The pain train never stops. Next time around: watercolor compositing in Blender.
@ShiftyMcGoggles
4 жыл бұрын
Subscribed, I've been doing the dumb thing of trying to make this effect by myself without knowing about shader to RGB.
@WaterShowsProd
4 жыл бұрын
That dial-up modem sound made me think for a moment that I was suddenly waking up from a long, weird dream.
@jelly7222
3 жыл бұрын
*sends default cube to hell* That earned my subscription
@yusrighouse
3 жыл бұрын
Dude we need more of these. Really entertaining and highly educational!
@ayushjain1691
2 жыл бұрын
"and than he never returned"
@avinandanbanerjee
4 жыл бұрын
Underrated! Really solid method and easy to follow along. I was trying to achieve comic style look, i already did the shader to RGB with coloramp and used inverted hull for outlines, but the "stepping" and ordered dithering was amazing. Would really like a freestyle guide in future.
@bukachell
4 жыл бұрын
You can press Ctrl+(number) To add a subsurf modifier of the pressed number's amount of subdivisions without going to the modifiers tab
@sandrossone
4 жыл бұрын
0:29 already hit like, amazinh intro
@ozancanonen9586
3 жыл бұрын
Broooo, at 0:15 it made me laugh really hard :D
@user-ml1mr1ls2y
3 жыл бұрын
@@ozancanonen9586 me too.
@rsher_digital-art
4 жыл бұрын
Thanks for this very cool, helpful tutorial. I'm learning Blender after using 3ds MAX for ...ever.
@deltaray3
2 жыл бұрын
The random modem interlude had me cracking up. Thanks.
@ViniSocramSaint
4 жыл бұрын
Tried my luck on a comics shader with crosshatching for shadows about a year ago, it's fairly easy to do but never figured out a way to make the shader's colors not be just a mapped texture and have the downside of relying on "fake illumination" (rotating around the generated part of the texture that simulates light or make it follow an object representing the sun). Let's see what I can do now that I know "shader to RGB" exists Thanks for the tuto. You rock!
@MelvilleG
4 жыл бұрын
Thanks man. That is really helpful. This duotone look is just amazing.
@7haumiel
Жыл бұрын
this is exactly what i wanted, thankyou so much
@Weenmeen
4 жыл бұрын
awesome tutorial exactly what I was looking for and now i made a thing
@cyrusfrancis6300
Жыл бұрын
The scale of the dots change depending upon the camera distance..is there a way to keep it constant?..Great Tutorial man!
@StarAtlas4U
Жыл бұрын
Amen!
@sobreaver
3 жыл бұрын
..... ............. ................................ wait for it............... .......... wait for it........................................................ ....and.......... SUPER GREAT TUTORIAL ! THANKS ! XD
@cpsstudios
11 ай бұрын
"You need Jesus!" - love it! We all do!
@dee6561
4 жыл бұрын
Guess I need Jesus. Uhh... ehem: Yeah, this was one of the first things that pop up when I searched NPR on r/Blender. Here I am now. The contents of this video are quite solid. It is also very easy to follow. Here's hoping you get more traction-- videos like these are severely unnoticed for how much information they give.
@MicJej
4 жыл бұрын
Appreciate the kind words! I'm procrastinating the next tutorial (*proper* watercolor shading via compositing) using the excuse that I should figure out the kinks in the process before recording. Also yeah, you need Jesus.
@dragonslayergoblineater9048
Жыл бұрын
fire
@wagnersp2008
3 жыл бұрын
Awesome and very easy with your tutorial! Congratulations!
@jellybeans7729
3 жыл бұрын
This is awesome, I should have found this sooner
@David_Fernandez
2 жыл бұрын
aMAZING! Thank you so much :)
@dissonantprotean5495
Жыл бұрын
Amazing video thanks so much
@neilboardman6640
3 жыл бұрын
really useful, enjoyed watching
@antondeleon382
4 жыл бұрын
Dude thank you so much for this tutorial!!!!
@conorsvfx
3 жыл бұрын
This is exactly what I was looking for please do more videos!!!!
@logix8969
4 жыл бұрын
This is pretty neat! The term you're looking for is "halftone pattern" (put that into Google images).
@nikkonikko371
4 жыл бұрын
This is AWESOME
@shauryapatel8372
3 жыл бұрын
instead of mapping you can use the new "vector rotate" node...
@teenageapple3788
3 жыл бұрын
found a problem. When rendering with any resolution aside from 1920 x 1080 the dots seem to get squished, I think maybe scaling again and adjusting but from the camera view should fix that although I don't know if there is any definitive fix for that issue
@localbitcoin5720
4 жыл бұрын
Awesome!
@acog_is_good1650
2 жыл бұрын
when new video? please im begging
@nuevostitanes2
4 жыл бұрын
great tutorial, cheer with the channel!!
@artemisDev
3 жыл бұрын
you're really awesome
@XxDarkShadowLord6144
9 ай бұрын
0:09 no one gonna talk about this
@NICK....
4 жыл бұрын
Thanks a bunch mate
@darhanbrat9525
3 жыл бұрын
thanks a lot
@greenire3133
3 жыл бұрын
VERY VERY USEFULL👌
@coreforce9872
Жыл бұрын
Is there a way to have the conic looking effect for umages or textures or nahh?
@galen5224
3 жыл бұрын
When you multiply by ten, then round, then divide by ten, you're rounding to the nearest tenth. This must lead to a greater range of values only without the color ramp node-if you delete the color ramp node you'll see the posterizing effect of the rounding. Otherwise it seems to make no sense. If anyone's reading this comment it would be best not to copy that setup exactly
@yvonneriek4546
4 жыл бұрын
good job, dude
@markbisny3477
3 жыл бұрын
Amen
@hereticstanlyhalo6916
3 жыл бұрын
Now to make this in unity.
@majicflyingmonkey
4 жыл бұрын
neat
@Rezgi
4 жыл бұрын
I like and subscribe, I should listen to piece of text, piece of text teaches me golden knowledge. Seriously these are excellent tutorials, I also dig the jokes. Keep it coming !! Also makes me wonder how much can we use these techniques in game engines, maybe the trickiest part is the ShaderToRGB node right ? Again big thanks, I'll be waiting for the next uploads.
@dpm2213
3 жыл бұрын
Blender ASMR
@indresh86singh
3 жыл бұрын
Amazing 👍🙏 do more shading like pixels arts etc.🙏
@JvOeditorR
Жыл бұрын
why my blender dont have the "shader to RGB" ???
@arielramos8959
4 жыл бұрын
Yeeey~ Will you make a series about NPR Basics?
@goncaloaguiar5921
3 жыл бұрын
are you secretally dennis rodman giving me tutorials on blender?
@CyberSinZProductions
2 жыл бұрын
I'm trying to put this on a low poly character I created but the shader isnt effecting anything. Can anyone help? I'm in rendered mode, I have the latest Blender version and I'm selecting the Object but Its not doing anything.
@MicJej
2 жыл бұрын
There could be many causes, but the most common one is using cycles instead of eevee. If you want, feel free to link the .blend, I can have a look and tell you exactly what's up. Edit: could also be that you created a shader but didn't actually assign it to the object
@kysersoze4218
Жыл бұрын
At 11:45 how the hell did you connected that to the output? 🤯
@tomasrindelmino
3 жыл бұрын
thks i love you
@lastpowerup
4 жыл бұрын
is there a way to make the hatching not scale when the camera moves closer and farther away?
@logix8969
4 жыл бұрын
If you want the halftone pattern to scale when moving closer/further, you can use some of the other outputs from the Texture Coordinate node, such as Generated, Object or UV. If you DON'T want it to do that, use Window.
@yokodoka
2 жыл бұрын
How do I add an image texture to it?
@kjdee140
Жыл бұрын
Can you do this effect in Cycles?
@MaeveWumbo
2 жыл бұрын
Where is the black outline around the piece coming from?
I appreciate your concern about my lack of Jesus, but unfortunately I flinch whenever I see a crucifix. I think it's genetic or something. -this is a joke-
@proproductions15
2 жыл бұрын
How did you get the shader to rgb node
@dissonantprotean5495
Жыл бұрын
Shader to RGB is only available in Eevee renderer as he said in the beginning
@RandomManFromPoland
Жыл бұрын
Virgin anime cell shader vs Gigachad poster shader
@haseeb5414
4 жыл бұрын
Do more stuffs mahn.... 😘 😘 😘
@MicJej
4 жыл бұрын
Wish: granted. Next tutorial coming tomorrow! Maybe even today! I genuinely don't know exactly when because editing together this one is taking a little longer than anticipated due to me being in a continuous Christmas food coma for the past two days.
@jtherussian
2 жыл бұрын
is this exportable to Unity?
@MicJej
2 жыл бұрын
The node shader? Not sure, I've little experience with Unity. Why would you want to though? It doesn't look great in motion without some Serious Buggery ™ and can probably be replicated easily enough with Unity's built-in shading setup.
@jtherussian
2 жыл бұрын
@@MicJej I'd want that so it works as a game ready shader. Indeed it might be similar in nodes - would have to have a buchers at it
@pyraffin
3 жыл бұрын
monke
@amansinghchhonkar
4 жыл бұрын
I think, I need Jesus and I'm not even a Christian!!
@WibuSableng
4 жыл бұрын
i need Allah, sorry, not Jesus
@ReyBanYAHUAH
3 жыл бұрын
Always remember to repent of your sins (sin is transgression of YAHUAH’S LAW: Genesis, Exodus, Leviticus, Numbers, & Deuteronomy) And Have Belief On YAHUSHA HAMASHYACH. HE Died and Rose Again On The Third Day So that you can be forgiven of your sins! HE Loves you! Come to HIM!
Пікірлер: 86