--- READ THIS BEFORE COMMENTING ---
Before you tell me that this not a good method for distributing points, please understand that I know that and until a better method is built in, this is an ok workaround. You don't have to write me a novel about poisson distribution in the comments!
--- OK BACK TO YOUR REGULARLY SCHEDULED DESCRIPTION ---
In this video we will make a reusable "distribute points in mesh" node that fills a mesh with points, not just on its surface. Then we will use those points to create a topiary effect.
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Негізгі бет Фильм және анимация Blender 3.3 LTS: Making and Using a 'Distribute Points In Mesh' Node
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