Black Myth: Wukong is similar to other soulslikes in its emphasis on challenging boss fights and its action gameplay, but the similarities stop there. I’m happy to try out something that eschews various staples of the genre in favor of a unique take.
The ability to transform into the bosses you defeat is one such innovation. I can’t wait to employ the diverse skillset of the wildly creative boss designs myself when the game comes out.
Some other things that have me excited is the streamlined level design. The game looks fluid and very fast-paced too, so it’s not just relying on its stunning graphical laurels to get noticed.
Dodging in particular looks smooth and precise and is yet another aspect of the game that I wish I could try out for myself sooner rather than later.
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