Everybody, remember to be in CYCLES and in RENDERED mode. Otherwise it will not work. Thanks for a great tutorial!!
@pedrojacob6835
Жыл бұрын
I was going mad with this, I wasnt understand that. Thanks broski
@JrgenFrderbergTvedt
Жыл бұрын
TUSEN TAKK !!!
@azmihakam
Жыл бұрын
i wonder why?
@maxostlund9334
Жыл бұрын
@@azmihakam Something about the way shaders work in Cycles vs Evee.
@zanderalberto3576
3 ай бұрын
How can I replicate this without being in render mode?
@dorchris
Жыл бұрын
You cant even imagine how this is helping. As someone else said, I would have never though about putting a texture into the bevel radius. Works absolutely flaswless, thanks a ton !!
@changleon7441
Жыл бұрын
Using the bevel node is a really good idea. Pointiness in Geometry is very dependent on subdivision levels and doesn’t really work on multiple models with different subd levels.
@ian.ambrose
Жыл бұрын
He didn't invent this node chain.
@cfh16ton
2 жыл бұрын
This is exactly what I've just spent hours looking for - THANK YOU so much !!!
@linkdeous3928
2 жыл бұрын
i never EVER thought of plugging a map into the radius, this is genius, thank you very much, you gained a follower and a like and a comment for the algorythm, thank you so much for helping me, i hope it will help you too !
@diivja
2 жыл бұрын
No problem, I'm planning on releasing a bunch of new tutorials soon!
@Sizotop
Жыл бұрын
@@diivja For some reason it doesn't work in Blender version 3.4 What should I do?
@diivja
Жыл бұрын
@@Sizotop It only works in Cycles render mode. It doesn't work in Material Preview or Eevee
@Mr_Also
11 ай бұрын
@@diivjawhat version did you do it in? 3.4 seems to not have the mix rgb
@Mr_Also
11 ай бұрын
Nvm I got it working in 3.0
@MelvilleG
11 ай бұрын
Thanks. Unfortunately in version 4 it doesn't work. Maybe it's just me, but they obviously changed something.
@deerby1500
11 ай бұрын
Nah it isnt working for me either.
@subirin96
10 ай бұрын
same here. not working
@josefernandez6890
7 ай бұрын
Yep, not working
@acid7673
Жыл бұрын
Best out of the all the edge wear tutorials
@johnotron604
2 жыл бұрын
Been going through a bunch of edge wear tutorials, this one produces the best look with the texture map and very few nodes needed. The Bevel Node is far superior to any of the AO versions. Layering Shaders with Edge Wear masking produces some great results. Hopefully a layer node is added in the future to make the layering of shaders and textures easier.
@botbuddy3169
Жыл бұрын
this tutorial is much simpler than the others i have watched
@worthlessperson356
5 ай бұрын
your voice is so calming... thanks! this helped out a ton
@diivja
5 ай бұрын
Thank you so much!
@diivja
5 ай бұрын
U aren't worthless btw
@bloqueado
2 жыл бұрын
Whoever you are sir, I love you!
@diivja
2 жыл бұрын
I love you too
@Mamaco915
Жыл бұрын
for some reason it doesnt work for me, is always white and never changes, what should i do ?
@jaggybot9631
Жыл бұрын
Thanks man! I've been struggling with this for a while and as a newish person to blender you made it so much easier to understand than other videos I've seen
@messycubes1755
Жыл бұрын
This Tutorial is very useful and I am glad I found it. Good job 3Daleks!
@Galakyllz
Жыл бұрын
This video is great: short, to the point, and filled with information. Thank you.
@Moj206Pejo
6 ай бұрын
Please support this valuable channel, the training was very useful, thank you to the teacher of this training
@Spuds1411
5 ай бұрын
hey this doesnt seem to work at all. cant tell if im doing something differently or if its just broken on 4.0 i have the normal of the geometry node and normal on the bevel node into a vector math node set to dot product which goes into a principled BSDF node connected to the material output. im on cycles and in rendered mode and there are no black edges. any idea why?
@robo1540
2 жыл бұрын
i just spent 3 hours doing this manually in armorpaint 😭
@caiooca5793
2 жыл бұрын
Those 3 hours won't ever come back, that's 180 less fucks in your life.
@NEERAJKUMAR-iy9kn
2 жыл бұрын
😭😭😭😭😭
@haron_5841
Жыл бұрын
How about 3 minutes in substance painter
@MelvilleG
Жыл бұрын
Armor Paint is a stub - it ain't going anywhere. The only hope is that Blender will eventually have a normal layer texture painting system
@muhammadannys668
11 ай бұрын
@@MelvilleGi hope it will come true soon
@blackswan6386
Жыл бұрын
exact what we need, thanks sir, amazing tutorial. imagine using another cool scratched texture, wow ! thumps up sir !
@dcpow
2 ай бұрын
Very useful tutorial! Thx!
@21Liberdade
Жыл бұрын
Well, this one is going into my favourites!
@a3gzuy
8 ай бұрын
Mind blowing! Thank you so much!
@sonynicolson6983
Жыл бұрын
An amazing tutorial! This was exactly what I was looking for! Thank you so much!
@Stillenacht3D
2 жыл бұрын
Very helpful! I noticed this technique only works on organic characters if I use "True Normal" I was wondering why it wasn't working till I used that one
@diivja
2 жыл бұрын
Thanks for the tip, I didn't know that as well
@postmodernerkindergartner960
Жыл бұрын
helped me alot, now i just need to know how to do such a nice looking edge wear texture just with nodes ;)
@Sharal3D
Жыл бұрын
first i jumped in and subtracted two bevel lol. this is niceeeeeeeeeee
@travisshoaf9509
2 жыл бұрын
You should leave the whole node diagram up at the end so we can see and make better sense of it. Thanks for the tutorial, though.
@diivja
2 жыл бұрын
Thanks for the suggestion!
@jasolively1986
Жыл бұрын
I wish every node how to vide would have a screen shot of the whole set up at end or to download. Its hard for to see on my phone lol
@pikachufan25
2 жыл бұрын
Noice - was Wrecking my head for Weeks now xD trying to accomplish this.
@indianeinstein1978
Жыл бұрын
In next tutorial you may plz show the shader editor window maximized and all nodes in view (home key) and and without shrinking to icon !!
@potatoraccon8008
7 ай бұрын
does this work on 36 sided cylinders? cause when i tried it nothing is happening but it works fine on my sword
@novartsy1269
2 ай бұрын
thank you, this helped a ton!
@johangarcia9916
8 ай бұрын
Thank you very much for the tutorial, when I bake I can see the result, but I can't see it in eevee, what should I activate to see the result in real time?
@SewerTapes
Жыл бұрын
Holy crap! Your viewport handles 1024 samples in the time it takes mine to do 25.
@danielmichaud2867
7 ай бұрын
Make sure to use GPU compute, if you are not already, CPU compute is typically much slower.
@SewerTapes
7 ай бұрын
@@danielmichaud2867 Indeed. I was a few weeks in before figuring this out in the render tab and GPU settings in preferences.
@haydentremblay6031
2 жыл бұрын
Amazing tutorial by is simplicity yet incredible result Ty man
@eddyjuillerat835
2 ай бұрын
Real good man. Thanks.
@jcsekinger
Жыл бұрын
simple and effective ! thank you !
@haptic3d300
2 жыл бұрын
this is awsome man, thank you very very much
@KarTandir
2 жыл бұрын
thank you I was looking for this
@toastercosmique4390
Жыл бұрын
very useful, thank you so much !
@cg_lexus
6 ай бұрын
Very nice!
@veryupstandinguy
Жыл бұрын
This worked amazing thank you so much bro!
@o.kiryukhin
Жыл бұрын
for more complicated than cube object UV required?
@rhomis
Жыл бұрын
Nice! Thanks for sharing!
@Elleac
11 ай бұрын
Thank you this helped me a lot!!
@VeetiHeikkinen
2 жыл бұрын
thank you very much, works great!
@mansoorghani4006
19 күн бұрын
thanks man, it helped alot 😀
@keltart809
Жыл бұрын
for some reason the divide node is not doing anything for me. using blender 3
@vinzenzleuppi3740
Жыл бұрын
Great tutorial! Is there a way I can get this effect on only the top edges of vertical faces? That would be great!
@diivja
Жыл бұрын
Maybe you could play around with Math nodes (greater than) but I would have to try it myself first. Sorry for the late reply..
@loodgack
Жыл бұрын
can someone tell, what hotkey did he use at 0:53?
@migueljavelona9856
Жыл бұрын
great i lost in the pre view node dunno whats the shortcut👍👍
@mikezxd6025
6 ай бұрын
I want to do what the "distance to edge - voronoi" does, but with the edges of the object, not by creating them.
@megadutcher4107
21 күн бұрын
This needs an update...it doesn't work anymore for 2024.
@shokomann
Жыл бұрын
can you PLEASE say what yu did with the Node Wrangler? What are the 3 hidden nodes you added between bevel and material output?!
@AmberGoop
Жыл бұрын
is it possible to do this with eevee rendering engine? following this exact setup, it seems to only work on Cycles...
@diivja
Жыл бұрын
The only way you could get this in Eevee would be to bake the texture in Cycles and then apply it as an image
@DarkSwordsman
Жыл бұрын
This is awesome! The thing I want to try to understand: How do you even realize to plug a map into the radius? I've always been trying to make my own shaders to various levels of success, and it always feels like I go at it completely randomly. Do you have any tutorials or know any good videos about a thought process or method of coming up with shaders like this?
@diivja
Жыл бұрын
Hi! I was mostly looking at what other people are doing on Reddit and Stack Exchange and combined a few ideas.
@damianolandi5003
11 ай бұрын
To ALL the virtuous Blender Tutorial makers: SHOW THE GODDAMN TERMINAL NODE. I have no idea what you plugged the whole thingamabob in.
@owusumichael7312
2 жыл бұрын
s. Thank you In The setup❤️
@22312412
6 ай бұрын
You BEST! Thanks!
@szymanderski4887
Жыл бұрын
super cool 😀😀😀😀😀😀😀😀😀😀😀
@LowGrav1ty
Жыл бұрын
Thanks for an amazing idea for edge wear 👌 one question... how do I use my imagine texture for the colour of my object with this effect without it just being completely black like yours? 🤔 thanks 🙏
@Mr_Also
11 ай бұрын
Plug the texture into image 2 on the mix rgb node, if that doesn’t work try other nodes or setups.
@TheGamingChad.
7 ай бұрын
Okay, but how can i export these scratches onto a PNG?
@jamesriley5057
11 ай бұрын
I want to use this to mix shaders. have not been successful, yet
@MrMengrong
2 жыл бұрын
Ty bro. Really the fastest install what i see.
@Altohamy
2 жыл бұрын
good tut
@diivja
2 жыл бұрын
Thank you
@daniellee6912
Жыл бұрын
Thanks a lot man!
@maksvinokur27
Жыл бұрын
amazing Thank you so much
@trulgn
2 жыл бұрын
I ccompleted the whole tutorial in evee then changed to cycles it did not work / convert do I have to start from the beginning? do over the tutorial with evee from the start?
@Ridgerian
Жыл бұрын
Thanks for the vids!
@maggyfrog
Жыл бұрын
how to make this work in eevee?
@maxostlund9334
Жыл бұрын
It does not seem to work with a displacement map though, how can I use this for PBR materials? Thanks!
@diivja
Жыл бұрын
I'm not sure, I'll research it later
@joeljose4386
Жыл бұрын
can u show how can we bake it for eevee
@diivja
Жыл бұрын
I already have that tutorial on my channel!
@atruthbox
Жыл бұрын
Thank you
@NN-wc7dl
2 жыл бұрын
Great!
@clarissa8804
Жыл бұрын
Thank you for this ❤️
@Playingmusic2
Жыл бұрын
thank you very much for the video💯💯💯
@bicyclemk2851
Жыл бұрын
what are you pressing for the node wrangler thing. How am I supposed to know
@AlexShamsiddinov
Жыл бұрын
Ctrl + T, you must have node wrangler enable in the settings
@shokomann
Жыл бұрын
yeah a short mention about the shortcut would be appreciated lol
@polygonich
Жыл бұрын
Thank you so much)
@GenteIdeas3D
2 жыл бұрын
Thanks
@fv4202x
Жыл бұрын
i will cry why my cube is full white. im viewing material mode from toop right.
@sincosFly
Жыл бұрын
Great.... Thanks!!!
@oktaykacira7087
Жыл бұрын
I did what was shown in the video and I just get a cube which is black nothing on the edges. No idea what I am doing wrong.
@chrispeacock1257
Жыл бұрын
You need to be in cycles render mode
@darrenberkey7017
8 ай бұрын
Doesn't work for me. :( The texture appears across the entire object, not the edges, doesn't matter what parameters I change, they have no effect. I've been using Blender for 7 years... not ONCE have I found a tutorial that works like shown, I'm so tired of this. 😪
@Greeny_Official
29 күн бұрын
I don't have a bevel node for some reason
@kartal2339
Жыл бұрын
Hi.. Can i add my original diffuse texture on this configuration?
@diivja
Жыл бұрын
Yes, exchange it for the image texture
@231019945
Жыл бұрын
Thank you for this tutorial This has solved a big problem of mine learning, can you make a tutorial on procedural ao shader please
@zTrickyy
Жыл бұрын
how can i export this as an obj file while it looks like that?
@migueljavelona9856
Жыл бұрын
where i can find the preview node
@Kakao-Felix
Жыл бұрын
could it be this only works in cycles ?
@ДанилСтарновский-д7н
Жыл бұрын
Спасибо
@osmangencol1999
Жыл бұрын
bro, I have one suggestion. instead of saying you should learn shortcuts, you can just say how you did it. but still use full video
@capricalee
2 жыл бұрын
There's nothing happen after I plag the bevel and geo node into dot product, everything just blank, how come?
@diivja
2 жыл бұрын
Maybe you are in Eevee or Material Preview, it only works in Cycles
@capricalee
2 жыл бұрын
@@diivja Yeah, I already tried out! Thanks!
@diivja
2 жыл бұрын
@@capricalee If you want to use this in Eevee you can bake the texture to an image and use it that way
@capricalee
2 жыл бұрын
@@diivja I used to in Material Preview mode to get the faster result,and I missed out “the method only work in cycle”,sorry for being careless!
@Ridgerian
Жыл бұрын
start at 0:32
@ajingrh4795
Жыл бұрын
what do you press??????????
@ghostking2687
4 ай бұрын
i cant find dot product
@damianolandi5003
11 ай бұрын
What the hell is that "viewer" node? I cannot find it
@Obi3D
11 ай бұрын
CTRL+SHIFT+Left click any node to preview it (Blender adds the temporary viewer node)
@onewlego
Жыл бұрын
Is it work on 3.4.1?
@IIIQZAIII
Жыл бұрын
super
@MicrowaveNoodles
Жыл бұрын
is this in cycles?
@gargenall8161
Жыл бұрын
dont know why but this just not work at all. Set up a brand new scene and all and repeated the steps perfectly but with no results
@maxostlund9334
Жыл бұрын
Same here
@diivja
Жыл бұрын
One thing I can think off is that you are not in cycles because it doesn't work otherwise.
@belowaverageiq5460
Жыл бұрын
Which key do you press to pull up the viewer node?
@Howard25
Жыл бұрын
CRTL and Shift while clicking on the dot product node, which connects it to the surface node in the material output,
Пікірлер: 163