That was brilliant, as have never worked with nurbs before - opens up a whole new world of possible motion graphics, especially because most if not all of the modifiers are keyframeable!
@KevBinge
5 жыл бұрын
They pretty much are, and just a right-click away 😀
@TheSanjayKumar
6 жыл бұрын
Very nice
@KevBinge
6 жыл бұрын
Sanjay Kumar Thanks!!
@saumilsunilshah5663
6 жыл бұрын
does curves increase render time or polygons will curves support force fields
@KevBinge
6 жыл бұрын
Saumil sunil Shah Curves will tessellate (become triangles) at rendertime, so the tighter the curve the more triangles, so maybe longer render times, but unless you are on a really slow computer or have a ton of curves in your scene, you should be fine. I’d just test both and see once you get the the pre-render stage. As far as force fields, I’ll have to test that. I’ve only ever run dynamics on polys. I’ll address that in the video I’m doing in dynamics though, so thanks!!
@CariagaXIII
3 жыл бұрын
this are good for accuracy
@KevBinge
3 жыл бұрын
I agree, thanks!
@UltimatePerfection
4 жыл бұрын
Polish title: Podstawy Blender kurwa modelowania - Czy Bezier i nurbsy są jeszcze rzeczą?
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