I really this was voices. These tutorials are always hard to follow along with when it’s just a video.
@jeffhowe2892
19 күн бұрын
The sim is great but useless without words to describe the process
@MalikoseStudio
19 күн бұрын
Thanks for the feedback! I’m glad you liked the simulation. I’ll work on adding more descriptions to make it clearer. Appreciate your input!
@jeffhowe2892
19 күн бұрын
@@MalikoseStudio Excellent, I look forward to seeing the new version. It is so difficult to follow the clicks on screen without words to describe what is going on.👍👍👍
@TheNei
7 ай бұрын
❤ Very Nice
@wytgames3619
4 ай бұрын
nice video boss🥰
@xdeathmind7637
7 ай бұрын
Very nice keep going :)
@SebastianKomor
4 ай бұрын
Great video. Thanks for making it. I however for some reason cant see the flames when rendering.
@4KProductionsFilms
6 ай бұрын
Loving this tutorial so much to finish a long standing project of mine, but when adding the 2nd domain for ground smoke it doesn't seem to create the smoke. Have I missed something super obvious?
@MalikoseStudio
6 ай бұрын
Ensure the collections are accurately linked to their corresponding Fire and Smoke domains. Revisiting specific parts of the tutorial that cover domain settings and how collections are assigned could shed light on any steps you might have missed.
@4KProductionsFilms
6 ай бұрын
@@MalikoseStudio Thank you very much. I will concentrate on that area.
@dwbpicture
7 ай бұрын
Awesomee❤❤❤
@howii7292
7 ай бұрын
I need that plane's texture can you give me the link please
@MalikoseStudio
7 ай бұрын
Could you please specify which plane's texture you're looking for?
@Ur_johnwick
7 ай бұрын
He talking about checkers.
@MalikoseStudio
7 ай бұрын
@@Ur_johnwick 1_ Add an Image Texture node to your material. 2_ Click 'New' to create a new texture. 3_ Change the 'Generated' type in the Image Texture node From 'Blank' to 'UV Grid.' And that's it, Let me know if you have more questions!
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