Perfect video. If anyone has a problem where the eyes don't move with the head like in 20:57 , the problem is because the eyes have double parenting, select the left eye in object mode, go to "modifier properties" (blue wrench), you have "Armature" and "rig" modifier objects, remove the one with the "rig" modifier object, do the same to the right eye (teeth and tongue too if they are also problematic). Now both eyes work with the head movement and eye controller.
@rr24creations
8 ай бұрын
Thank you, this fixed the issue I was having.
@RageousRaccoon
2 жыл бұрын
Far away THE BEST beginner rig / rigify tutorial I've seen, even better than some paid ones. TYVM for make things clear and be objective.
@ibrahimayad6732
Жыл бұрын
You are the greatest man on earth. I watched tens of tutorials. But yours here is the most complete and comprehensive one. Thank you for your great effort.
@mickyelmb
8 ай бұрын
Meta Rig seemed confusing and overwhelming but after watching this video I see the value in it and feel more confident in using it. Your videos are really awesome and inspiring. Thank you for sharing.
@RenTheBean
Жыл бұрын
I had my doubts when I heard the text to speech but this has been very helpful. Thank You.
@JuanFernandez-ti5bv
8 ай бұрын
Thank you very much, this has actually helped me a lot.. very clear and easy to follow and providing good reference points to know where to place the bones
@TiredTom67
Жыл бұрын
I wont lie, the opening robot voice and grammatical errors made me second guess, but damn did this really get my head moving and understand the basics real fast. Thanks for making this!
@kirisuma2186
2 жыл бұрын
wait... a tutorial that isn't totally dumb and ignores a lot of things? Nice. Good job.
@melisayazc3544
2 ай бұрын
I've always had problems with character eyes and only this video helped, thank you
@salmmahmood4414
2 ай бұрын
thanks sir the best one teacher ever regards blender no one superior to you include more explain, free source , free sample, best video editing , best audio editing , etc....
@Leismar
Жыл бұрын
I have to say, THANK YOU for actually make the full body rig
@germanruizsegura2653
Жыл бұрын
This video is awesome, always i have some problem in all tutorials, but its not the case here. Thank you very much!
@hatsharmavethbheeka333
2 жыл бұрын
That was very well done and explained. Thank you for sharing. God bless you.
@justme3d
10 ай бұрын
Thanks for this tutorial. It's very clear and easy to follow along.
@semihaksoy8182
Жыл бұрын
This is the best metarig tutorial but I want to indicate something. If you seperate tshirt from body as a new mesh and parent the tshirt to rigify, you dont have to make extra weight paint arrangements.
@speedoflight1136
7 ай бұрын
Большое спасибо... Лучше смотреть английские видео с субтитрами, чем уроки на русском, где упущено много деталей.
@sajjadazizi614
4 ай бұрын
I really appreciate you pal, your job is fantastic
@clawcakes
2 жыл бұрын
every time it said "rijify" i squeaked out of pure horror. thank you for this tutorial
@falsejaguar
8 ай бұрын
Very good video. Tons of useful info great work!
@hugomejia7826
8 ай бұрын
Thanks for this video, you explained very clearly what I have been trying to understand for hours reading at the Blender manual and checking other videos, THANKS A LOT for your effort !
@oneservicerealty
Жыл бұрын
thank you so much yaar.. you have solved my many problems..
@qaistudio1013
11 ай бұрын
Perfect guidelines. thanks for this.😍😍🤩🤩🤩
@FlashySenap
2 жыл бұрын
Nice video. I shall use this video as my guide for my rigging ^^
@albalara2415
Жыл бұрын
Thanks! You saved my life!
@mohammadnabeel1369
11 ай бұрын
Thanks for the tutorial man!!
@SydorenkoTV-zb9xz
9 ай бұрын
Idk why but when i generated rig it dosen't work, i can can move only rig but model not moving. Is there any way to fix it?
@justanotheryoutuber3811
4 ай бұрын
Because you havent parented the mesh to the rig
@crea.mation
Ай бұрын
Amazing🎉
@thebuniverse6739
9 ай бұрын
Version 4.0 makes it hard to follow uggh, need a new version of this tutorial please!
@晴れのち晴れ-g6z
4 ай бұрын
Thank you!!
@itubegyan
2 ай бұрын
when you are moving hand the shirt is breaking. the same problem with me. can you fix it?
@edowloadarquivos
Жыл бұрын
melhor video aula parabens👏👏
@junofall
2 жыл бұрын
Thanks man, you helped save my awful first and seconds attempts at rigging, third times a charm. Btw, is there any particular reason you make sure the bone joins are just popping out of the surface? Some other tutorials I've seen all say to keep the bones within the mesh itself.
@GraphicsMK
2 жыл бұрын
Thanks for ur nice comment. As for ur question,it is really doesn't matter the joints whether pops out the mesh or in little bit.Just be sure the bone deform ur mesh correctly.
@alexvasquez7559
2 жыл бұрын
Great and thorough tutorial. I weight-painted all of the bones in my character, but after I was done my metarig was split into separate controllers, not just one rig with selectable controls. Not sure what happened, but how do I get my metarig "whole" again, or if this has something to do with my bone layers. Help! Thanks.
@vivekpanchal8920
8 ай бұрын
I have a problem while generating the rig upper portion of the rig goes above from the head .It's not in line with the shoulder and not similar to body .can someone solve these problems?
@henniedevilliers7570
Жыл бұрын
Can one use this procedure on a Daz Character. It would satisfy two worlds, a great character without the Daz character which is not so good. This is An excellent tutorial. The speech is clear the pace is good and has attention to detail. Many thanks will like and subscribe.
@TerryHuang-fj4yt
Жыл бұрын
VERY USEFUL!!!
@casaully
7 ай бұрын
is there a way to rig a character where it is not all 1 mesh and I dont want it to all be 1 mesh, like clothing and hair seperate but still in the same rig
@VozdOfUsce
2 жыл бұрын
well done sir and thanks a lot . have a nice day. :)
@julio1750
2 жыл бұрын
Thanks so much for You videos is really cool
@cometnight0
2 жыл бұрын
I have two issues i'm trying to solve, If anyone could please help it would be appreciated. I have an issue when i try to rig the eyes, it says "No Active Bone" Secondly, the Rig Main Properties menu is entirely missing, no matter what I select!
@shadowhiden
Жыл бұрын
Remarkable!!!
@rohossomoymahadi9280
Жыл бұрын
hello, at 6:48, what's the contribution of rolling? & explain briefly about bone roll about how to do it properly.
@GraphicsMK
Жыл бұрын
You can watch my the latest tutorial about character rigging. There is a section about bone rolls. kzitem.info/news/bejne/qnyMmaptb56hZ6A
@rohossomoymahadi9280
Жыл бұрын
@@GraphicsMK okay thank you so much ❤️
@happydesigner3511
8 ай бұрын
thank you next part?
@ruegenthedragon
2 жыл бұрын
weight paint always doesnt work. i clicked on a bone and it turns everything into pink
@burakgl
10 ай бұрын
Hello. I did all the same steps as you but; When I pressed "genarete rig" at 16:33 no structure appeared on the skeleton we had created. A separate skeleton emerged. what is the reason of this?
@chris09423
9 ай бұрын
Did you figure it out? I'm also having this issue
@vivekpanchal8920
8 ай бұрын
@@chris09423 did you figure out? i'm also having this issue
@chris09423
8 ай бұрын
@@vivekpanchal8920 Yes I did, I accidentally moved the head bone and spine bone in front view which caused the error. I did a new meta bone structure, and I only moved the bones from the side view to match my characters body. In front view if you move it slightly to the left or right then the generate button won't work
@chris09423
8 ай бұрын
@@vivekpanchal8920 All the other bones in the face, hands, legs, ect your good, just the dead center of the bone structure you don't wanna mess with to much in the front view
@OHYESFACTS
Жыл бұрын
the best tutorial, but i want to ask, why if i move model hand, the feet also move? 😔
@predo159
Жыл бұрын
fantastic my dear ,
@dekojan3075
2 жыл бұрын
Thanks a lot sir, really
@ehabelbrolosy6877
2 жыл бұрын
Perfect
@tonidorotic2726
Жыл бұрын
Thank you sir! :)
@amineesra6801
Жыл бұрын
Thanks a lot.
@arib_1
4 ай бұрын
when i click on generate rig my face rig did'nt generate can you help me and please reply me pleaseee
@just4funmagicchess574
Жыл бұрын
COOL THANKS A LOT
@haliluzdil
2 жыл бұрын
thanks so much bro
@md.nurulhakim5725
11 ай бұрын
thanks
@rofinatheirin9929
7 ай бұрын
I have a character that already has an armature attached. I can't generate rig, presumably because it's already been generated, but I don't know how to make it look like what you've shown. It just looked like a normal armature no matter what I do. I'll update if I figure it out.
@GraphicsMK
7 ай бұрын
I couldn't understand what u mean exactly. But,you can not use rigify rig by adding your own armature. U need to use a human meta rig.
@TheSillybits
2 жыл бұрын
That looks good but what an awful lot of work! I understand the character comes from “Make Human”, that free software also offers to add a rig, why don’t you use that one? Doesn’t it align the rig well enough?
@oxyd4654
2 жыл бұрын
" Report : Error. Generation has thrown an exception: 'bpy_prop_collection[key]: key "ORG-teeth.T" not found. Please help me, how to fix that error?.
@MajdAf
2 жыл бұрын
The feet still stretch even when IK stretching is 0 any ideas how to solve
@wilholland100
Жыл бұрын
"The existing Armature modifier is already using a different armature object" is what the metarig (rigify) object that I just inserted (just inserted) is telling me. . .I just inserted it because the last rig I inserted was parented and the parenting would absolutely not clear (????). Do you know how I might force blender to work . . .Have been searching websites for a while.
@stylie473joker5
Жыл бұрын
Thanks btw any idea how to export the rig to Cascadeur ?
@hanoiramirezmorgan5804
Жыл бұрын
Donde puedo encontrar personajes 3d con ojos lengua dientes? Gracias buenos dias
@UNLIMITED-DAN
Жыл бұрын
When I click "Generate Rig" it doesn't do it properly, firstly, the upper part of the rig is too high and separated from the metarig. Secondly, the weights are completely off and when I wanted to attach the eyes, teeth and tongue to the rig it did not work.
@rg_space_05
Жыл бұрын
U can use the hotkey( ctrl +A ) to apply rotation and scale and try generating rig
@현우-x4r
10 ай бұрын
@@rg_space_05 thank you so much I have same problem but resolve it because of you thanks!
@cerquiglini6513
Жыл бұрын
when i importe charactor from makekuman, I do not arrive to animate it with my own rig, Can you help me thanks !
@unixity_WasTaken
Жыл бұрын
how do i make a rig for a roblox r15 character with 15 bodyparts?
@che-che8027
2 жыл бұрын
Hello, I have a problem, since in the Object Data Properties section I only get Rigify Bone groups, Rigify Layer Mames and Rigify Samples , I don't have Rigify Buttons, what can I do?
@GraphicsMK
2 жыл бұрын
You mean generate rig button? You dont see it anyway?Sometimes it can be seen disabled.
@NightWolf198
2 жыл бұрын
Binding the rig to the character doesn’t work for me, when I do with automatic weights nothing happens, and when I move the rig the character doesn’t move. It says, “Bone Heat Weighting: failed to find solution for one or more bones”
@GraphicsMK
2 жыл бұрын
U downloaded the character I use in this video?Or you have another character?If you use another character mesh,pls control ur character mesh topology.
@sonario0074
2 жыл бұрын
@@GraphicsMK how exactly?
@ahmetomercicek5848
Жыл бұрын
Peki karakteri bu şekilde rigleyip , generate rig dedikten sonra , kemiklerden herhangi birini silebilir veya ekleyebilir miyiz ? Bu işlemde herhangi bi bozulma olur mu , teşekkürler .
@GraphicsMK
Жыл бұрын
Tabiki bozulma olur.Her kemiğin isminde vertex group lar vardır. Yeni eklediğin kemik için bir group ataması olmadığı için hata verecektir.
@deadofjustice1360
Жыл бұрын
@@GraphicsMK bu kanal türk müydü ya
@aristonfernandes8701
2 жыл бұрын
Hi, when I scale the fingers in pose mode, they move in diffrent direction. How can I solve this Problem?
@GraphicsMK
2 жыл бұрын
You need to align finger bones. You can watch this tutorial from 3:55 min to to 8:20.
@aristonfernandes8701
2 жыл бұрын
Thank you sir ....
@sajidaparveen6345
Жыл бұрын
sir I followed tutorial completely but rig is not being generated.it is giving error of chin bone
@GraphicsMK
Жыл бұрын
What the error says exactly?Pls be sure u place the chin bone properly.
@rainpsww4623
Жыл бұрын
can't connect spin04 idk why.
@tunrayoolabimi6918
2 жыл бұрын
Good evening sir...there is an error when trying to generation the rig
@GraphicsMK
2 жыл бұрын
What kind of an error?
@ranarajpoot6581
6 ай бұрын
skeleton layer not show why ?
@kit_ma.
5 ай бұрын
in blender 4.0.0 now we have bone collections. If you need green bones, go down and turn on DEF.
@stanbee6380
2 жыл бұрын
hello sir I have a question when I generate my rig the legr(ik) get mix with legk (ik) do you know why?
@GraphicsMK
2 жыл бұрын
Hello. You mean that ur left foot moves when you move the right foot ik control?
@stanbee6380
2 жыл бұрын
@@GraphicsMK yeah it's like this to and legr (ik) and legk (ik)they to connect with eachother
@GraphicsMK
2 жыл бұрын
@@stanbee6380 Enable the X axis mirror while you adjust the joints.Then try to generate the rig again.I dont have any idea.
@firoovision
2 жыл бұрын
kzitem.info/news/bejne/04uDqaFjsaSeY4Y
@snehasishchakraborty3412
Ай бұрын
Sir how to get the full armeture i am begener
@Hunting8118
Ай бұрын
Right Click on downloaded file and make extact here.Then Blender file will vesible click on that its directly take into blender software in that full armature will be available
@alondrahernandez1794
Жыл бұрын
16:37
@relaxingnatureasmr9306
2 жыл бұрын
how to you delete parts of the rig . i only need the face.
@GraphicsMK
2 жыл бұрын
Go to edit mode,select the bones u want to delete,and press the delete key,choose the delete bones.
@judypostcardcafe4388
Жыл бұрын
👍💫😄✨🙏
@reaper0004
6 ай бұрын
started off great, but it got way to fast.
@andreaeverywhere7693
Жыл бұрын
11:15
@Candylab005
Жыл бұрын
bravo wow che video inutile
@kartiksadvij
Жыл бұрын
Thank you!
@rg_space_05
Жыл бұрын
I have a problem while generating the rig upper portion of the rig goes above from the head .It's not in line with the shoulder .can someone solve these problems?
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