I find this interaction very funny. Sensor slide does massive damage so I did this boss rush with protoman FZ and the RV navis in graveyard 2. Unfortunately It doesn't work on navis with floatshoes so I could not include bass.
The toughest one to get was definitely diveman (1:48) since I needed to bodyblock to protect the sensor. Colonel was my favorite since I got to use his own gigachip on him (4:50).
Folder used:
1x fullcust(reg)
3x sensor3 Q
4x area grab *
4x coming road *
4x going road *
4x mag coil *
3x atk+10
3x colorpoint
1x atk+30
1x doublepoint
1x colonel force Q
1x life aura U
The colonel force giga chip and life aura was swapped out for 2x dustman * for blastman.
Sensor 3 comes in 3 codes, IKQ, I seems to have the least options, K is pretty good with extra killerman access, I picked Q only because I have gregar and colonel force is Q. The folder itself is slightly different by a few chips every fight since different things are required for setup, like the aura required for diveman, and the dustman chip required for blastman, but the combo is always the same order. Going road, areagrab, coming road, colorpoint/doublepoint, sensor and then mag coil if they're being extra uncooperative to drag them to the middle.
Негізгі бет BN6 - Sensor Slide Boss Rush
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