About that Nightbird / TV-Missile: As a pretty good (self diagnosed) Nightbird pilot, I personally love the challange after annonying enough infantry. All of the sudden, theres are 5 rockets coming my way every couple of seconds. So yes! If the Bird stays, the rocket should stay as well! The resupply is completly broken... At least give it a cooldown or something. Great video once again!
@timelessgamer_UK
4 ай бұрын
It’s a badge of honour isn’t it when the other team notices you and starts pulling out the stops to take you down - glad someone else sees it that way! Just means you got under their skin ;) Resupply is a good mechanic if as we’re both saying here you chill out that cooldown time. Once someone is dug in, it’s so hard to get them out of the team doesn’t move as one. From a certain point of view that’s fair, but for the average match people just don’t play that way so respect the reality of it. I do like tanks being strong but somewhat limited from running amok and having to return to reload. Stops trapping.
@edmundfung
4 ай бұрын
Personally I’d still like to see the grappling hook and wingsuit go. If they stay, not be use anytime with unlimited uses, but more like the flamethrower pickups in BFV, or a requisition drop. Otherwise they cause way too many map design headaches
@timelessgamer_UK
4 ай бұрын
True building a map around the verticality they bring can be tricky. I’d like to see them included but at a very heavy price, by which I mean choosing these items would severely limit what else you can carry. I appreciate that’s not your point on map design though. One of the reasons 2042 has stayed alive for me as long as it has is in no small part due to these speciality items giving me something new to play with. BF1 infantry play already feels like “yeah I’ve done that… now what?”. We will need something to keep it alive.
@edmundfung
4 ай бұрын
@@timelessgamer_UK yep I see your point. If I’m not trying to T1 everything I’ll lose a lot of motivation. Also agree with the high cost, thus my suggestion that they be more like pickup or requisition items in older BFs. Earning the right to use it makes it feel a lot less like bs to die to. I’d love a zip line like in hardline instead of a grapple to play more into the team perspective. Wingsuit I’m still unsure as again, it either provides little impact for a higher cost, but also plain unfun if uses are too limited.
@aesemon5392
4 ай бұрын
On your point on map design - bf1 had a real issue with artillery truck sitting in spawn with no line of sight. They would camp there while the opposition had no counter. This was very much the it's no fun situation that on seeing the wingsuit I was happy. My playstyle is much more focused on "what can I do to help my team" so if I see someone camping I'll go say hello, if it's air vehicles I'll find some AA etc. Even with the wingsuit if I'm using it to take out a tor or wildcat sitting in spawn, chances are I'm doing a one way mission. I imagine the support dropping mortars in bf3 would have been better managed if we'd had something like sundance to go and knock them out.
@TheSoldierChristian
3 ай бұрын
I wanna see the hardline style grapple hook make a comeback.
@neo_angelo8240
2 ай бұрын
@@aesemon5392 it defo had a counter, the bomber absolutely wrecked it if you were a good pilot, bombers were a pain in the butt (speaker as a artillery truck sniper) haha
@2Can-Dan
4 ай бұрын
"Hear hear!" Saying the things that need to be said as always. :)
@timelessgamer_UK
4 ай бұрын
Doing what I can to try and help - you never know, maybe someone out there in a position to influence things will see it. It’s a long shot but better than complaining 😅
@markcroxford4435
4 ай бұрын
Damn man a lot of effort went into that vid - great effort! You’re definitely working hard to substantiate your points. Honestly I’m pretty happy with the various flavours of battlefield I don’t think 2042 is in nearly as bad shape today, as stands, as a lot of people make out. It’s actually fun! I hope it’ll be the template for the next BF but with the love & attention the others clearly got. Great vid again
@timelessgamer_UK
4 ай бұрын
Thanks man, yeah this was an effort certainly but I wanted to do my best to set up a good conversation. Hope people enjoy it!
@imph1l
4 ай бұрын
I agree, the first ~15 months were unplayabl, but now: A very fun game. Especially the new plane, I love that thing!
@DakotaofRaptors
4 ай бұрын
I wouldn't mind a Battlefield set in an alternate universe where nukes didn't exist: without mutually assured destruction, World War 3 takes place in the mid 1950s-60s, multiple fronts span across Asia, Europe & perhaps even South America/the Carribean; China, the USSR and NATO are the primary factions like in BF4, and you even get a blend of vintage World War 2 weaponry & modern tech.
@timelessgamer_UK
4 ай бұрын
A counter-factual setting could be fun, particularly as today’s politics are such a bloody mess that clearly marking it a “what if fantasy” could give you some leeway for a great story. Of course we’d have to address the issue of how WWII ended, not only in Asia but also in Europe (would Russia have stopped where it did without the threat of atomic weapons?). I certainly think in this setting the world would be a worse place with prolonged war - almost a war that never ended, WW2 just bled into the next conflict. You’d definitely have tech asymmetry if you structure a game in such a scenario - the West, Russia and Japan being advanced whilst the others lagged. It would be interesting to have a game designed to be imbalanced!
@stephencollins9062
4 ай бұрын
@@timelessgamer_UKwe need proximity chat for our teams I don't want to see 30 Sundance's flying around the map, I like the Helldivers idea they're all the same you are just an anonymous soldier on the battlefield we could customise them in different ways but they are basically like clone troopers with different accessories
@DaddyDragon
4 ай бұрын
The fall back to resupply at a spawn or have a team mate supply you when in vehicles was something that 2042 should have had. It was a key feature in all BF's from BF2 onwards.
@Lead_Magnet_old
4 ай бұрын
Squirrel Girl and to a lesser extent MacKay break the rules of engagement and map design regarding flanking and directions of attack. The physics of the wing suit are completely fanastical. The same with bunny hopping and jump sliding around corners.
@timelessgamer_UK
4 ай бұрын
They do indeed, I can’t deny that. The bunny hop I loathe so let me focus on the wing suit & power sliding. If it makes the game more fun (a generalisation and making a lot of assumptions right now I know), is it wrong? I mean the physics of the TOR railgun being slowed down based on barrel elevation & damage dropped off to prevent one shots is a physics nonsense, but it was necessary to preserve fun. Imagine trying to shoot bullets with a tornado just meters away from you - all physics nonsenses, but shouldn’t we allow it if it’s fun? It’s just my view completely accept that and I don’t even play Squirrel Girl - but I can see how much my friends and others enjoy her. I don’t mind her popping out of nowhere and she’s a menace to spawn camping Wildcats & TORs which is only a good thing in my view. Where the line is on what’s fun isn’t my call - thankfully - I just know I’d be annoyed if the Riot Shield and TGM were to go. I don’t want to rain on people if they’re having fun, even if I think it’s a bit dumb personally. So live and let live! But absolutely never, ever bring back the Sniper Sweet Spot from BF1, that’s a bloody nonsense. Talk about game breaking!
@krazyknul
4 ай бұрын
First of all thanks for the shout out 👊 And yes, we need a TGM against Helicopters or make them go resupply like you said. That one makes so much more sense than having infinite amount of rounds in your mini gun. If that would be the case, then good pilots would still be annoying but so much less than atm. I just hope Dice looks back to the games they've published, take out what's good and what players really enjoyed and maybe just listen to the players for once... and get going. I guess as of right now they already are in the middle of it so they thought about where they want to go with the game. Let's just hope we all will be satisfied with the way Dice took. Great Video timeless! I can see how many hours you are sinking into your videos, and then only getting 750 views as of right now must hurt. But keep it up!👊
@timelessgamer_UK
4 ай бұрын
You have no idea how painful it is trying to put together something new for people and getting f* all views whilst the most mundane crap gets thousands of views. Problem is this video was disliked loads because people don’t agree with some of the suggestions. They don’t draw the distinction between disagreeing with a point (like not wanting the wing suit) and the video being bad. Frankly it’s a little depressing 😅 Apparently the winning formula is to do videos of Mackay hopping around for 15 minutes whilst talking about topics that have absolutely nothing to do with what’s happening on screen. “Hey guys today I want to talk about changes to the PBX even though I’m not going to show you any footage of my actually using it, or any evidence to substantiate my points. Don’t forget to like and subscribe”. F* that I’d rather not make content at all if that’s where we’ve sunk to 😅
@krazyknul
4 ай бұрын
@@timelessgamer_UK I can only imagine that. If the people don't like what they hear or see, it's an instant dislike 🤷♂I know who you are talking about :D People love to hear and see other people reading them the news. It's one of the main content you see here on KZitem about Battlefield 2042 for some reason. Maybe you just gotta do something completely out of the box or just ramble about dice and show some gameplay :D I can't complain about my channel but i still often do^^ Sometimes it feels like you have no idea why somethings are working and others aren't even tho they are the same. Oh well, back to the grind! 💯
@marzipandan767
4 ай бұрын
Fantastic video, I find myself agreeing with you on pretty much every point. I'm also in the camp of they should keep the TGM. As a frequent pilot and a frequent Lis player, I do not think it is as overpowered as everyone seems to think it is. Having two missiles really limits you and yes they come back on their own, but it takes a while. They are also able to be shot down which I don't think many players exploit. I really hope DICE keeps it together for the next BF. Otherwise I think I'll personally be moving on to greener pastures.
@timelessgamer_UK
4 ай бұрын
Thanks Dan and I loved your arcade shooter vid, great idea! I think Lis should stay. I watch my tone as I don’t want to be flamed but honestly people do overstate how easy she is to use (it’s not THAT easy) and it’s a solution to fast moving highly highly destructive air vehicles. You don’t need them in the other BFs because air power isn’t a shadow of what it is in 2042. Between us, I do wish there were greener pastures. So far only Hell Divers 2 has delivered but it’s not really in the same category as BF or the now completely failed CoD franchise. Where do we even have to go? I don’t put any faith in free to play titles. Any thoughts? Hope the family is doing well, she sitting up yet?
@Darth_Tyrael
4 ай бұрын
What I like about Battlefield 2042 is that I can use any weapon regardless of the class I'm playing. I don't have to suffer with a weapon I dislike just because I chose to play as a medic in Battlefield 5. The game feels more liberating, and the specialists bring more tactical decisions. Zain won't let anyone camp peacefully, Irish provides protection, Casper scouts the area, and Falck helps with ammo and healing. I don't understand people who want to revert completely to the times of Battlefield 4
@timelessgamer_UK
4 ай бұрын
I completely get that, I’ve never played BF4 so I can’t really say in that regard. Comparing it to BFV though, I like the logic that for example Support has the LMG and Recon have the Sniper Rifles. I also like that Engineers have the anti vehicle weapons. I recall early 2042 where anyone could carry anything - you could be a medical demolitions expert or a wing suit flying sniper God (actually you can still do that!). I do enjoy the trade-offs a Class lock on weapons brings. I’d have some cross over with SMGs, marksman rifles and the such but no, in my world (just my view) I wouldn’t let a Medic carry an LMG and M5 Recoiless. Too many hats on one player / undermines the importance of squad composition. Just my view!
@Bucyrus07
4 ай бұрын
Great video everyone should see it
@timelessgamer_UK
4 ай бұрын
May the YT algorithm smile on me and help that to happen - so far, not looking good 😂
Honestly Dice should stick to what made the franchise stand out from the others, and that is the class based system, good maps and in my opinion-simplicity. I get the feeling dice are looking around them to see what the other competitors are doing whilst they're designing a new game. If they truly believed in their convictions this wouldnt be necessary. Make the same formula with fresh tweaks whilst retaining the core aspect of the game, and the players will follow. And one final thing...if the core gameplay is any good, there's no need to rely on forced battlefield moments like tornados. Those bf moment's will develop themselves.
@timelessgamer_UK
4 ай бұрын
So the weather events - I feel these were meant to be part of the 2042 lore which got dropped along with any campaign mode or the such. If you read the story (which they make very hard to find) they do actually make sense why they’re there. I just don’t think they had nearly enough impact on the game to justify their inclusion. If for example a tornado caused map changes I.e. ripped buildings & cover apart causing real levolution then that would’ve been awesome. They just didn’t do enough to make me care… Maps are a given, you can absolutely see the difference in quality between BF1 / BFV and 2042. 2042 just screams of rushed, unfinished mess with a few exceptions such as Orbital (post rework) and Exposure. Hourglass, Haven and Stadium are truly bad - it would be better to take them out of circulation in my opinion. I’m enjoying old BFs largely because of the maps, they’re gorgeous. But now we get to innovation. I do think any and every game needs to move forward, though as you say that doesn’t mean copy someone else’s homework. BF needs to find its own way of doing so and as heretical as some may find me saying this, the Specialists didn’t get everything wrong. I am truly confused why they backed out some of their innovation though, like tech trees for vehicles allowing genuinely unique builds. BF needs to find its own way, don’t try to be CoD as there’s nothing there! I’ll end by saying this - 2042 had a lot wrong at launch (understatement) but seeing how they tried to fix it, and how damn good BFV and BF1 are, I really believe the next title can be amazing. Let’s see!
@MrJustsaysean
4 ай бұрын
@timelessgamer_UK thanks for your reply. I didn't read the lore and I'll take your word for it, the idea of a tornado altering the landscape would've been quite a spectacle and also interesting. Siege of shanghai Tower collapse changed the flow of the map( for better or worse) but it definitely had an impact. Dice need to grow a pair and stick to what made bf great in the first place. Great vid btw, and I'm glad to see you upload more quality content.
@neo_angelo8240
2 ай бұрын
@@MrJustsayseandon't forget the destruction, we need BFBC2 types of destruction where you could kill people with Destruction 2.0, you could level almost any building and that's what made it really fun and altered the map, you could still hide in the rubble so it was still useable. Bf4 had some great destruction but not quite as much as BC2, but we defo need the levolution mechanic back I agree totally there, I didn't mind the BF2042 weather but the tornado was terrible, the heavy rain was awesome but the super sunny thing was also annoying as literally you couldn't see anything if you was facing the direction of the sun, everything becaome too bright and you'd struggle to see enemies due to lens flares and whatnot. I do wish they bring back night maps like Bf3/4 as they added new depths to games with the night vision you could toggle on/off so could be used in dark building and liw light areas.
@MrJustsaysean
2 ай бұрын
@neo_angelo8240 yeah keep it at 64players with more destruction and defo no more tornados. Nobody asked for them, they just ruin the gameplay. Oh and good old fashioned faction uniforms that look like soldiers, not a version of the village people lookalike contest.
@neo_angelo8240
2 ай бұрын
@@MrJustsaysean 100% agree, sadly I doubt we will be seeing "uniforms" as much anymore since we live in an age where microtransactions and skins are the way they squeeze money out of us, and the younger generation throw money at it like its going out of fashion....look at call of duty with nikki minaj skins etc....sadly that's here to stay. I want them to scrap live service, I want them to go back to season passes where they HAVE to put in work to sell their stuff rather than live service they can just stop after day 1 if they wanted to, and put minimum effort in. 2042 I counted to have something like 68 guns or so in total which is NOTHING compared to 107ish guns battlefield 4 had.....this is the biggest issue games have in general with live service, its low effort and as gamers we get the worse deal because of it. We didn't even get a single player in 2042, we had less vehicles to choose from and a lot of missing features like commander, platoons, custom tags in comparison to BF4 we've been robbed blind and we accept it.... BF4 has almost double the amount if maps in comparison, yet weare expected to buy battle passes for "content". As Gamers we have to start forcing companies to make good games again buy hitting them in their wallets. We live in an era where we for some reason pre order a game for £70 which is no better than a beta version that has all the good bits stripped out to be sold seperately to get a full game. I remember that games used to cost £35 full price and that wasn't that expensive and the game HAD to be good and full if content as they would get no sales if it wasn't. Now comoanies can produce absolute trash and expect £70-80 for it, then fleece you for DLC to actually make the game have any form of meat to it, and even then its still only half the content we used to get for triple the price.
@What0Happend
4 ай бұрын
Yes please take out the wingsuit
@timelessgamer_UK
4 ай бұрын
Fair enough, respect it’s not for everyone. On behalf of friends who love it, I’d be sad to see it go but let’s see how it plays out.
@DaddyDragon
4 ай бұрын
I still loved 2142. The futuristic fighting was great fun. Titan mode, walkers and the other things were brilliant.
@timelessgamer_UK
4 ай бұрын
Never played it - but I do love me some Titanfall! Really hope they make the third one someday
@Santi_ramos35
4 ай бұрын
Man, you’ve been doing your hw with the previous games! Good content and work on the vid man to back your opinion up 🔥… message to dice- MAKE A GOOD GAME 😂
@timelessgamer_UK
4 ай бұрын
I said I’d go back and look & treat them fairly. I’m underwhelmed with BF1 in terms of mechanics though for maps & atmosphere it’s fantastic and it’s top tier taking into account it’s a 2016 title. The sad thing is BF2042 as it stands now isn’t a bad game if they just injected some real maps. That’s really all we need - a bunch of new, high quality content maps on a dedicated rotation cycle. We also need Haven and Stadium to be pulled, just undo Season 7 it would have been better to do nothing! I think BFV is the best game though, my God they nailed it. Perfect, especially tank battles
@Santi_ramos35
4 ай бұрын
@@timelessgamer_UK bfv was indeed a masterpiece 🥹
@Conner06
4 ай бұрын
I think the tanks were balanced in bf4 and 5, 4 rocket hits meaning 2 guys could easily take them out or 3 C4, One problem plauging 2042's vehicles is splash damage. Even if you hit them with the tank shell you better hit within 2 feet of them or they will survive. Or its like 3-4 Rockets to kill infantry in 2042 in a heli. I feel like the vehicles need to be "weaker" but have more kill potential. This would prioritize positioning and cover usage. Also prioritizing AT missiles like the javelin should have them die in 1 less rocket.
@timelessgamer_UK
4 ай бұрын
This is a really tough one for me when it comes to 2042. On the one hand I like the modernity of infantry weapons, Javelins and other such AT weapons exist which can blow out a tank like they’re not even a thing. It’s fun to lock on and waste them. I really liked the idea Dice tried to introduce that a Javelin paired with SOFLAM gave a damage bonus. A two or three person “tank hunter” squad should definitely be a thing, as should air hunters. In my world 3 people working together with a single launcher should be stronger than 3 lone wolf engineers just firing rockets. Air power is really hard - too precise and too many players won’t be able to access it, but equally we’ve all been in rounds where you can’t even breath as a pilot the lock ons are everywhere. I guess this is why I like the TGM so much. Skill needed to hit, but skill also lets you dodge. You also don’t have to run away to cover and recharge your flares every 10 seconds because of eternal lock / flare .
@neo_angelo8240
2 ай бұрын
I think the reason that BF1 is considered "gold standard" in gunplay its because all the guns felt really good, no gun was ridiculous and the TTK was slower meaning it was more fun as you could actually react. Bf2042 really suffers because every gun is like a laser beam and evaporates you before you've even spawned in 98% of the time. 2042 you can out snipe a sniper rifle with an SMG from 500m+, none of the guns have a "counter" because they all pretty much are point, shoot evaporate 10 people or get evaporated from 17 miles away from a guy that's able to shoot Wanted style bendy bullets. It just feels horrible. Like nothing makes sense in the weapons "triangle" like SMGs should beat ARs and LMGs at short range, ARs should beat LMGs and SMGs at medium range and LMGs should beat ARs and SMGs at long range, but in 2042 ARs beat everything at every range, LMGs beat SMGs at close range and SMGs beat LMGs at long range....like nothing makes sense. Snipers get beat at any range by any gun. BF1 all the guns felt like they had a purpose to counter others at the range they were good at, the sniper sweet spot was excellent because snipers should be one shotting you as their biggest drawback is you gotta be accurate and you also have 0 defence against anything other than another sniper since snipers have such low rate of fire, if you miss you're effectively dead. In BF2042 sniping is pretty pointless since even the highest damaging sniper is a 2 hit at any range other than a head shot, which takes away the point of them. If anything they need to be like BF4 sniping where they were one shot body shots but also required similar skills to BF1 with the range setter and being able to control the bullet drop well. Personally the gunplay in BF4 or 1 would absolutely be amazing in the next BF game (BF1 gunplays is based on bf4 which is actually considered gold standard as it was so good).
@timelessgamer_UK
2 ай бұрын
Sorry for the late reply was off the grid for a few days - so I admit fully I haven’t played a plot of BF1 but my issues with the gunplay are that my experience has been its the exact opposite of what you describe. TTK is insane with the Sniper Sweet Spot & I’ve absolutely zero chance of victory against a rifle unless I managed to dodge everything. In 2042 a sniper can take a crack at me & often has the first shot / chance for one hit kill, but if they scuff it I can fight back in semi auto mode. You can’t just hit my leg and I die. I found it deeply frustrating to play, and honestly I would prefer to see 2042 or even BFV over BF1. I’m beginning to see why the community holds such strong views as to their favourites as they’re very very different. I wouldn’t touch Assault on BF1. I really do think it’s imbalanced in favour of range. But hey that’s just me and thankfully I’m not in charge! Thanks for sharing your insights - BF1 is a great game with a lot to commend it, looking forward to trying BF4 soon
@neo_angelo8240
2 ай бұрын
@@timelessgamer_UK very interesting to hear your opinion, we've both had completely different experiences by the sounds of it. The one shot kill range in bf1 I believe to be body and head (shoulders I believe counted) unless you was running an iron sight sniper it was quite difficult to one shot a close range moving target (for me at least). I had some of the most fun I've had on BF4 and BF1, for me 2042 is instant lazer beam your killed in milliseconds with no time to react from any range. The only thing I agree on is that snipers you have plenty of time to react to as its two hit kill any range which to me is stupid as at any range you have to hit your mark twice and the TTK for most snipers is almost 3x as long as it is with practically any other gun (with the exception of maybe the XCE BAR as that's more like a DMR sniper). For game balance you have to make snipers one shot at sweet spot range or body shot as they have low rate of fire and are designed for long range (hence the one shot at close range since you miss, you die). From my experience, I believe the best gunplay for balance was hands down BF4, and that's with snipers one shot body shotting at ANY range haha, but when you get chance to play it, you'll probably understand what I mean. In BF1 they took the BF4 formula and tweaked it, in some ways it was an improvement, and some ways it was worse, but overall was still a very great experience (hence why those two and bf3 are always voted top 3 in any order). 2042 is almost COD like TTK but on big maps which is why I think personally it plays horribly, but it might be down to poor map design I don't know, I'm no expert for sure haha. For me, in BF1 and 4 whenever I died it always felt it was because I was just beaten fair and square, a lot of my deaths in battlefield 2042 always feel I've been cheated out of winning because my opponents always seem to survive on 7 or 12hp and it always feels like I get last bullet syndrome by where it feels like the enemy gains temporary invincibility at that health as it doesn't matter how good my aim is, the last bullet never seems to hit for the kill as either someone beams me from across the map that when you get the death cam you're like "how is that possible to see me where they are?" Or ill get headshotted because if I shoot first it somehow flinches the opponents aim at my head so they survive on low hp, or my bullets I watch just evaporate into thin air and do nothing. That's my biggest issue with 2042 is a lot of the deaths feel like you've been cheated out of a kill or unfair. The handling just feels....off.....like its very hard to describe but once you've experienced BF3,4,1,5 and go back to 2042 you'll probably notice it a lot more. It might be you enjoy 2042 because you are perhaps newer to the franchise? Or you've played 2042 way longer than the others? I sound like I hate 2042 haha I don't honestly, there are some good points.....I mean the HUD is nice....I guess. Haha just kidding, 2042 is a fun but frustrating game, and they defo need to strip it back to basics for the next game. If you get the chance and haven't already, give BFBC2 a go as that's another fan favourite for its good gunplay (again, snipers are 1 hit KO to body) I think they only removed the one shot thing since bf1 where they tweaked it for the "sweetspot" mechanic. But I personally liked both versions of the one shot mechanic.
@ClarkeFamilyGaming
4 ай бұрын
This is an amazing game, it was fun watching
@timelessgamer_UK
4 ай бұрын
Really glad you enjoyed it - did my best to try and look past the obvious 2042 complaints and think about the future
@chaimkobylinski1988
Ай бұрын
14:40 reload station is located on the E flag, you are defending it - this is PTFO, a good enemy player would either push you or shoot the repair station and destroy it. or use smoke to close the gap. Also you had tons of infantry at E, Germans attacked with Puma, 2 AA tanks, 1 Stug with short barrel, 1 transport (the guy from transport planted tank mine or dynamite, this is why you bounced) and 1 Tiger that almost got you. This is smart defending play, without your infantry - one enemy shot at the resuply station, and either you jump from tank and risk it capturing by enemy team or you have to use smokes and withdraw all the way to A flag or spawn. Speed in tanks - in BF1 and BFV they had make tanks somehow historical accurate, but your example is a Tiger on Devastation, without infantry support, that is quite realistic what would have happen. Try Staghound (similar to Ram), Grayhound or P38, they are very fast and agile light tanks. BF1 gunplay is worst in the series, full of cheesy mechanics and unrealistic meta weapons. anyway great video and valid points.
@timelessgamer_UK
Ай бұрын
Glad you liked it -- I got a lot of downvotes for this vid, I think because I stood up for the Wingsuit and Lissile :D Those BFV fights were immense fun, my heart was really going as I tried to hold the line against everything that was coming at me. No BF I have played comes close to BFV, it is my clear standout favourite for vehicle combat. I don't want to upset ppl but I really don't enjoy BF1. Sure there are elements I like (of course), but the core game is the weakest. Just my take!
@A2Zireael
4 ай бұрын
9:58 it's too funny 🤣🤣 because it's so true
@timelessgamer_UK
4 ай бұрын
They wanted the truth, but they couldn’t handle the truth - and I don’t give a damn what they think they are entitled to 😅
@Hardbrand
4 ай бұрын
not holding my breath not guessing or fantasizing just grinding away on the Battlefield PTFO...forever...🎈
@timelessgamer_UK
4 ай бұрын
It will be what it will be - I’ve said my piece respectfully and you never know, someone out there might see this. Back to PTFO 😅
@BicBoi1984
4 ай бұрын
I have one fundamental disagreement with your takes. A single infantry should never ever be able to one man any vehicle. That's just flawed. There should always be a minimum of 2 people in order to take down vehicles.
@timelessgamer_UK
4 ай бұрын
I definitely agree a tank should be terrifying, and head on a definite loss for any Engineer trying to take them on. That said, if we can 1) land 3 rockets; 2) get close enough to ‘touch’ the tank; and 3) land a dedicated AT grenade on a place where the armour is thin…. I think the driver & any crew made enough errors to deserve being taken out. I would definitely have head on fights impossible to win & require at least 2 engineers and even then, I wouldn’t have rockets alone able to do it. Drivers should be heavily rewarded for keeping their fronts to the opposition. Just my take!
@aesemon5392
4 ай бұрын
It is true that 90% of engagements of 1 inf vs 1 vehicle should be a death sentence for the inf. I feel there should be a penalty to vehicles that sit in their spawn all game out of range of any counter. Or that a single seat vehicle should be only slightly stronger than a single inf. The more seats a vehicle has the stronger it should be if teamwork is used. Perhaps a balance of the more lonewolf you are the more vulnerable you, this would hopefully encourage more team play - you need more engi/assault vs a fully manned tank.
@aesemon5392
4 ай бұрын
For me the dev's need to see players as a resource for strength and not just for score tick. For a vehicle or squad to be powerful it requires a player to be a force multiplyer. Like the combo of engi and recon, it works really well in that it needs both of them working together to hit harder on tanks or have a wider field of targets via sending ground target missile into the air. For the balancing of strengths, the RAM is almost there. I know Timeless hates it, so here goes. If the driver had only an MG, then a gunner seat for the main gun and then keep the other 2 seats the same i feel it would exemplify the kind of game design needed. A driver on their own can run around the map real fast and creates whole team flanking options with the spawn beacon, with only an MG they are better than an individual inf. By way of armor, but cannot solo play a map effectively. As soon as the seats start filling up it becomes a stronger beast balanced by the number of players being used to do this. Once a full squad is being used to fill the vehicle it is then capable of flanking teams, countering TOR's and area denial for air vehicles. Seat switching has always been a thing and helpful but.... allows solo play. Most of the time it's because no one will spawn on your tank or jump in, I know. It will be controversial but getting rid of seat swapping and having each player joining a vehicle making it stronger with the next seat only being available once the previous one is occupied will be hated but allows them to be beasts due utilising the player resource.
@timelessgamer_UK
4 ай бұрын
Completely agree that players in a squad should be force multipliers, I think I used that exact phrase in a Rao vid with SOFLAM / Engineer crew! They should be more than the sum of their parts to justify the coordination and in some cases the gameplay sacrifices the Spotter makes. I'm a huge fan of vehicles taking on beastly characteristics as they fill up. I'd definitely give the Spotter (Commander) seat a SOFLAM as well as the conventional spotting system they have at the moment. Might even put them in charge of mitigations, though that's a can of worms if you're solo in the vehicle. A tank or armoured vehicle should be terrifying / something which if ignored will crush. The RAM -- I don't hate them, they're just insanely strong when in the right hands. APS greats a 6 second window to get in there with the Rocket turret and blow out a tank, if you catch the weak spot. It's got AA and AT missiles plus damn fine anti-infantry weaponry to boot. It can run fast and drop whole-army deploy beacons. That is crazy, crazy powerful right there. For seat switching I'd allow it, but I would have animations like BF1 and BFV for seat swapping. Take a few seconds penalty for each transition.
@thebigsam
4 ай бұрын
And now regarding your answers. Here comes the unnecessarily long comment about videogames I don't think the backbone of any attack should rely on a vehicle. It's a very slippery road. Tanks, IFVs, Air vehicles should feel like equal pieces on the board. Doesn't mean one soldier should be able counter a tank on his own, but it also shouldn't feel like infantry is useless on its own. Combined push should be stronger, but not be required to win. BF1 and BFV have a very weird anti-tank separation of roles. People say it was related to historical context. Doesn't mean it's a good system I really hate the idea of locking weapons behind classes. I've seen it already, we will return to the problem of players using classes not as a role choice, but as a primary weapon choice. But if you lock specialized weapons behind classes (like Anti-material rifles for Engineers, like you suggested) - that would both be fresh and good for the game. Preach, King. Having specialized equipment dictate your playstyle is awesome. BFV already had combat roles for each class with the same idea. Just expand and combine both systems of 2042 and V, a free W And what's the idea behind supply stations? How's camping supply stations spots more fun than having a vehicle that you can use to your advantage in a way YOU want to without being bound by mechanics made for Battle Royale? The entire Attrition system of BFV sucks. If you want a more intentional gameplay from players - balance their ROF, TTK, ammo pull, health regen, cooldown stats, not make them play a certain way by introducing unneeded complications. Calling BF2042 arcadey is like calling new Assasin's Creed game open world. Sorry to say to all "real BF fans", but we've been playing an arcade shooter since at least 2008. Your movement speed doesn't make something more realistic. It only makes it feel like that. And I obviously agree that BF in general play better the more dynamic the game loop is. Which it is in 2042. Whoever said that "BF1 is a gold standard for gunplay" should make themselves public, so we can all laugh at that person. BF1 has the worst gunplay to date. We really should decide between BFV and 2042, they are by far the best representation of both sides of gunplay mechanics in the series. I would personally love to have both spread patterns with sensible recoil and weapons having spread balanced to their intended ranges. Both worked, both have a place depending on how the game implements it. BASED. Fuck sweet spot. See? You are already a real fan. You are asking for "jeep stuff". That's the first step to embracing the sandbox of the series
@jimhalpert9421
4 ай бұрын
100% agree with your comment. Battlefield is not your normal sweaty shooter for full time professional gamers like all the others, it is and always should be a fun sandbox experience for the gamers who can't afford to put thousands of hours in one game before they can participate in a reasonable manner.
@thebigsam
4 ай бұрын
@@jimhalpert9421 I think Battlefield has a very unique ability to provide options for both kinds of players. Yeah, sure, the main core of the game should be casual. Providing options to show off skill, while not making everything a competition. But we've seen competitive gamemodes made for some games. Some of them were fun and were well-made. While not being the main focus of the game, there should be ways for more competitive players for expressing themselves. I think it will be better for the series in the long run
@aa-kz7hc
4 ай бұрын
i agree but how many people do you think it should take to destroy a vehicle? I think it should take 1-3 depending on the vehicle.
@thebigsam
4 ай бұрын
@@aa-kz7hc Any engineer with a kit fully dedicated to destroying vehicles should have enough firepower to destroy any armor in theory. But he has to use tactics, positioning and be slightly lucky to pull it off. In a normal situation a vehicle should already be in a tough spot when it's getting fired by 2 engies from opposite sides. But I think a real metric is that a vehicle should roughly be equal to an infantry squad
@timelessgamer_UK
4 ай бұрын
So on the Tank point, I do think that having one in your ‘push’ should, all other factors being equal, see you win. Only if the opposition has a dedicated tank hunter squad (like Javelin with SOFLAM for bonus damage) should the scales start to tip the other way. One player firing rockets into the front armour shouldn’t, in my opinion, do more than 35-40% damage. If you want to overpower it should take 3 players. If you can get the weak spot? Maybe a hero can do it. That kill in the vid on BFV at the start, the tank player gave me everything - their sides and their back, plus let me get close enough to touch him with a lunge mine. No disrespect but that guy really screwed up and deserved to get taken down. Resupply… I’m torn. On the one hand I enjoy what it brings - it makes me think about where I’m going. It also makes playing support a LOT more valuable. With no auto repairs or mitigations a support player is worth their weight in Gold if you’re going deep. Especially if you’re going to split repair and assault. It also limits the extent to which you can spawn trap the enemy team. I had a match I recorded 3 weeks ago & put up where I had to turn back because I ran out of shells & took too much damage. It gave the opposition a window. I’m definitely not against it coming back, providing they chill out on the cooldown time to reload. Fuck sweet spot. 100%. Who ever thought that was a good idea?! Absolutely rubbish mechanic, and Assault is deeply underpowered in BF1. I end up playing medic just so I can have a rifle that actually kills someone. I’ll see if the BF1 advocates come forward and identify themselves 😅 And I’ll end with saying I do think I’ve become a real BF player, despite many over the last year telling me I’m not. 2042 is not nearly as bad a game since season 4 as they make it out to be, and has many elements better than the other titles. Sort out the maps and the little details, and we’re good to go.
@A2Zireael
4 ай бұрын
hHave a good weekend too
@paulinapeak
4 ай бұрын
As a vehicle main in 2042, (300+ hours in all combined vehicles) I do think they should be a mini boss fight. I don’t think a single infantry player should be able to physically take out an MBT solo, I think that’s just stupid. Now, in a game like 2042, where there’s so many vehicles, it make sense they did what they did. Spawn traps are definitely as issue for 2042 with the limited ammunition, but all it takes as a single apache or 2 well coordinated Lis’s to take down a tank and break the spawn trap.
@timelessgamer_UK
4 ай бұрын
I would say that the BFV clip at the start of this vid is right for me. If the driver lets me hit them with 3 rockets, ‘touch’ their tank on the back weak spot and then land an AT grenade… they should go down. Taking a tank head on with frontal armour should be straight up impossible, at least 3 engineers or a squad multiplier like SOFLAM / Javelin damage bonus. I don’t think 2 Lis players have the power to push me off spawn or take me down, not with APS their missiles don’t do nearly enough (no directional damage benefit either). But yeah if an Apache has me & has the skill to stay out of my cannon LoS, it’s not looking good. That said with APS and their reduced damage it’s never been easier to run. Definitely couldn’t just stay there though, so the spawn trap would fail.
@captainsunbear5472
4 ай бұрын
Why did you exclude bf4, is it because you didn't play it?
@timelessgamer_UK
4 ай бұрын
Just so - I haven’t made it there yet, I’m working my way up to it and BF3. I figured I’d do a vid on those two alone as they’re 10 years plus older than the current titles
@thebigsam
4 ай бұрын
I personally find that benbit's poll is mostly unusable as a "community's opinion" piece. A lot of the questions and options to answer them feel braindead or deaf to certain groups of players. Even the "class system" question only asks "Would you choose 2042 or classes of prev games", completely missing out on the fact that each and even every single Battlefield had vastly different class systems that don't play the same. The commander question completely skips the fact that BF2 has the most superior commander mechanic to this day. There are weird questions about "lack of shotguns" and "controllable spread". I don't know what developers are even supposed to take away from this.
@timelessgamer_UK
4 ай бұрын
I fully recognise that not every question on the survey was gold, and yes there were some where I wasn’t entirely sure what to do with them. I’ve only played the 3 BFs I’ve included in this vid, so I can’t speak to BF2. In terms of the class systems, BF1 and BFV are basically the same from what I can see, it’s 2042 that went off the deep end, esp before patch 4.3 to bring it back in line. I guess I just saw more value in the survey and the questions it was asking, at least for the most part, and it occurred to me that many players who came in on 2042 might not know what they’re about. I thought this could help to drive the conversation & the survey provided a little structure to anchor to. In any case, I’ve done my best and I’m trying to help! Hope you got something from the vid at least, even if the survey wasn’t to your liking.
@thebigsam
4 ай бұрын
@@timelessgamer_UK No, your vid is fire! I enjoy seeing your thoughts about games, it feels refreshing to hear you come to very logical conclusions without seeing games that were build on said logic. But, since I have more context about the series, I can tell you that this poll is a good conversation piece. It is great in that regard. But I am calling this right now - the actual results would be unusable for the developers. At least in some sections. Just because the authors asks wrong questions and doesn't give adequate options. And I feel like I have to make it clear, even if newer players don't understand why I am calling out this poll
@acies8402
4 ай бұрын
No offense but it seems like you don't understand how surveys work. They are made with the purpose of condensing and gathering information on a large scale, sacrificing detailed opinions as a trade off. You cannot provide 10 lines of information for every question and ask 5 questions for every little topic. I work in academic research and deal with this stuff every day, there were a couple questions in there that are a little questionable but with the scale of the survey and it being done by a single person that's completely understandable. DICE and most other studios struggle with putting together a single survey with 10 questions. The class system question is a great example. How would you try to ask what kind of system players like in this small of a frame? The question gives you the option between all the systems we've seen before. Obviously just picking one of the options might not express your whole opinion on the matter but anything else would need to be done by text field answers, which is nearly impossible to analyse properly at this scale. The commander question literally asks you between BF2 and BF4 implementation. Should he have written a whole wiki page on the differences between the two? Controllable spread basically asks whether you want high first shot spread or not. Phrasing it the way he did made this question accessible to the wider community since obviously most people don't understand what that would even mean or it's effects. At the end of the day a survey like this isn't there to be an exact blueprint for what the devs should do but to provide them with the stuff your average player might pick and they can then deduce answers from there. A lot of questions in surveys like this also aren't there to really answer a question but to serve other purposes such as providing context for other data points or bias checks. If you wanted this kind of a blueprint type feedback you'd do focus group discussions with small groups of experts.
@thebigsam
4 ай бұрын
@@acies8402 I agree polls are made for condensing information. This poll doesn't achieve that in any way. It instead skews the data by asking biased and stupid questions. At least Dice focus on particular topics and then give people very sophisticated rating systems. Their polls throughout 2042's cycle were awesome! Unlike benbit they mostly asked the right question. Here are my class system questions: 1) Number of classes: 4, 5, 6, 7 2) How would subclasses work: specific perks, specific weapon class, specific gadget, no subclasses 3) Weapon limitations: open primary slot, situational weapons locked to subclasses, specializations, weapon classes locked to each class Basic questions, each aimed at general mechanics of how class systems are created The commander question has these options: Yes like in BF4, Yes in the game as a soldier on the ground, No. It mentions BF2 in the question, but not the answers. Why even ask that question then? You can't control spread, either rephrase it or just throw it in the trash. He already has a great question where you can select an answer in 4x4 grid, that literally covers the same topic An average player will look at this and answer some complete bs. If some questions serve as checks, what are they checking? That BF community is unable to understand their own series? I can tell that without seeing the results. Just hear me out, this poll doesn't even work as a casual thing a fan would make. Yet he aims to go to Dice with this. What exactly are Dice gonna get from seeing "What should be the game's main mode?" results? They are supposed to focus on MULTIPLE gamemodes, not pick one as main. This question doesn't need to exist in a way it is framed. It's not the only one
@acies8402
4 ай бұрын
@@thebigsam 3 questions on classes that are way more in-depth than just picking the iteration in the game you liked. It's an entry level question, you don't need to overcomplicate it. 2142 also had that style of commander. Doesn't need to be specifically mentioned. This does produce a small bias since BF4 is mentioned by name but it will likely be within margin of error. It's not life ending. You can control spread, that's what the question is about. If you put the majority of the spread at the beginning of the spray, you can't microburst like in BF1. If you change the reset and initial spread you get BF4. This is different than overall spread. That there should not me one main mode is your own opinion. Most players would probably say focus on conquest while others would say focus on operations or breakthrough. Seriously, you're spewing a bunch of criticism at a survey that's completely fine for it's intended purpose. The questions that were picked are up to the person who makes the survey. If you are curious or value other stuff, great for you, you're free to make your own one since it's not official.
@nanazhou1053
4 ай бұрын
They want the truth, but they can’t handle the truth 😂
@Victor-kt4fh
4 ай бұрын
Bf 2042 very hard to play jets tanks
@timelessgamer_UK
4 ай бұрын
I found BF1 and BFV way harder - very unforgiving if you make mistakes!
@slothboyomg
3 ай бұрын
Flying vehicles should spawn and have to return to an airfield to resupply.
@timelessgamer_UK
3 ай бұрын
Yeah I really liked that function in BFV, I mentioned it in the vid before this one. An excellent limiter on air power, would be a welcome addition.
@n8zog584
3 ай бұрын
22:20 i dont think people hold bf1 as the standard of gunplay anymore. It WAS the standard of gunplay before bf5 and bf2042 got their $hit together (bf5 and bf2042 had terrible gun mechanics until they ironed them out near the end of their life-spans). Bf1's gunplay is probably the most unique of the group in that each of its weapon's have specific ranges of engagements. Theres not really a god tier weapon because each smg, rifle, hmg, lmg, auto rifle, or sidearm has their best use cases. There are of course a few weapons in bf1 that are the easiest to pick up and play (hellriegle) but there are always weapons that will out-damage them (automatico, annihilator, martini henri, lmg 08) or outrange them (lebel, farquar hill, Lewis gun, sjorgen slug). I dont know if its the best from a "pick up and play" standpoint, but it is by far the most unique. Ask 25 different bf1 players what their favorite weapons are for each class and you'll probably get 25 different answers (or it might just be hellriegels if they are assault chads) This is notable because in the previous and subsequent bf titles there was usually one or two god tier weapon for each class. Once you unlocked them, theres really no reason to use anything else unless you truly crave variety. Bfv has some EXTREMELY notable examples: stg44 and type 2A. Bf3 was similar, just with more modern automatic weapons. Bf4 was like bf3 except for the fact that it had more weapons that were more or less interchangeable (many weapons. Most of them worked pretty much the same. Not a bad thing). It was like a hybrid between bf3 and bf1. Sweetspot mechanic in the context of bf1 makes sense when you are going up against artillery, tanks and assault players. Each of those things can 1 shot you with explosives. Without the sweetspot, scout would have NO advantages... Same with bf2042. Recoilless rifles, tank shells, automatic weapons that can be tap-fired to reach ridiculous ranges... if bf2042 had any single shot rifles, they would basically be pointless unless you gave them REALLY high damage.... or unless they became a meme like the phantom bow, mare's leg, or kolibri pistol. In bf5 the Recon class was probably the weakest it has ever been in the series, and was the lowest picked classes. Its just not that fun when most of your rifles are out-damaged by automatic fire at most ranges... or when you could play assault in bfv and equip an M1 garand with scope and perform better than most of the Recon weapons. Thats my personal issue with bf5 snipers. Theres almost 0 point to them other than spotting and a respawn beacon. Bfv scout weapons are fun from time to time, and the headshot game is fine, they just are objectively less useful than the other classes weapons in bfv. Any player worth their salt is going to throw smoke or explosives in your face and bum rush you the second after you take a shot in their direction.
@timelessgamer_UK
3 ай бұрын
Thanks for the detailed response & insight. For BF1 I fully admit I’ve not played it much (12 hours as of this message) and I’m coming from a game where rushing / flanking is the way. I found Assault lacked any variety in its weapons so far, and the Sweet Spot? I’m just not a fan. It’s way too easy to drop a player working towards an objective with no risk to the Recon player unless there’s another one on the other side doing the same thing / in range. Personally I think it’s fine that an Assault player and single fire tap kill a recon with 3-4 shots if we see them within a reasonable range. Perhaps it’s just the way I was “raised” coming in at BF2042, but BF1 forces me to slow way way down & really work hard to dig out static recon players who know their ranges and simply aren’t moving. Once you know the range of your gun, there’s no point trying to play any different. It’s almost like Pokémon - you either have the right stats to win the fight or you don’t. BF1 was very heavily promoted to me by 2042 friends and I’ve had a good time with it, and I’ll always be happy to have an evening on it to inject some much needed BF variety as 2042 is so light on quality maps. I’ll keep working away and try to get better. So far what I’m loving most as the Leviathans and multi-player aircraft. That’s brining something really unique, having a huge amount of fun in the air. Thanks again, really appreciate the insight. As I say I’ll try to get better. Definitely not making a BF1 vid until I’ve raised my game considerably.
@n8zog584
3 ай бұрын
@@timelessgamer_UK oh definitely, I went on a bit of a rant and i appreciate the detailed response. I dont want to come accross as attacking you for liking any battlefield. I just wanted to explain why bf1s gunplay was the most different. That doesnt mean it is intuitive or user friendly. because of its difference, its often held up to be the best. And you are right, the assault class is probably the least varried of the classes as far as smgs are concerned, yet there are cases were where ever SMG can show it's TRUE potential where others cannot. I like bf1 but it's kind of my own personal bias and acquired taste. I like bf5 but I think it's the one I had the least positive view of because I was there for the launch and subsequent mismanagement of its weapon balance. I am only getting back into the franchise with 2042 and I'm getting used to it again. As far as tanks in bf1 go, try the french assault tank (looks like a toaster with a REALLY long gun jutting out the front. It might be a little closer to your play style.
@timelessgamer_UK
3 ай бұрын
Please don’t worry didn’t interpret anything you said as an attack, enjoy the conversation. I understand I’m seeing BFV as the final product & not the launch issues. I lived through 2042 so know all about false starts! I’ve seen the French tank, I must give it a go soon. It’s just really hard to get a vehicle in BF1! Honestly I like them all and I’ve landed in a good place cycling through them based on mood each time I’m free. I think BFV has the best tank play (it’s epic) whilst 2042 is the most fun for me as infantry or in the helis if that’s my mood. BF1 is great when I’ve got at least one friend to get into a vehicle with or we can have a medic on our team to revive all the sweet spot death 😅
@eskalation1871
4 ай бұрын
They can just reintroduce the S-RAW instead of putting in a Mobile tv missile
@TheSoldierChristian
3 ай бұрын
While Shenanigans are great, let's have shenanigans and uniformed soldiers. IE bf3/bf4 mix of seriousness and shenanigans.
@timelessgamer_UK
3 ай бұрын
Can’t argue with that - good times all round
@timelessgamer_UK
3 ай бұрын
@@Eric-qx1kx Shenanigans to me means things like the C5 buggy, riding the pond hawk and the such. Every now and then I enjoy teaming up and 'trolling' as we did in the 4 x Lis video. It's rare, but I do consider it a 'victimless crime'. OK, so your tank got blown up. You're never going to meet me again in this way, respawn and everything will be fine. Also with Knul, if you watch what he's doing at least in my assessment it's highly skilled -- and nobody is forcing these players to use the spawn beacon they just got killed next to... it's perhaps a bit of an education? What I don't support is team sabotage / dropping crates on your own / wasting vehicles / driving or flying your friends out of bounds / stealing a vehicle when the driver hops out to repair etc.. I also don't support and never have called a player crap or embarrassed them in a vid. God knows I could have, but I don't. Knul and Squid underneath the jokes are absolutely sensational players, way better than me. They're also hugely positive about the game. For me, that gives them an A+ rating unlike others who seem to build their entire platform on the game being crap. I think you know who I mean...
@timelessgamer_UK
3 ай бұрын
@@Eric-qx1kx Yeah I get it, and fair enough. As to "him", I wish he'd stop. I just off a game of BFV, absolutely incredible. Since going back and playing BF1 and BFV, I've realised 99% of Ender's channel comments are from people who truly, truly have no idea. They're just repeating party lines. Stopped listening a long time ago.
@rorywatt9752
4 ай бұрын
With regards to questions 3………almost all of the specialists gadgets were ALREADY gadgets in previous battlefields in one form or another (riot shield in bf4, grapple gun in hardline, liz is basically just the SRAW from bf4 (2042s version is trash). The gadgets were already parts of classes in previous games, you can have those gadgets without having specialists. I hope thoroughly specialists as a concept are forever abandoned for battlefield and they focus on expanding upon features that people did actually like (e.g fortifications)
@timelessgamer_UK
4 ай бұрын
I agree on getting rid of Specialists but keeping the gear, hope that came across clearly. What I was trying to convey in that section was I’ve seen message boards flooded with comments saying the Riot Shield, Wing suit etc should go it’s not real battlefield etc. it’s a bit confusing for me as one group of people shout “it’s not real battlefield” citing BFV and BFI whilst another says it is citing different titles. I disagree that they should be removed from the game though as many are asking for - Specialists yes, Gear no. I didn’t play BF4, all I know about SRAW is the genuinely rubbish and poorly designed launcher we got in Season 7. The Lis TGM? I think it’s great - and I fully understand a lot of people don’t. I’m happy with where I’ve landed on it though. Lose the Nightbird (or apply meaningful power reductions to it), or it has to stay. I could compromise and lose it if that was the trade. Fortifications were fun, I’ve enjoyed them in BFV. Sadly though when I look through popular channels I’ve barely if at all seen anyone asking for their return. I wanted cover them jn a part 2 to this vid but I’ve been so heavily down voted I won’t be making it anymore. These vids take too long to make just to have them buried by down votes. We can continue to enjoy Enders take whilst we watch Mackay footage on a continual loop that has nothing to do with what’s being spoken about. Let’s continue to ignore all vehicle play. Or maybe more insights such as “more and better maps”. Yeah, thanks. The focus I’ve seen in the big channels is much more on what to take out of the game, and I guess I’m just as bad as I want the Nightbird gone or reduced to the point it’s a shadow of what it is now.
@GaryFry-k6l
4 ай бұрын
Battlefield needs to improve movement, as it is now it feels clumsy and slow. Having movement like cod with the maps and destruction of battlefield then it would be the perfect fps. Also I'd like to see a modern remake of bad company 2 😁 what an awesome game that was.
@timelessgamer_UK
4 ай бұрын
I definitely favour speed - BF1 is too slow for me. BFBC2 sounds like a legendary game, I don’t think with no friends playing & no nostalgia going back and playing it will give me much insight, but I’m glad so many people remember it so fondly. Sounds like my Gears of War moment
@GaryFry-k6l
4 ай бұрын
@@timelessgamer_UK It was the maps, and destructible environments, simple weapon systems and good classes. Overall it was just as perfect a fps as we could get at the time. There was very little bad about the game if anything at all. I was top 300 global and no8 global stats with the crossbow in bad company 2 😉 could have gone higher but I was also working at the time, so couldn't put the maximum hours in to get higher.
@timelessgamer_UK
4 ай бұрын
@@GaryFry-k6l one time when I worked the oil rigs & my now wife was on a project I had a full week alone at the age of 25. In that week, for one time only, I came top 1% on Killzone 2 :D Closest claim to fame I think I'll ever get!
@arc00ta
4 ай бұрын
I'd take this turd of a franchise back in time to BFBC2 when it was still good.
@JasmineAnita.
4 ай бұрын
I need the next battlefied to be like bf4 and I don't think any of these qns to be important except qn5. should a infantry player able to stop a tank? whocares? people stopped playing battlefield 2042 because of other 100 reasons I dont think tank is one of them.
@timelessgamer_UK
4 ай бұрын
Well fair enough, I mean obviously I don’t agree they’re not relevant as I picked them, but we each have our priorities. You know I’m a fan of your work so don’t misread my tone just having a chat here but - I think you’re dead wrong. Yes of course 2042 has the major problem of rubbish maps and very low content. We know that, it doesn’t need repeating for the 50,000th time and we’re looking to the future here. We don’t need to go over how bad launch was - we know!! Take a moment to consider: Tank (ground vehicle) gameplay is massively important to a great many players, and 2042 & BFV could not be more different. Try playing either title like you would the other and you will die miserably. Tactics and what you can / cannot expect to pull off are radically different. Same with air power and resupply. If you’re into vehicle gameplay, I actually can’t think of a more important question having played 2042, BFV, BF1 and starting BF4. Honestly and I know you won’t like this BF4 is so old now it hardly feels relevant to even discuss it. It was an epic game back in the day I’m sure and I’m sad to have missed it - but having gone into it cold with no nostalgia? Sorry but I think a lot of gamers are seeing it through very rose tinted glasses. Talking about Specialist equipment - just pick any channel discussing this. Ban the riot shield, ban wing suit, ban TGM TV missiles. Well not to burst some peoples’ bubbles but a lot of gamers actually like these additions and don’t want to see them go. Others want to be able to use whatever weapon they want. Think on BF1, you going to give the assault class the Lewis gun? Changes everything. BG2042 was the Wild West before season 4 but the changes now introduced I actually think are really good. I don’t want to see these specialist items vanish. Lots of people don’t. BFV is actually a little dull as infantry as they’re just so bloody vanilla - the glory of that game is in its tanks and aircraft. One of the reasons a lot of ppl I know packed in 2042 is because of how ridiculously powerful aircraft are - and they are. People complain about the TOR all day long but when have you see in it 90-0 round after round? You’re the last person who needs to be told about how a NB sweat (hacker too, we know who they are) ruins a round - and you yourself leaned heavily on Lis to counter this. Can you imagine the next BF having aircraft these powerful but no TGM? I would play a week. The last point about fun is probably the most important. 2042 is actually fun - there’s so much to do especially with specialist equipment. I’ve played BF1 for 12 hours now and honestly I’m bored of it. Fine, maybe I’m not understanding it but again without nostalgia? It’s an 8 year old game that lacks the dynamism & fun of 2042. Maps, visuals, sound etc are astoundingly good but underneath all that? Very basic game by comparison. If engineer wasn’t as fun as it is, honestly I’d of stopped playing a long time ago. Anyway again - just having a chat here. Big fan of what you do & respect your opinion greatly, much more so than many others that’s for sure. But to end - I think the issues in this vid are far from irrelevant.
@timelessgamer_UK
4 ай бұрын
They’re a great player, massive respect for them doing great work on the Asian servers. One of the few who is willing to stand against some pretty unpleasant characters who can make the game a bit miserable, especially at their peak.
@JasmineAnita.
4 ай бұрын
@@timelessgamer_UKIt's okay timeless everyone has different opinions
@JasmineAnita.
4 ай бұрын
@@timelessgamer_UKbut still didn't understand the tank part maybe I should play tanks more I think the German tank acts same way in bf5 and bf 2042 just hop in a portal server if u have doubt
@JasmineAnita.
4 ай бұрын
@@timelessgamer_UKalso I am not a content creator or anything just posting some clips because I think it's funny
@ItossSallad
4 ай бұрын
BF4 with levelution and easter eggs that do cool shit. Not grapplijg hook bs or wing suits and, unlimited scatter granades.
@timelessgamer_UK
4 ай бұрын
Fair, I’m starting to see a pattern emerging with the comments 😅 Three distinct tribes - BF4 era, BF1 / BFV and people who actually really liked 2042. Good luck, Dice!
@user-ne9sd4ow1o
4 ай бұрын
Bad Company 3!!! That's all we need. 🙂
@timelessgamer_UK
4 ай бұрын
I’ve heard much and more about Bad Company - maybe you’ll get your wish! What was so different about it anyway? I heard it was comical / silly fun but gameplay wise the same deal?
@user-ne9sd4ow1o
4 ай бұрын
2042 takes it's self seriously but it's a silly game. Bad company didn't take it's self seriously, but was a "serious" grounded game. 2042 wasn't self aware at all. While Bad Company was very self aware.
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