Really well put on how you evaluate trait locked cards and I totally agree :)
@DaringLime
3 ай бұрын
Thanks! I would expect nothing less from the friendly neighborhood web warrior fanatic. Lol
@Raelyn
2 ай бұрын
I think another thing to mention with Cannonball vs Gamora and Ghost Spider is that Cannonball is hard limited by the amount of Aerial in any given deck, which as you point out is only really going to be efficient with Angel. Deckbuilding for it with any other character doesn't make much sense. Whereas Gamora and Ghost Spider despite being trait locked have more wider utility in other heroes decks than it seems due to them being able to be cheated out with events and player side schemes. Gamora in particular can see regular play in leadership decks from a non-guardian. Sound logic in your video, agreed with all of your points to refute the responses.
@DaringLime
2 ай бұрын
Thanks for thinking I had sound logic! Your point about make the call shenanigans with the trait locked allies is a good point that I didn't mention. I don't think that my list was perfect but I was surprised on the allies that did get a lot of feedback. I was expecting more argument about allies like vivian and generally the middle of the road ones.
@shanepheeney9029
3 ай бұрын
My 1st of your vids...all cool by me! :) I tend to describe allies using the "slow burn" investment...I (should) get MORE from a good ally than equal$ event but it'll takes time. Although 2cost chump-blockers are pretty sudden on the return! With ya on White Fox...There are a LOT of non-hero specific (some just do it "more") "ditch deck" builds now, across many Heroes & aspects to work with WF = Largely viable and should be auto inc. there. "High % Aerial" is still minimal and pretty much Angel only. Yep, Cannonball...the very definition of "*specific* purpose"! But to be noted, Angel CAN reliably get enough Aerial to even safely attach the dreaded "Enraged" and STILL attack with ally! LOL Though, the card pool is increasing and I know Agg currently can have 3x 3 event cards (9) with the Aerial trait, plus added allies from Agg/Basic to be "Cannonball *viable*" outside Angel. Spider-Woman as multiple events to grant (but don't have aerial themselves) herself Aerial too - a little less reliable, but something she'll play pretty much every sighting :) Not sure if that is worth including, but info offered. Also, Porker Pig's Organic Webbing grants Aerial for the phase. Yes it's use activated, but actually is (imo) more reliable than Ironman's option/s. Anything that requires a "niche case" to be great, is just that...a "niche case" and thus obviously not widely usable which in turn limits overall general "strong use" value. Venom is right where he should be. In saying that, love me some "niche case" Venom! Typically in my Star-Lord Hero deck, where he (Mr mini-gun) don't survive to draw a 2nd Enc-card (1 act, 3 innate, 1 act, 1block)! :) Oh, yeah and now also in "niche case" AoA... Agent 13: we just gotta not have all 4 players trying to put her in play! :) Yeah, she so sweet in MP. The fact that she can straighten anyone's Helicarrier, and any Helicarrier can be used for any player. "Can I use your Helicarrier...I'll give it back all gassed-up!" I value her typically as 1ER for 8 thwart! That's bonkers fringin' awesome! As you'll get 4 extra uses of a Helicarrier. Sure you gotta have 1 "in-play somewhere", but as you said, only play her after one is (or a equivalent). :) Even saying that, with no synergy she is still 5ER for 8 thwart! Synergy building is "obviously" (imo) has a *decision weight* to each card for choosing those in "deck construction stage". It is a key & major factor in a good deck build. Totally agree about "where to place *value*". There are enough Heroes of factions to use each 'Faction locked ally', so imo can stand strong enough on their' own for eval. Team Training/WoLaD have their' own value+, and it may/does all come from "synergy". Give the empowering card its' credit where due. :) Staring at code! LOLs :)
@DaringLime
3 ай бұрын
Thank you for all the feedback. I recently had a really fun idea for how to use venom. I’ll try to get a video soon about it. Interesting that this was your first video of mine! If you wanted you could check out the first one where I made the list and talked about how I did the calculations. Looking forward to seeing what you think about my future videos!
@Doug4130
3 ай бұрын
IMO this video sums up why tier lists are always a bad idea. Any good game will have context/nuance that the player should take into account, but tier lists by nature are designed to boil content down to the simplest form, and the average person who actively seeks out tier lists has already proven that they don't have the second brain cell to rub together to form a thought of their own. Any context the tier list creator has taken into account will be completely lost on them, they'll be too busy slamming their keyboard before they think about what it is they're typing about
@DaringLime
3 ай бұрын
It was interesting how many people responded to me on Reddit without reading/ watching the video
@underthewronghat.0101
2 ай бұрын
Thor gets Mjolnir in his starting hand, and that gives him aerial. Dive Bomb is common in Thor decks... There's also those aerial leadership decks with Sky Cycle.
@DaringLime
2 ай бұрын
dive bomb sounds great for thor. I don't think I said anything about it being bad though. If I remember correctly I was just saying cannonball isn't great for people other than angel.
@underthewronghat.0101
2 ай бұрын
@@DaringLime No, it just bears on the idea that aerial cards are bad in most decks (where you might have to draw that ONE card to get the aerial trait). I was just pointing out that there are heroes who commonly use *some* aerial cards.
@DaringLime
2 ай бұрын
@@underthewronghat.0101 I see! Ya I misspoke if I said something that implied I didn’t think any character could use aerial cards. I do think that in general it isn’t a very good trait to build around though
@jaydeestrong
3 ай бұрын
Agree on your thoughts in trait locked allies. Why would they even consider allies that you cant even play lols. Unless its a unique Make the call shenanigan deck And I agree, a lot of the comments are just dumb tbh, but I kinda agree that White Fox is kinda weirdly placed, since she is not an auto include even for discarding heroes, and only an auto include for Domino, but can be used by few decks.
@DaringLime
3 ай бұрын
I can see where you’re coming from with that. I personally really like her in my discard decks and think she is strong, but there are definitely other things those heroes could use as well
@jaydeestrong
3 ай бұрын
@@DaringLime so what heroes u used white fox, i will try as well. I know Domino and Bishop use her a lot
@DaringLime
3 ай бұрын
@@jaydeestrong I like her a lot in iron man. She works really well with futurist and repulser blast because she is also energy. And Adam warlock is also great for her because he discards all the time with his events.
@shanepheeney9029
3 ай бұрын
@@jaydeestrong Didn't like WF in Bishop (or typically any X-men)...she turn's off Utopia (and Uncanny if leadership), and they got lots "great cheap X-men" to buy normal method anyways. I had WF in a Star-Lord deck that kept Gamora ally in play. Also pumps WF's Thw to 2! Also a Miles (any Champion really) MPer game - she's a REALLY awesome blocker with Pinpoint hanging around (who shuffles her back into deck). When your nearly decked and block with her and then for then next player you use "Deflection"...and pop there she is AGAIN...back in the same phase LOL. Oh no...another bus for player 3! 3 players protected for 3ER!!!
@jonathanpickles2946
3 ай бұрын
PickleS. I can't see how you could evaluate trait locked any other way? I've been doing these calculations since the game started, not so comprehensively or systematically since I largely do it in my head. I tend to value threat removal as less than a resource and damage as less than threat, but that just makes the really busted cards look even more so. I don't find it very useful for evaluating similar cards. There the specific details are usually more important. Like how my bete noire Drax is obviously very efficient but in practice I find him pretty unhelpful. It's been more useful to highlight cards I don't usually play. The Agent 13 issue is that she's expensive and will take a while to pay back. If you play her from a 5 card hero hand with a helicarrier you only have 1 card left so the bonus helicarrier use is only worth it if that card cost exactly 1. Expensive cards are generally hard to play because they squeeze the remainder of your hand. Even pretend expensive cards like Nick can be awkward if you have something important in hand. Blade was much better when I was using super soldier serum to pay for him. 😢 You are right to attribute value to "other cards" to some extent but it's complicated with cards like DumDum where there's a huge web of cards involved. He was super hard to play in skint Hawkeye but functional and fun with loaded Cap Marvel. Cannonball is trait locked to Angel at the moment but there may be other fliers with more Arial cards. There are other cards that are much better or at least less dreadful with one specific hero. It's not ideal but here we are. (Eg Powerful punch with Shadowcat, basic attack/thwart with Gamora). So now you just have to do the aspect allies to show why they're terrible!
@DaringLime
3 ай бұрын
Maybe I’ll get around to the aspects lol it was a lot of work to put that together. I have some stuff in the works. And we’ll see where that goes. And I’ll try to do some more content in the future. And ya the blade thing is tragic! Someone on Reddit mentioned they use him with captain America with great effect but I think they likely may have forgot as well. When I first got the game I played blade all the time and used him for the chump block. He just gets out classed by a lot of other allies in my opinion. I see what you’re saying about expensive cards being awkward. It was definitely tough to play nick fury at times. Recently when I do a lot of basic cards I just throw in power in all of us and it helps quite a bit. And I think this is also why high economy characters are so strong. If you have built on resources with your hero suddenly nick fury and moon girl and the like become even stronger. As always thanks for the thoughtful feedback! And I’m glad it has helped highlight some cards you don’t normally play! It did that for me as well when I was making it
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