These are some of the best modelling tutorials I’ve every seen, just amazing. I am having a lovely morning working my way through them: the all quad cone is a thing of beauty!
@ianmcglasham
2 жыл бұрын
Many, many thanks for you kind comments. It really does mean a lot to hear it.
@shadowdemonaer
Жыл бұрын
Wow! 1. Didn't know Blender had a cone already and that it sucked 2. Learned so much here! And with the assets browser, I can just make one and use it any time I need to!! Thank you for sharing this!
@KismetBP
2 жыл бұрын
Things I learned in just a few minute: 1) There is something called "Looptools" I need to turn it on ASAP! 2) Don't use default Cones 3) Make these as shapes as template files & use them instead of the defaults 4) GG Does not = Good Game.. but hitting "G" Twice in blender, hahaha. Brilliant overview. Much love!
@ianmcglasham
2 жыл бұрын
Looptools is amazing. Turn on the f2 add-on too. Those are the two real essentials. Thank you.
@greglistner68
5 ай бұрын
How do you add the looptools
@tatolives4ever
Жыл бұрын
It's not been a half hour I found this channel and it became my favorite! Thank you so much!
@tomatosoup5056
3 жыл бұрын
Man you just saved my nosecone problem real fast!
@aldoileanumeliber
2 жыл бұрын
love this way of explaining stuff, crisp information easy to follow.
@ljm1242
2 жыл бұрын
Really helpful. Appreciate it!
@ianmcglasham
2 жыл бұрын
Thank you.
@mhonella
2 жыл бұрын
Thanks for the tips.
@socrates112
2 жыл бұрын
Great tutorial. Many thanks for this.
@ianmcglasham
2 жыл бұрын
Thanks socrates112!
@croftedpastures2034
2 жыл бұрын
thank you sir very helpful
@swainscheps
24 күн бұрын
if your clean-up : merge by distance command didn't do anything to the pointiness...go back to the step at 2:18 and type in 0 after 'S' - don't just do it by eye (like I did the first 6 tries...LOL)
@Slickstaff_Stainpants
Жыл бұрын
so many great tips
@mariozunigaliarte
Жыл бұрын
wait wait WAIT, If I press ctrl + any of the numbers it automatically adds a subdivision surface with THAT number of subdivision on the level viewport? WHAT?? that's SOOO COOL, I like your funny words magic man, I really like it.
@zeurille
8 ай бұрын
thank you this helped me a lot!
@RayDragonfly
Жыл бұрын
So I was feeling lazy and didn't want to bother adding any addons. I found a different way of doing it: 1: Add an 8 sided cylinder mesh [Shift + A] -> {Mesh} -> {Cylinder} 2: Select the top set of vertices and scale them to 0 [Tab] -> [1] -> [Alt + Z] -> [S] -> {0,0,0} 3: Add a small number of loop cuts [Ctrl + R] 4: Merge the top vertices to center [M] -> [A] 5: Select the top loop cut, add your vertex group, and mark the seam [Ctrl + G] -> [2] -> [RMB] -> [M] 6: Now select every other edge and dissolve to create quads [NUMPAD 7] -> [X] -> [ i ] 7: Add a subdivision surface modifier 8: Use [G] -> [G] to slide edges to create the desired curvature Neat tip: If you've created too many loop cuts you can make the top quads larger by disolving loop cuts below the top loop cut though it will lilkely throw off proportion
@Boipelo
Жыл бұрын
Thank you!
@d0ugparker
2 жыл бұрын
You've been using Blender for... how long? I just want to get an idea what kind of time commitment it takes to get to this level of knowledge and control of Blender. Thanks. D.P. Henderson, NV
@ianmcglasham
2 жыл бұрын
Hi Doug. I started in 3D in 1995 using Pixel Putty Solo and Bryce. Moved on to Softimage 3D in 1997. Softimage XSI in 2000. Maya around 2001. Found blender at v 2.3 in 2003 or 2004! VFX was my full time job for 25 years. Dont let that put you off. I think I takes a few months to get to a really high level. Hopefully some of my videos will mean you don't have to wade through the years of stupid mistakes I have had to make!
@euclois
29 күн бұрын
ok.. nice, but then i cant edit the cone's base radius un less i model it with the right dimensions from the start. is there a way to make it flexible to edit?
@leonmax3
2 жыл бұрын
Hey. Thanks for another great tutorial. May I ask how did you do text animation in the intro? How does letter positioned in the right place?
@ianmcglasham
2 жыл бұрын
Thanks Dimitri T. I'll make a quick video on it. I think I'll make that one the next video. Give everyone a break from subdivision surface modelling!
@tinchydraws
4 ай бұрын
I'm using Blender 4.0 and merge by distance didn't work for me, my cone was still pointy :(
@asdfasjdhfakhdshjfahs8034
2 жыл бұрын
What would be the most efficient way to model the nfl shield shape. I import as an svg like in the typography to mesh tutorial but after I inset the shape can’t seem to fill in the rest of the face with the right topology. Thanks your tutorials are top notch!
@immorom
Жыл бұрын
Isn't it something bad going on at the tip of the cone? I guess it is like a quad with two diagonally-opposite vertices raised above other two (which looks like it needs an extra edge between one pair of verts to "fold" like that, but it didn't)
@GodrickTheGrafted123
4 ай бұрын
3:10 didn't do anything to mine
@WrenchSense
Жыл бұрын
Why not just start with a cylinder instead of a cube?
@Mcribbn
Жыл бұрын
What is the download for for object edit modifier in the beginning.
@ADuarte-bq6uu
Жыл бұрын
there's no downloading, just go to edit>preferences> add-ons> search for whatever add-on you're looking for such as "loop tools"> click the checkbox and it will instantly enable it
@channelname8623
8 ай бұрын
3:45 ctrl + G for noobs
@user-lp2yy3pf4o
6 ай бұрын
Why can't I just use the existing cone and add vertices to it?????????? So dumb that I have to waste so much time creating one from scratch! And MANY times since I want different models!
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