My problem with inworld is that you have to call out to their API for your NPC interactions and each API request costs. That's rather limiting. Ideally you want to be able to run it fully offline locally at a fixed one time per game or player cost
@SloydAI
7 ай бұрын
That is a very good point!
@imjustdiabolical9256
10 күн бұрын
Do you know any ai that helps with the visual scripting
@aryantzh2028
7 ай бұрын
is it fine for implementing these to steam? because steam is prohibited for using AI
@SloydAI
7 ай бұрын
They have changed their policy a few days ago, it is now allowed 😉👍
@ClabeTickel
7 ай бұрын
I’m not really a developer but the way that people are using it I’m art is the wrong way!! So just use that as a reference as what to not do.
@ClabeTickel
7 ай бұрын
I hope people don’t use these to produce cheap games and actually just use them as a reference on how to get started
@SloydAI
7 ай бұрын
Greedy people will always make cheap shit game... But passionate devs will be able to accelerate their production and offload some of the work to Ai and I see this as a big win 👍😁
@jaccetaylor3672
7 ай бұрын
Cheap games have always been a thing why does it matter if a new method is used? If it was made cheap it was gonna be that way regardless of ai usage
@eddielonestar7962
2 ай бұрын
Well done on a nicely produced video. These are really good tools. I've used Elevenlabs for a while now. If only AI responded quicker in real-time. They will improve this no doubt. Gave you a sub and look forward to checking out your other content. Cheers from Australia.
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