Amazing. Thanks for explaining all in the detail level.
@hnguyen5670
3 жыл бұрын
This is a very good tutorial! Keep up the good work.
@felixwolter133
Жыл бұрын
thanks a lot, this was very helpful!
@ritwek98
2 жыл бұрын
Awesome thanks for sharing
@johnyarnell6366
3 жыл бұрын
Thanks for the great tutorial. I really appreciate the explanation on increasing the detail of the model. Do you know how to use topography elevation lines by chance?
@4dresearchlab97
3 жыл бұрын
Sure. If you have a shapefile layer in GIS with elevation lines, you can simply import those. However, you need to add thickness to these lines using a solidify or wireframe modifier. However this wil create physical 3D elevation lines which you may not be the result you want. Another way would be to generate a raster image of the lines in GIS and import and project those on your model in Blender.
@johnyarnell6366
3 жыл бұрын
@@4dresearchlab97 Thanks for the quick reply! Have you thought about doing a tutorial on the subject? I haven't found any info about topo lines in 3D on KZitem and would bet people would find it informative. My interest is for artistic purposes. Ultimately I want to create 3D topography of real-world areas in Blender and export vector data/imagery into a 2D vector program that I will use to set up compositions for output on a pen plotter.
@4dresearchlab97
3 жыл бұрын
@@johnyarnell6366 Yes, it would be a good subject for another tut. I had considered including them in this one but decided I'd digress too much. The BlenderGIS wiki shows some examples of using contour lines: github.com/domlysz/BlenderGIS/wiki/Make-terrain-mesh-with-Delaunay-triangulation. But its very limited.
@johnyarnell6366
3 жыл бұрын
@@4dresearchlab97 I will be tuned in for sure to see what comes down the pipeline. Thanks for sharing your knowledge!
@cgichecklist6005
3 жыл бұрын
Hi the heightmaps SRTM is not working now.. Is there any workaround
@TeodorSH
3 жыл бұрын
how did you create the google maps export file?
@sampat7789
3 жыл бұрын
My DEM looks way off when I upload into Blender. But in ArcGIS pro, it looks perfect. Any advice??
@kristhianflores8537
3 жыл бұрын
Excellent tutorial thank you very much, it turned out very well, only I have problems loading the satellite image on the DEM, it comes out in black, any advice?
@asackofpotatos2747
2 жыл бұрын
Good tutorial but I can't figure out where i can find, nor how to create the georeference raster files.
@mingxinli5383
2 жыл бұрын
Many thanks for this! but when I import dem to blendergis (I kept the same CRS) the result is a vertical line... could you help? thanks a lot!
@borisgubanov7558
Жыл бұрын
Did you manage to fix it? I am getting the same result
@mingxinli5383
Жыл бұрын
@@borisgubanov7558 No... I haven't...
@alexanderschneller3776
3 жыл бұрын
Great Tutorial, thanks a lot! Unfortunately, upon importing a .tif, I get stuck at the situation in 3:26 = a totally flat rectangle without any visible texture. Any advice what to do?
@4dresearchlab97
3 жыл бұрын
Can be various causes for this. Ensure the coordinate system of the tif matches the one used in Blender. Perhaps your tif is in a format that the BlenderGIS addon cannot read? You could try to load it in QGIS and export it again as geotiff.
@JuanCarlosMaureliaEwert
3 жыл бұрын
You rock!!
@compassft
2 жыл бұрын
Hi, thank you for the great video and great work! I have one question: I have seen your previous video (I suppose the previous one is that one where you show the installation procedure of Blender GIS...) but I have lost how you can save the georeferenced tif image that you use at 7:41...could you help? Thank you!
@compassft
2 жыл бұрын
Ok, I got it thanks to this other nice tutorial kzitem.info/news/bejne/pJeG4IOApGZ1l2k. Thank you the same for your videos
@jgboyer
2 жыл бұрын
Volume is way too low (-22db!) and goes up very fast all in the sudden so either you're mumbling or loud boy you need to check your levels
@joszvelazquez22
2 жыл бұрын
ive been looking for this comment way too long, thank you for pointing it out too
@mwalwankandi4860
8 ай бұрын
Where can one get the tutorial data?
@Livyn313
9 ай бұрын
What's the benefit of adding another subdivision modifier vs changing level viewport to the one that's already there?
@4dresearchlab97
9 ай бұрын
The modifier only only allows a maximum of 6 subdivisions. Adding another one allows one to go beyond 6. This is not always necessary, but in this example, it effectively increases detail on the DEM.
@Livyn313
9 ай бұрын
@@4dresearchlab97 thank you so much for the reply!
@ricardojaviergarnicapena6749
2 жыл бұрын
Excellent video. I have a question. How do you apply color to line shapefiles? I want to color contour lines imported using Blender GIS. Thnak you
@4dresearchlab97
Жыл бұрын
Thats not possible in Blender. But you could turn every contour line into thin mesh, using extrude and then assign a material with colour to the contour line.
@joshhardy
2 жыл бұрын
I'm new to Blender. Is there a way to add paths/routes into a terrain model that was created via GIS data?
@4dresearchlab97
2 жыл бұрын
You'll have to convert it to vector data, i.e. a regular shapefile with lines. You can import these in Blender, convert them to 'curves', and play with the curve settings to give them some thickness.
@ianmoffit3584
3 жыл бұрын
Excellent video. I am curious do you know if it possible to export the models you make in blender back into ArcGIS Pro 3D scene?
@4dresearchlab97
3 жыл бұрын
Its not really a straightforward process, because blender does not support exporting georeferenced models. You would need to do it in steps. First export the model as collada file, then In ArcGIS pro you can convert the exported 3D models to multipatch features and then georeference them manually. BlenderGIS stores the coordinates as offsets from the 0,0,0 scene centre of a blender file. You can use these coordinate offsets to georeference it in arcgis/scene. github.com/domlysz/BlenderGIS/wiki/Georeferencing-management
@bigcitydreamz4444
9 ай бұрын
Great question glad I read the comments these days lol was looking for this answer wish it was a video
@lauraroman7414
3 жыл бұрын
Is it possible to import polygon shapes to make for example a geology map? Thank you great video!
@4dresearchlab97
3 жыл бұрын
Sure, just use the .shp importer from the Blender GIS menu.
@thebrjsoflife7353
3 жыл бұрын
Why does the new blender version 2.91 has not been able to process the gis zip file properly... there is an error message that pops up after clicking on "basemap"
Пікірлер: 40