In this episode of our Black Desert Online Boss Mechanics Explained series (6 of 9), we're taking a deep dive into the combat strategies for one of the game's toughest foes, Sangoon.
Get ready to master every trick up his sleeve!
The guide begins with a breakdown of what happens at the start of the fight: Sangoon's ranged roar attack. Although this attack can reduce your health to 30% instantly, we provide you with strategies to recover swiftly and advice on when to best use your Emergency Escape.
Next, we delve into Sangoon's unique move where he disappears and reappears, glowing yellow. This section covers how to effectively use a Stiffness/Stun CC to capitalize on this mechanic for some free attacks and avoid getting hit by his buffed damage.
We then discuss the changes in Sangoon's attack patterns as his health declines to 80% and 70%, covering the knockdown CC effects and a high-damage red AOE circle. The video contains advice on how to predict his moves and how to best handle his damaging area attacks.
Once Sangoon hits 50% health, we guide you through the new terrain as rocks fall into the room, advising you on the best location to continue the fight and how to use the room's rocks for cover from his lethal abilities.
The challenge increases when Sangoon reaches 35% HP, as falling rocks start to populate the outskirts of the boss room. We provide strategies for surviving these high-damage rocks and tips on dodging his targeted attacks in the center of the room.
Finally, at 15-20% HP, Sangoon moves to the center of the room and commences a series of large AOE attacks. This section provides essential tips on avoiding these attacks while delivering damage when it's safe. You'll have around 40-50 seconds to defeat Sangoon, and we'll be there every step of the way to help you achieve victory!
Join us in the Land of the Morning Light and let's tackle this Boss Blitz together!
▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
00:00:00 - Intro & Explanation
00:00:33 - Start Boss / Own HP at 30%
00:02:03 - 80% Phase
00:02:52 - 50% Phase
00:03:40 - 35% Phase
00:04:05 - 20% Phase / Final Phase
00:04:35 - Boss Kill & Conclusion
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