i swear to god every time i wonder "has someone made a video about X idea?" you pop up in the search. Love your presentation style too, great seeing someone encounter problems and solve them as they go.
@scrubmunch5268
7 ай бұрын
I'm so glad you made this! I was watching your older voip video yesterday, hoping there was a way to do it in godot 4, and here we go! thank you :))
@txorimaloDev
7 ай бұрын
I was JUST looking for this. 5 hours ago, bingpot! Please keep reading my mind and doing tutorials of what I exactly need, hahaha.
@fjh89
7 ай бұрын
Yooo thank you so much man. I love this series, getting the basic understandings and even a bit of advanced knowledge is vital for good up-and-coming projects. Keep doing what you do. But this one is very important and impressive.
@Frank_G_Finster
7 ай бұрын
Thank you so much. This a tutorial that is very much needed all over the web. Immediately, you address and solve 2 problems i head with current test-build... Your efforts are really appreciated.
@Frank_G_Finster
7 ай бұрын
One third through the video and learning a lot. This video is pure gold. Made my day :)
@Frank_G_Finster
7 ай бұрын
Interesting that you use a ENetMultiplayerPeer... everywhere on the Internet you read, that WebRTC or WebSockets are a requirement.
@parker_dev
7 ай бұрын
This is going to be awesome for my game. Thank you.
@hikenone
7 ай бұрын
this is awesome!!
@vukbo7859
4 ай бұрын
Great tutorial. Thanks for sharing.
@Frank_G_Finster
6 ай бұрын
I have an issue here, hopefully, i did not miss something: When i try to get_stream_playback() from the output node, it always wants me to play() the stream first, but there is no stream present to play. I tested it using has_stream_playback() and receive a false. The node is grabbed correctly. Is there a setting in the AudioStreamPlayer2D that has to be done beforehand? Any idea where to check would be appreciated.
@Frank_G_Finster
6 ай бұрын
I have solved the issue. I needed to create a new AudioStreamGenerator in the output AudioStreamPlayer and call .play() on it, before using get_stream_playback(). Thank you anyway. This video really helps. :)
@FinePointCGI
6 ай бұрын
@Frank_G_Finster hey I'm glad you could figure it out! I'm actually recording the c sharp section right now and I ran into basically the same issue!
@Frank_G_Finster
6 ай бұрын
@@FinePointCGI I wont miss the C# version for sure - its always good to observe from different perspectives. GDscript will be my way to go though. Thank you :)
@LexGear
4 ай бұрын
@@Frank_G_Finster I would Love to know how you did this.
@Frank_G_Finster
7 ай бұрын
Danke!
@Pleasantnoob64
7 ай бұрын
when are you going to continue the multiplayer 3d fps series?
@ImmacHn
7 ай бұрын
How do you avoid some usb microphones drifting away? I have issues with my avatar desyncing if I use my main mic, but it doesn't if I use another mic.
@FinePointCGI
7 ай бұрын
My guess would be sample rate. If they don't match exactly it will drift
@psyantologist
7 ай бұрын
the Advanced tab in your microphone's device properties will tell you the sample rate it uses - replace the 48000 with that value (I suppose)
@drilkus1312
4 ай бұрын
It seems like the longer I have my mic on, the bigger delay there is between me talking and the voice playing back. Any idea on how to solve that? Aha! Turns out if you have the mix rate different from your Project settings it will cause that.
@theemeraldweegee2503
4 ай бұрын
I'm at the part at 24:45 where we write the function to process the voice, but when I run my code, it says "cannot call method 'get_frames_available' on a null value". It's saying the playback variable is null.
@FinePointCGI
4 ай бұрын
I would double check the assignment to make sure it's pulling back the node properly.
@theemeraldweegee2503
4 ай бұрын
I figured it out, I didn't set up the audio stream properly (the output stream).
@drilkus1312
4 ай бұрын
@theemeraldweegee2503 Could you be a bit more descriptive? How did you figure out what you were assigning incorrectly? jk figured it out! Easiest solution is to just to click inside the AudioStreamPlayer of your character, click "Stream" > add "New Audio Stream Generator", then also select the `autoplay` in Inspector. You can see at 28:43 he already did that. :)
@spherex2654
3 ай бұрын
@@drilkus1312 Ugh, TY! Was banging head on wall. Very hard to follow the video.
@thomasparker7305
7 ай бұрын
I was trying to do this a while ago, I wasn't able to get it working correctly
@davidesaponara7171
6 ай бұрын
I have an issue with stream playback that I can't fix. Thats the error "setup Audio(): Player is inactive. Call play() before requesting get_stream playback()", but i have already autoplay on true. I'm a beginner and don't understand where problem is, so please someone has some idea to solve, thanks
@wutong4524
5 ай бұрын
I have the same problem
@LexGear
4 ай бұрын
I too have this problem. Did you figure this out?
@jasonwilliams8730
7 ай бұрын
👍
@LexGear
4 ай бұрын
Just curious, but at 11:32 is that a spelling mistake or is "sterio" mean something I'm not aware of?
@FinePointCGI
4 ай бұрын
No I'm just horrible at spelling
@LexGear
4 ай бұрын
@@FinePointCGI Ha, that's okay. Thank you for letting me know. Just wasn't sure if I was missing an important concept.
@TheGloxide
4 ай бұрын
For some reason whenever I try any Godot VOIP projects on my main computer (it has a razor siren mini) and its like one segment of the audio is played, wait a second then plays another segment.
@freezafeesh9251
Ай бұрын
Sounds like you're sending over tcp not udp
@LexGear
3 ай бұрын
I'm back! Does anyone know how to select a different microphone/input-device programmatically? What I know so far is AudioServer.capture_set_device(index) is for Godot 3, not 4.
@LexGear
4 ай бұрын
Is there a git repo we can grab the final product to compare for the sake of trouble shooting?
@FinePointCGI
4 ай бұрын
Yes github.com/finepointcgi/VOIP-Tutorial
@LexGear
4 ай бұрын
@@FinePointCGI You legend! Thank you. I can compare to what I've done now to see where my issue is.
@jonasramo
5 ай бұрын
Hey, dude! How do I create a chat in Godot Engine using the TCP network protocol in version LTS 3.5.3?
@ShownMccrown-hq8mq
6 ай бұрын
Fine point i make a comment in webrtc tutorial see it
@sebastianthomas6720
3 ай бұрын
Is it possible to build android and iOS ?
@question_mark
7 ай бұрын
I was gonna click on the dislike button but I realized that it is basically equivalent to clicking on this like button btw thx a lot for this bro
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