlydrawncactus1178
Жыл бұрын
this is completely unrelated but how do you add a baserule to a baba is you level in the editor? i know its something in the files
@IcelyPuzzles
Жыл бұрын
i think you need to get the "based mod" from github (that's its name yes)
@00001Htheprogrammer
Жыл бұрын
its not laggy on the world map its just double move with YOU and SELECT at the same time 0:56
@badmanjones179
Жыл бұрын
your intro never fails
@daffa_fm4583
Жыл бұрын
so weird seeing the old cell textures in the thumbnail
@helpeytb
7 ай бұрын
EBB3-MG24 is my baba cell machine level
@rafaelamendoim
Жыл бұрын
I really like the idea of having of having cell machine blocks in baba is you, but I really hate the idea of blocks being powered
@telestothetrojan
10 ай бұрын
7:00 wait I think Rot Cw means Rotate counterclockwise
@fily-jpg
10 күн бұрын
cell baba advanced (cba)
@absoultethings4213
Жыл бұрын
fear
@enzolee9531
Жыл бұрын
Omg my favorite game ever
@floppy8568
Жыл бұрын
i love how you triggered every cell machine fan
@IcelyPuzzles
Жыл бұрын
lmao
@person_2345
Жыл бұрын
😂😂
@Gl1tch.r
Жыл бұрын
Bro has NOT played cell machine
@IRules2244
Жыл бұрын
This baba mod isn’t the best cell machine puzzles. if you ever want to play cell machine, play cell machine mystic mod or cellua. Mystic mod is a fan made version of the original that fixes bugs and includes a sandbox. Cellua is a fan made version of mystic mod that adds like 500+ types of cells.
@IRules2244
Жыл бұрын
For example, that level you said would be fun in the editor is true. It’s supposed to Mimic the sandbox mode in mystic mod and place any cells wherever you want. The only good puzzles in this pack are the ones that require you to use cell machine elements in addition to baba elements
@masonboone4307
Жыл бұрын
Baba is you + Patrick's parabox
@00001Htheprogrammer
Жыл бұрын
also the ROTCW is rotate-clockwise
@blockman_games17
Жыл бұрын
cell battle advanced
@realBowl
Жыл бұрын
Does the Baba machine make Babas?
@NamsaRay
Жыл бұрын
Bro really just gave up doing nuke and deleted all enemies except some. Btw generator in this levelpack is stange..
@dikephobia
Жыл бұрын
should code cellua
@retroboi128thegamedev
Жыл бұрын
i am suffering
@AaronAcademyOfficial
Жыл бұрын
the generator cell isn't accuarate
@Boots-Yt1onRoblox
2 ай бұрын
im making an rng game starting today
@user-betprolol
Жыл бұрын
it looks like they missed subticks and subsubticks
@RealWubboy
27 күн бұрын
Cell Battle Advanced
@balt.
Жыл бұрын
yoo i made these sprites
@IcelyPuzzles
Жыл бұрын
nice :D
@clicktuck
Жыл бұрын
Except the non-main cells
@balt.
7 ай бұрын
@@clicktuck true
@bahiribrahim5176
Жыл бұрын
Some blocks are in cmmm+ and cellua
@bahiribrahim5176
Жыл бұрын
One way or directional fall
@bahiribrahim5176
Жыл бұрын
Driller
@jerecakes1
Жыл бұрын
Cell Babattle Advanced
@novaluename
Жыл бұрын
baba see chess battle advaned is more
@the-protogen-of-the-sky
10 ай бұрын
Ths trash blocks have trash cans, Enemys are angry happy faces, movers are areows, 4 way move is the box, suprised is fall, enter is 2 direction only, 📤 is a generator, the rotators are the circular arrows, U is the on3 direction only
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