I'm so glad you're making this channel! It's fun to hear your perspective! I honestly think I'd take almost any other spell over bless and bane. When I play D&D I like the creative story telling aspect and casting magic to do creative or cinematic things. I'm not saying you can't be creative with the effects of bane or bless, you could do great visual theming and descriptions. But like...when you're playing with them they just feel like number go up or number go down? Like, ok, I get to roll an extra d4 now. I guess they balance out in a way since Cleric and Paladin have access to all their spells, just depends what they train for that day. I look forward to the video on Guidance...because that is my LEAST favorite cantrip of all time.
@BTDND
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Playing support is definitely a certain style of play that doesn’t fit with what everyone is going to get out of the experience. My last character (the one in the profile picture) was much more of a center stage type and never would have used their concentration or their first round to do something like this. My current character though it works pretty well, first round to get bless up and get in position to start tanking, then I just use the rest of my rounds to either do my taunt and smite, or do a little bit of healing to keep people up. I give up on the bit of extra damage I could be doing, but it feels worth it when the boss tries to banish us and the bless keeps three of us on the field who would otherwise be gone
@GreatgoatonFire
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I really wish 5E had more stuff like the Bless/Bane and Maneuver dice. Feel much more fun than just flat bonuses or Dis/Advantage.
@BTDND
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I think they’re a lot of fun, but they can quickly increase the complexity
@robertporter6683
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Cast one of them the night before into a ring of spell storing.
@scottsrobots
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My party uses Bless all the time. Never used Bane. Gotta add it.
@BTDND
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Bless is the stronger imo, but bane can be helpful when your strategy potentially involves a “save or die” (banishment, dominate monster, etc…)
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